Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.13 @ 00:50:30 Player: Olga Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (54617) 54617 TOTAL SCORE: 61317 Bonus ------- Pacifist 10869 Entered DSFs 500 Win 3000 Win Speed 40248 Cogmind --------- Core Integrity 199/1600 Matter 274/300 Energy 81/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (19) ------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Force Lance Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Hacking Suite Improved Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Force Lance [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Storage Small Storage Unit Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . 2 2 2 Power 18 | . . 2 2 2 2 2 2 . 2 2 2 Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 3 | . . . . . . . . . 1 . 2 Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . 2 Device . | . . . . . . . . . . . . Storage . | . . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware 2 | . . . . . . . . . . . 2 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 1 | . . . . . . . . . 1 . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 1 | . . . . . . . . . 1 . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon 1 | . . . . . . . . . 1 . . Highest Loss Streak 1 | . . . . . . . . . 1 . . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) . | . . . . . . . . . . . . Naked Turns 650 | . 17 47 33 81 66 94 6 28 65 116 97 Heaviest Build . | . . . . . . . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 . 1 1 2 2 2 2 2 2 2 3 Average Carried 1 | 2 . . 1 1 2 2 2 2 1 1 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 2 | . . 1 1 2 2 2 2 2 1 2 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Matter Collected 215 | 200 . . . . . . . . 15 . . Remotely . | . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . Parts . | . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Damage Taken 3889 | . 3 37 117 62 3 276 . 291 587 1112 1401 Core 3826 | . 3 37 117 62 3 276 . 291 524 1112 1401 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 72 | 100 98 90 78 91 99 72 . 74 59 23 12 Volleys Fired 1 | . . . . . . . . . 1 . . Largest 1 | . . . . . . . . . 1 . . Hottest 30 | . . . . . . . . . 30 . . Shots Fired 1 | . . . . . . . . . 1 . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 1 | . . . . . . . . . 1 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . Core Hits 3 | . 1 1 . . 1 . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 95 | . 6 21 . . 7 15 . . 28 18 . Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 12 | . . . . . . . . . 12 . . Melee . | . . . . . . . . . . . . Ramming 83 | . 6 21 . . 7 15 . . 16 18 . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 12 | . . . . . . . . . 12 . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . 1 . . . . . . 1 . 2 Average Corruption 1 | . . 1 . . . . . . 1 . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 2 | . . . . . . . . . 1 . 1 Matter Fused 1 | . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 37 | . 3 9 . . 3 7 . . 8 7 . Shots . | . . . . . . . . . . . . Rammed 19 | . 1 5 . . 4 2 . . 1 6 . Targets Rammed 19 | . 1 5 . . 4 2 . . 1 6 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 5 | . . . 5 . . . . . . . . Average Temperature 5 | . . . 5 . . . . . . . . Received Heat Transfer 483 | . . . 81 36 . 27 . 66 93 180 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Peak Influence 377 | . 15 20 23 54 40 94 45 35 124 219 377 Initial 131 | . . 5 8 9 25 19 45 35 19 69 131 Average 65 | . 2 8 22 25 27 44 45 35 40 95 188 Maximum Alert Level 1 | . . . . . . . . . . 1 1 Low Security (%) 92 | 100 100 100 100 100 100 100 100 100 100 93 58 Level 1 7 | . . . . . . . . . . 6 41 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 7 | . . . 1 2 . 2 . 1 . 1 . Investigation 1 | . . . . . . . . . . 1 . Extermination . | . . . . . . . . . . . . Reinforcement 6 | . . . 1 2 . 2 . 1 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Distress Signals 4 | . . . 1 . . 1 . . . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 68 | . 1 1 7 7 3 5 . 5 9 13 17 Peak Tracking Total 12 | . 1 1 6 5 3 3 . 5 6 12 12 Tactical Retreats 8 | . . . . . 1 1 . . 1 2 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Traps Triggered 4 | . . . . . . . . 1 . 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Machines Accessed 2 | . . . . . . . 1 . . . 1 Terminals 2 | . . . . . . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 3 | . . . . . . . 1 . . . 2 Successful 2 | . . . . . . . 1 . . . 1 Failed 1 | . . . . . . . . . . . 1 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 3 | . . . . . . . 1 . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 2 | . . . . . . . 1 . . . 1 Open Door 1 | . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . 1 . . . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Turns Passed 662 | 4 17 47 33 81 66 94 6 28 67 116 103 Spaces Moved 1258 | 1 32 82 66 160 123 183 12 55 126 219 199 Core 1258 | 1 32 82 66 160 123 183 12 55 126 219 199 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 12 | 2 11 12 11 9 6 8 1 68 8 10 8 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 5 | . . . . . . . . . 5 . . Terrain Destroyed 5 | . . . . . . . . . 5 . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 5 | . . . . . . . . . 5 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Total 1279 | 6 32 87 65 160 126 184 11 54 128 225 201 Wait . | . . . . . . . . . . . . Move 1248 | . 31 81 65 159 122 182 11 54 126 219 198 Hop . | . . . . . . . . . . . . Pick Up 4 | . . 1 . 1 . . . . . 1 1 Fast Attach . | . . . . . . . . . . . . Attach 3 | . . . . . . . . . 1 . 2 Detach . | . . . . . . . . . . . . Swap . | . . . . . . . . . . . . Drop 6 | 6 . . . . . . . . . . . Fire 1 | . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . Ram 17 | . 1 5 . . 4 2 . . . 5 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac x2]) -5/Factory -4/Factory -4/DSF -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Released all parts (6) 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 20 | -10/Materials | Discovered new exit (range 5) 22 | -10/Materials | Entered another Materials area 22 | -9/Materials | Evolved 2 slots: Power x2 63 | -9/Materials | Discovered new exit (range 12) 69 | -9/Materials | Entered another Materials area 69 | -8/Materials | Evolved 2 slots: Power x2 95 | -8/Materials | Discovered new exit (range 15) 102 | -8/Materials | Entered Factory 102 | -7/Factory | Evolved 2 slots: Power x2 181 | -7/Factory | Discovered new exit (range 5) 183 | -7/Factory | Entered another Factory area 183 | -6/Factory | Evolved 2 slots: Power x2 246 | -6/Factory | Discovered new exit (range 6) 248 | -6/Factory | Discovered new exit (range 11) 249 | -6/Factory | Entered another Factory area 249 | -5/Factory | Evolved 2 slots: Power x2 310 | -5/Factory | Build established: Mutant 335 | -5/Factory | Discovered new exit (range 15) 343 | -5/Factory | Entered another Factory area 343 | -4/Factory | Evolved 2 slots: Power x2 349 | -4/Factory | Identified exit to DSF 349 | -4/Factory | Entered DSF 364 | -4/DSF | Additional patrols routed to DSF 370 | -4/DSF | Discovered new exit (range 15) 377 | -4/DSF | Entered Research 377 | -3/Research | Evolved 2 slots: Power x2 434 | -3/Research | Spotted B-86 Titan 439 | -3/Research | Discovered new exit (range 10) 444 | -3/Research | Entered another Research area 444 | -2/Research | Evolved 2 slots: Power x2 466 | -2/Research | Spotted B-90 Cyclops 483 | -2/Research | Spotted B-90 Cyclops 492 | -2/Research | Core integrity fell below 50% 553 | -2/Research | Discovered new exit (range 15) 560 | -2/Research | Entered Access 560 | -1/Access | Evolved 2 slots: Power x2 611 | -1/Access | Core integrity fell below 50% 645 | -1/Access | Core integrity fell below 20% 660 | -1/Access | Discovered new exit (range 6) 663 | *** | Escaped! Last Messages --------------- 00585_ Knocked back. 00606_ Acquired Imp. Hacking Suite. 00639_ Triggered Gamma Bomb Trap. 00639_ A bubble of electromagnetic force engulfs the area. 00639_ Gamma Bomb Trap short circuited. 00639_ Door malfunctions. 00639_ R-10 Processor destroyed. 00639_ A bubble of electromagnetic force engulfs the area. 00639_ Triggered Gamma Bomb Trap. 00639_ A bubble of electromagnetic force engulfs the area. 00651_ System corrupted: Matter fused (-6). 00659_ Connecting with Terminal... 00659_ Current location identified: Access >>Open(Door) Sealed Barrier opened. 00660_ The Access Shell folds into the floor. 00660_ EXIT=FOUND [Achievement: Pacifist] [Achievement: Expert Speedrunner] [Achievement: The Little Core That Could] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ??######???????????# #??????????????????? | | ??? ??????????## ##?????????????????? | | ??? #?????????# #?????????????????? | | ???? [#?????????##"" ##?????????????????? | | ????" #??????????#"" #??????????????????? | | ????? #??????????#"" #??????????????????? | | ????? #??????????#T #??????????????????? | | ?????? #??????????#"" s #??????????????????? | | ?????? #??????????#""s #??????????????????? | | #######+############""s #??????????????????? | | ss ???????????? | | ???????????? | | #######+#############################????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Expert Speedrunner Pacifist The Little Core That Could Challenges ------------ None Game ------ Seed helloworld Manual? 1 Play Time 00:17:49 Cumulative 253.0 hours Start 2022.05.13 @ 00:34:08 End 2022.05.13 @ 00:50:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 370 Rogue 367 Adventurer 0 Explorer 3 Win Type 0 Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 75 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ca70ced-e322-4fa1-bd02-6d244474581a