Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.25 @ 21:35:10 Player: Dadrick Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (238) 1190 Value Destroyed (6576) 6576 Prototype IDs (54) 1080 Alien Tech Used (5) 1000 Bonus (7943) 7943 TOTAL SCORE: 28089 Bonus ------- High Alert Combat Kills 408 Follower Combat Kills 416 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 426 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -107 Cogmind --------- Core Integrity 0/1600 Matter 130/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced Salvage Targeting Computer Improved Launcher Guidance Computer Advanced Launcher Guidance Computer System Shield Advanced System Shield Advanced System Shield Advanced Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Graphene Brace Enhanced Nova Cannon Force Lance Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Electron Diverter Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Triangulator Advanced Signal Interpreter Advanced Launcher Guidance Computer Experimental Core Analyzer Graphene Brace Improved Focal Shield Antimissile System Hacking Suite Improved Hacking Suite Advanced System Shield Improved Recalibrator > --- WEAPON ----------- Enhanced Quantum Rifle Force Lance > --- INVENTORY -------- Biometal Heavy Treads Advanced Corruption Screen Hacking Drone Bay Transdimensional Reconstructor Vortex Driver Enhanced Nova Cannon Potential Cannon Force Lance [Rating: 177] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Armored Wheel Hover Unit Linear Gravjet Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 2 . 2 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Utility 12 | . . . 1 . 1 2 . . 1 . . . . . . . . . 2 . . . . 1 . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 395 | 7 10 13 39 11 34 54 20 . 14 3 . 2 2 16 1 7 12 3 12 1 1 23 2 8 5 17 22 11 45 Power 36 | 1 . 1 2 1 1 7 2 . 2 . . . 1 2 . . 2 . 2 . 1 3 . . . 4 3 1 . Engine 10 | 1 . 1 2 1 . 3 . . . . . . . 1 . . . . 1 . . . . . . . . . . Core 16 | . . . . . 1 4 2 . 2 . . . 1 1 . . 1 . . . . 2 . . . 1 1 . . Reactor 10 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . . . 3 2 1 . Propulsion 84 | 2 . 1 7 4 12 16 5 . 3 . . . 1 2 . 1 3 . 3 . . 1 . 1 1 3 4 3 11 Treads 44 | 2 . 1 6 3 12 14 . . 1 . . . . . . 1 . . . . . . . . . . . . 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Flight 35 | . . . . . . 2 5 . 2 . . . 1 . . . 3 . 2 . . 1 . 1 1 3 4 3 7 Utility 142 | 2 4 2 12 2 8 16 6 . 9 3 . 1 . 10 1 3 6 2 3 . . 6 1 4 1 7 13 6 14 Device 85 | 1 . 1 5 2 4 11 5 . 3 2 . 1 . 6 1 1 1 2 1 . . 4 1 3 . 7 11 4 8 Storage 11 | 1 3 . 3 . 1 . . . . . . . . . . . 2 . 1 . . . . . . . . . . Processor 19 | . . . . . 2 2 1 . 1 1 . . . 1 . 2 . . 1 . . 1 . . . . 2 1 4 Hackware 12 | . . . . . . 1 . . 4 . . . . 2 . . 1 . . . . 1 . . . . . 1 2 Protection 15 | . 1 1 4 . 1 2 . . 1 . . . . 1 . . 2 . . . . . . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 133 | 2 6 9 18 4 13 15 7 . . . . 1 . 2 . 3 1 1 4 1 . 13 1 3 3 3 2 1 20 Energy Gun 21 | 1 3 3 4 . . . . . . . . . . 1 . . . 1 . . . 4 . 1 1 1 . 1 . Energy Cannon 41 | . . . 4 3 7 9 1 . . . . . . 1 . . . . 1 . . 2 . . 1 1 1 . 10 Ballistic Gun 6 | 1 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . Launcher 28 | . 2 3 4 1 5 5 3 . . . . 1 . . . . . . . . . 2 . . . 1 1 . . Special Weapon 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 5 | . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 1 1 . . . . . . . . . . . . 1 . 1 . . . . . . . Piercing Weapon 17 | . . . . . . . . . . . . . . . . 2 1 . . . . 1 1 1 1 . . . 10 Special Melee Weapon 4 | . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . Unidentified Prototypes 29 | . . . 2 . . 3 . . . . . 1 . . . . 6 . 1 . . 7 . . 2 2 2 1 2 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 99 | . . 1 4 1 3 20 5 . 3 . . . 2 13 . 4 . . 1 . 1 5 . 1 2 . 10 1 22 Power 12 | . . . . . . 3 1 . . . . . 1 2 . . . . . . 1 1 . . . . 1 . 2 Propulsion 27 | . . 1 . . . 6 1 . 1 . . . 1 5 . 1 . . . . . . . . . . 1 . 10 Utility 47 | . . . 4 1 3 8 2 . 2 . . . . 4 . 3 . . . . . 1 . 1 1 . 7 1 9 Weapon 13 | . . . . . . 3 1 . . . . . . 2 . . . . 1 . . 3 . . 1 . 1 . 1 Highest Loss Streak 11 | . . 1 2 1 1 7 5 . 2 . . . 1 6 . 3 . . 1 . 1 2 . 1 2 . 9 1 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 100 99 99 99 99 96 87 100 99 100 100 100 98 63 24 35 50 70 83 84 83 86 89 89 89 82 88 87 58 Engine 4 | . 14 14 11 10 6 4 3 . . . . . . . . . . . 2 5 5 3 . . . . . . . Core 2 | . . . . . 2 2 1 7 6 6 6 6 5 3 . . 3 5 2 . . 3 5 4 4 4 3 . . Treads 16 | . 28 27 22 33 36 29 5 . 6 6 6 6 5 . . . . . . . . . . . . . . . 3 Wheel 1 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . 17 30 26 26 26 26 25 12 . . 10 17 19 21 21 21 21 23 23 24 24 22 10 Device 12 | . 11 11 10 10 12 15 26 30 20 13 13 19 20 11 6 13 1 4 11 10 10 6 10 9 8 9 22 18 5 Storage 6 | . 14 14 11 11 9 7 2 . . . . . . . . . 2 2 2 5 5 5 5 4 4 4 4 4 1 Processor 6 | . . . . . 5 8 12 15 13 6 6 6 6 5 5 7 7 5 8 10 10 10 10 9 9 8 6 8 19 Hackware 7 | . . . . . . 5 . . 7 20 20 20 20 18 11 11 15 17 15 15 15 19 21 19 19 16 13 15 13 Protection 5 | . 2 2 10 11 9 5 . . 2 6 6 . . . . . 5 8 5 5 5 4 . 3 4 4 . . . Energy Gun 1 | . 12 11 4 . . . . . . . . . . . . . . . . . . 4 9 3 3 . . 4 . Energy Cannon 6 | . . . 9 21 17 14 6 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 14 15 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 4 7 6 6 6 6 6 3 . . . . . 4 5 2 . . . . . . . Peak Build Rating 177 | 7 9 11 19 18 39 48 48 41 57 57 57 65 65 62 24 38 72 79 118 101 101 121 112 134 149 149 151 170 177 Average Rating 51 | 5 7 8 17 17 32 41 40 41 53 56 57 63 64 50 21 29 50 73 102 100 100 108 110 125 129 131 141 154 105 On Entrance 64 | . 7 8 11 17 18 37 37 41 41 55 57 57 65 56 21 24 24 72 73 99 101 100 108 112 129 125 144 138 169 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 13 20 21 90 59 102 112 100 14 15 15 15 18 19 23 2 5 15 17 42 42 42 42 42 50 50 55 60 57 60 Greatest Support 112 | 40 40 40 60 60 112 88 48 20 26 21 21 21 21 17 3 3 18 18 42 48 48 44 44 50 56 59 61 69 63 Greatest Overweight (x) 7 | . . . 5 . 1 2 2 . . . . . . 7 . 1 . . 1 . . . . . . . 1 1 4 Average Overweight (x) . | . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 10 25 20 25 25 25 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 14 | 7 9 10 19 20 22 25 13 5 5 5 5 5 5 5 5 5 5 5 7 10 10 10 10 10 10 10 10 10 7 Most Carried 25 | 8 10 10 20 20 25 25 17 5 5 5 5 5 5 5 5 5 5 5 6 8 9 10 9 10 10 10 10 10 10 Average Carried 13 | 4 9 9 18 19 22 23 9 5 4 5 5 4 4 4 4 4 4 4 5 7 8 9 9 9 9 9 9 9 5 Final Capacity 25 | 8 10 10 20 20 25 25 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 8 10 10 20 20 25 18 5 5 5 5 5 5 3 5 5 5 4 5 6 8 8 10 9 10 10 10 9 10 3 Class Distribution -------------------- 36% | Mutant 16% | Scavenger-Mutant 12% | Hacker-Scout 11% | Hacker-Sprinter 9% | Hacker-Mutant 6% | Hacker-Ninja 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -2/Section 7 Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Matter Collected 5260 | 278 123 276 712 139 480 613 409 . 125 120 58 42 10 130 18 63 . 51 269 10 . 508 . . 92 248 . 37 449 Remotely 452 | . . . . . . 179 223 . 50 . . . . . . . . . . . . . . . . . . . . Salvage Created 8670 | 149 204 169 1605 52 1859 2443 377 . 314 35 40 . . 346 . . . . 534 . . 183 . . 92 50 79 37 102 Parts 469 | 9 30 6 113 3 102 114 4 . 17 2 2 . . 22 . . . . 20 . . 5 . . 5 . 5 4 6 Haulers Intercepted 18 | . 1 . 6 . 4 5 . . 1 . . . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 13 | . 1 3 1 . 5 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . Prevented 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 154 | . 6 19 30 2 30 47 3 . 2 4 2 . . 4 . . . . . . . 3 . . 1 1 . . . Melee 4 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . Guns 16 | . 2 1 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 61 | . . . 2 1 23 28 2 . . . . . . 3 . . . . . . . 2 . . . . . . . AOE 65 | . 4 18 15 1 6 12 1 . . 4 2 . . . . . . . . . . 1 . . . 1 . . . Classes Destroyed 22 | 2 8 2 1 . 2 5 1 . . . . . . . . . . . . . . . . . . . 1 . . Worker 23 | . 2 1 7 . 6 3 . . 1 . . . . . . . . . 2 . . . . . . . . . 1 Builder 11 | . 1 . 3 . 2 2 . . 1 . . . . . . . . . . . . . . . 1 . . . 1 Tunneler 5 | 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 18 | . 1 . 6 . 4 5 . . 1 . . . . . . . . . 1 . . . . . . . . . . Recycler 21 | 1 1 1 3 . 6 5 . . . . . . . 1 . . . . 3 . . . . . . . . . . Mechanic 3 | . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Operator 8 | . 1 . 1 . 3 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . Watcher 10 | . 1 . 3 . 2 1 . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Swarmer 39 | . 5 . 11 1 10 8 . . . 4 . . . . . . . . . . . . . . . . . . . Cutter 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Grunt 54 | . 1 2 10 1 15 19 3 . . . . . . . . . . . . . . 3 . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 19 | . . . 9 . 3 6 . . . . . . . . . . . . . . . . . . . 1 . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Programmer 12 | . . . . . . 6 . . 2 . . . . 4 . . . . . . . . . . . . . . . Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assembled 16 | . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | 2 5 18 12 2 10 10 3 . 2 4 2 . . 3 . . . . 3 . . 2 . . 1 1 1 1 1 Combat Bots Only 18 | . 3 18 9 1 7 7 3 . 1 4 2 . . 3 . . . . . . . 2 . . 1 1 . . . Max Kills in Single Turn 5 | 1 2 4 4 1 5 5 1 . 1 2 2 . . 1 . . . . 1 . . 1 . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 4 3 1 3 3 1 . . 2 2 . . . . . . . . . . 1 . . . 1 . . . Melee 1 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Hostile Shots Fired 1591 | . 23 29 87 13 91 489 31 . 45 11 2 . 33 118 . 21 . 10 22 9 12 68 2 8 76 2 83 34 272 Missed 622 | . 8 8 24 6 29 144 10 . 30 7 . . 14 40 . 7 . 5 7 6 9 41 1 3 38 1 43 20 121 Damage Taken 17390 | . 214 506 881 123 891 4902 428 . 307 60 69 . 329 1423 . 266 . 76 268 63 58 596 24 124 580 25 899 202 4076 Core 3572 | . 17 75 115 13 155 508 120 . 15 . . . 59 439 . 111 . 31 44 21 21 119 24 . 49 . 78 54 1504 Absorbed by Shields 48 | . . . . . . 48 . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 202 | . . . . . . . . . . . . . . . . . . 12 41 37 18 94 . . . . . . . Ignored by Resistances 173 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 63 47 Regen/Repaired (Parts) 125 | . 6 . . . . 71 . . . . . . . . . . . . . . . 48 . . . . . . . Core Remaining (%) 71 | 100 . 63 . 68 71 . . 10 . . . . 91 . . . . 41 . . . . 80 . 96 . . 90 . Volleys Fired 457 | 8 29 32 60 6 106 134 9 . 3 5 7 . . 8 . . . 4 . . . 24 . 5 . 1 . . 16 Largest 2 | 2 2 2 2 2 2 2 2 . 1 1 1 . . 1 . . . 1 . . . 1 . 1 . 1 . . 1 Hottest 148 | 60 60 60 136 136 136 148 148 . 30 30 30 . . 90 . . . 88 . . . 100 . 61 . 80 . . 120 Shots Fired 773 | 16 53 44 113 8 202 247 16 . 3 5 7 . . 8 . . . 4 . . . 24 1 5 . 1 . . 16 Gun 201 | 16 49 29 100 . . . . . . . . . . . . . . 4 . . . 2 1 . . . . . . Cannon 483 | . . . 6 4 192 230 11 . . . . . . 8 . . . . . . . 11 . 5 . . . . 16 Launcher 89 | . 4 15 7 4 10 17 5 . 3 5 7 . . . . . . . . . . 11 . . . 1 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 118 | 8 25 17 53 . . . . . . . . . . . . . . . . . . 10 . 5 . . . . . Thermal 518 | 8 24 12 6 4 192 230 11 . . . . . . 8 . . . 4 . . . 2 1 . . . . . 16 Explosive 88 | . 4 15 7 4 10 17 5 . 3 5 7 . . . . . . . . . . 11 . . . . . . . Electromagnetic 48 | . . . 47 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Hit Streak 20 | 4 8 10 13 12 18 20 10 . . 2 7 . . 11 . . . . . . . 5 . . . . . . 2 Robot Miss Streak 6 | 2 4 2 5 3 6 6 3 . . 1 . . . 1 . . . . . . . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 524 | 10 23 26 88 3 118 162 16 . 14 2 5 . . 13 . . . . 19 . . 7 . . 4 . 3 3 8 Core Hits 431 | 4 16 37 85 3 70 121 17 . 6 7 10 . . 6 . . . . 7 . . 33 . . 2 2 2 2 1 Critical Kills 11 | . . 1 . . 4 6 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . . 1 . . 4 6 1 . . . . . . . . . . . 2 . . 1 . . . . 1 . 1 Meltdown 10 | . . . . . 4 6 . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sever 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 Melee Attacks 237 | . 1 1 3 . 2 1 9 1 28 1 2 1 5 20 . 9 . 20 38 . 1 19 4 11 9 1 9 8 33 Impact 5 | . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 90 | . . . . . 2 1 9 1 28 1 2 1 5 20 . . . . . . 1 19 . . . . . . . Piercing 141 | . . . . . . . . . . . . . . . . 9 . 20 37 . . . 4 11 9 1 9 8 33 Sneak Attacks 22 | . . . . . . . 1 . 5 . . . . 2 . . . . 9 . . . . . 1 . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22549 | 101 819 1534 3228 225 3343 5706 1147 . 749 306 589 . . 617 . . . . 927 . . 1988 . . 268 54 119 214 615 Guns 2040 | 101 207 290 1430 . . . . . . . . . . . . . . . . . . 12 . . . . . . . Cannons 6698 | . . . 82 22 2511 3346 131 . . . . . . 262 . . . . . . . 303 . . . . . . 41 Explosions 10060 | . 612 1244 1716 203 790 2360 512 . 1 306 589 . . . . . . . . . . 1673 . . . 54 . . . Melee 3745 | . . . . . 42 . 504 . 748 . . . . 355 . . . . 927 . . . . . 268 . 119 214 568 Ramming 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Kinetic 1277 | 35 72 199 668 . . . . . . . . . . . . . . . . . . 303 . . . . . . . Thermal 7241 | 66 286 91 473 22 2511 3346 131 . . . . . . 262 . . . . . . . 12 . . . . . . 41 Explosive 9464 | . 461 1244 1325 203 790 2360 512 . 1 306 589 . . . . . . . . . . 1673 . . . . . . . Electromagnetic 816 | . . . 762 . . . . . . . . . . . . . . . . . . . . . . 54 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1649 | . . . . . 42 . 504 . 748 . . . . 355 . . . . . . . . . . . . . . . Piercing 2096 | . . . . . . . . . . . . . . . . . . . 927 . . . . . 268 . 119 214 568 Highest Corruption 5 | . . . . 5 . 4 4 . 1 1 1 1 2 4 4 4 4 4 . . . 4 4 . . . . 3 . Average Corruption 3 | . . . . 5 . 2 3 . 1 1 1 1 2 2 4 4 4 4 . . . 4 4 . . . . 3 . Corruption Purged 7 | . . . . . . . 4 . . . . . . 3 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 93 | . . . . 1 . 27 17 . . 4 1 . . 2 7 13 4 10 . . . 2 3 . . . . 2 . Message Errors 22 | . . . . 1 . 6 5 . . . . . . 1 2 2 1 3 . . . . . . . . . 1 . Matter Fused 21 | . . . . . . 7 3 . . 2 . . . . 1 2 1 3 . . . 1 . . . . . 1 . Heat Flow Errors 12 | . . . . . . 4 2 . . . . . . 1 . 3 . 2 . . . . . . . . . . . Energy Discharges 14 | . . . . . . 5 2 . . 1 1 . . . 2 2 . . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . 1 2 . . . . . . . 1 3 1 2 . . . . . . . . . . . Data Loss (major) 5 | . . . . . . 1 1 . . . . . . . . 1 . . . . . 1 1 . . . . . . Misfires 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Alerts 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Weapon Failures 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1266 | . 86 68 5 20 52 96 237 . 38 3 . . . 10 . . . . 130 . . 18 . . 91 . . 53 359 Projectiles 122 | . . . . . 33 61 15 . . . . . . 2 . . . . . . . . . . . . . . 11 Explosions 270 | . 86 68 5 20 12 35 23 . . 3 . . . . . . . . . . . 18 . . . . . . . Melee 874 | . . . . . 7 . 199 . 38 . . . . 8 . . . . 130 . . . . . 91 . . 53 348 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 447 | . 89 23 64 39 9 80 71 . 70 . . . . . . . . . . . . . . . . . . . 2 Shots 15 | . 2 1 2 1 1 4 3 . 1 . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 333 | 20 65 41 224 156 297 333 141 . . . 16 . . 156 . 212 . 230 . . . 48 18 . . 16 19 27 252 Average Temperature 69 | 15 20 18 65 69 86 76 43 . . . 8 . . 33 . 106 . 117 . . . 23 14 . . 12 8 27 124 Received Heat Transfer 3226 | . 18 78 252 33 387 1372 198 . 54 . 27 . 45 36 . 117 . . 27 9 9 21 . 9 156 . 99 . 279 Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . 4 7 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 8 | . . . . . 1 7 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 41 | . . . . . 13 28 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 12326 | 150 400 200 598 37 4514 5883 248 . . . . . . 222 . . . . . . . 37 . . . . . . 37 Parts Sabotaged 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Peak Influence 1082 | 15 247 172 641 258 398 714 . . 381 . . . . 1082 . . . . 77 . . . . 72 349 259 484 375 705 Initial 790 | . 9 73 . 196 3 132 . . 75 . . . . 790 . . . . . . . . . . 40 184 145 272 224 Average 257 | 8 139 80 329 151 215 272 . . 207 . . . . 897 . . . . 34 . . . . 15 153 202 190 332 451 Maximum Alert Level 3 | . 1 . 2 1 1 3 . . 1 . . . . 3 . . . . . . . . . . 1 1 2 1 3 Low Security (%) 48 | 100 61 100 36 64 39 46 . . 52 . . . . . . . . . 100 . . . . 100 73 67 70 . . Level 1 28 | . 38 . 15 35 60 26 . . 47 . . . . . . . . . . . . . . . 26 32 23 100 35 Level 2 17 | . . . 48 . . 24 . . . . . . . . . . . . . . . . . . . . 6 . 59 Level 3 4 | . . . . . . 2 . . . . . . . 100 . . . . . . . . . . . . . . 5 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 2 . 2 1 3 15 . . 3 . . . 1 4 . . . . 2 . . . . 1 5 . 5 1 6 Investigation 14 | . 1 . 1 1 . 1 . . . . . . . 2 . . . . . . . . . 1 1 . 3 . 3 Extermination 9 | . . . . . . 4 . . 1 . . . . 1 . . . . 1 . . . . . . . . . 2 Reinforcement 22 | . 1 . 1 . 3 6 . . 2 . . . . 1 . . . . 1 . . . . . 4 . 2 1 . Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 Construction Impeded 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Distress Signals 15 | . . . 3 . 3 . . . . . . . . . . . . 1 . . . . . . 1 . . 3 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 581 | . 14 22 39 9 52 58 4 . 14 8 4 . 17 28 . 8 . 14 10 6 5 54 1 5 36 5 38 15 115 Peak Tracking Total 32 | . 3 19 5 3 8 7 3 . 4 4 4 . 13 8 . 5 . 6 8 5 6 16 1 2 20 4 22 18 32 Tactical Retreats 70 | . . 2 . 2 2 4 1 . 4 1 1 . 2 7 . 2 . 3 1 3 1 4 1 2 2 . 4 . 21 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Traps Triggered 7 | . . . 1 . . 1 . . 2 . . . . . . . . . . . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . 2 2 . . 1 . . . . . . . . . . 2 11 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Disabled 31 | . 4 . . . 6 6 . . 7 . . . . . . . . . . . . 1 . . 1 . 3 2 1 Max in Single Turn 4 | . 4 . . . 2 3 . . 3 . . . . . . . . . . . . 1 . . 1 . 1 1 1 Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Accessed 108 | . 6 . 11 1 7 11 1 . 11 . 1 . . 5 1 1 7 2 2 . . 5 . 7 5 1 7 5 11 Terminals 67 | . 4 . 10 . 6 4 . . 7 . . . . 3 . . . 2 1 . . . . 3 5 1 7 4 10 Fabricators 6 | . . . . . . 3 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . . 1 . . 3 . . . . 1 . . . . 1 . . . . 1 . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . 1 1 Total Hacks 349 | . 21 . 33 1 26 31 1 . 21 . 1 . . 15 1 2 46 2 2 . . 11 . 38 21 2 25 21 28 Successful 180 | . 16 . 13 1 14 15 1 . 7 . 1 . . 7 1 2 46 2 2 . . 11 . 17 6 1 5 6 6 Failed 169 | . 5 . 20 . 12 16 . . 14 . . . . 8 . . . . . . . . . 21 15 1 20 15 22 Catastrophic 36 | . 1 . . . 2 1 . . 5 . . . . . . . . . . . . . . 5 3 . 5 3 11 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 109 | . 14 . 15 . 15 10 . . 7 . . . . 4 . . . . . . . 1 . 12 3 . 14 7 7 Terminals 229 | . 16 . 31 . 22 17 . . 15 . . . . 11 . . . 2 1 . . . . 23 21 2 25 18 25 Fabricators 18 | . . . . . . 5 . . 3 . . . . 3 . . . . . . . . . 7 . . . . . Repair Stations 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 3 . . . . 2 . . 3 . . . . 1 . . . . 1 . . . . 1 . . . . . Scanalyzers 6 | . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . . 5 . . . . . . . . . . . . . . . . . 7 . . . 3 3 Terminal Hacks 136 | . 10 . 8 1 7 9 1 . 3 . 1 . . 2 1 2 46 2 1 . . 11 . 10 5 1 4 5 6 Record 45 | . . . . . . 1 . . . . . . . . . 2 34 1 . . . 5 . . 2 . . . . Part Schematic 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . Robot Analysis 10 | . 3 . . . . . . . . . . . . . . . 4 . . . . . . 2 1 . . . . Prototype ID Bank 14 | . 1 . 3 . . 1 . . . . . . . . . . 4 . . . . 4 . 1 . . . . . Open Door 9 | . . . . 1 . . 1 . . . 1 . . . 1 . . 1 . . . 2 . . 1 . 1 . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Branch Access Points 6 | . 1 . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 7 | . 1 . 1 . 1 1 . . 1 . . . . . . . . . . . . . . 1 . . . 1 . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Alert Level 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 6 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 Locate Traps 9 | . . . . . 1 2 . . 1 . . . . . . . . . . . . . . 2 . . . 1 2 Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 10 | . 2 . 2 . . 1 . . . . . . . 1 . . . . . . . . . 1 1 . . 1 1 Fabricator Hacks 5 | . . . . . . 1 . . 1 . . . . 2 . . . . . . . . . 1 . . . . . Network Status 3 | . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . . . . 1 . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . Report Inventory 7 | . 1 . . . . 1 . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . 1 . Seal Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . 1 . Unauthorized Hacks 21 | . 4 . 3 . 3 3 . . 1 . . . . 2 . . . . . . . . . 3 1 . 1 . . Terminals 14 | . 3 . 3 . 3 1 . . . . . . . 1 . . . . . . . . . 1 1 . 1 . . Track 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . Botnet 8 | . 3 . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 5 | . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . 2 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Liberate 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Patch 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 4 . 10 . 7 10 . . 10 . . . . 3 . . . . . . . . . 5 4 . 6 4 10 Full Trace Events 7 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . . . . 187 . . . . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Part Schematics Acquired 23 | . . . 1 . 2 . . . . . . 13 . . . . 4 . . . . . . . . . 3 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total Allies 41 | . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . 2 1 . . . 34 Largest Group 9 | . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . 2 1 . . . 9 Highest-Rated Group 125 | . . 31 . 41 . . . . . . . . . 10 . . . . . . . . . 55 45 . . . 125 Highest-Rated Ally 45 | . . 31 . 31 . . . . . . . . . 10 . . . . . . . . . 45 45 . . . 15 Total Orders 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Ally Attacks 138 | . . 2 . 8 . . . . . . . . . . . . . . . . . . . . . . . . 128 Total Damage 2450 | . . 20 . 65 . . . . . . . . . . . . . . . . . . . . . . . . 2365 Kills 16 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 14 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Robot Analysis Total 10 | . 3 . . . . . . . . . . . . . . . 4 . . . . . . 2 1 . . . . Derelict Logs Recovered 16 | . . . . 1 . . 2 1 . 1 2 3 1 . 1 . . 2 . 1 1 . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Turns Passed 17611 | 163 621 801 2029 800 1841 3051 881 33 660 218 267 412 174 466 253 499 151 479 526 50 207 882 212 343 175 132 203 117 965 Spaces Moved 18659 | 81 317 421 942 478 684 953 351 95 1031 358 435 872 324 932 498 457 161 1045 739 173 556 1935 437 566 483 374 530 341 2090 Core 1782 | 6 . . . . . . . . . . . . . 68 498 457 103 . . . . . . . . . . . 650 Treads 3199 | 75 317 421 170 478 684 953 99 . . . . . . . . . . . . . . . . . . . . . 2 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 772 | . . . 772 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 35 | . . . . . . . . . . . . . . 35 . . . . . . . . . . . . . . . Flight 12871 | . . . . . . . 252 95 1031 358 435 872 324 829 . . 58 1045 739 173 556 1935 437 566 483 374 530 341 1438 Fastest Speed 13 | 50 160 160 150 160 160 245 26 26 23 46 46 46 29 29 50 50 29 29 20 21 21 28 28 25 18 21 19 13 19 Average Speed 67 | 151 160 160 166 160 186 250 112 26 45 46 46 46 44 34 50 80 42 29 28 27 27 28 28 25 24 21 20 20 31 Slowest Speed 400 | 160 160 160 240 160 250 325 325 26 46 46 46 46 46 400 50 100 50 29 99 28 28 28 28 25 25 25 97 92 250 Overloaded Moves 129 | . . . . . . . . . . . . . . . . . . . 10 20 16 . . . 17 . 53 13 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 88 | . . . . . . . . . 3 . . . 1 11 . . . . 10 . 2 4 . 1 20 3 12 2 19 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 6 77 94 83 89 49 31 43 18 28 57 55 83 52 32 71 78 63 55 19 45 71 95 66 20 65 12 62 20 56 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 10 | . . . . . . . . 1 . . . 3 1 . 1 . 3 1 . . . . . . . . . . . Known Exits Taken 17 | . 1 . 1 . . 1 . . 1 1 . . 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 . 1 . 1 1 . 1 1 . . 1 1 . . 1 1 1 1 . . . . . . . . . . . Scrap Searched 30 | . . 1 . 1 . . 2 . . 7 3 3 1 . 1 5 . 1 . 1 3 . 1 . . . . . . Spaces Dug 211 | . 1 20 16 . 19 13 2 1 30 1 2 . 5 5 . 3 . 18 14 . 1 6 2 17 1 . 2 . 32 Terrain Destroyed 951 | . 56 139 75 35 62 168 57 1 81 50 43 . 5 6 . 3 . 18 14 . 1 82 2 17 1 . 2 . 33 Melee 102 | . 1 1 3 . 1 1 2 1 10 1 2 . 5 5 . 3 . 18 14 . 1 . 2 10 1 . 2 . 18 Projectile 38 | . . . . . 1 5 2 . . . . . . 1 . . . . . . . 7 . 7 . . . . 15 AOE 811 | . 55 138 72 35 60 162 53 . 71 49 41 . . . . . . . . . . 75 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total 22329 | 103 380 500 1278 503 1049 1359 805 101 1170 403 491 881 344 1027 501 576 240 1195 1005 175 604 2217 521 739 500 416 590 365 2291 Wait 2325 | . 7 31 196 . 169 187 406 6 84 35 48 . 15 50 . 101 59 122 212 . 48 194 79 138 17 13 24 . 84 Move 18470 | 80 316 420 941 477 683 952 350 94 1024 357 434 871 321 911 497 456 160 1044 722 172 551 1926 436 563 445 369 508 336 2054 Hop 72 | . . . . . . . . . 3 . . . 1 9 . . . . 6 . 2 4 . 1 17 1 9 2 17 Pick Up 116 | 8 9 1 20 4 25 11 . . 3 . . 3 . 3 2 . 3 1 5 1 1 5 . 6 . 1 2 1 1 Fast Attach 199 | 7 . 2 7 4 12 20 6 . 10 2 . 1 . 8 . 5 9 . 10 1 . 17 . 4 6 16 17 11 24 Attach 93 | . . 1 5 1 6 19 11 . 2 . . . 2 4 1 2 4 1 2 . 1 2 1 2 . 1 3 . 22 Detach 49 | . . . 1 1 1 4 1 . 1 . . . . 5 . 2 . 1 1 1 . 5 . 1 1 2 1 1 19 Swap 108 | . 10 10 27 6 16 15 3 . 2 1 . 1 . 4 . . . 2 . . . 5 1 2 . . 2 1 . Drop 200 | . 8 2 18 4 29 16 10 . 10 2 . 4 . 5 1 1 5 . 9 . . 16 . 6 5 11 15 5 18 Fire 457 | 8 29 32 60 6 106 134 9 . 3 5 7 . . 8 . . . 4 . . . 24 . 5 . 1 . . 16 Melee 237 | . 1 1 3 . 2 1 9 1 28 1 2 1 5 20 . 9 . 20 38 . 1 19 4 11 9 1 9 8 33 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [Exi]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 164 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 22) 491 | -10/Materials | Discovered new exit (range 8) 594 | -10/Materials | Identified exit to Mines 599 | -10/Materials | Discovered new exit (range 8) 785 | -10/Materials | Entered Mines 786 | -10/Mines | Assembled infested the area 825 | -10/Mines | Destroyed 18 combat bots 1032 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1261 | -10/Mines | Discovered new exit (range 9) 1277 | -10/Mines | Discovered new exit (range 15) 1408 | -10/Mines | Received a Mining Laser from a helpful Derelict 1479 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1586 | -10/Mines | Entered Materials 1586 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2244 | -9/Materials | Build established: Scavenger-Mutant 2415 | -9/Materials | Destroyed 9 combat bots 2524 | -9/Materials | Discovered new exit (range 10) 2865 | -9/Materials | Discovered new exit (range 12) 3131 | -9/Materials | Discovered new exit (range 15) 3226 | -9/Materials | Identified exit to Mines 3615 | -9/Materials | Entered Mines 3705 | -9/Mines | Met a Derelict bent on vengeance 3780 | -9/Mines | Discovered new exit (range 9) 3999 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3999 | -9/Mines | Discovered new exit (range 6) 4321 | -9/Mines | Met a Derelict shopkeep closing up shop 4390 | -9/Mines | Discovered new exit (range 6) 4415 | -9/Mines | Entered Materials 4415 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4416 | -8/Materials | Identified exit to Storage 5045 | -8/Materials | Destroyed 7 combat bots 5092 | -8/Materials | Build established: Mutant 5272 | -8/Materials | Discovered new exit (range 10) 6078 | -8/Materials | Discovered new exit (range 12) 6256 | -8/Materials | Entered Factory 6256 | -7/Factory | Evolved 2 slots: Utility x2 6534 | -7/Factory | Discovered new exit (range 15) 7240 | -7/Factory | Cargo convoy interrupted 7619 | -7/Factory | Lost 4 parts (2n2u) 7872 | -7/Factory | Garrison activated, responded to threat 8023 | -7/Factory | Found Prototype Launcher 8023 | -7/Factory | Identified Rocket Array 8198 | -7/Factory | Destroyed 7 combat bots 8660 | -7/Factory | Garrison activated, responded to threat 8714 | -7/Factory | Lost 3 parts (1n2u) 8728 | -7/Factory | Core integrity fell below 50% 8850 | -7/Factory | Lost 3 parts (1p1n1w) 9218 | -7/Factory | Discovered new exit (range 16) 9272 | -7/Factory | Lost 7 parts (1p2n2u2w) 9307 | -7/Factory | Identified exit to Lower Caves 9307 | -7/Factory | Entered Lower Caves 9639 | -7/Lower Caves | Core integrity fell below 20% 9713 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 9876 | -7/Lower Caves | Learned location of 1 exit from Factory 9945 | -7/Lower Caves | Build established: Scout 10069 | -7/Lower Caves | Discovered new exit (range 15) 10070 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 10188 | -7/Lower Caves | Entered another Lower Caves area 10217 | -7/Lower Caves | Encountered a Warlord checkpoint 10217 | -7/Lower Caves | Discovered new exit (range 8) 10221 | -7/Lower Caves | Entered Factory 10221 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10222 | -6/Factory | Identified exit to Factory 10337 | -6/Factory | Identified exit to Lower Caves 10584 | -6/Factory | Discovered exit to Factory (range 14) 10881 | -6/Factory | Entered Lower Caves 10901 | -6/Lower Caves | Build established: Hacker-Mutant 10901 | -6/Lower Caves | Attracted the attention of an 0b10 base 10976 | -6/Lower Caves | Identified exit to Lower Caves 11099 | -6/Lower Caves | Entered another Lower Caves area 11104 | -6/Lower Caves | Learned Factory stockpile data 11212 | -6/Lower Caves | Ambushed by wild Derelicts 11230 | -6/Lower Caves | Learned 4 Factory zone layouts 11293 | -6/Lower Caves | Build established: Hacker-Scout 11364 | -6/Lower Caves | Discovered new exit (range 4) 11366 | -6/Lower Caves | Entered Zion 11395 | -6/Zion | System corruption cleaned by Quarantine Array 11407 | -6/Zion | Given the Hacking Drone Bay 11408 | -6/Zion | Found Prototype Device 11408 | -6/Zion | Identified Hacking Drone Bay 11453 | -6/Zion | Learned location of Extension (-5) 11534 | -6/Zion | Learned location of Warlord (-4) 11771 | -6/Zion | Discovered new exit (range 16) 11778 | -6/Zion | Entered Proximity Caves 11787 | -5/Proximity Caves | Spotter reported a threat 11787 | -5/Proximity Caves | Spotter reported a threat 11840 | -5/Proximity Caves | Spotter reported a threat 11840 | -5/Proximity Caves | Spotter reported a threat 11916 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11919 | -5/Proximity Caves | Spotter reported a threat 11920 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11952 | -5/Proximity Caves | Entered Factory 11952 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11953 | -5/Factory | Identified exit to Upper Caves 12059 | -5/Factory | Identified exit to Extension 12252 | -5/Factory | Search patrols dispatched 12313 | -5/Factory | Lost 5 parts (1p2n2u) 12416 | -5/Factory | Lost 6 parts (1p2n1u2w) 12418 | -5/Factory | Entered Upper Caves 12454 | -5/Upper Caves | Encountered a Warlord checkpoint 12579 | -5/Upper Caves | Build established: Hacker-Mutant 12639 | -5/Upper Caves | Learned location of Armory (-4) 12661 | -5/Upper Caves | Discovered new exit (range 20) 12671 | -5/Upper Caves | Entered another Upper Caves area 12753 | -5/Upper Caves | Discovered new exit (range 30) 13087 | -5/Upper Caves | Core integrity fell below 50% 13116 | -5/Upper Caves | Lost 3 parts (3u) 13158 | -5/Upper Caves | Discovered new exit (range 7) 13170 | -5/Upper Caves | Entered Zhirov 13170 | -5/Zhirov | Discovered new exit (range 3) 13180 | -5/Zhirov | Met Zhirov 13195 | -5/Zhirov | Learned location of Quarantine (-3) 13195 | -5/Zhirov | Learned location of Testing (-2) 13195 | -5/Zhirov | Learned location of Command (-1) 13200 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13208 | -5/Zhirov | Found Alien Artifact 13208 | -5/Zhirov | Identified Integrated Dissipator 13208 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13217 | -5/Zhirov | Found Alien Artifact 13321 | -5/Zhirov | Entered Proximity Caves 13361 | -4/Proximity Caves | Learned Research trap positions 13438 | -4/Proximity Caves | Spotted B-86 Titan 13507 | -4/Proximity Caves | Build established: Hacker-Sprinter 13788 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 13798 | -4/Proximity Caves | Discovered new exit (range 7) 13800 | -4/Proximity Caves | Entered Factory 13800 | -4/Factory | Evolved 2 slots: Utility x2 13820 | -4/Factory | Spotted B-86 Titan 14137 | -4/Factory | Identified exit to DSF 14138 | -4/Factory | Discovered new exit (range 21) 14155 | -4/Factory | Identified exit to Research 14228 | -4/Factory | Build established: Hacker-Ninja 14312 | -4/Factory | Discovered new exit (range 18) 14319 | -4/Factory | Identified exit to Upper Caves 14326 | -4/Factory | Entered Upper Caves 14346 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14347 | -4/Upper Caves | Learned 4 Research zone layouts 14375 | -4/Upper Caves | Discovered new exit (range 7) 14376 | -4/Upper Caves | Identified exit to Upper Caves 14376 | -4/Upper Caves | Entered another Upper Caves area 14399 | -4/Upper Caves | Learned Research stockpile data 14417 | -4/Upper Caves | Found DCF Scrap (10 items) 14581 | -4/Upper Caves | Discovered new exit (range 8) 14583 | -4/Upper Caves | Identified exit to Warlord 14583 | -4/Upper Caves | Entered Warlord 14598 | -4/Warlord | Discovered new exit (range 13) 14655 | -4/Warlord | Found Prototype Device 14655 | -4/Warlord | Identified Minesniffer Drone Bay 14676 | -4/Warlord | Met Warlord 14693 | -4/Warlord | Warlord's base attacked by MAIN.C 14793 | -4/Warlord | Found Prototype Energy Cannon 14794 | -4/Warlord | Identified Vortex Driver 14817 | -4/Warlord | Found Prototype Device 14817 | -4/Warlord | Identified Exp. Focal Shield 14819 | -4/Warlord | Found Prototype Processor 14819 | -4/Warlord | Identified Exp. Core Analyzer 14822 | -4/Warlord | Found Prototype Hackware 14822 | -4/Warlord | Identified Ghost Barrier 14873 | -4/Warlord | Opened side exit 14946 | -4/Warlord | Found Prototype Ballistic Cannon 14946 | -4/Warlord | Identified Hvy. Autocannon 15043 | -4/Warlord | Warlord forces counterattacked 15075 | -4/Warlord | Spotted Striker 15094 | -4/Warlord | Build established: Hacker-Scout 15130 | -4/Warlord | Spotted Striker 15147 | -4/Warlord | Spotted Executioner 15184 | -4/Warlord | Found Exp. Core Analyzer 15192 | -4/Warlord | Identified exit to Proximity Caves 15193 | -4/Warlord | Spotted Striker 15204 | -4/Warlord | Lost 11 allies 15368 | -4/Warlord | Warlord base infiltrated, sounded retreat 15458 | -4/Warlord | Spotted Executioner 15461 | -4/Warlord | Spotted B-86 Titan 15461 | -4/Warlord | Spotted B-90 Cyclops 15461 | -4/Warlord | Spotted Executioner 15465 | -4/Warlord | Entered Proximity Caves 15534 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15655 | -3/Proximity Caves | Encountered a Derelict sapper outpost 15675 | -3/Proximity Caves | Discovered exit to Research (range 10) 15677 | -3/Proximity Caves | Entered Research 15677 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15679 | -3/Research | Loaded intel: 89 trap records 15809 | -3/Research | Fabricated O-32 Director (x1) 15924 | -3/Research | Build established: Hacker-Ninja 15937 | -3/Research | Identified exit to Research 15937 | -3/Research | Identified exit to Quarantine 16000 | -3/Research | Spotted B-86 Titan 16020 | -3/Research | Entered Quarantine 16111 | -3/Quarantine | Found Alien Energy Cannon 16111 | -3/Quarantine | Identified Core Cannon 16142 | -3/Quarantine | Met incapacitated Sigix Warrior 16142 | -3/Quarantine | Lockdown squad dispatched 16148 | -3/Quarantine | Spotted Alpha 7 16181 | -3/Quarantine | Found Alien Artifact 16181 | -3/Quarantine | Identified Core Reset Matrix 16181 | -3/Quarantine | Identified Transdimensional Reconstructor 16181 | -3/Quarantine | Used Core Reset Matrix 16185 | -3/Quarantine | Sensed 14 artifacts in vicinity 16195 | -3/Quarantine | Discovered exit to Research (range 8) 16195 | -3/Quarantine | Entered Research 16195 | -2/Research | Warlord forces began assault on 0b10 16195 | -2/Research | Evolved 2 slots: Utility x2 16242 | -2/Research | Build established: Hacker-Sprinter 16281 | -2/Research | Discovered new exit (range 20) 16285 | -2/Research | Found Unknown Launcher 16285 | -2/Research | Identified Gamma Bomb Array 16286 | -2/Research | Lost 5 allies 16305 | -2/Research | Research machine network offline 16324 | -2/Research | Identified exit to Testing 16327 | -2/Research | Entered Testing 16436 | -2/Testing | Spotted Striker 16440 | -2/Testing | Spotted Striker 16441 | -2/Testing | Spotted PY-L9530C3Z4E 16445 | -2/Testing | Identified exit to Access 16480 | -2/Testing | Scanned by Researcher 16506 | -2/Testing | Found Prototype Energy Cannon 16514 | -2/Testing | Spotted Fortress 16524 | -2/Testing | Lost 9 parts (1p1n6u1w) 16529 | -2/Testing | Discovered new exit (range 6) 16530 | -2/Testing | Identified exit to Section 7 16530 | -2/Testing | Entered Section 7 16531 | -2/Section 7 | Sensed 18 artifacts in vicinity 16620 | -2/Section 7 | Spotted S7 Guard 16625 | -2/Section 7 | Found Core Membrane 16625 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 16636 | -2/Section 7 | Spotted B-90 Cyclops 16647 | -2/Section 7 | Entered Access 16647 | -1/Access | Evolved 2 slots: Utility x2 16769 | -1/Access | Lost 3 allies 16815 | -1/Access | Spotted B-99 Colossus 16916 | -1/Access | Identified Potential Cannon 16933 | -1/Access | Search patrols dispatched 16991 | -1/Access | Warped through subspace 17021 | -1/Access | Lost 11 parts (2p3n5u1w) 17076 | -1/Access | Core integrity fell below 50% 17123 | -1/Access | Lost 3 parts (2n1u) 17147 | -1/Access | Search patrols dispatched 17158 | -1/Access | Emitted hypermatrix ping 17163 | -1/Access | Assembled emerged from beneath the floor 17221 | -1/Access | Spotted B-99 Colossus 17396 | -1/Access | Core integrity fell below 20% 17424 | -1/Access | Assembled emerged from beneath the floor 17429 | -1/Access | Search patrols dispatched 17466 | -1/Access | Assembled emerged from beneath the floor 17497 | -1/Access | Build established: Hacker-Mutant 17500 | -1/Access | Assembled emerged from beneath the floor 17553 | -1/Access | Spotted B-99 Colossus 17566 | -1/Access | Assembled emerged from beneath the floor 17587 | -1/Access | Garrison activated, responded to threat 17591 | -1/Access | Lost 4 parts (2n2u) 17612 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 17566_ W-44 Eye sends out distress signal. 17568_ Drone destroyed. 17572_ Slug penetrates Wall. 17581_ Sneak attack on K-01 Serf. 17581_ Destroyed Unknown Engine. 17581_ Destroyed Unknown Storage. 17587_ ALERT: Activating Garrison Access A001. 17601_ Slammed into K-01 Serf. 17601_ Penetrated by Slug. 17601_ S-43 Plague suffers critical hit (Destroy). 17601_ Biometal Medium Treads destroyed. 17602_ Slammed into H-88 Terminator. 17603_ Slammed into Y-72 Warden. 17603_ Destabilizing: Core damaged (-64). 17603_ Penetrated by Slug. 17603_ Slug penetrates K-01 Serf. 17603_ K-01 Serf destroyed. 17608_ Slug penetrates Wall. 17608_ Biometal Medium Treads destroyed. 17608_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????? ## """" ""????? | | ??????????????????############### """" ""#???? | | ???????????######???????????????# "" #???? | | ?????????? #??????#####????# #???? | | ?????????? * #??????# ###### #???? | | ??????????? #??????# #???? | | ??????????? #??????# ###### #???? | | ?? ???????" #??????## ##????# #???? | | ?? #?????"" #???????# #?????# #???? | | ?? #?????? ????????# #?????# #???? | | ?? #?????? ????????# #?????# ####???# | | ?? #???####+########## ##????# #????# | | ## #???# =%! g#????# #????# | | #???# #############b#????# ###### | | #???#* # ]! #??[#????# | | #???#% / !] [ #??g#????# | | !*#???# ## #?? #????? | | **#???# ## ### ###??? | | #???# ## # % #??? ? | | #???# ## # #### ? | | #???# ## + ???? | | ?????# ## # ### #??????????# | | ##/########/############ #?# #??????????# | | #??????????## ##?# #??????????# | | #???????????# #??# #??????????# | | #???????????#@ #?## ##?????????# | | #???????????# #?# ########### | | ] #???????????# #?# = | | #???????????# #?# ## | | #???????????# ####+### | | #???????????+ + ! # | | #???????????# # # ] | | #???????????+ # # #########/# | | #???????????## # #####??# !! | | #????????????# # #??????# | | #############????????????# + * #??????# ! | | ?????????????????????????# ## #??????# | | ?????????????????????????# ## #??????# "" | | ?????????????????????????#k#########??????# "" | | ?????????????????????????#h############???# """" | | ?????????????????????????# #???# """" | | ?????????????????????????# #???# "" | | ?????????????????????????# """ #???# ?? | | ???????????????########### ""T"" #???# ?? | | ???????????????# """"" # "" "" #???# ?? | | ???????????????# ""T"" # #???##?????? | | ???????????????# # ! * #??????????? | | ???????????????# #* #??????????? | | ???????######### # = #??????????? | | ???????# # #= !#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 43 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 2 Additional Mass Support 12 Corruption Block 20 Armor Coverage 225 Resistance: KI 25 Resistance: TH 30 Propulsion Shielding 90 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 81 Targeting Accuracy 8 Melee Accuracy 13 Launcher Accuracy 70 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 30 Salvage Targeting 3 Offensive Hacking 22 Defensive Hacking 48 Authchip Count 1 Item Schematics ----------------- Lgt. Regenerative Plating | -2/Testing | Hacked Exp. Power Amplifier | -2/Testing | Archive Imp. Diametric Drive | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ O-32 Director | x1 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Dissipator Core Cannon Core Reset Matrix Core Membrane Transdimensional Reconstructor Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed FireStealthComputer Manual? 0 Play Time 04:31:33 Cumulative 154.2 hours Start 2024.10.25 @ 12:03:09 End 2024.10.25 @ 21:35:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 66 Adventurer 21 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 40 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd069dbf-e169-4671-8deb-8f14ab92f664