Cogmind - Beta 12 --- EXPLORER MODE // 2023.04.25 @ 13:39:04 Player: maxwell Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (57) 285 Value Destroyed (1419) 1419 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (17146) 17146 TOTAL SCORE: 26170 Bonus ------- Gauntlet 7016 Follower Combat Kills 130 Win 3000 Challenge Win 7000 Cogmind --------- Core Integrity 1600/1600 Matter 55/300 Energy 274/280 System Corruption 0% Temperature Cool (10) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (9) --- Biomechanical Wings Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array Improved Q-thruster Cooled Q-thruster > --- UTILITY (13) ----- Medium Storage Unit Advanced Trap Scanner Machine Analyzer Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Cloaking Device Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (10) --- Q-thruster Impulse Thruster Array Impulse Thruster Array Advanced Power Amplifier Experimental Heat Sink Advanced Transmission Jammer Advanced ECM Suite Authchip [Propulsion] Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Q-thruster Impulse Thruster Array Impulse Thruster Array Improved Q-thruster Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Trap Scanner Machine Analyzer Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Improved Cloaking Device Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Biomechanical Wings Impulse Thruster Array Impulse Thruster Array Advanced Power Amplifier Experimental Heat Sink Advanced ECM Suite [Rating: 175] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Hover Unit Airjet Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Precision Shock Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 19 | . 1 2 2 2 . . 2 2 2 2 2 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 7 | . . 2 1 1 . . . . 1 . 1 1 Utility 11 | . 1 . 1 . . . 2 2 1 2 1 1 Weapon . | . . . . . . . . . . . . . Parts Attached 181 | 7 2 15 10 39 6 13 11 19 8 24 18 9 Power 32 | 1 . 2 . 11 1 . 2 2 1 3 6 3 Engine 11 | 1 . 2 . 6 . . 1 1 . . . . Core 8 | . . . . 5 1 . 1 1 . . . . Reactor 13 | . . . . . . . . . 1 3 6 3 Propulsion 63 | 2 . 7 6 14 1 3 6 6 3 6 5 4 Treads 4 | 2 . 2 . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 17 | . . 5 6 6 . . . . . . . . Flight 42 | . . . . 8 1 3 6 6 3 6 5 4 Utility 69 | 2 2 4 2 6 4 10 3 10 4 14 6 2 Device 38 | . . 2 1 3 2 9 1 6 3 7 3 1 Storage 3 | 1 1 1 . . . . . . . . . . Processor 7 | . 1 1 . 1 . . . 1 1 2 . . Hackware 15 | . . . 1 2 . 1 1 3 . 3 3 1 Protection 6 | 1 . . . . 2 . 1 . . 2 . . Artifact . | . . . . . . . . . . . . . Weapon 17 | 2 . 2 2 8 . . . 1 . 1 1 . Energy Gun 2 | . . . . 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 4 | 2 . 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 3 | . . . . 3 . . . . . . . . Piercing Weapon 5 | . . . . 2 . . . 1 . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 . 2 2 . 1 . 1 2 3 1 Parts Lost 13 | . . . . . . . . 4 2 6 1 . Power 4 | . . . . . . . . 1 1 2 . . Propulsion 2 | . . . . . . . . 1 1 . . . Utility 6 | . . . . . . . . 1 . 4 1 . Weapon 1 | . . . . . . . . 1 . . . . Highest Loss Streak 4 | . . . . . . . . 2 2 4 1 . To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 94 | . 100 99 100 96 96 100 100 91 87 80 76 83 Engine 6 | . 12 10 8 5 7 7 6 4 3 . . . Core 3 | . . . . 8 7 7 6 5 5 . . . Reactor 1 | . . . . . . . . . 1 7 5 7 Treads 7 | . 25 24 . . . . . . . . . . Hover 10 | . . 15 41 34 . . . . . . . . Flight 14 | . . . . 7 42 42 37 27 27 19 19 22 Device 8 | . . 7 8 6 . 6 12 12 14 18 15 18 Storage 7 | . 12 10 8 7 7 7 6 5 5 4 4 3 Processor 10 | . 12 6 8 10 14 12 6 11 10 11 16 15 Hackware 5 | . . . 8 3 . . 5 13 15 11 9 11 Protection 3 | . 12 6 . . 4 1 6 . . 1 . . Ballistic Gun 7 | . 25 20 3 . . . . . . . . . Piercing Weapon 4 | . . . . 4 14 14 12 9 5 4 3 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 63 | 20 30 32 27 35 27 29 34 36 35 55 63 61 Greatest Support 80 | 40 40 80 36 49 36 35 35 40 47 55 61 70 Greatest Overweight (x) 1 | . . . . . 1 . . 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 10 15 15 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 8 13 13 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 2 10 15 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 7 11 9 9 9 9 7 8 9 9 9 9 Final Capacity 15 | 10 15 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 10 10 10 10 10 8 10 10 10 10 9 10 Class Distribution -------------------- 39% | Hacker-Mutant 20% | Hacker-Sprinter 12% | Hacker-Scout 9% | Wizard-Ninja 9% | Hacker-Ninja 6% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 1929 | 249 125 223 79 341 180 49 174 150 114 206 39 . Remotely . | . . . . . . . . . . . . . Salvage Created 1839 | . 368 606 29 206 . . 191 91 54 214 40 40 Parts 146 | . 31 48 2 17 . . 13 7 8 15 2 3 Haulers Intercepted 3 | . 2 . . . . . 1 . . . . . Recyclers Shooed 3 | . 1 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 27 | . 6 12 . 2 . . . 1 . 6 . . Melee 9 | . . . . 2 . . . 1 . 6 . . Guns 18 | . 6 12 . . . . . . . . . . Classes Destroyed 14 | . 7 3 1 . . . . 1 . 2 . . Worker 1 | . 1 . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . Tunneler 3 | . 1 . 1 1 . . . . . . . . Hauler 3 | . 2 . . . . . 1 . . . . . Mechanic 2 | . 1 . . 1 . . . . . . . . Operator 7 | . . 1 . . . . 3 . 1 . 1 1 Drone 1 | . . . . . . . . . . 1 . . Watcher 14 | . 3 4 . 3 . . 1 1 1 1 . . Swarmer 11 | . 3 3 . 2 . . . . . 3 . . Cutter 2 | . . . . . . . . . . 2 . . Grunt 8 | . 3 5 . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . Sentry 3 | . . 3 . . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . Best Kill Streak 3 | . 3 3 1 2 . . 3 1 2 2 1 1 Combat Bots Only 3 | . 2 3 . 2 . . . 1 . 2 . . Max Kills in Single Turn 1 | . 1 1 1 1 . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Damage Taken 2860 | . 125 344 127 188 9 188 106 577 183 855 158 . Core 630 | . 27 21 18 24 . 43 28 124 40 246 59 . Absorbed by Shields 100 | . . 72 . . . . . 28 . . . . Redirected to Shielding 109 | . . . . . . 7 25 . . 77 . . Core Remaining (%) 93 | 100 89 94 96 . . 90 96 87 96 81 95 100 Volleys Fired 95 | . 42 52 1 . . . . . . . . . Largest 2 | . 2 2 1 . . . . . . . . . Hottest 40 | . 40 40 20 . . . . . . . . . Shots Fired 188 | . 84 103 1 . . . . . . . . . Gun 188 | . 84 103 1 . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 188 | . 84 103 1 . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 28 | . 27 28 10 . . . . . . . . . Robot Miss Streak 3 | . 3 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 211 | . 73 89 3 9 . . 6 9 2 12 4 4 Core Hits 94 | . 32 40 1 5 . . 4 2 2 6 1 1 Critical Kills 1 | . . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . Critical Strikes 6 | . 1 . . 2 . . 2 1 . . . . Destroy 1 | . 1 . . . . . . . . . . . Smash 1 | . . . . 1 . . . . . . . . Impale 4 | . . . . 1 . . 2 1 . . . . Melee Attacks 159 | . . . 6 22 . 8 11 42 6 32 12 20 Impact 14 | . . . 6 8 . . . . . . . . Slashing 9 | . . . . 9 . . . . . . . . Piercing 136 | . . . . 5 . 8 11 42 6 32 12 20 Sneak Attacks 9 | . . . 2 3 . . 2 . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 . . . . Damage Inflicted 3985 | . 594 742 191 583 . . 329 381 86 470 259 350 Guns 1346 | . 594 742 10 . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 2639 | . . . 181 583 . . 329 381 86 470 259 350 Ramming . | . . . . . . . . . . . . . Kinetic 1346 | . 594 742 10 . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 239 | . . . 181 58 . . . . . . . . Slashing 449 | . . . . 449 . . . . . . . . Piercing 1951 | . . . . 76 . . 329 381 86 470 259 350 Highest Corruption 5 | . . . . 2 2 3 . 1 . . 5 . Average Corruption 2 | . . . . 2 2 2 . 1 . . 5 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 16 | . . . . 7 1 5 . 2 . . 1 . Message Errors 2 | . . . . . . 2 . . . . . . Matter Fused 5 | . . . . 3 . 1 . 1 . . . . Heat Flow Errors 6 | . . . . 2 1 2 . 1 . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . Data Loss (minor) 2 | . . . . 1 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 518 | . . . 44 154 . . 90 128 . 16 82 4 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 518 | . . . 44 154 . . 90 128 . 16 82 4 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 286 | . 52 28 . 230 152 286 . 176 220 51 17 1 Average Temperature 40 | . 9 7 . 28 87 73 . 64 80 12 3 1 Received Heat Transfer 963 | . 87 198 63 48 . 144 48 170 76 66 63 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Peak Influence 457 | . 199 252 161 259 7 431 399 424 338 457 282 220 Initial 169 | . . 3 34 57 7 . 52 143 152 137 169 128 Average 139 | . 40 118 93 105 5 197 190 224 219 266 222 174 Maximum Alert Level 2 | . . 1 . 1 . 2 1 2 1 2 1 1 Low Security (%) 72 | 100 100 82 100 78 100 54 51 47 57 38 37 79 Level 1 24 | . . 17 . 21 . 38 48 48 42 42 62 20 Level 2 2 | . . . . . . 6 . 3 . 19 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . . 2 1 2 . 3 1 3 1 1 1 3 Investigation 7 | . . . . . . 2 1 1 1 . . 2 Extermination 3 | . . . . 1 . . . 1 . . . 1 Reinforcement 8 | . . 2 1 1 . 1 . 1 . 1 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 14 | . 1 3 2 . . 5 . 1 . 2 . . Communications Jammed 18 | . . . . . . . . . . 18 . . Distress Signals 17 | . . . . . . . . . . 17 . . Times Spotted 237 | . 16 32 14 24 1 33 18 25 20 45 8 1 Peak Tracking Total 12 | . 2 5 6 9 1 8 6 8 12 11 3 1 Tactical Retreats 55 | . 1 4 5 7 . 6 6 12 3 9 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 17 | . 1 3 1 6 . 1 . 4 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 67 | . 3 2 8 12 . 7 8 8 4 3 6 6 Terminals 49 | . 3 2 7 9 . 4 6 5 3 2 4 4 Fabricators 15 | . . . . 3 . 2 2 2 1 1 2 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . 1 . . . . Total Hacks 191 | . 11 4 29 30 . 20 18 17 20 11 18 13 Successful 133 | . 6 3 24 26 . 12 10 11 17 8 10 6 Failed 58 | . 5 1 5 4 . 8 8 6 3 3 8 7 Catastrophic 7 | . . . . . . 1 1 1 . 1 2 1 Database Lockouts . | . . . . . . . . . . . . . Manual 132 | . 11 5 20 19 . 13 10 12 12 8 12 10 Terminals 163 | . 11 4 28 26 . 16 16 14 17 7 14 10 Fabricators 25 | . . . . 4 . 3 2 2 3 4 4 3 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . 1 . . . . Terminal Hacks 62 | . 6 3 13 13 . 5 3 6 7 1 4 1 Record 3 | . . . . 1 . . . . 2 . . . Part Schematic 1 | . . . . . . . . . 1 . . . Robot Analysis 6 | . 4 . . 1 . 1 . . . . . . Prototype ID Bank 4 | . 1 . 2 1 . . . . . . . . Open Door 2 | . . . . . . . . . . . 1 1 Open DSF 1 | . . . . 1 . . . . . . . . Level Access Points 8 | . . . 1 1 . 1 1 1 1 1 1 . Emergency Access Points 1 | . . . . . . . . . 1 . . . Terminal Index 4 | . . . 1 1 . 1 . . . . 1 . Repair Station Index 1 | . . . 1 . . . . . . . . . Alert Level 8 | . . 2 1 1 . 1 1 2 . . . . Unreport Threat 2 | . . 1 . . . 1 . . . . . . Locate Traps 9 | . 1 . 2 4 . . 1 . 1 . . . Dispatch Records 2 | . . . 2 . . . . . . . . . Transport Status 1 | . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . 1 . . . . Recall Extermination 3 | . . . . 1 . . . 2 . . . . Hauler Manifests 2 | . . . 1 . . . . . 1 . . . Zone Layout 3 | . . . 2 1 . . . . . . . . Fabricator Hacks 19 | . . . . 4 . 2 2 2 2 4 1 2 Network Status 14 | . . . . 3 . 2 2 2 1 2 1 1 Load Schematic 3 | . . . . . . . . . 1 1 . 1 Build 2 | . . . . 1 . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 . 1 . . . . Seal Access 3 | . . . 1 . . 1 . 1 . . . . Unauthorized Hacks 49 | . . . 10 9 . 4 5 2 8 3 5 3 Terminals 46 | . . . 10 9 . 4 5 2 7 3 4 2 Track 8 | . . . 5 1 . . . . 2 . . . Assimilate 5 | . . . 2 1 . . . . 2 . . . Botnet 27 | . . . 2 6 . 3 5 2 2 2 3 2 Operators 6 | . . . 1 1 . 1 . . 1 1 1 . Fabricators 3 | . . . . . . . . . 1 . 1 1 Liberate 1 | . . . . . . . . . . . 1 . Recompile 2 | . . . . . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 7 | . . 1 . . . . 3 . 1 . 1 1 Used . | . . . . . . . . . . . . . Hacking Detections 50 | . 3 2 5 9 . 5 6 5 2 3 5 5 Full Trace Events 4 | . . . . . . 1 1 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Built 2 | . . . . 1 . . . . . 1 . . Authchips 1 | . . . . . . . . . . 1 . . Time 171 | . . . . 95 . . . . . 76 . . Total Part Build Rating 10 | . . . . 5 . . . . . 5 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies 22 | . . . . . 20 . . . 2 . . . Largest Group 20 | . . . . . 20 18 . . 1 . . . Highest-Rated Group 467 | . . . . . 467 439 . . 10 . . . Highest-Rated Ally 31 | . . . . . 31 31 . . 10 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 160 | . . . . . 20 140 . . . . . . Total Damage 2460 | . . . . . 328 2132 . . . . . . Kills 27 | . . . . . 2 25 . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Robot Analysis Total 6 | . 4 . . 1 . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 5930 | 76 1097 736 345 1046 107 439 225 626 112 498 328 295 Spaces Moved 10701 | 44 571 634 630 1850 222 1462 794 1810 350 834 795 705 Core 6 | 6 . . . . . . . . . . . . Treads 802 | 38 571 193 . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 2532 | . . 441 630 1461 . . . . . . . . Flight 7361 | . . . . 389 222 1462 794 1810 350 834 795 705 Fastest Speed 13 | 50 160 48 44 24 24 21 19 14 13 25 29 25 Average Speed 39 | 145 160 82 44 38 25 23 21 23 21 29 31 25 Slowest Speed 160 | 160 160 160 44 48 101 24 24 106 27 39 103 31 Overloaded Moves 511 | . . . . . . . 19 101 65 326 . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 105 | . . . . . . 24 13 11 11 45 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 95 56 67 53 90 49 30 53 14 33 23 24 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 93 | . . . 4 12 . 5 4 26 3 16 7 16 Terrain Destroyed 93 | . . . 4 12 . 5 4 26 3 16 7 16 Melee 93 | . . . 4 12 . 5 4 26 3 16 7 16 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 11857 | 53 687 772 690 2155 272 1531 812 1916 366 977 849 777 Wait 586 | . 66 41 26 185 38 58 . 16 . 107 11 38 Move 10493 | 43 569 633 629 1850 221 1417 768 1788 327 752 794 702 Hop 90 | . . . . . . 20 12 10 11 36 . 1 Pick Up 91 | 3 8 15 9 17 . 5 4 8 8 8 4 2 Fast Attach 89 | 6 . 7 2 25 6 4 6 4 2 11 12 4 Attach 58 | 1 1 8 7 10 . . 2 7 5 8 6 3 Detach 15 | . . 1 . 4 1 1 . . . 3 3 2 Swap 34 | . 1 . 1 4 . 9 3 8 1 5 . 2 Drop 119 | . . 15 9 34 6 11 6 7 6 15 7 3 Fire 95 | . 42 52 1 . . . . . . . . . Melee 152 | . . . 6 22 . 6 11 37 6 32 12 20 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 35 | . . . . 4 . . . 31 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Junkyard | Identified exit to Materials 9 | -11/Junkyard | Discovered exit to Materials (range 15) 77 | -11/Junkyard | Entered Materials 77 | -10/Materials | Evolved 1 slot: Utility x1 209 | -10/Materials | Identified exit to Mines 209 | -10/Materials | Discovered exit to Mines (range 12) 307 | -10/Materials | Build established: Hacker-Mutant 334 | -10/Materials | Identified exit to Materials 334 | -10/Materials | Discovered exit to Materials (range 5) 499 | -10/Materials | Discovered exit to Mines (range 9) 571 | -10/Materials | Discovered exit to Materials (range 13) 806 | -10/Materials | Discovered exit to Materials (range 12) 1174 | -10/Materials | Entered another Materials area 1174 | -9/Materials | Evolved 2 slots: Propulsion x2 1546 | -9/Materials | Identified exit to Mines 1546 | -9/Materials | Discovered exit to Mines (range 9) 1825 | -9/Materials | Identified exit to Storage 1825 | -9/Materials | Discovered exit to Storage (range 16) 1903 | -9/Materials | Identified exit to Materials 1903 | -9/Materials | Discovered exit to Materials (range 16) 1910 | -9/Materials | Entered another Materials area 1910 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1942 | -8/Materials | Build established: Scavenger-Mutant 1960 | -8/Materials | Identified exit to Factory 2255 | -8/Materials | Entered Factory 2255 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2292 | -7/Factory | Build established: Hacker-Mutant 2323 | -7/Factory | Identified exit to Factory 2323 | -7/Factory | Discovered exit to Factory (range 16) 2630 | -7/Factory | Identified exit to Lower Caves 2630 | -7/Factory | Discovered exit to Lower Caves (range 13) 2872 | -7/Factory | Fabricated Imp. Proton Missile Launcher (x1) 3047 | -7/Factory | Build established: Hacker-Scout 3301 | -7/Factory | Sucked down chute 3301 | -7/Factory | Entered Waste 3302 | -7/Waste | Joined by Warlord forces that had cleared the area 3344 | -7/Waste | Identified exit to Factory 3344 | -7/Waste | Discovered exit to Factory (range 12) 3390 | -7/Waste | A Compactor rumbled back to life 3392 | -7/Waste | Allies destroyed C-40 Crusher 3408 | -7/Waste | Entered Factory 3408 | -7/Factory | Accompanied by 18 allies 3502 | -7/Factory | Discovered exit to Factory (range 14) 3642 | -7/Factory | Discovered exit to Factory (range 16) 3768 | -7/Factory | Discovered exit to Lower Caves (range 13) 3792 | -7/Factory | Build established: Hacker-Sprinter 3847 | -7/Factory | Entered another Factory area 3847 | -6/Factory | Evolved 2 slots: Utility x2 3879 | -6/Factory | Identified exit to Factory 3879 | -6/Factory | Discovered exit to Factory (range 8) 3943 | -6/Factory | Identified exit to Lower Caves 3943 | -6/Factory | Discovered exit to Lower Caves (range 9) 4072 | -6/Factory | Entered another Factory area 4072 | -5/Factory | Evolved 2 slots: Utility x2 4201 | -5/Factory | Spotted B-75 Beast 4242 | -5/Factory | Identified exit to Upper Caves 4242 | -5/Factory | Discovered exit to Upper Caves (range 6) 4247 | -5/Factory | Identified exit to Factory 4698 | -5/Factory | Entered another Factory area 4698 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4708 | -4/Factory | Identified exit to Research 4727 | -4/Factory | Spotted B-86 Titan 4762 | -4/Factory | Identified exit to Extension 4762 | -4/Factory | Discovered exit to Extension (range 13) 4766 | -4/Factory | Identified exit to Upper Caves 4766 | -4/Factory | Discovered exit to Upper Caves (range 16) 4810 | -4/Factory | Entered Research 4810 | -3/Research | Evolved 2 slots: Utility x2 4948 | -3/Research | Fabricated Biomechanical Wings (x1) 4955 | -3/Research | Spotted B-86 Titan 4959 | -3/Research | Identified exit to Research 5036 | -3/Research | Found Prototype Processor 5036 | -3/Research | Identified Spectral Analyzer 5178 | -3/Research | Found Enh. Force Lance 5277 | -3/Research | Lost 4 parts (2p2u) 5308 | -3/Research | Entered another Research area 5308 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5315 | -2/Research | Build established: Hacker-Ninja 5534 | -2/Research | Identified exit to Quarantine 5534 | -2/Research | Discovered exit to Quarantine (range 7) 5537 | -2/Research | Identified exit to Access 5560 | -2/Research | Spotted B-90 Cyclops 5636 | -2/Research | Entered Access 5636 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5808 | -1/Access | Build established: Wizard-Ninja 5930 | -1/Access | Identified exit to Surface 5930 | -1/Access | Discovered exit to Surface (range 6) 5931 | *** | Escaped! Last Messages --------------- 05906_ Wave Collapse Detector x1 05910_ >> Machine Analyzer network decryption results: 05910_ Terminal x1 05911_ Connecting with Terminal... 05911_ ALERT: Suspicious activity at Terminal A017. Dispatching Investigation squad. 05914_ Sneak attack on A-15 Conveyor. 05918_ Dropped Quantum Reactor. 05919_ Acquired Lgt. Quantum Reactor. 05922_ >> Machine Analyzer network decryption results: 05922_ Sealed Freight Elevator x1 05922_ Terminal x1 05922_ Wave Collapse Detector x1 05927_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05930_ The Access Shell folds into the floor. 05930_ EXIT=FOUND: SURFACE [Achievement: Straight Shot] [Achievement: Unstoppable] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ????????????????" | | ?????????????????????????????????????#??????????"" | | ??????????????????????????? ?? ??????????????#???" | | ????????????????????????????????????????##??#????? | | ?????????????????????#?????????? ?????? ???#????? | | ??????????????????#????????? ? ?????+?T" ????#???? | | ???????????????????????????? ???? ????"" ???#? ??? | | ?????????????????????????????? ?? ??#? #?#???##? | | ??????????????? ????? ?+??????????? ?? #?#?????## | | ??????????????????????????? ?? ??????# #??#?????? | | ????????????????#?#??????????????? ## #?####???? | | ??????????????????????????????? ??# #???#?#??? | | ?????????????????????#??##??#??#?#???# #?#??????? | | ???????????????????????????#??##?##??# #?????#??? | | ????????????#?????????????????????##?# #???#????? | | ??????#??????????????????#???###??##?#k #????????? | | ????????????????????########## ####### ##?????? 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"?" ?????#?????##??## ## | | ???????????????????????############## # """"" | | ??????????????????????# "T # ""Y"" | | ?????????????????? ??# "" + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 57 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Evasion (%) 66 Targeting Accuracy 5 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 58 Defensive Hacking 26 Authchip Count 1 Item Schematics ----------------- Biomechanical Wings | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Proton Missile Launcher | x1 | -7/Factory | Preloaded Biomechanical Wings | x1 | -3/Research | Authchip Alien Tech Used ----------------- None Achievements -------------- Straight Shot Unstoppable Challenges ------------ Gauntlet Game ------ Seed DisruptionAluminumComputer Manual? 0 Play Time 01:27:07 Cumulative 320.0 hours Start 2023.04.25 @ 11:18:33 End 2023.04.25 @ 13:39:04 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 463 Rogue 439 Adventurer 4 Explorer 20 Win Type 0 Total 15 Types 11/0/1/2/1/0/0/0/0 Lore% 72 Gallery% 91 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c300b96-fbfd-4c00-8fc4-9c894d1125d7