Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.06 @ 22:52:16 Player: Klin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1482) 1482 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 3461 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 319/550 Matter 255/300 Energy 265/265 System Corruption 0% Temperature Cool (-91) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Cryofiber Web Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (6) ---- Terrain Scan Processor Shield Generator Spread Laser Heavy Particle Cannon Flak Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cryofiber Web Small Storage Unit Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Terrain Scan Processor Shield Generator Spread Laser Heavy Particle Cannon Heavy Assault Rifle Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 40 | 6 2 26 6 Power 7 | 1 1 3 2 Engine 7 | 1 1 3 2 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 . 13 . Treads . | . . . . Leg 15 | 2 . 13 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 1 3 Device 3 | . 1 1 1 Storage 1 | 1 . . . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 . 9 1 Energy Gun 3 | . . 3 . Energy Cannon . | . . . . Ballistic Gun 8 | 2 . 5 1 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 9 | . . 2 7 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 1 | . . 1 . Weapon 2 | . . 1 1 Highest Loss Streak 3 | . . 1 3 Average Slot Usage (%) 95 | . 98 97 91 Engine 12 | . 14 11 15 Leg 37 | . 28 42 30 Device 10 | . 12 10 9 Storage 10 | . 14 11 9 Processor 2 | . . . 9 Energy Gun 1 | . . 2 . Ballistic Gun 19 | . 28 18 17 Naked Turns . | . . . . Heaviest Build 25 | 10 13 22 25 Greatest Support 46 | 20 20 46 46 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 3 6 6 6 Average Carried 5 | . 2 5 5 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 1 6 6 6 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1298 | 256 48 736 258 Remotely . | . . . . Salvage Created 1982 | . 123 1421 438 Parts 135 | . 8 93 34 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 37 | . 2 26 9 Guns 36 | . 2 25 9 Cannons 1 | . . 1 . Classes Destroyed 11 | . 2 8 1 Worker 4 | . . 1 3 Builder 3 | . . 3 . Tunneler 1 | . . 1 . Recycler 3 | . . 3 . Operator 1 | . . . 1 Watcher 3 | . 1 2 . Swarmer 5 | . . 2 3 Grunt 20 | . 2 17 1 Brawler 1 | . . 1 . Duelist 2 | . . 2 . Sentry 9 | . . 4 5 Best Kill Streak 7 | . 2 7 5 Combat Bots Only 5 | . 2 5 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2140 | . 31 1225 884 Core 434 | . . 203 231 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 100 49 . Volleys Fired 159 | . 7 103 49 Largest 2 | . 2 2 2 Hottest 88 | . 40 88 46 Shots Fired 307 | . 14 197 96 Gun 299 | . 14 189 96 Cannon 8 | . . 8 . Launcher . | . . . . Special . | . . . . Kinetic 274 | . 14 164 96 Thermal 33 | . . 33 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | . 3 9 18 Robot Miss Streak 4 | . 2 4 3 Penetration Max . | . . . . Secondary Targets 5 | . . 3 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 197 | . 8 127 62 Core Hits 88 | . 5 62 21 Critical Hits 3 | . 1 2 . Critical Kills . | . . . . Critical Parts Destroyed 3 | . 1 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2996 | . 82 1809 1105 Guns 2683 | . 76 1646 961 Cannons 163 | . . 163 . Explosions 144 | . . . 144 Melee . | . . . . Ramming 6 | . 6 . . Kinetic 2584 | . 76 1547 961 Thermal 262 | . . 262 . Explosive 144 | . . . 144 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Effects 1 | . . 1 . Message Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 46 | . . . 46 Projectiles . | . . . . Explosions 46 | . . . 46 Melee . | . . . . Knockbacks 6 | . . 6 . Impact . | . . . . Kinetic 6 | . . 6 . Secondary . | . . . . Self-Inflicted Damage 80 | . . . 80 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 183 | . 6 183 . Average Temperature 55 | . 6 58 . Received Heat Transfer 831 | . 18 570 243 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 740 | . . 740 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 435 | . 75 435 375 Average Influence 228 | . 38 265 253 Maximum Alert Level 2 | . . 2 1 Low Security (%) 35 | 100 100 24 23 Level 1 63 | . . 72 76 Level 2 1 | . . 2 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 4 38 20 Peak Tracking Total 6 | . 2 6 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . 1 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 7 | . . 3 4 Max in Single Turn 3 | . . 1 3 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 3 5 2 Terminals 6 | . 1 4 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 44 | . 17 19 8 Successful 31 | . 10 14 7 Failed 13 | . 7 5 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 29 | . 8 16 5 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 12 | . 9 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 20 | . 4 12 4 Record 9 | . . 6 3 Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . 1 . . Terminal Index 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 2 | . 1 1 . Reprogram Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Reinforcement Status 1 | . . 1 . Registered Prototypes 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 9 | . 6 . 3 Recycle Component 2 | . 2 . . Process 1 | . . . 1 Report Inventory 3 | . 2 . 1 Retrieve Matter 3 | . 2 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events 3 | . 1 1 1 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 51 | . . 51 . Parts Recycled 2 | . 2 . . Recycled Matter 10 | . . . 10 Retrieved Matter 10 | . . . 10 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2340 | 94 240 1443 563 Spaces Moved 1423 | 72 171 854 326 Core 10 | 6 . . 4 Treads . | . . . . Legs 1413 | 66 171 854 322 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 114 120 120 122 Slowest Speed 300 | 120 120 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 38 68 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . . 4 Melee . | . . . . Projectile . | . . . . AOE 4 | . . . 4 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1763 | 84 192 1092 395 Wait 69 | . 3 59 7 Move 1420 | 71 170 853 326 Hop . | . . . . Pick Up 37 | 7 8 18 4 Fast Attach 10 | . 1 6 3 Attach 10 | 6 . 2 2 Detach . | . . . . Swap 20 | . 1 18 1 Drop 37 | . 1 33 3 Fire 159 | . 7 103 49 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 9) 232 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 15) 335 | -10/Materials | Entered another Materials area 335 | -9/Materials | Evolved 2 slots: Propulsion x2 593 | -9/Materials | Discovered new exit (range 4) 870 | -9/Materials | Discovered new exit (range 13) 999 | -9/Materials | Build established: Scavenger-Mutant 1514 | -9/Materials | Repaired Imp. Assault Rifle 1705 | -9/Materials | Discovered new exit (range 9) 1760 | -9/Materials | Core integrity fell below 50% 1778 | -9/Materials | Entered another Materials area 1778 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2341 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf cleans the Electrolysis Chamber. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. K-01 Serf cleans the Electrolysis Chamber. S-10 Pest destroyed. K-01 Serf collects debris. Acquired 20 matter. K-01 Serf cleans the Integration Channel. K-01 Serf collects debris. O-16 Technician destroyed. K-01 Serf collects debris. K-01 Serf cleans the Integration Channel. K-01 Serf collects debris. Nuclear Reactor explodes. Destroyed Wheel. Destroyed Med. Matter Pod. Electrolysis Chamber disabled. K-01 Serf destroyed. Terminal disabled. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????? "???????????????????? | | ?????????????????????????? ""?????????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? k ????????????????? | | ?????????????????????????# ????????????????? | | ???????????????#####+##### ?????????????????? | | ??????????????? g##????#???????????? | | ??????????????? w % gw???? ???????????? | | ???????????????""" """ = g #?? =????????????? | | ??????????? ?""" " = #?= ?????????????? | | ??????????? """ " # ???????????????? | | ???????????? #????????????????? | | ????????????? * = ##########???????? | | ???????????????""" =%## #???????? | | ?????????????? """ * # #???????? | | ?????????? """ @ w# #???????? | | ?????????? = k # #???????? | | ????????? + #???????? | | ?????????? * * # #???????? | | ??????????h #######+####### # #???????? | | ??????????????????????????# # #???????? | | ??????????????????????????# # #???????? | | ??????????????????????????# #####"####???????? | | ?????????????????????????? #???# #??????????? | | ?????????????????????????###+###???# #??????????? | | ???????????????????????????????????#=#??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????#%#?########## | | ???????????????????????????????????#*#?# | | ???????????????????????????????????#=#?# """ | | ???????????????????????????????????# ### """"" | | ???????????????????????????????????#!% # """"" | | ???????????????????????????????????#= + """"" | | ???????????????????????????????????# # """ | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# ########## | | ?????????????????????????########### #????????? | | ?????????????????????????# # #????????? | | ?????????????????????????# # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentOpticalDrive Manual? 0 Play Time 00:46:34 Cumulative 6.2 hours Start 2020.01.06 @ 16:08:56 End 2020.01.06 @ 22:52:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ec738c49-5599-4bbc-9880-3057a80d7f39