Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.07 @ 23:12:58 Player: MTF Result: Destroyed by 12-ASH with 12-ASH's Boomstick Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (173) 865 Value Destroyed (4512) 4512 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (-648) -648 TOTAL SCORE: 8669 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 85 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -1437 Cogmind --------- Core Integrity 0/700 Matter 97/500 Energy 149/150 System Corruption 0% Temperature Cool (0) Movement Treading (165) Location -7/Zion Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (8) ------ High-capacity Matter Pod Advanced Targeting Computer > --- WEAPON (2) ------- Autogun Impact Mace > --- INVENTORY (4) ---- High-capacity Storage Unit High-capacity Storage Unit Long-range Terrain Scanner Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads > --- UTILITY ---------- Humpback Humpback Improved Weapon Shielding Medium Reflective Plating Medium Insulated Plating Long-range Tractor Beam > --- WEAPON ----------- Guided Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Light Treads Light Treads Light Treads Light Treads Armored Treads Armored Treads Advanced Treads Advanced Treads High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Long-range Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Precision Matter Filter Hardened Light Armor Plating Improved Light Armor Plating Hardlight Generator Hacking Suite Hacking Suite System Backup Module Trap Extractor Phasing AFG EM Pulse Cannon EM Pulse Cannon Heavy Assault Rifle Autogun Autogun Autogun Minigun Improved Light Cannon Advanced Assault Cannon Proton Missile Launcher Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Missile Launcher Impact Mace Great Axe [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Humpback Device Hardlight Generator Storage Humpback Processor Advanced Targeting Computer Protection Medium Reflective Plating Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . . . 4 2 . . . Weapon . | . . . . . . . . . . Parts Attached 133 | 4 17 8 1 . 31 20 14 4 34 Power 7 | . 2 1 . . 2 1 . . 1 Engine 4 | . 2 1 . . 1 . . . . Core 3 | . . . . . 1 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 17 | 2 3 2 . . 5 . 1 . 4 Treads 16 | 2 2 2 . . 5 . 1 . 4 Leg . | . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 42 | 1 6 . 1 . 6 3 9 2 14 Device 10 | . . . . . 1 . 5 2 2 Storage 15 | 1 6 . 1 . 2 1 . . 4 Processor 2 | . . . . . 1 . . . 1 Hackware . | . . . . . . . . . . Protection 15 | . . . . . 2 2 4 . 7 Artifact . | . . . . . . . . . . Weapon 67 | 1 6 5 . . 18 16 4 2 15 Energy Gun 10 | . 5 3 . . 2 . . . . Energy Cannon 5 | . . . . . 2 . . . 3 Ballistic Gun 10 | 1 . . . . 6 . . . 3 Ballistic Cannon 20 | . 1 . . . 4 9 2 1 3 Launcher 16 | . . 2 . . 4 2 2 1 5 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . 1 Slashing Weapon 4 | . . . . . . 4 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 2 1 . . Parts Lost 26 | . 3 3 . . 4 1 2 . 13 Power 1 | . . . . . 1 . . . . Propulsion 6 | . . 2 . . 1 . 1 . 2 Utility 11 | . . . . . . 1 1 . 9 Weapon 8 | . 3 1 . . 2 . . . 2 Highest Loss Streak 10 | . 2 1 . . 4 1 2 . 10 Average Slot Usage (%) 79 | . 99 100 96 85 71 75 75 76 62 Engine 4 | . 14 14 14 14 . . . . . Core 4 | . . . . . 3 7 7 7 7 Treads 19 | . 27 28 28 28 17 15 15 15 14 Device 2 | . . . . . 1 . 6 7 6 Storage 22 | . 28 28 25 14 22 23 23 23 22 Processor 1 | . . . . . 2 4 . . . Protection 4 | . . . . . 4 10 7 7 7 Energy Gun 7 | . 8 27 28 28 . . . . . Ballistic Gun 2 | . 8 . . . 4 1 . . . Ballistic Cannon 6 | . 9 . . . 12 10 14 15 . Naked Turns . | . . . . . . . . . . Heaviest Build 270 | 16 77 77 93 93 256 265 270 270 270 Greatest Support 56 | 40 40 40 40 40 44 44 44 44 56 Greatest Overweight (x) 7 | . 1 1 2 2 6 6 6 6 7 Average Overweight (x) 3 | . . 1 1 2 4 5 5 6 4 Largest Inventory Capacity 84 | 8 20 20 24 24 64 64 64 64 84 Average Capacity 33 | 7 14 20 20 24 52 64 64 64 62 Most Carried 60 | 6 20 20 24 24 44 49 56 54 60 Average Carried 26 | 6 12 19 19 24 33 45 49 54 56 Final Capacity 64 | 8 20 20 24 24 44 64 64 64 64 Final Carried 56 | 6 20 20 24 24 42 49 54 54 56 Class Distribution -------------------- 59% | Hauler-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 3955 | 224 647 111 20 . 1103 851 489 98 412 Remotely 231 | . . . . . . . 66 52 113 Salvage Created 5186 | 50 1114 222 . 624 1402 658 492 61 563 Parts 282 | 1 75 10 . 21 69 39 20 4 43 Haulers Intercepted 8 | . 2 . . . 4 1 1 . . Recyclers Shooed 10 | . 5 1 . . 3 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 13 3 . Prevented 6 | . . . . . . . 6 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 97 | . 18 7 . 5 36 11 12 4 4 Guns 20 | . 8 1 . 4 7 . . . . Cannons 42 | . 10 . . . 17 10 4 1 . AOE 30 | . . 6 . 1 12 . 8 3 . Classes Destroyed 17 | 1 7 . . 1 3 1 . 1 3 Worker 8 | . 2 . . 1 2 3 . . . Builder 3 | . 1 . . . 1 1 . . . Tunneler 3 | . . . . 1 1 1 . . . Hauler 8 | . 2 . . . 4 1 1 . . Recycler 12 | 1 5 1 . 2 1 2 . . . Operator 7 | . 3 . . . 2 2 . . . Watcher 6 | . 3 . . . 3 . . . . Swarmer 22 | . 5 5 . . 9 . . 3 . Grunt 57 | . 13 2 . 7 20 3 12 . . Brawler 1 | . . . . . 1 . . . . Sentry 8 | . . . . . 4 4 . . . Hunter 2 | . . . . . 2 . . . . Programmer 5 | . . . . . . 4 . 1 . Zionite 22 | . . . . . . . . . 22 Samaritan 1 | . . . . . . . . 1 . Tinkerer 3 | . . . . . . . . . 3 Mutant 4 | . . . . . . . . . 4 Best Kill Streak 9 | 1 4 3 . 3 8 3 7 4 9 Combat Bots Only 7 | . 3 3 . 2 7 2 7 4 4 Max Kills in Single Turn 3 | 1 1 3 . 2 3 2 2 2 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 . 1 3 . 2 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Damage Taken 7222 | . 889 225 . 278 1444 548 267 337 3234 Core 934 | . 111 10 . 10 101 17 75 . 610 Absorbed by Shields 60 | . . . . . . . 15 27 18 Core Remaining (%) 76 | 100 . . . 47 81 . . . . Volleys Fired 419 | 4 112 18 . 25 111 58 17 12 62 Largest 2 | 2 2 2 . 2 2 2 2 2 2 Hottest 120 | 70 90 90 . 90 120 92 92 92 120 Shots Fired 700 | 8 204 32 . 50 195 100 20 22 69 Gun 310 | 8 143 28 . 50 66 . . . 15 Cannon 337 | . 61 . . . 118 98 10 19 31 Launcher 53 | . . 4 . . 11 2 10 3 23 Special . | . . . . . . . . . . Kinetic 478 | 4 160 . . . 166 98 10 19 21 Thermal 50 | 4 34 . . . 8 . . . 4 Explosive 48 | . . 4 . . 11 2 8 3 20 Electromagnetic 124 | . 10 28 . 50 10 . 2 . 24 Robot Hit Streak 18 | 5 16 9 . 18 10 13 8 3 8 Robot Miss Streak 6 | 1 4 6 . 2 3 3 3 6 3 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 1 . . 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . Shots Hit Robots 463 | 7 131 24 . 44 125 60 14 9 49 Core Hits 280 | 2 54 18 . 28 79 29 27 9 34 Critical Hits 4 | . 2 . . . 1 . . 1 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 4 | . 2 . . . 1 . . 1 . Melee Attacks 8 | . . . . . . 7 . . 1 Impact 1 | . . . . . . . . . 1 Slashing 7 | . . . . . . 7 . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13872 | 75 1638 733 . 803 3929 1859 1485 498 2852 Guns 2666 | 75 994 229 . 574 631 . . . 163 Cannons 5130 | . 644 . . . 1850 1591 193 170 682 Explosions 5873 | . . 504 . 195 1448 127 1292 328 1979 Melee 131 | . . . . . . 103 . . 28 Ramming 72 | . . . . 34 . 38 . . . Kinetic 5600 | 39 1292 . . . 2044 1591 193 170 271 Thermal 1148 | 36 288 31 . 195 457 . . . 141 Explosive 4926 | . . 473 . . 1265 127 1132 328 1601 Electromagnetic 1995 | . 58 229 . 574 163 . 160 . 811 Impact 28 | . . . . . . . . . 28 Slashing 103 | . . . . . . 103 . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . 4 4 8 8 Average Corruption 4 | . . . . . . 3 4 5 8 Corruption Purged . | . . . . . . . . . . Effects 61 | . . . . . . 27 14 13 7 Message Errors 14 | . . . . . . 6 2 4 2 Matter Fused 14 | . . . . . . 5 5 1 3 Heat Flow Errors 11 | . . . . . . 5 4 1 1 Energy Discharges 7 | . . . . . . 2 2 2 1 Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . 4 . 4 . Misfires 1 | . . . . . . . . 1 . Targeting Errors 5 | . . . . . . 5 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 531 | . 5 35 . . 207 134 66 4 80 Projectiles 139 | . 5 . . . 81 49 . . 4 Explosions 329 | . . 35 . . 126 22 66 4 76 Melee 63 | . . . . . . 63 . . . Knockbacks 40 | . 6 . . 1 20 10 . 1 2 Impact 1 | . . . . 1 . . . . . Kinetic 37 | . 5 . . . 19 10 . 1 2 Secondary 2 | . 1 . . . 1 . . . . Self-Inflicted Damage 633 | . . 67 . 57 100 56 63 . 290 Shots 15 | . . 4 . 1 2 1 1 . 6 Rammed 5 | . . . . 2 . 3 . . . Targets Rammed 6 | . . . . 3 . 3 . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . Highest Temperature 519 | 70 126 305 . 255 519 412 265 108 251 Average Temperature 66 | 35 32 108 . 75 75 72 48 43 77 Received Heat Transfer 1289 | . 315 48 . 126 459 153 107 . 81 Effects 5 | . . . . 2 2 1 . . . Shutdowns 1 | . . . . . . 1 . . . Energy Bleed 2 | . . . . . 2 . . . . Interference 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 6 | . . . . 1 . . . . 5 Combat Hostiles 4 | . . . . . . . . . 4 Parts Fried 9 | . . . . . 1 . . . 8 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . . . . 6 . . . . Heat Transferred 1943 | 111 662 50 . 200 840 . . . 80 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . 1 . 3 2 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 572 | 5 215 211 . 137 456 572 . . . Average Influence 104 | . 93 101 . 37 246 301 . . . Maximum Alert Level 2 | . 1 1 . . 2 2 . . . Low Security (%) 77 | 100 95 79 . 100 37 24 . . . Level 1 17 | . 4 20 . . 51 52 . . . Level 2 5 | . . . . . 11 23 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 5 1 . . 7 6 . . . Investigation 11 | . 3 1 . . 4 3 . . . Extermination 3 | . . . . . . 3 . . . Reinforcement 5 | . 2 . . . 3 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 7 | . 2 . . . 2 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 183 | . 42 11 . 7 47 22 12 4 38 Peak Tracking Total 8 | . 5 3 . 3 5 3 5 4 8 Tactical Retreats 14 | . 4 2 . . . . . . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 8 | . 3 . . . 2 3 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 18 | . . . . 2 6 8 . . 2 Max in Single Turn 3 | . . . . 1 2 3 . . 2 Garrison Access 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . 2 . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 36 | . 9 1 2 . 9 14 1 . . Terminals 22 | . 6 . . . 6 10 . . . Fabricators 3 | . . . . . . 3 . . . Repair Stations 3 | . 1 . . . 2 . . . . Recycling Units 3 | . 2 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 86 | . 23 1 2 . 21 38 1 . . Successful 48 | . 12 1 2 . 13 19 1 . . Failed 38 | . 11 . . . 8 19 . . . Catastrophic 9 | . 1 . . . 2 6 . . . Database Lockouts . | . . . . . . . . . . Manual 34 | . 8 . 1 . 10 15 . . . Terminals 61 | . 17 . . . 12 32 . . . Fabricators 4 | . . . . . . 4 . . . Repair Stations 12 | . 4 . . . 8 . . . . Recycling Units 3 | . 2 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 25 | . 6 1 2 . 2 13 1 . . Record 1 | . . . 1 . . . . . . Prototype ID Bank 3 | . 1 . . . . 2 . . . Open Door 2 | . . 1 . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . Terminal Index 2 | . 1 . . . . 1 . . . Alert Level 2 | . 1 . . . . 1 . . . Unreport Threat 4 | . 1 . . . 2 1 . . . Locate Traps 2 | . . . . . . 2 . . . Disarm Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . Zone Layout 5 | . 1 . . . . 4 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 10 | . 2 . . . 8 . . . . Scan Component 5 | . 1 . . . 4 . . . . Repair 5 | . 1 . . . 4 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 12 | . 4 . . . 3 5 . . . Terminals 7 | . 2 . . . 2 3 . . . Track 6 | . 2 . . . 1 3 . . . Assimilate 1 | . . . . . 1 . . . . Fabricators 1 | . . . . . . 1 . . . Overload 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . Tunnel 3 | . 2 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Jam 1 | . . . . . . 1 . . . Data Cores Recovered 3 | . 2 . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 6 . . . 5 13 . . . Full Trace Events 2 | . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . Matter 219 | . . . . . . 219 . . . Time 58 | . . . . . . 58 . . . Total Robot Build Rating 9 | . . . . . . 9 . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . 1 . . . 4 . . . . Time 154 | . 26 . . . 128 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Total Allies 7 | . . . . 3 1 3 . . . Largest Group 3 | . . . . 3 1 3 . . . Highest-Rated Group 48 | . . . . 40 10 48 . . . Highest-Rated Ally 16 | . . . . 16 10 16 . . . Total Orders . | . . . . . . . . . . Ally Attacks 37 | . . . . 18 . 19 . . . Total Damage 333 | . . . . 140 . 193 . . . Kills 4 | . . . . 2 . 2 . . . Allies Corrupted 3 | . . . . . . 3 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 19321 | 6492 1591 581 1098 1143 2221 2305 844 543 2503 Spaces Moved 4966 | 41 693 282 587 524 719 777 295 191 857 Core 1 | . . . . . . . . . 1 Treads 4955 | 38 686 282 587 524 719 777 295 191 856 Legs 3 | 3 . . . . . . . . . Wheels 7 | . 7 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 110 | 120 110 180 160 200 205 245 245 265 165 Average Speed 223 | 157 168 180 182 200 241 250 264 265 266 Slowest Speed 400 | 160 180 180 200 200 280 265 265 265 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 61 | 4 90 59 92 96 63 33 48 40 89 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 11 | . 2 1 1 2 1 . . . 4 Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 6 | . . . . 2 . . 1 . 3 Spaces Dug 62 | . . 7 . . 20 35 . . . Terrain Destroyed 307 | . . 33 . 17 81 64 70 28 14 Melee 6 | . . . . . . 6 . . . Projectile 30 | . . . . . 17 8 1 4 . AOE 271 | . . 33 . 17 64 50 69 24 14 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Total 12473 | 6460 924 325 617 567 1011 1015 336 206 1012 Wait 6749 | 6412 59 5 . 16 112 120 2 . 23 Move 4957 | 40 692 281 586 523 718 776 294 190 857 Hop . | . . . . . . . . . . Pick Up 129 | . 26 8 23 . 31 15 5 . 21 Fast Attach 18 | 1 3 . 1 . 3 2 3 . 5 Attach 44 | . 3 3 . . 14 4 4 . 16 Detach 19 | . . . . . 4 3 3 . 9 Swap 71 | 3 11 5 . . 14 14 7 4 13 Drop 47 | . 18 5 7 . 4 7 1 . 5 Fire 419 | 4 112 18 . 25 111 58 17 12 62 Melee 8 | . . . . . . 7 . . 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 6 | . . . . 3 . 3 . . . Escape Stasis 6 | . . . . . . 6 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 6493 | -11/Scrapyard | Entered Materials 6494 | -10/Materials | Build established: Mutant 7051 | -10/Materials | Repaired Lgt. Treads 7094 | -10/Materials | Discovered new exit (range 15) 7394 | -10/Materials | Discovered new exit (range 5) 7671 | -10/Materials | Discovered new exit (range 16) 8024 | -10/Materials | Build established: Hauler-Mutant 8033 | -10/Materials | Discovered new exit (range 8) 8084 | -10/Materials | Entered Mines 8141 | -10/Mines | Learned location of Storage (-9) 8331 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 8360 | -10/Mines | Discovered new exit (range 6) 8448 | -10/Mines | Met a Derelict shopkeep closing up shop 8591 | -10/Mines | Assembled infested the area 8629 | -10/Mines | Met 8R-AWN 8658 | -10/Mines | Discovered new exit (range 5) 8665 | -10/Mines | Entered Exiles 8710 | -10/Exiles | Welcomed by 8R-AWN 8739 | -10/Exiles | Met EX-HEX 8808 | -10/Exiles | Met EX-DEC 8820 | -10/Exiles | Learned location of Zion (-7) 8937 | -10/Exiles | Met EX-BIN 8959 | -10/Exiles | Aligned with FarCom system 8961 | -10/Exiles | Given EX-Vault access code 9004 | -10/Exiles | Opened EX-Vault 9017 | -10/Exiles | Found Gui. Plasma Cannon 9054 | -10/Exiles | Warned to stay clear of 0b10 Research branches 9133 | -10/Exiles | Learned about 8R-AWN's background 9251 | -10/Exiles | Visited The Gauntlet 9745 | -10/Exiles | Discovered new exit (range 10) 9763 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 9763 | -10/Exiles | Entered Mines 9847 | -9/Mines | Found a hidden stash of uninstalled traps 9889 | -9/Mines | Core integrity fell below 50% 9906 | -9/Mines | Discovered new exit (range 10) 9938 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 10216 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 10252 | -9/Mines | Destroyed YI-UF0 10256 | -9/Mines | Discovered new exit (range 9) 10906 | -9/Mines | Entered Materials 10906 | -8/Materials | Evolved 4 slots: Utility x4 11091 | -8/Materials | Destroyed 7 combat bots 11098 | -8/Materials | Lost 4 parts (1p1n2w) 11480 | -8/Materials | Repaired Lgt. Treads 11507 | -8/Materials | Repaired Lgt. Treads 11945 | -8/Materials | Repaired Missile Launcher 11984 | -8/Materials | Repaired Assault Cannon 12060 | -8/Materials | Discovered new exit (range 15) 12622 | -8/Materials | Discovered new exit (range 10) 13077 | -8/Materials | Destroyed 7 combat bots 13105 | -8/Materials | Discovered new exit (range 11) 13127 | -8/Materials | Entered Factory 13127 | -7/Factory | Evolved 2 slots: Utility x2 13557 | -7/Factory | Fabricated G-47 Trooper (x3) 14894 | -7/Factory | Discovered new exit (range 5) 15004 | -7/Factory | Identified exit to Lower Caves 15432 | -7/Factory | Entered Lower Caves 15524 | -7/Lower Caves | Destroyed 7 combat bots 15763 | -7/Lower Caves | Spotted B-75 Beast 15837 | -7/Lower Caves | Encountered a Warlord checkpoint 16079 | -7/Lower Caves | Discovered new exit (range 10) 16276 | -7/Lower Caves | Entered another Lower Caves area 16779 | -7/Lower Caves | Discovered new exit (range 15) 16819 | -7/Lower Caves | Entered Zion 16956 | -7/Zion | Discovered new exit (range 16) 16995 | -7/Zion | Found Prototype Device 17116 | -7/Zion | System corruption cleaned by Quarantine Array 17263 | -7/Zion | Learned location of Warlord (-4) 17550 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 17793 | -7/Zion | Rebuked by Imprinter 17871 | -7/Zion | Learned location of 1 exit from Lower Caves 18001 | -7/Zion | Learned 8 Factory zone layouts 18162 | -7/Zion | Learned Factory emergency access door positions 18247 | -7/Zion | Given A8's code to call for help 18848 | -7/Zion | Attempted to imprint without authorization 18848 | -7/Zion | Attacked by Zionites 19255 | -7/Zion | 12-ASH came to Zion's defense 19282 | -7/Zion | Core integrity fell below 50% 19298 | -7/Zion | Core integrity fell below 20% 19322 | -7/Zion | Destroyed by 12-ASH with 12-ASH's Boomstick Last Messages --------------- 19293_ 6S-YK6(z) destroyed. 19294_ Humpback destroyed. 19295_ Dropped Hcp. Storage Unit. 19295_ GU-NOQ(z) overheating. 19298_ GU-NOQ(z) heat damages Mak. Leg. 19298_ G3-HL2(z) pulls a Mak. Spear out of the Twisted Machinery. 19299_ GU-NOQ(z) heat damages Mak. Laser. 19299_ Acquired Lgt. Treads. 19300_ GU-NOQ(z) pulls a Mak. Spear out of the Twisted Machinery. 19301_ GU-NOQ(z) heat short circuits Broken Mak. Leg. 19303_ Acquired Arm. Treads. 19304_ Destroyed Broken Mak. Leg. 19304_ Destroyed Mak. Laser. 19307_ The unstable cave ceiling collapses. 19307_ Imp. Light Cannon crushed. 19307_ Hvy. Rocket Launcher destroyed. 19314_ Acquired Hvy. Rocket Launcher. 19315_ Imp. Light Armor Plating destroyed. 19315_ Destroyed Mak. Spear. 19315_ FR-SB1(z) destroyed. 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"""" """ | | """""#????#######"""" """" """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 15 Resistance: EM 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Matter Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed SmartbombDisruptorUnit Manual? 0 Play Time 01:26:48 Cumulative 816.5 hours Start 2020.09.07 @ 21:38:41 End 2020.09.07 @ 23:12:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 309 Rogue 309 Adventurer 0 Explorer 0 Win Type - Total 41 Types 9/12/8/3/1/1/7 Lore% 97 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c50aa69-5b0f-4939-8921-ec9f50ab9fdc