Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.26 @ 14:05:14 Player: Kisscool Result: Destroyed by as-38614 with Assembled Maul Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (656) 656 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 1917 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 293/300 Energy 58/100 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (5) ---- Medium Storage Unit Improved Targeting Computer ECM Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Sensor Array > --- WEAPON ----------- Beam Rifle Light Cannon > --- INVENTORY -------- Improved Ion Engine Improved Hover Unit Improved Hover Unit Improved Hover Unit Small Storage Unit Visual Processing Unit Signal Interpreter ECM Suite ECM Suite Medium Laser [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Cannon Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 54 | 9 8 36 1 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 24 | 4 . 20 . Treads 3 | . . 3 . Leg 2 | 2 . . . Wheel 4 | 2 . 2 . Hover 9 | . . 9 . Flight 6 | . . 6 . Utility 14 | 2 2 10 . Device 7 | 1 . 6 . Storage 5 | 1 2 2 . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 6 4 1 Energy Gun 5 | 1 1 3 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 2 . . Ballistic Cannon 3 | . 2 1 . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 18 | . . 17 1 Power 3 | . . 3 . Propulsion 7 | . . 7 . Utility 4 | . . 3 1 Weapon 4 | . . 4 . Highest Loss Streak 8 | . . 8 1 To Critical Strikes . | . . . . Average Slot Usage (%) 77 | . 100 73 35 Engine 8 | . 14 7 . Treads 1 | . . 1 11 Wheel 9 | . 28 5 . Hover 10 | . . 14 . Flight 1 | . . 1 . Device 13 | . 14 13 . Storage 9 | . 14 9 . Processor 4 | . . 4 22 Energy Gun 6 | . 2 8 . Ballistic Gun 4 | . 13 2 . Ballistic Cannon 5 | . 7 5 . Naked Turns . | . . . . Heaviest Build 36 | 15 31 36 1 Greatest Support 48 | 32 32 48 3 Greatest Overweight (x) 4 | 1 . 4 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 5 Average Capacity 10 | 7 12 10 5 Most Carried 15 | 8 11 15 4 Average Carried 8 | 6 9 8 3 Final Capacity 15 | 8 15 5 5 Final Carried 11 | 6 11 4 3 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 899 | 290 97 512 . Remotely . | . . . . Salvage Created 973 | 143 97 733 . Parts 49 | 6 1 42 . Haulers Intercepted 4 | . . 4 . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 14 | . 2 12 . Guns 10 | . 2 8 . Cannons 4 | . . 4 . Classes Destroyed 7 | 2 1 4 . Worker 1 | . . 1 . Tunneler 3 | 3 . . . Hauler 4 | . . 4 . Recycler 1 | 1 . . . Watcher 3 | . . 3 . Grunt 10 | . 2 8 . Sentry 4 | . . 4 . Best Kill Streak 4 | 4 1 4 . Combat Bots Only 4 | . 1 4 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1706 | . 183 1330 193 Core 454 | . 31 357 66 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 87 . . Volleys Fired 86 | 10 12 62 2 Largest 2 | 1 2 2 1 Hottest 100 | 50 40 91 100 Shots Fired 142 | 10 23 107 2 Gun 101 | 10 22 69 . Cannon 39 | . 1 38 . Launcher . | . . . . Special 2 | . . . 2 Kinetic 74 | . 23 51 . Thermal 68 | 10 . 56 2 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | 4 6 17 . Robot Miss Streak 3 | 2 2 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 101 | 8 14 79 . Core Hits 56 | 5 5 45 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 10 | 1 . 9 . Burn 8 | 1 . 7 . Blast 2 | . . 2 . Melee Attacks 5 | . 5 . . Impact . | . . . . Slashing 5 | . 5 . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1546 | 111 181 1253 1 Guns 1059 | 111 181 767 . Cannons 479 | . . 479 . Explosions . | . . . . Melee . | . . . . Ramming 8 | . . 7 1 Kinetic 775 | . 181 594 . Thermal 763 | 111 . 652 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 1 3 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . 1 1 Message Errors 1 | . . . 1 Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage 3 | . . 3 . Shots . | . . . . Rammed 4 | . . 2 2 Targets Rammed 4 | . . 2 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 386 | 50 2 386 . Average Temperature 76 | 22 2 85 . Received Heat Transfer 687 | . 90 597 . Effects 3 | . . 3 . Energy Bleed 2 | . . 2 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | 2 . 2 . Heat Transferred 2400 | 407 . 1993 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 422 | 20 135 422 127 Initial 121 | . 13 56 121 Average 145 | 7 50 190 121 Maximum Alert Level 2 | . . 2 . Low Security (%) 69 | 100 100 55 100 Level 1 29 | . . 42 . Level 2 . | . . 1 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 3 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 7 35 18 Peak Tracking Total 15 | . 4 5 15 Tactical Retreats 9 | . 1 8 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 5 | . 1 4 . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 16 | . 2 14 . Successful 13 | . . 13 . Failed 3 | . 2 1 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 2 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 8 | . . 8 . Garrison Access . | . . . . Terminal Hacks 5 | . . 5 . Branch Access Points 1 | . . 1 . Alert Level 2 | . . 2 . Locate Traps 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 8 | . . 8 . Insert Component 4 | . . 4 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 4 | . . 4 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1333 | 119 249 919 46 Spaces Moved 1068 | 73 147 780 68 Core 337 | 19 . 250 68 Treads 2 | . . 2 . Legs 40 | 40 . . . Wheels 262 | 14 147 101 . Hover 385 | . . 385 . Flight 42 | . . 42 . Fastest Speed 35 | 50 100 35 50 Average Speed 73 | 102 100 67 50 Slowest Speed 250 | 120 100 250 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 26 51 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 5 | . 3 . 2 Terrain Destroyed 5 | . 3 . 2 Melee 3 | . 3 . . Projectile 2 | . . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1465 | 104 213 1075 73 Wait 173 | . 36 137 . Move 1065 | 72 146 779 68 Hop . | . . . . Pick Up 42 | 11 5 26 . Fast Attach 12 | 4 . 8 . Attach 24 | 3 . 20 1 Detach 5 | . . 5 . Swap 18 | 2 8 8 . Drop 31 | 2 1 28 . Fire 86 | 10 12 62 2 Melee 5 | . 5 . . Ram 2 | . . 2 . Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 15) 369 | -10/Materials | Entered another Materials area 369 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 497 | -9/Materials | Lost 5 parts (1p2n1u1w) 627 | -9/Materials | Identified exit to Mines 768 | -9/Materials | Build established: Scavenger-Mutant 989 | -9/Materials | Lost 8 parts (2p3n1u2w) 1121 | -9/Materials | Core integrity fell below 50% 1166 | -9/Materials | Core integrity fell below 20% 1211 | -9/Materials | Build established: Mutant 1288 | -9/Materials | Entered Mines 1315 | -9/Mines | Assembled infested the area 1334 | -9/Mines | Destroyed by as-38614 with Assembled Maul Last Messages --------------- 01241_ Acquired 18 matter. 01251_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01252_ O-16 Technician uses terminal to summon reinforcements. 01252_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 01252_ O-16 Technician locks terminal. 01259_ Acquired Imp. Treads. 01266_ W-16 Scout sends out distress signal. 01286_ Acquired Mining Laser. LOCATION=MINES GOAL=ESCAPE 01297_ Acquired derelict log, extracted data. Data stored: Lower Caves entrances (x1). 01303_ ETAAI9WTDBHT7F3/KGI2L:3 01315_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01330_ Visual Processing Unit destroyed. 01330_ System corrupted by crushing effect (+2). 01331_ Slammed into as-28925. 01333_ Slammed into as-16075. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????####??######??????????????????????????? | | ??????????## #### ##?????????????????????????? | | ???????#### #?????????????????????????? | | ??????## a###???????????????????????? | | ?????## aa#########???????????????? | | ????## ## ###@a a a ????????? | | ??### #?## ##?#aa#######???????????????? | | ?## #### ####a #?????????????????????? | | ?# ## a #?????????????????????? | | ?# ##### #?????????????????????? | | ?# #####???# #?????????????????????? | | ## ## ##???????# a#?????????????????????? | | # #### ##????????a #?????????????????????? | | ##?########????????? #?????????????????????? | | ##?????????????????####?????????????????????? | | ###????????????????????????????????????????? | | ## #????????????????????????????????????? | | #????????????????????????????????????? | | ##????????????????????????????????????? | | ## ##?????????????????????????????????????? | | ###### ###??????????????????????????????????????? | | ??????###????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- Visual Processing Unit | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemDrainedDoublenader Manual? 0 Play Time 00:41:02 Cumulative 29.2 hours Start 2022.08.26 @ 02:24:46 End 2022.08.26 @ 14:05:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e5e7a8b-209e-4c4b-9409-5fb38e80cd89