Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 01:24:16 Player: Nell Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (2610) 2610 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-134) -134 TOTAL SCORE: 6936 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 414 Friendly Fire -640 Cogmind --------- Core Integrity 0/1000 Matter 207/300 Energy 149/150 System Corruption 8% Temperature Cool (2) Movement Hovering (70) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (6) ------ Triangulator > --- WEAPON (4) ------- Lance > --- INVENTORY (5) ---- Transport Network Coupler Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Focal Shield System Restoration Module > --- WEAPON ----------- Long-range Proton Cannon Heavy Plasma Cannon Gauss Rifle Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Transport Network Coupler Advanced Targeting Computer Focal Shield EM Disruption Field Heavy Laser Minigun Flak Cannon Lance [Rating: 82] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Utility Medium Storage Unit Device System Restoration Module Storage Medium Storage Unit Processor Enhanced Optical Array Protection Light Armor Plating Weapon Minigun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . 1 . . 1 1 . Utility 4 | . . 1 . 2 . . 1 Weapon 2 | . . . . . . 1 1 Parts Attached 124 | 7 13 7 11 10 11 38 27 Power 15 | 1 1 . 1 . 2 6 4 Engine 4 | 1 . . . . 1 1 1 Core 9 | . 1 . 1 . 1 3 3 Reactor 2 | . . . . . . 2 . Propulsion 41 | 2 3 1 6 4 6 12 7 Treads 4 | . . . . 3 1 . . Leg 36 | 2 3 1 6 1 5 12 6 Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 30 | 2 5 2 2 4 1 8 6 Device 16 | 1 1 2 . 3 . 3 6 Storage 3 | 1 1 . . . . 1 . Processor 4 | . 1 . . 1 . 2 . Hackware . | . . . . . . . . Protection 7 | . 2 . 2 . 1 2 . Artifact . | . . . . . . . . Weapon 38 | 2 4 4 2 2 2 12 10 Energy Gun 8 | 1 . 2 . 1 1 1 2 Energy Cannon 7 | . . . 1 . . 4 2 Ballistic Gun 10 | 1 3 2 . 1 . 1 2 Ballistic Cannon 8 | . . . 1 . 1 5 1 Launcher 1 | . . . . . . 1 . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 3 | . . . . . . . 3 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . Parts Lost 31 | . . 1 2 . 1 4 23 Power 5 | . . . . . 1 1 3 Propulsion 10 | . . . 2 . . 1 7 Utility 6 | . . 1 . . . 1 4 Weapon 10 | . . . . . . 1 9 Highest Loss Streak 20 | . . 1 2 . 1 2 20 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 100 98 99 99 98 99 82 Engine 3 | . 11 . . . 4 3 2 Core 5 | . 2 11 11 9 9 2 1 Reactor 2 | . . . . . . 5 3 Treads 1 | . . . . 9 10 . . Leg 28 | . 28 33 32 18 19 33 23 Device 9 | . 2 17 11 22 15 6 9 Storage 8 | . 14 11 11 9 7 6 4 Processor 7 | . 2 . . 4 7 12 9 Protection 7 | . 9 3 10 9 7 6 3 Energy Gun 2 | . 1 5 3 8 5 . 1 Energy Cannon 3 | . . . 7 . . 4 5 Ballistic Gun 8 | . 26 16 5 4 7 4 1 Ballistic Cannon 4 | . . . 5 4 1 5 7 Naked Turns 23 | . . . . . . . 23 Heaviest Build 82 | 13 20 23 27 36 46 72 82 Greatest Support 92 | 20 20 30 30 60 80 87 92 Greatest Overweight (x) 2 | 1 . . 1 1 2 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 Average Capacity 11 | 7 9 10 10 10 10 12 13 Most Carried 15 | 5 10 10 10 10 10 15 15 Average Carried 10 | 4 9 9 9 9 8 12 11 Final Capacity 15 | 8 10 10 10 10 10 15 5 Final Carried 15 | 5 10 10 10 9 10 15 2 Class Distribution -------------------- 36% | Scavenger-Gunner 21% | Mutant 21% | Scavenger-Mutant 11% | Commander-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Matter Collected 2357 | 199 298 55 242 140 83 943 397 Remotely . | . . . . . . . . Salvage Created 3211 | 28 460 55 690 425 240 769 544 Parts 145 | 5 29 5 34 17 5 23 27 Haulers Intercepted 9 | . 1 . 5 1 . 2 . Recyclers Shooed 5 | . 1 2 . . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Combat Hostiles Destroyed 54 | . 11 1 10 4 . 14 14 Melee 1 | . . . . . . . 1 Guns 31 | . 11 1 7 4 . 4 4 Cannons 21 | . . . 2 . . 10 9 AOE 1 | . . . 1 . . . . Classes Destroyed 11 | 1 4 1 1 . 1 1 2 Worker 5 | . 1 . 1 . 1 . 2 Builder 2 | . . . . . . . 2 Tunneler 1 | 1 . . . . . . . Hauler 9 | . 1 . 5 1 . 2 . Recycler 3 | . . . . . 3 . . Operator 2 | . . . 1 . . 1 . Swarmer 9 | . 3 . . . . . 6 Grunt 37 | . 8 . 7 7 . 11 4 Sentry 6 | . . 1 3 1 . 1 . Hunter 4 | . . . . . . . 4 Programmer 2 | . . . . . . 2 . Best Kill Streak 5 | 1 3 1 4 3 4 4 5 Combat Bots Only 5 | . 3 1 3 3 . 4 5 Max Kills in Single Turn 4 | 1 1 1 3 4 2 1 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Hostile Shots Fired 565 | . 52 37 42 14 7 151 262 Missed 170 | . 12 16 18 6 3 36 79 Damage Taken 6953 | . 426 259 548 196 128 1799 3597 Core 1576 | . 39 58 234 51 . 186 1008 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 338 | . . . . . . . 338 Regen/Repaired (Parts) 44 | . . . . . . 44 . Core Remaining (%) 79 | 100 84 . 27 90 100 78 . Volleys Fired 200 | 1 51 10 37 10 2 60 29 Largest 4 | 2 2 2 2 2 2 3 4 Hottest 267 | 60 100 68 107 75 75 186 267 Shots Fired 452 | 2 101 20 74 20 3 133 99 Gun 271 | 2 100 20 41 20 3 58 27 Cannon 180 | . . . 33 . . 75 72 Launcher . | . . . . . . . . Special 1 | . 1 . . . . . . Kinetic 333 | 1 100 18 37 10 2 108 57 Thermal 73 | 1 1 . 17 . . 25 29 Explosive . | . . . . . . . . Electromagnetic 46 | . . 2 20 10 1 . 13 Robot Hit Streak 27 | 1 16 27 11 14 6 22 13 Robot Miss Streak 7 | . 3 4 7 2 1 4 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 4 | . 2 . . 2 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 305 | 1 60 15 47 17 2 102 61 Core Hits 171 | 1 30 4 25 16 4 63 28 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . 1 2 . . . 1 Critical Strikes 6 | . . 1 2 . . . 3 Destroy 4 | . . 1 2 . . . 1 Blast 2 | . . . . . . . 2 Melee Attacks 6 | . . . . . . . 6 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 6 | . . . . . . . 6 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7371 | 10 521 167 1164 566 612 2529 1802 Guns 2746 | 10 496 151 536 338 27 758 430 Cannons 3264 | . . . 348 . . 1730 1186 Explosions 1081 | . . . 268 228 585 . . Melee 86 | . . . . . . . 86 Ramming 194 | . 25 16 12 . . 41 100 Kinetic 3959 | . 496 113 431 146 . 1835 938 Thermal 2062 | 10 . . 246 71 585 653 497 Explosive 144 | . . . 144 . . . . Electromagnetic 926 | . . 38 331 349 27 . 181 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 86 | . . . . . . . 86 Highest Corruption 9 | . . . . . . . 9 Average Corruption 8 | . . . . . . . 8 Corruption Purged 1 | . . . . . . . 1 Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . . 6 Message Errors 2 | . . . . . . . 2 Matter Fused 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 232 | . . . 23 . 157 1 51 Projectiles 30 | . . . . . . 1 29 Explosions 180 | . . . 23 . 157 . . Melee 22 | . . . . . . . 22 Knockbacks 43 | . . . 1 . . 34 8 Impact 1 | . . . . . . 1 . Kinetic 38 | . . . 1 . . 29 8 Secondary 4 | . . . . . . 4 . Self-Inflicted Damage 335 | . . . 207 58 70 . . Shots 7 | . . . 4 2 1 . . Rammed . | . . . . . . . . Targets Rammed 25 | . 3 5 2 . . 11 4 Kicked 25 | . 3 5 2 . . 11 4 Crushed . | . . . . . . . . Highest Temperature 452 | 20 53 17 114 76 24 452 297 Average Temperature 137 | 15 17 8 41 30 18 189 143 Received Heat Transfer 1908 | . 180 120 147 135 . 738 588 Effects 16 | . . . . . . 14 2 Shutdowns 8 | . . . . . . 8 . Energy Bleed 4 | . . . . . . 4 . Interference 2 | . . . . . . . 2 Matter Decay 1 | . . . . . . 1 . Damage (major) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 1 . . . 1 Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . 1 1 . 1 2 Heat Transferred 2664 | 25 . . 372 100 462 859 846 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . 3 1 1 . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Peak Influence 587 | 5 276 166 587 407 266 174 520 Initial 247 | . 3 116 69 247 93 130 84 Average 163 | 3 97 145 350 268 207 101 214 Maximum Alert Level 2 | . 1 . 2 2 1 . 2 Low Security (%) 68 | 100 88 100 13 . 33 100 51 Level 1 25 | . 11 . 55 95 66 . 34 Level 2 5 | . . . 30 4 . . 14 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . 3 1 4 2 1 7 6 Investigation 2 | . 1 1 . . . . . Extermination 2 | . . . . . . 2 . Reinforcement 11 | . 2 . 2 2 1 1 3 Assault 1 | . . . . . . . 1 Garrison 8 | . . . 2 . . 4 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 1 . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Distress Signals 6 | . 1 1 1 . . 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 125 | . 26 8 22 8 8 25 28 Peak Tracking Total 11 | . 6 7 4 3 4 6 11 Tactical Retreats 4 | . . . . . . 1 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Traps Triggered 3 | . 1 1 . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Machines Disabled 17 | . . . 3 1 9 . 4 Max in Single Turn 9 | . . . 3 1 9 . 2 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Machines Accessed 24 | . 6 2 9 1 . 6 . Terminals 16 | . 5 1 7 1 . 2 . Fabricators 2 | . . . . . . 2 . Repair Stations 2 | . . . 1 . . 1 . Recycling Units 2 | . 1 1 . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . 1 . . . . Total Hacks 46 | . 12 3 20 1 . 10 . Successful 25 | . 8 2 8 1 . 6 . Failed 21 | . 4 1 12 . . 4 . Catastrophic 4 | . 1 . 3 . . . . Database Lockouts . | . . . . . . . . Manual 6 | . . 2 3 . . 1 . Terminals 31 | . 10 2 15 1 . 3 . Fabricators 4 | . . . . . . 4 . Repair Stations 5 | . . . 3 . . 2 . Recycling Units 3 | . 2 1 . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 2 | . . . 2 . . . . Terminal Hacks 16 | . 6 1 7 1 . 1 . Robot Analysis 2 | . 1 . 1 . . . . Prototype ID Bank 3 | . 1 1 1 . . . . Open DSF 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . . Locate Traps 2 | . . . 2 . . . . Dispatch Records 2 | . 1 . 1 . . . . Surveillance Status 1 | . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks 3 | . . . . . . 3 . Network Status 2 | . . . . . . 2 . Build 1 | . . . . . . 1 . Repair Station Hacks 3 | . . . 1 . . 2 . Scan Component 2 | . . . 1 . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 3 | . 2 1 . . . . . Report Inventory 2 | . 1 1 . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 13 | . 3 1 7 . . 2 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 128 | . . . . . . 128 . Total Part Build Rating 8 | . . . . . . 8 . Parts Repaired 1 | . . . . . . 1 . Time 62 | . . . . . . 62 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Total Allies 13 | . . . 10 . . 3 . Largest Group 10 | . . . 10 7 . 3 2 Highest-Rated Group 93 | . . . 88 64 . 93 62 Highest-Rated Ally 31 | . . . 16 16 . 31 31 Total Orders . | . . . . . . . . Ally Attacks 142 | . . . 70 28 . 43 1 Total Damage 1555 | . . . 672 296 . 566 21 Kills 15 | . . . 9 2 . 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Robot Analysis Total 2 | . 1 . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Turns Passed 4667 | 182 739 180 578 423 310 1774 481 Spaces Moved 2671 | 140 462 105 345 194 193 956 276 Core 53 | 9 . . . . . . 44 Treads 116 | . . . . 61 55 . . Legs 2460 | 131 462 105 345 133 138 956 190 Wheels . | . . . . . . . . Hover 42 | . . . . . . . 42 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 170 120 120 50 Average Speed 124 | 117 120 120 121 183 136 120 102 Slowest Speed 260 | 120 120 120 190 190 260 120 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 24 | 8 48 9 62 20 11 26 12 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . 1 . . . . . . Terrain Destroyed 135 | . 1 . 45 . 27 4 58 Melee . | . . . . . . . . Projectile 17 | . 1 . . . . 4 12 AOE 118 | . . . 45 . 27 . 46 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Total 3639 | 152 562 139 433 247 238 1473 395 Wait 493 | . 22 8 24 7 23 368 41 Move 2665 | 139 461 105 344 193 192 955 276 Hop . | . . . . . . . . Pick Up 56 | 5 6 3 4 13 3 17 5 Fast Attach 22 | 7 . 1 2 . 4 2 6 Attach 30 | . 1 2 . 2 3 7 15 Detach 4 | . 1 . . . 3 . . Swap 72 | . 12 4 9 8 4 29 6 Drop 66 | . 5 2 10 14 4 24 7 Fire 200 | 1 51 10 37 10 2 60 29 Melee 6 | . . . . . . . 6 Ram . | . . . . . . . . Kick 24 | . 3 4 2 . . 11 4 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . 1 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 183 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 773 | -10/Materials | Discovered new exit (range 15) 922 | -10/Materials | Entered another Materials area 922 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 924 | -9/Materials | Discovered new exit (range 7) 940 | -9/Materials | Discovered new exit (range 16) 1102 | -9/Materials | Entered Storage 1182 | -9/Storage | Core integrity fell below 50% 1231 | -9/Storage | Build established: Scavenger-Mutant 1511 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1536 | -9/Storage | Garrison activated, responded to threat 1617 | -9/Storage | Discovered new exit (range 16) 1680 | -9/Storage | Entered Materials 1680 | -8/Materials | Accompanied by 7 allies 1680 | -8/Materials | Evolved 2 slots: Utility x2 1806 | -8/Materials | Met 7R-MNS 1812 | -8/Materials | Build established: Commander-Mutant 1981 | -8/Materials | Discovered new exit (range 18) 2058 | -8/Materials | Lost 6 allies 2103 | -8/Materials | Entered Factory 2103 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2104 | -7/Factory | Caught up to 7R-MNS 2391 | -7/Factory | Build established: Scavenger-Mutant 2393 | -7/Factory | Discovered new exit (range 12) 2413 | -7/Factory | Entered another Factory area 2413 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2414 | -6/Factory | Caught up to 7R-MNS 2522 | -6/Factory | Garrison activated, responded to threat 3104 | -6/Factory | Repaired Lgt. Antimatter Reactor 3409 | -6/Factory | Build established: Scavenger-Gunner 3424 | -6/Factory | Fabricated Nova Cannon (x1) 3658 | -6/Factory | Garrison activated, responded to threat 3959 | -6/Factory | Discovered new exit (range 19) 3999 | -6/Factory | Allied Derelicts emerged from ambush trap array 4187 | -6/Factory | Entered another Factory area 4187 | -5/Factory | Accompanied by 2 allies 4187 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4188 | -5/Factory | Caught up to 7R-MNS 4406 | -5/Factory | Garrison activated, responded to threat 4525 | -5/Factory | Crushed by falling debris 4593 | -5/Factory | Core integrity fell below 50% 4607 | -5/Factory | Released all parts (8) 4632 | -5/Factory | Core integrity fell below 20% 4638 | -5/Factory | Lost 20 parts (3p7n3u7w) 4668 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04609_ K-01 Serf collects debris. 04610_ U-05 Engineer builds a Wall. 04611_ Acquired Lance. 04612_ K-01 Serf collects debris. 04614_ U-05 Engineer lays Concrete. 04614_ Acquired 1 matter. 04615_ U-05 Engineer builds a Wall. 04616_ H60PZH#C0462V%BIVHER=K#B,&FMHWOX7 04616_ K-01 Serf collects debris. 04618_ U-05 Engineer lays Concrete. 04620_ C-30 ARC bursts open, deploying its payload. 04620_ S-27 Virus unfolds itself. 04621_ U-05 Engineer builds a Wall. 04630_ Acquired Gyrokinetic Inverter. 04632_ System corrupted: Matter fused (-8). 04652_ T-07 Excavator destroyed. 04654_ S-27 Virus destroyed. 04661_ System corrupted: Matter fused (-9). 04665_ Acquired Triangulator. 04667_ EM Disruption Field destroyed. Map ----- +----------------------------------------------------+ | ??# """""" ####### #???????????????? | | ###= """"" #???????????????? | | *%= #???????????????? | | %= ] #???????????????? | | #???????????????? | | ### #???????????????? | | ??# w ###+### #???????????????? | | ?#####/###### #? ?# #???????????????? | | ?# ## +? ?## ##???????????????? | | ?# ## ## / ?# #????????????????? | | ?# ## #? ?# ???????????????? | | ?# #### ## ## ?????????????? | | ?# #??# ## ## ????????????? | | ?# #??# + "" + ????????????? | | ?# #??# ## "" #? ????????????? | | ?# #??# ## """ #? ?????????????? | | #########/##### ## ??" #? ???????????????? | | %* ## ??" #?#######?????????????????? | | | ## ??? #?????????????????????????? | | g ##??#########????????????????????? | | #???# ???????????????????? | | g #???# """"""??????????????????? | | g #???# """""" ?????????????????? | | g #???# """""" #???????????????? | | " """ """ """% #???# """""" #???????????????? | | " """ """ """[ #???# @ #???????????????? | | " """ """ """ #???# """""" #???????????????? | | ? """ """ #???# """""" #???????????????? | | #####s """""" ?????????????????? | | p ss """"""??????????????????? | | ########## ????????????????? | | #########?????????# #???????????????? | | ????????????????????##+###########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 34 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 25 Resistance: EM 25 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nova Cannon | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed FieldSuspensionMultitool Manual? 0 Play Time 01:49:46 Cumulative 16.8 hours Start 2024.07.29 @ 21:32:24 End 2024.07.30 @ 01:24:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 532c82c1-071a-4c3c-8386-79c454960871