Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 22:54:02 Player: RAT Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (554) 554 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2459 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 140/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Ion Engine Large Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- High-capacity Storage Unit > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Cesium-ion Thruster Large Storage Unit Large Storage Unit Minigun Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 26 | 6 2 1 10 7 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . . 7 2 Treads 2 | 2 . . . . Leg 4 | . . . 3 1 Wheel . | . . . . . Hover 4 | . . . 4 . Flight 1 | . . . . 1 Utility 3 | 1 . . 1 1 Device . | . . . . . Storage 3 | 1 . . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 2 1 1 3 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 1 . 1 Ballistic Cannon . | . . . . . Launcher 5 | . 2 . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 20 | . 2 . 5 13 Power 3 | . . . 1 2 Propulsion 9 | . . . 3 6 Utility . | . . . . . Weapon 8 | . 2 . 1 5 Highest Loss Streak 13 | . 2 . 2 13 Average Slot Usage (%) 73 | . 83 85 74 46 Engine 10 | . 14 14 9 5 Treads 16 | . 28 28 11 . Leg 7 | . . . 18 . Hover 5 | . . . 5 18 Storage 11 | . 14 14 11 9 Energy Gun 2 | . 13 . . . Ballistic Gun 9 | . 2 14 11 6 Launcher 8 | . 10 14 6 4 Naked Turns . | . . . . . Heaviest Build 45 | 11 12 12 29 45 Greatest Support 40 | 40 40 40 36 36 Greatest Overweight (x) 10 | . . . 1 10 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 12 | 6 6 6 10 12 Average Capacity 6 | 5 6 6 6 11 Most Carried 8 | 4 6 5 6 8 Average Carried 4 | 3 5 4 3 5 Final Capacity 12 | 6 6 6 10 12 Final Carried 5 | 3 5 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 484 | 144 79 . 247 14 Remotely . | . . . . . Salvage Created 620 | . 149 . 305 166 Parts 39 | . 9 . 18 12 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 14 | . 4 . 6 4 Guns 11 | . 4 . 6 1 AOE 3 | . . . . 3 Classes Destroyed 7 | . 2 . 3 2 Builder 2 | . . . . 2 Operator 1 | . . . 1 . Swarmer 2 | . 2 . . . Grunt 6 | . 2 . 4 . Brawler 1 | . . . 1 . Sentry 4 | . . . 1 3 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 2 . 4 4 Combat Bots Only 4 | . 2 . 4 4 Max Kills in Single Turn 2 | . 1 . 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2567 | . 311 . 689 1567 Core 787 | . 32 . 195 560 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 . 87 51 . Volleys Fired 102 | . 27 . 55 20 Largest 2 | . 1 . 1 2 Hottest 50 | . 40 . 20 50 Shots Fired 107 | . 27 . 55 25 Gun 102 | . 27 . 55 20 Cannon . | . . . . . Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 75 | . . . 55 20 Thermal . | . . . . . Explosive 5 | . . . . 5 Electromagnetic 27 | . 27 . . . Robot Hit Streak 12 | . 7 . 12 10 Robot Miss Streak 3 | . 3 . 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 83 | . 19 . 45 19 Core Hits 35 | . 8 . 14 13 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1387 | . 233 . 562 592 Guns 1020 | . 233 . 562 225 Cannons . | . . . . . Explosions 367 | . . . . 367 Melee . | . . . . . Ramming . | . . . . . Kinetic 787 | . . . 562 225 Thermal 126 | . . . . 126 Explosive 241 | . . . . 241 Electromagnetic 233 | . 233 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 54 | . . . . 54 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 93 | . 93 . 3 16 Average Temperature 43 | . 52 . 3 4 Received Heat Transfer 735 | . 93 . 345 297 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 198 | . 80 27 150 198 Initial 27 | . . 27 10 12 Average 48 | . 25 27 60 93 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 7 . 22 8 Peak Tracking Total 7 | . 3 . 6 7 Tactical Retreats 8 | . 2 . 6 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1183 | 65 206 273 447 192 Spaces Moved 666 | 45 81 170 262 108 Core 24 | 17 . . . 7 Treads 279 | 28 81 170 . . Legs 152 | . . . 152 . Wheels . | . . . . . Hover 211 | . . . 110 101 Flight . | . . . . . Fastest Speed 48 | 50 160 160 48 48 Average Speed 122 | 118 160 160 90 114 Slowest Speed 550 | 160 160 160 150 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 26 45 32 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 38 | . . . . 38 Melee . | . . . . . Projectile . | . . . . . AOE 38 | . . . . 38 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 924 | 55 130 171 417 151 Wait 110 | . 18 . 80 12 Move 662 | 44 80 169 261 108 Hop . | . . . . . Pick Up 21 | 5 3 1 8 4 Fast Attach 5 | 4 . . 1 . Attach 18 | 2 1 1 8 6 Detach 1 | . . . 1 . Swap 3 | . 1 . 1 1 Drop 2 | . . . 2 . Fire 102 | . 27 . 55 20 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 15) 272 | -10/Materials | Entered Mines 273 | -10/Mines | Learned location of Storage (-9) 304 | -10/Mines | Met a Derelict bent on vengeance 312 | -10/Mines | Build established: Mutant 452 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 524 | -10/Mines | Discovered new exit (range 12) 545 | -10/Mines | Entered Materials 545 | -9/Materials | Evolved 2 slots: Propulsion x2 967 | -9/Materials | Discovered new exit (range 10) 992 | -9/Materials | Entered another Materials area 992 | -8/Materials | Evolved 2 slots: Utility x2 1152 | -8/Materials | Core integrity fell below 50% 1173 | -8/Materials | Core integrity fell below 20% 1184 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 01128_ Minigun destroyed. 01131_ Slug penetrates Wall. 01140_ U-05 Engineer lays Concrete. 01141_ Slug penetrates Wall. 01142_ U-05 Engineer lays Concrete. 01144_ Slug penetrates Wall. 01145_ U-05 Engineer lays Concrete. 01148_ U-05 Engineer builds a Wall. 01149_ U-05 Engineer lays Concrete. 01150_ U-05 Engineer builds a Wall. 01150_ Acquired Missile Launcher. 01152_ U-05 Engineer destroyed. 01154_ Missile Launcher destroyed. 01156_ Critical hit. 01156_ Aluminum Leg destroyed. 01159_ Penetrated by Slug. 01168_ Slug penetrates Earth. 01171_ Penetrated by Slug. 01184_ U-05 Engineer lays Concrete. 01184_ Penetrated by Slug. 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