Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.12 @ 11:38:44 Player: Annull999 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1170) 1170 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (869) 869 TOTAL SCORE: 3739 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 237 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 246/300 Energy 95/290 System Corruption 0% Temperature Cool (31) Movement Rolling (135) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer Sensor Array Signal Interpreter > --- WEAPON (2) ------- Missile Launcher > --- INVENTORY (15) --- VSS Leg VSS Leg Armored Wheel Large Storage Unit 0b10 Decoder Chip [Generic] Improved Shield Generator Makeshift Hacking Suite System Shield System Shield Mobile Refinery Mk. CCLXVII Phasing AFG Heavy Assault Rifle Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Wheel Armored Wheel Armored Wheel Large Storage Unit 0b10 Decoder Chip [Generic] Improved Shield Generator Makeshift Hacking Suite System Shield System Shield Mobile Refinery Mk. CCLXVII Phasing AFG Improved Grenade Launcher Improved Grenade Launcher Missile Launcher [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Wheel Utility Machine Analyzer Device Sensor Array Storage Large Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 46 | 7 6 26 1 1 5 Power 10 | 1 1 5 1 . 2 Engine 8 | 1 1 4 1 . 1 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 14 | 2 2 8 . . 2 Treads 5 | 2 . 3 . . . Leg 4 | . 2 2 . . . Wheel 5 | . . 3 . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 6 . 1 . Device 3 | . 1 1 . 1 . Storage 2 | 1 . 1 . . . Processor 3 | . . 3 . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 13 | 3 2 7 . . 1 Energy Gun 2 | . . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 3 2 3 . . . Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . 1 8 . . 3 Power 1 | . . . . . 1 Propulsion 5 | . . 4 . . 1 Utility 1 | . . 1 . . . Weapon 5 | . 1 3 . . 1 Highest Loss Streak 3 | . 1 3 . . 3 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 95 | . 87 85 100 100 100 Engine 9 | . 14 11 11 11 . Core 2 | . . . . . 10 Treads 4 | . 27 5 . . . Leg 16 | . . 11 22 22 21 Wheel 1 | . . 4 . . . Device 6 | . 1 2 . 8 11 Storage 11 | . 14 11 11 11 11 Processor 19 | . . 15 33 24 22 Ballistic Gun 20 | . 28 13 22 22 22 Naked Turns . | . . . . . . Heaviest Build 38 | 12 12 38 33 34 34 Greatest Support 40 | 40 40 40 24 24 24 Greatest Overweight (x) 3 | 3 . 2 1 1 1 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 9 15 15 15 Most Carried 15 | 8 8 12 13 15 15 Average Carried 12 | 5 6 7 12 14 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 6 7 12 13 15 14 Class Distribution -------------------- 53% | Scavenger-Skirmisher 41% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1118 | 233 163 598 . 74 50 Remotely . | . . . . . . Salvage Created 1316 | . 219 986 . . 111 Parts 83 | . 21 57 . . 5 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . . 2 9 Prevented 8 | . . . . . 8 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 35 | . 7 24 . . 4 Guns 24 | . 7 17 . . . Cannons 4 | . . 4 . . . AOE 7 | . . 3 . . 4 Classes Destroyed 7 | . 3 4 . . . Worker 2 | . 1 1 . . . Recycler 2 | . . 2 . . . Watcher 1 | . . 1 . . . Swarmer 10 | . 3 5 . . 2 Grunt 15 | . 4 9 . . 2 Brawler 1 | . . 1 . . . Sentry 9 | . . 9 . . . Best Kill Streak 5 | . 3 5 . . 4 Combat Bots Only 5 | . 3 5 . . 4 Max Kills in Single Turn 3 | . 2 3 . . 3 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 239 | . 51 149 . . 39 Missed 67 | . 13 46 . . 8 Damage Taken 2247 | . 389 1341 . . 517 Core 495 | . 81 270 . . 144 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 67 . . . . Volleys Fired 124 | . 23 99 . . 2 Largest 2 | . 2 2 . . 2 Hottest 86 | . 40 86 . . 59 Shots Fired 196 | . 46 147 . . 3 Gun 153 | . 46 106 . . 1 Cannon 40 | . . 40 . . . Launcher 3 | . . 1 . . 2 Special . | . . . . . . Kinetic 174 | . 46 127 . . 1 Thermal 19 | . . 19 . . . Explosive 3 | . . 1 . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 8 10 . . 10 Robot Miss Streak 5 | . 2 5 . . . Penetration Max . | . . . . . . Secondary Targets 5 | . 2 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 128 | . 33 92 . . 3 Core Hits 67 | . 13 45 . . 9 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 2 . . . Destroy 1 | . . 1 . . . Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2667 | . 418 1704 . . 545 Guns 1455 | . 409 1034 . . 12 Cannons 552 | . . 552 . . . Explosions 641 | . . 108 . . 533 Melee . | . . . . . . Ramming 19 | . 9 10 . . . Kinetic 1756 | . 409 1335 . . 12 Thermal 251 | . . 251 . . . Explosive 641 | . . 108 . . 533 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 1 . Average Corruption 1 | . . 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . 6 1 . . Message Errors 2 | . . 2 . . . Matter Fused 2 | . . 1 1 . . Heat Flow Errors 2 | . . 2 . . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 1 | . . 1 . . . Projectiles 1 | . . 1 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . 2 . . . Impact . | . . . . . . Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . 3 . . . . Targets Rammed 6 | . 3 3 . . . Kicked 3 | . . 3 . . . Crushed . | . . . . . . Highest Temperature 297 | . 12 255 . . 297 Average Temperature 57 | . 6 52 . . 122 Received Heat Transfer 711 | . 162 432 . . 117 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 555 | . . 555 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 473 | . 126 473 184 . . Initial 184 | . . 20 184 . . Average 173 | . 65 240 184 . . Maximum Alert Level 2 | . . 2 . . . Low Security (%) 72 | 100 100 51 100 . . Level 1 10 | . . 18 . . . Level 2 17 | . . 30 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 5 . . 1 Investigation 5 | . 1 4 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 7 37 . . 18 Peak Tracking Total 11 | . 3 8 . . 11 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 9 | . 3 6 . . . Terminals 7 | . 2 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 36 | . 8 28 . . . Successful 16 | . 5 11 . . . Failed 20 | . 3 17 . . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 22 | . 6 14 . 2 . Terminals 28 | . 7 21 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 7 | . . 7 . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 2 . . . Record 1 | . 1 . . . . Terminal Index 2 | . 1 1 . . . Recall Investigation 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 7 | . . 7 . . . Insert Component 3 | . . 3 . . . Analyze 4 | . . 4 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 2 . . . Terminals 3 | . 1 2 . . . Botnet 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 6 . . . Full Trace Events 6 | . 1 5 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 152 | . . . . 152 152 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 24 | . . . . . 24 Total Damage 1121 | . . . . . 1121 Kills 7 | . . . . . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5157 | 78 600 1146 197 2124 1012 Spaces Moved 2642 | 44 314 583 109 1172 420 Core 19 | 19 . . . . . Treads 449 | 25 305 119 . . . Legs 1952 | . 9 264 109 1172 398 Wheels 222 | . . 200 . . 22 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 95 180 180 100 Average Speed 164 | 135 158 127 180 180 175 Slowest Speed 240 | 200 160 240 180 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 35 50 29 90 58 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 2 1 Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 4 | . . . . 4 . Spaces Dug . | . . . . . . Terrain Destroyed 20 | . . 9 . . 11 Melee . | . . . . . . Projectile 2 | . . 2 . . . AOE 18 | . . 7 . . 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3260 | 62 369 839 110 1191 689 Wait 363 | . 17 87 . 1 258 Move 2637 | 43 313 582 108 1171 420 Hop . | . . . . . . Pick Up 58 | 12 5 28 1 10 2 Fast Attach . | . . . . . . Attach 23 | 6 2 13 . 1 1 Detach 1 | . . 1 . . . Swap 23 | 1 4 13 1 . 4 Drop 25 | . 2 13 . 8 2 Fire 124 | . 23 99 . . 2 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . 3 . . . Crush 3 | . 3 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 626 | -10/Materials | Discovered new exit (range 10) 679 | -10/Materials | Entered another Materials area 679 | -9/Materials | Evolved 2 slots: Utility x2 973 | -9/Materials | Discovered new exit (range 9) 1208 | -9/Materials | Lost 3 parts (2n1w) 1363 | -9/Materials | Core integrity fell below 50% 1491 | -9/Materials | Discovered new exit (range 18) 1573 | -9/Materials | Discovered new exit (range 17) 1621 | -9/Materials | Identified exit to Mines 1825 | -9/Materials | Entered Mines 1993 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2013 | -9/Mines | Identified exit to Zion 2022 | -9/Mines | Entered Zion 2058 | -7/Zion | Visited the Megawrench Repair Shop 2105 | -7/Zion | System corruption cleaned by Quarantine Array 2486 | -7/Zion | Imprinted 2488 | -7/Zion | Declared Zion's savior 2718 | -7/Zion | Build established: Scavenger-Skirmisher 2782 | -7/Zion | Found Prototype Device 3100 | -7/Zion | Learned location of Warlord (-4) 3271 | -7/Zion | Found Prototype Device 3982 | -7/Zion | Discovered new exit (range 12) 4144 | -7/Zion | Identified exit to Proximity Caves 4146 | -7/Zion | Entered Proximity Caves 4146 | -6/Proximity Caves | Accompanied by 4 allies 4217 | -6/Proximity Caves | Spotter reported a threat 4217 | -6/Proximity Caves | Spotter reported a threat 4533 | -6/Proximity Caves | Spotter reported a threat 4642 | -6/Proximity Caves | Spotter reported a threat 4721 | -6/Proximity Caves | Spotter reported a threat 4763 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5039 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5150 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5154 | -6/Proximity Caves | Core integrity fell below 20% 5158 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 05128_ Penetrated by Slug. 05130_ Slug penetrates Wall. 05143_ Drone sends a signal. 05143_ Slug penetrates Wall. 05143_ H-66 Slayer retrieves Drone. 05149_ Penetrated by Slug. 05150_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 05150_ G-50 Soldier springs to life. 05152_ G-50 Soldier destroyed. 05152_ Lgt. Nuclear Core destroyed. 05152_ Slug penetrates Wall. 05153_ Wheel destroyed. 05154_ Y-64 Sentinel: "REQUESTING BACKUP." 05154_ Hvy. Assault Rifle destroyed. 05155_ G-50 Soldier destroyed. 05155_ S-27 Virus destroyed. 05155_ Penetrated by Slug. 05157_ Adv. Heat Sink fries itself beyond repair. 05157_ Slug penetrates Wall. 05158_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????? #???????????????????????????????? | | ?????????????? ????????????????????????????????? | | ???????###???? ????????????????????????????????? | | ??????? ??? ????????????????????????????????? | | ???????? ??? #????????????????????????????????? | | ???????? ???# #????????????????????????????????? | | ????????#! ???#=#????????????????????????????????? | | ????????#%#####%#????????????????????????????????? | | ???# #### ## !!#????????????????????????????????? | | ##?# #????????????????????????????????? | | ### ####???????????###??????????????????? | | ####### ##?????????????# ##?????????????????? | | ##### ##?????????????? ####??????????????? | | #####??????##?? #??????????????? | | #????## #?# ??????????????? | | # #???## ## ###??????????????? | | ####" ##### #"???????????????? | | ###"" ????????????????? | | """""" #??? "??????????? | | """ # # #? g "??????????? | | " """ # ## ### # # % #??????????? | | """""" # ### ###?? ## g%= #?????????? | | """""" h##??# # Y g ?????????? | | #### """"" h### % % ????????? | | #??# " "" ### l = #???????????? | | #??# " "### ##?## @ #???????????? | | #??# ""##?# ##???## #???????????? | | #??# ? #?????#### ????????? | | #??# #????????## ?????????? | | #??######## ##??????????#### ########?????????? | | #?????????#?##?????????????????##????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Party Time Robot Respite The One Challenges ------------ None Game ------ Seed DeuteriumGammaLance Manual? 0 Play Time 00:58:52 Cumulative 5.3 hours Start 2024.07.09 @ 21:17:27 End 2024.07.12 @ 11:38:44 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Zoom Use 32% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f1aee8b-13e1-4d01-bbd6-4a99c7315c8d