Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 22:35:03 Player: luckinvolved Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1164) 1164 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 3936 Bonus ------- High Alert Combat Kills 137 Cogmind --------- Core Integrity 318/700 Matter 275/300 Energy 68/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Micro Nuclear Core Sensor Array Cooled Pulse Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Heat Sink Small Storage Unit Weight Redist. System Signal Interpreter > --- WEAPON ----------- Heavy EM Shotgun Ion Cannon > --- INVENTORY -------- Cooled Ion Engine Aerolev Unit Aerolev Unit Cesium-ion Thruster Sensor Array Beam Rifle Ion Cannon [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Ion Cannon Energy Gun Heavy EM Shotgun Energy Cannon Ion Cannon Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 48 | 6 1 11 25 5 Power 5 | 1 . 2 1 1 Engine 5 | 1 . 2 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 . 1 12 1 Treads 4 | 2 . 1 . 1 Leg . | . . . . . Wheel . | . . . . . Hover 6 | . . . 6 . Flight 6 | . . . 6 . Utility 10 | 1 . 4 4 1 Device 5 | . . 3 1 1 Storage 4 | 1 . . 3 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 1 4 8 2 Energy Gun 10 | 2 . 2 4 2 Energy Cannon 4 | . . 2 2 . Ballistic Gun . | . . . . . Ballistic Cannon 1 | . 1 . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 2 1 Corrupted Parts 1 | . . 1 . . System Corruption 1 | . . 1 . . Parts Lost 18 | . . . 14 4 Power 2 | . . . 1 1 Propulsion 7 | . . . 6 1 Utility 2 | . . . 2 . Weapon 7 | . . . 5 2 Highest Loss Streak 5 | . . . 5 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 85 93 82 29 Engine 9 | . 14 11 8 4 Treads 12 | . 28 22 . 4 Hover 9 | . . . 25 . Device 12 | . . 19 11 1 Storage 9 | . 14 11 10 . Processor 7 | . . 8 9 7 Energy Gun 10 | . 20 10 7 9 Energy Cannon 7 | . . 11 7 . Ballistic Cannon 1 | . 7 . . . Naked Turns . | . . . . . Heaviest Build 34 | 13 15 27 34 17 Greatest Support 46 | 40 40 46 38 20 Greatest Overweight (x) 5 | 4 . . 2 5 Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 10 | 8 8 8 10 5 Average Capacity 8 | 7 8 8 9 5 Most Carried 10 | 3 8 8 10 5 Average Carried 6 | 1 5 7 7 3 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 3 8 8 4 4 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 711 | 260 42 110 279 20 Remotely . | . . . . . Salvage Created 1608 | . 271 583 754 . Parts 120 | . 17 42 61 . Haulers Intercepted 4 | . 1 2 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 33 | . 3 9 21 . Guns 11 | . 2 2 7 . Cannons 16 | . 1 7 8 . AOE 6 | . . . 6 . Classes Destroyed 11 | . 3 2 6 . Worker 3 | . . . 3 . Builder 3 | . . . 3 . Hauler 4 | . 1 2 1 . Recycler 1 | . 1 . . . Mechanic 1 | . . . 1 . Watcher 2 | . . 1 1 . Swarmer 11 | . . . 11 . Grunt 10 | . 3 4 3 . Brawler 1 | . . . 1 . Sentry 10 | . . 5 5 . Hunter 1 | . . . 1 . Best Kill Streak 9 | . 3 2 9 . Combat Bots Only 5 | . 1 2 5 . Max Kills in Single Turn 3 | . 1 1 3 . Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 277 | . 9 27 161 80 Missed 88 | . 5 7 48 28 Damage Taken 2696 | . 42 258 1607 789 Core 856 | . . 35 439 382 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 100 91 20 . Volleys Fired 86 | . 8 19 56 3 Largest 2 | . 2 2 2 2 Hottest 126 | . 75 120 123 126 Shots Fired 168 | . 16 40 108 4 Gun 76 | . 8 12 52 4 Cannon 86 | . 8 28 50 . Launcher 6 | . . . 6 . Special . | . . . . . Kinetic 8 | . 8 . . . Thermal 117 | . . 28 85 4 Explosive 6 | . . . 6 . Electromagnetic 37 | . 8 12 17 . Robot Hit Streak 11 | . 11 7 9 1 Robot Miss Streak 3 | . 2 2 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 113 | . 12 25 75 1 Core Hits 63 | . 8 14 41 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Burn 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2957 | . 180 525 2236 16 Guns 847 | . 90 156 585 16 Cannons 1170 | . 90 369 711 . Explosions 940 | . . . 940 . Melee . | . . . . . Ramming . | . . . . . Kinetic 90 | . 90 . . . Thermal 1527 | . . 369 1142 16 Explosive 863 | . . . 863 . Electromagnetic 477 | . 90 156 231 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 . Average Corruption 1 | . . 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . 3 1 . Data Loss (minor) 1 | . . 1 . . Misfires 2 | . . 2 . . Weapon Failures 1 | . . . 1 . Overload Shots 2 | . . . . 2 Effects 1 | . . . . 1 Short Circuit 1 | . . . . 1 Overflow Damage 44 | . . . 44 . Projectiles . | . . . . . Explosions 44 | . . . 44 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 135 | . . . 135 . Shots 6 | . . . 6 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 295 | . 57 78 295 45 Average Temperature 75 | . 20 24 95 27 Received Heat Transfer 510 | . 24 99 387 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 1 5 . Heat Transferred 2851 | . . 592 2222 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 761 | . 128 222 761 331 Initial 305 | . . 53 93 305 Average 243 | . 47 117 473 305 Maximum Alert Level 3 | . . 1 3 1 Low Security (%) 60 | 100 100 96 18 . Level 1 17 | . . 3 15 100 Level 2 18 | . . . 55 . Level 3 3 | . . . 10 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 2 5 1 Investigation 3 | . . 1 2 . Extermination . | . . . . . Reinforcement 4 | . 1 1 1 1 Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 4 13 43 7 Peak Tracking Total 9 | . 2 3 9 5 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . 1 . 1 1 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . 1 3 5 1 Terminals 9 | . 1 3 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 17 | . 2 5 9 1 Successful 5 | . . 1 3 1 Failed 12 | . 2 4 6 . Catastrophic 6 | . . 2 4 . Database Lockouts . | . . . . . Manual 13 | . 3 5 5 . Terminals 14 | . 2 5 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 3 | . . 1 1 1 Record 2 | . . 1 1 . Open DSF 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 1 3 5 1 Full Trace Events 2 | . . . 2 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1726 | 112 181 662 587 184 Spaces Moved 1377 | 59 95 351 713 159 Core 158 | 30 . . 37 91 Treads 543 | 29 95 351 . 68 Legs . | . . . . . Wheels . | . . . . . Hover 622 | . . . 622 . Flight 54 | . . . 54 . Fastest Speed 26 | 50 160 160 26 50 Average Speed 96 | 171 160 160 48 105 Slowest Speed 300 | 250 160 160 170 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 5 27 31 50 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 99 | . . 4 94 1 Melee . | . . . . . Projectile 14 | . . 4 9 1 AOE 85 | . . . 85 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1611 | 67 108 418 847 171 Wait 37 | . . 8 29 . Move 1373 | 58 94 350 712 159 Hop . | . . . . . Pick Up 31 | 3 5 12 9 2 Fast Attach 22 | 6 . 6 8 2 Attach 17 | . . 2 12 3 Detach 8 | . . 3 4 1 Swap 9 | . 1 3 5 . Drop 28 | . . 15 12 1 Fire 86 | . 8 19 56 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 7) 294 | -10/Materials | Entered another Materials area 294 | -9/Materials | Evolved 2 slots: Utility x2 307 | -9/Materials | Build established: Mutant 840 | -9/Materials | Discovered new exit (range 8) 854 | -9/Materials | Identified exit to Mines 940 | -9/Materials | Discovered new exit (range 9) 954 | -9/Materials | Identified exit to Materials 956 | -9/Materials | Entered another Materials area 956 | -8/Materials | Evolved 2 slots: Propulsion x2 1295 | -8/Materials | Lost 3 parts (2n1u) 1356 | -8/Materials | First assault squad dispatched 1386 | -8/Materials | Lost 3 parts (1p2w) 1442 | -8/Materials | Core integrity fell below 50% 1483 | -8/Materials | Lost 5 parts (2n1u2w) 1538 | -8/Materials | Discovered new exit (range 4) 1540 | -8/Materials | Identified exit to Factory 1543 | -8/Materials | Entered Factory 1543 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1655 | -7/Factory | Identified exit to DSF 1712 | -7/Factory | Lost 4 parts (1p1n2w) 1723 | -7/Factory | Core integrity fell below 50% 1727 | -7/Factory | Self-destructed Last Messages --------------- 01664_ U-05 Engineer destroyed. 01666_ Lgt. Treads destroyed. 01669_ Acquired Structural Scanner. 01670_ Acquired 20 matter. 01677_ Imp. Deuterium Engine destroyed. 01679_ R-06 Scavenger collects Welding Torch. 01679_ Pulse Rifle destroyed. 01680_ Connecting with DSF Access... 01681_ Pulse Rifle destroyed. 01683_ R-06 Scavenger collects Lgt. Ion Engine. 01703_ Acquired Prototype Energy Gun. 01703_ Identified Cld. Pulse Rifle. 01704_ Structural Scanner broken. 01704_ Overload: Short circuit. 01704_ Assembly Bed disabled. 01708_ Dropped Broken Structural Scanner. 01715_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01716_ O-16 Technician sends out distress signal. 01725_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????+ ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# #########????????????????? | | ????????????????????# # #????????????????? | | ????????????????????# # ?????????????????? | | ????????????????????# # #????????????????? | | ????????????????????# #! 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