Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 15:02:04 Player: Megaknight51 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (566) 566 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1576 Bonus ------- None Cogmind --------- Core Integrity 363/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (48) Movement Rolling (130) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Huge Storage Unit Structural Scanner Seismic Detector Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Ion Engine Ion Engine Light Treads Light Treads Wheel Wheel Compact Wheel Flight Unit Flight Unit Flight Unit Improved Terrain Scanner Seismic Detector Hacking Suite Particle Gun Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Seismic Detector Medium Armor Plating > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Wheel Wheel Compact Wheel Flight Unit Flight Unit Flight Unit Improved Terrain Scanner Seismic Detector Hacking Suite Particle Gun Light Cannon Mining Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 17 | 7 6 4 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 3 | 1 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power 1 | . 1 . Propulsion 1 | . 1 . Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 10 | 3 9 14 Power 1 | . 1 1 Propulsion 4 | 1 3 8 Utility 2 | . 2 3 Weapon 2 | 1 2 2 Tool/Special . | . . . Unused Backups 14 | . . 14 Power 3 | . . 3 Propulsion 8 | . . 8 Utility 2 | . . 2 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 95 | . 98 89 Engine 8 | . 12 . Core 4 | . 1 11 Wheel 25 | . 27 22 Device 15 | . 13 20 Storage 13 | . 14 11 Protection 1 | . . 4 Energy Gun 8 | . 11 2 Ballistic Gun 11 | . 11 10 Ballistic Cannon 2 | . 2 1 Special Weapon 3 | . 2 6 Peak Build Rating 14 | 7 10 14 Average Rating 8 | 5 7 11 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 98 | 13 91 98 Greatest Support 32 | 26 32 32 Greatest Overweight (x) 5 | . 5 3 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 16 | 6 13 25 Most Carried 18 | 7 15 18 Average Carried 10 | 4 9 14 Final Capacity 25 | 8 25 25 Final Carried 17 | 7 15 17 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 817 | 276 370 171 Remotely . | . . . Salvage Created 696 | 126 350 220 Parts 57 | 12 31 14 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 6 5 Guns 5 | . 2 3 Cannons 4 | . 4 . AOE 2 | . . 2 Classes Destroyed 8 | 2 5 1 Builder 3 | . 3 . Tunneler 3 | 3 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 2 | . 1 1 Grunt 10 | . 6 4 Sentry 1 | . . 1 Best Kill Streak 4 | 2 4 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 91 | . 66 25 Missed 27 | . 18 9 Hits 64 | . 48 16 Projectile 64 | . 48 16 Critical Strikes 4 | . 3 1 Damage Taken 969 | . 617 352 Core 200 | . 163 37 Absorbed by Shields . | . . . Regen/Repaired (Parts) 29 | . . 29 Core Remaining (%) 67 | 100 34 . Volleys Fired 82 | 7 56 19 Largest 2 | 2 2 2 Hottest 140 | 60 140 100 Shots Fired 146 | 14 101 31 Gun 103 | 14 65 24 Cannon 25 | . 25 . Launcher . | . . . Special 18 | . 11 7 Kinetic 89 | 7 70 12 Thermal 18 | . 11 7 Explosive . | . . . Electromagnetic 39 | 7 20 12 Robot Hit Streak 16 | 6 16 7 Robot Miss Streak 2 | 2 2 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 87 | 9 60 18 Core Hits 36 | 4 22 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1414 | 120 852 442 Guns 829 | 120 503 206 Cannons 342 | . 342 . Explosions 212 | . . 212 Melee . | . . . Ramming 7 | . 7 . Kinetic 881 | 50 738 93 Thermal 236 | . . 236 Explosive . | . . . Electromagnetic 290 | 70 107 113 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 42 | . . 42 Projectiles . | . . . Explosions 42 | . . 42 Melee . | . . . Knockbacks 3 | . 3 . Impact . | . . . Kinetic 3 | . 3 . Secondary . | . . . Self-Inflicted Damage 135 | . 3 132 Shots 3 | . . 3 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 126 | . 82 126 Average Temperature 32 | . 31 33 Received Heat Transfer 525 | . 393 132 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 200 | . . 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 115 | 10 108 115 Initial 40 | . . 40 Average 12 | 1 13 11 Influence Increases 500 | 20 252 228 Destroy 0b10 Robot/C 220 | . 120 100 Destroy 0b10 Robot/NC 55 | 20 30 5 Destroy Leader 56 | . 34 22 Successful Hack 17 | . 12 5 Disable Machine 75 | . 30 45 Destroy Structure 47 | . 11 36 Partial Spotted 15 | . 15 . Lose Combat Pursuer 15 | . . 15 Influence Decreases 385 | 20 154 211 Entered New Map 58 | . . 58 Time Decay 278 | 20 125 133 Lost Part 49 | . 29 20 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 9 10 Peak Tracking Total 4 | . 4 2 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 5 | . 2 3 Max in Single Turn 3 | . 1 3 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 2 4 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 15 | . 6 9 Successful 9 | . 3 6 Failed 5 | . 2 3 Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 11 | . 6 5 Terminals 11 | . 6 5 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer 1 | . . 1 Retrieve Study 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 2 3 Terminals 5 | . 2 3 Botnet 3 | . 1 2 Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 1 | . . 1 Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 2045 | 58 1345 642 Structural 1122 | . 481 641 Seismic 1533 | 58 864 611 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2200 | 115 1398 687 Spaces Moved 834 | 78 481 275 Core 1 | 1 . . Treads . | . . . Legs . | . . . Wheels 833 | 77 481 275 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 130 Average Speed 116 | 89 110 134 Slowest Speed 175 | 90 175 145 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 40 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 16 | . 10 6 Terrain Destroyed 45 | . 10 35 Melee . | . . . Projectile 16 | . 10 6 AOE 29 | . . 29 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1869 | 106 1220 543 Wait 893 | 7 655 231 Move 832 | 77 480 275 Hop . | . . . Pick Up 20 | 8 9 3 Fast Attach 10 | 6 2 2 Attach 7 | 1 3 3 Detach 4 | . 2 2 Swap 18 | . 11 7 Drop 2 | . 1 1 Fire 82 | 7 56 19 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 1381 | -10/Materials | Core integrity fell below 50% 1484 | -10/Materials | Central database locked down 1489 | -10/Materials | Discovered new exit (range 16) 1514 | -10/Materials | Entered another Materials area 1514 | -9/Materials | Evolved 2 slots: Utility x2 1837 | -9/Materials | Build established: Scavenger-Mutant 1874 | -9/Materials | Repaired Mining Laser 2201 | -9/Materials | Self-destructed Last Messages --------------- Awaiting botnet instructions. >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. 02155_ G-34 Mercenary destroyed. 02158_ Acquired 26 matter. 02158_ K-01 Serf collects debris. 02165_ W-16 Scout sends out distress signal. 02167_ Acquired Ion Engine. 02198_ Chain reaction triggered in Imp. Ion Engine. 02198_ EM Pulse Gun destroyed. 02198_ Destroyed EM Pulse Gun. 02198_ Fusion Modulator explodes. 02198_ Terminal disabled. 02198_ Y-45 Defender destroyed. 02198_ Fusion Modulator explodes. 02198_ Assault Rifle destroyed. 02198_ Destroyed Assault Rifle. 02199_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???? # ##??? | | ???? + ##### | | ???? # ##### | | ????##################### ###+#### #### | | ???? ########### # # ## #### | | ?????????????##### # # ????############### | | ?????????????##### """ / # ????######## + | | ?????????????## + """ # # ??????????## # | | ?????????????## ## """ # # ??????????## "" # | | ?????????????## ## # # ??????????##!! 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