Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 22:20:05 Player: Finestep Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (501) 2505 Value Destroyed (20190) 20190 Prototype IDs (38) 760 Alien Tech Used (4) 800 Bonus (12302) 12302 TOTAL SCORE: 44757 Bonus ------- High Alert Combat Kills 5269 Follower Combat Kills 883 Entered Garrisons 1200 Used RIF Installer 2000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -550 Cogmind --------- Core Integrity 0/1450 Matter 215/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Terrabomb Neutron Missile Launcher Improved Plasma Cutter Sigix Broadsword Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Phase Armor Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Hunter] Improved System Guard Advanced Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Biometal Leg Advanced Heat Sink Experimental Coolant Injector Improved Energy Well Advanced Matter Compressor Graphene Brace Experimental Thermal Shield EM Disruption Field Relay Coupler [Duelist] Core Reset Matrix Terrabomb Gamma Rifle Gamma Rifle HERF Cannon Cooled Phase Cannon Neutron Missile Launcher Neutron Missile Launcher Neutron Missile Launcher Improved Remote Datajack Advanced Remote Datajack Improved Plasma Cutter Core Stripper [Rating: 204] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Armored Wheel Hover Unit Improved Linear Gravjet Flight Unit Q-thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Hunter] Protection Improved Utility Shielding Artifact Phase Armor Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Sigix Broadsword Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Gar Res Qua Slots Evolved 16 | . . 2 . 2 . . . 4 . . . . . 2 . 2 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . . . 1 . . . . . . . 1 1 . . . . Utility 10 | . . 1 . 2 . . . 1 . . . . . 2 . 1 1 . . 2 . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 597 | 7 20 38 . 45 16 11 14 43 48 38 53 4 23 68 13 16 12 29 4 43 52 Power 49 | 1 2 4 . 5 . . . 7 2 4 5 . 2 2 . . . 4 . 6 5 Engine 17 | 1 2 4 . 4 . . . 1 1 1 3 . . . . . . . . . . Core 15 | . . . . 1 . . . 6 1 3 2 . 1 1 . . . . . . . Reactor 17 | . . . . . . . . . . . . . 1 1 . . . 4 . 6 5 Propulsion 116 | 2 8 11 . 7 6 1 3 8 14 9 10 . 3 6 3 8 5 3 . 6 3 Treads 59 | . 8 10 . 6 6 1 1 5 9 4 3 . 2 3 . . 1 . . . . Leg 18 | 2 . . . . . . . . . 1 4 . . 1 . . 1 . . 6 3 Wheel 28 | . . 1 . 1 . . . 3 5 4 3 . 1 2 1 7 . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 . . . . . Flight 10 | . . . . . . . 2 . . . . . . . 2 . 3 3 . . . Utility 196 | 2 3 10 . 17 3 4 5 7 6 10 15 3 7 33 3 4 4 15 2 18 25 Device 84 | 1 . 1 . 4 . 1 . 1 3 6 7 . 6 23 1 2 3 6 . 8 11 Storage 22 | 1 3 1 . . 1 . 4 1 . 1 3 . . . 1 . . 1 1 3 1 Processor 18 | . . 1 . 1 . . . 2 . . 1 . . 1 . . . 1 1 6 4 Hackware 27 | . . . . 1 . 2 . . 1 2 4 3 . 6 1 2 1 1 . 1 2 Protection 38 | . . 7 . 11 2 1 1 3 2 1 . . 1 3 . . . 6 . . . Artifact 7 | . . . . . . . . . . . . . . . . . . . . . 7 Weapon 236 | 2 7 13 . 16 7 6 6 21 26 15 23 1 11 27 7 4 3 7 2 13 19 Energy Gun 8 | 1 . . . . 2 . . . . . . . . 1 . . . 1 . 2 1 Energy Cannon 67 | . . 1 . 8 2 . 4 1 7 5 8 . . 8 1 . 1 5 2 6 8 Ballistic Gun 61 | 1 6 11 . 4 2 3 . 13 9 . 5 1 6 . . . . . . . . Ballistic Cannon 21 | . . . . . . . . . 3 8 6 . . 3 1 . . . . . . Launcher 33 | . 1 1 . 3 1 2 2 4 4 1 1 . 3 3 4 . . . . . 3 Special Weapon 29 | . . . . . . . . 1 1 1 2 . 2 11 1 . . . . 5 5 Impact Weapon 6 | . . . . 1 . . . . . . . . . . . 3 2 . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 Piercing Weapon 7 | . . . . . . . . 2 2 . 1 . . 1 . . . 1 . . . Special Melee Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Unidentified Prototypes 24 | . . 3 . 1 1 . . 1 . . . . . 1 . 2 2 8 . 1 4 Corrupted Parts 16 | . . . . 1 . . . . 4 2 7 . 1 . . . . . . . 1 System Corruption 76 | . . . . 1 . . . . 13 10 48 . 2 . . . . . . . 2 Parts Lost 99 | . 1 6 . 4 1 . . 3 9 7 17 . 4 6 12 6 1 1 2 6 13 Power 16 | . . 2 . . . . . 1 2 2 2 . 1 2 1 . . . 1 . 2 Propulsion 27 | . . 1 . . . . . 1 3 1 7 . 1 3 2 3 . . . . 5 Utility 36 | . . 2 . 4 1 . . . 1 1 5 . 1 1 6 2 1 1 1 4 5 Weapon 20 | . 1 1 . . . . . 1 3 3 3 . 1 . 3 1 . . . 2 1 Highest Loss Streak 12 | . 1 2 . 2 1 . . 1 7 5 6 . 2 2 5 6 1 1 2 2 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 98 100 98 99 100 100 93 91 91 87 100 94 84 62 41 32 67 87 97 92 Engine 6 | . 14 10 11 8 9 9 9 1 4 4 8 6 6 2 . . . . . . . Core 2 | . . . . . . . . 11 7 7 2 6 1 4 . . . . . . . Reactor 1 | . . . . . . . . . . . . . 4 1 3 . . 5 5 7 7 Treads 15 | . 25 30 22 17 25 27 26 15 21 8 10 6 12 4 4 . 2 1 . . . Leg 4 | . 1 . . . . . . . . . 8 . . . . . 2 . . 25 25 Wheel 5 | . . 2 11 9 1 . . 6 3 15 2 20 13 14 6 12 . . . . . Device 9 | . 14 7 . 12 9 9 9 4 5 5 15 18 13 8 4 6 8 17 16 12 6 Storage 7 | . 14 11 11 9 10 9 15 6 6 6 8 6 6 5 5 . . . 2 3 4 Processor 7 | . . 1 . 2 9 9 9 13 13 13 5 6 6 8 5 . . 2 1 13 17 Hackware 4 | . . . . . . 2 9 3 . . 1 7 3 11 15 10 8 9 14 13 15 Protection 7 | . . 12 22 19 16 15 2 8 6 5 2 . 3 4 3 . . 5 9 7 1 Energy Cannon 4 | . . . . 12 6 . 15 2 4 2 4 . . 2 2 . . . 6 8 3 Ballistic Gun 8 | . 26 21 22 4 3 17 2 16 11 . 2 1 16 1 . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 2 16 10 13 3 4 3 . . . . . . Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 184 | 13 48 98 98 112 111 107 106 135 150 150 153 123 144 145 137 12 9 64 49 166 184 Greatest Support 180 | 20 40 62 12 12 64 62 62 92 82 56 76 36 40 48 24 80 23 44 44 180 180 Greatest Overweight (x) 12 | 3 4 8 8 9 9 1 2 11 12 11 8 3 5 5 11 2 1 1 1 1 1 Average Overweight (x) 2 | . . 1 8 8 3 1 1 3 2 4 2 3 4 3 3 . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 25 25 Average Capacity 22 | 7 11 21 25 25 25 25 25 25 25 25 25 25 25 25 20 5 5 5 5 19 24 Most Carried 25 | 5 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 21 25 Average Carried 21 | 3 10 20 24 24 24 24 24 24 23 23 23 24 24 24 20 4 4 4 3 12 24 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 25 5 Final Carried 25 | 5 15 25 25 25 25 25 25 25 25 21 25 24 25 25 5 4 5 5 4 21 5 Class Distribution -------------------- 41% | Mutant 19% | Bothacker-Mutant 11% | Scavenger-Mutant 5% | Bothacker-Skirmisher 4% | Bothacker-Gunner 4% | Bothacker-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Mutant | -8/Recycling Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Bothacker-Gunner | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Tank | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Assassin | -4/Factory Mutant | -3/Research Sprinter | -3/Testing Mutant | -3/Garrison Mutant | -2/Research Bothacker-Mutant | -2/Quarantine Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Gar Res Qua Matter Collected 14909 | 275 957 1392 50 1045 345 405 381 1223 1115 962 1361 59 907 1835 194 182 13 525 40 856 787 Remotely 998 | . . . . . . . . . . 211 83 . . 704 . . . . . . . Salvage Created 21153 | 140 1075 1773 88 1919 1143 471 1074 1523 1788 1324 917 56 425 1629 261 217 13 651 154 1924 2588 Parts 1110 | 12 84 130 6 111 65 24 49 73 87 45 38 8 23 95 15 4 . 13 6 106 116 Haulers Intercepted 16 | . 2 4 . 4 4 . . . . 2 . . . . . . . . . . . Recyclers Shooed 17 | 1 1 1 1 2 . . 2 3 . 2 . . . . . . . 1 . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Gar Res Qua Combat Hostiles Destroyed 344 | . 19 38 2 30 20 9 19 17 26 20 24 . 15 33 14 1 . 4 2 22 29 Melee 12 | . . . . . . . . . . . . . . . . 1 . 1 . . 10 Guns 124 | . 19 35 2 12 11 5 1 16 8 . 3 . 10 1 . . . . . 1 . Cannons 120 | . . . . 7 3 . 14 . 3 13 14 . 1 29 9 . . 2 2 20 3 AOE 66 | . . 3 . 9 4 4 4 . 8 6 4 . 4 3 5 . . . . . 12 Classes Destroyed 22 | 2 6 3 . 2 3 . 1 . 1 . 1 . . 1 1 . . . . . 1 Worker 25 | . 3 3 . 3 1 . . 2 . . . 1 . 6 . . . . . 3 3 Builder 24 | . . 1 . 3 . . . . . 4 . 1 . 3 . . 1 2 . 4 5 Tunneler 11 | 3 2 . . 1 . . . 2 . . . . . 2 . 1 . . . . . Hauler 16 | . 2 4 . 4 4 . . . . 2 . . . . . . . . . . . Recycler 36 | 1 2 2 . 3 . . 12 4 . 3 . . . 1 . 1 . 4 . 2 1 Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . Operator 13 | . 4 1 . 3 . . . 1 . . . 1 . . . . . . . . 3 Drone 19 | . . . . . . . 19 . . . . . . . . . . . . . . Watcher 26 | . 3 4 . 2 1 . . 3 . . . 1 . 2 . 1 . 1 . 5 3 Swarmer 84 | . 6 15 . 7 3 3 . 3 3 3 14 . 9 2 6 . . 4 . 6 . Cutter 4 | . . . . . . . . . . . . . . . 4 . . . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . . . Grunt 117 | . 13 14 2 12 11 5 . 6 8 9 2 . 5 16 2 . . . . . 12 Brawler 8 | . . . . 2 . 1 . . 3 1 1 . . . . . . . . . . Duelist 8 | . . . . . 1 1 . 1 1 . . . . 2 1 . . . . . 1 Protector 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . 2 Sentry 41 | . . 9 . 7 4 1 . 1 8 3 3 . . 2 . . . . . 3 . Demolisher 3 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . Hunter 25 | . . . . 2 . . . 1 1 2 3 . . 2 . . . . 2 4 8 Programmer 33 | . . . . . 1 . . 5 . 2 . . 1 7 1 1 . . . 9 6 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 15 | 4 6 7 2 9 6 3 6 5 7 11 6 3 4 8 10 1 1 3 2 6 15 Combat Bots Only 11 | . 5 5 2 5 4 3 4 5 7 10 6 . 4 4 10 1 . 2 2 3 11 Max Kills in Single Turn 6 | 1 2 2 1 3 2 3 2 2 2 6 4 3 2 2 3 1 1 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 2 . 3 2 3 1 . 2 6 4 . 2 1 3 . . . . . 4 Melee 1 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Gar Res Qua Damage Taken 30590 | . 661 1428 96 1603 1138 311 28 1517 2731 2275 2209 248 778 2754 1721 1239 29 493 818 3269 5244 Core 3936 | . 99 117 9 245 109 30 . 29 229 124 107 51 20 216 478 443 . 58 109 194 1269 Absorbed by Shields 351 | . . . . . . . . . . . . . 58 . 21 . . 73 199 . . Redirected to Core 677 | . . . . . . . . . . . . . . . . . . . . . 677 Redirected to Shielding 132 | . . 13 8 7 39 . . 41 . . . . . 24 . . . . . . . Regen/Repaired (Parts) 2217 | . . 91 . . . . . . . . . . . 204 . . . 89 60 699 1074 Core Remaining (%) 58 | 100 60 . 68 . . . 30 . . . . . 34 . 30 61 . . 87 . . Volleys Fired 1327 | 5 104 151 6 104 59 28 64 93 98 64 86 13 38 136 32 . 2 3 9 137 95 Largest 3 | 2 2 2 2 2 2 2 2 3 3 3 3 3 3 2 2 . 1 2 2 3 2 Hottest 243 | 70 70 46 46 126 126 50 126 126 219 243 187 134 134 158 158 . 105 210 80 185 170 Shots Fired 2351 | 10 205 297 12 195 116 50 128 241 151 126 159 17 78 172 42 . 2 6 18 227 99 Gun 1219 | 10 204 294 12 129 76 46 30 227 73 . 24 1 63 12 . . . . . 13 5 Cannon 971 | . . . . 61 37 . 95 12 52 117 125 11 8 117 33 . 2 6 18 206 71 Launcher 67 | . 1 3 . 5 3 4 3 2 16 2 1 . 5 6 6 . . . . . 10 Special 94 | . . . . . . . . . 10 7 9 5 2 37 3 . . . . 8 13 Kinetic 1428 | 5 196 294 12 129 33 46 30 227 75 91 110 12 71 76 21 . . . . . . Thermal 351 | 5 8 . . . . . . . 10 . . . . 53 12 . 2 6 18 210 27 Explosive 47 | . 1 3 . 1 3 . 3 1 5 2 1 . 5 6 6 . . . . . 10 Electromagnetic 441 | . . . . 65 80 4 95 13 61 26 39 . . . . . . . . 9 49 Robot Hit Streak 23 | 4 10 18 6 16 16 10 5 14 23 11 13 7 9 18 10 . . 7 5 17 15 Robot Miss Streak 10 | 1 4 4 1 2 2 2 10 3 3 6 6 2 4 4 4 . . 3 1 4 4 Penetration Max 1 | . . . . . . . . . 1 1 . . 1 . . . . . . . . Secondary Targets 14 | . 2 4 1 2 1 . . . 2 . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . 1 . . . 1 . . . . . . . . Shots Hit Robots 1493 | 6 119 196 10 123 86 26 39 155 111 75 93 10 41 127 24 12 1 14 13 134 78 Core Hits 784 | 4 53 83 3 65 52 17 29 64 65 42 36 4 27 85 30 1 . 4 5 48 67 Critical Kills 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . Critical Parts Destroyed 13 | . 1 1 . . . . . 2 2 . 1 . 1 . . 2 . 3 . . . Critical Strikes 39 | . 1 1 . . . . . 2 4 6 5 . 2 2 1 2 . 5 . 1 7 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . 1 . Destroy 8 | . 1 1 . . . . . 2 2 . 1 . 1 . . . . . . . . Blast 12 | . . . . . . . . . . 5 3 . 1 2 1 . . . . . . Corrupt 7 | . . . . . . . . . 1 1 . . . . . . . . . . 5 Smash 7 | . . . . . . . . . . . . . . . . 2 . 5 . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . 2 Impale 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . Melee Attacks 130 | . . . . 3 . 3 . 5 13 . 5 . . . . 21 4 35 2 . 39 Impact 64 | . . . . 3 . . . . . . . . . . . 20 4 35 2 . . Slashing 39 | . . . . . . . . . . . . . . . . . . . . . 39 Piercing 23 | . . . . . . . . 5 13 . 5 . . . . . . . . . . Sneak Attacks 16 | . . . . 1 . . . . . . . . . . . 3 1 7 . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . 3 . . . . . Damage Inflicted 52687 | 86 1579 3032 161 3794 2326 552 1734 3030 3320 3782 3024 458 1529 5411 2237 870 161 1305 465 5734 8097 Guns 13041 | 86 1566 2804 141 1403 1211 421 230 2723 884 . 239 23 677 178 . . . . . 365 90 Cannons 21754 | . . . . 998 630 . 1145 216 924 2718 2304 157 156 4344 1001 . . 68 465 5271 1357 Explosions 12236 | . . 220 . 1297 485 131 359 91 909 1064 257 278 696 856 1236 . . . . 98 4259 Melee 5465 | . . . . 96 . . . . 489 . 224 . . . . 867 161 1237 . . 2391 Ramming 77 | . 13 8 20 . . . . . . . . . . 33 . 3 . . . . . Kinetic 19997 | 62 1516 2804 141 1403 474 421 230 2723 912 1940 1778 180 833 3712 868 . . . . . . Thermal 9209 | 24 50 . . 924 183 . 90 . 229 . . 278 . 931 133 . . 68 465 5518 316 Explosive 9580 | . . 220 . 200 302 . 269 91 291 1064 257 . 696 735 1236 . . . . . 4219 Electromagnetic 8359 | . . . . 1171 1367 131 1145 216 1399 778 765 . . . . . . . . 216 1171 Impact 2361 | . . . . 96 . . . . . . . . . . . 867 161 1237 . . . Slashing 2391 | . . . . . . . . . . . . . . . . . . . . . 2391 Piercing 713 | . . . . . . . . . 489 . 224 . . . . . . . . . . Highest Corruption 76 | . 4 . 2 5 6 6 6 3 16 26 74 74 76 5 7 4 . . . 10 38 Average Corruption 19 | . 3 . 2 4 5 6 6 1 13 16 56 74 75 3 5 3 . . . 7 10 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . 3 Corruption Blocked 38 | . . . . . . . . . . . . . . . . . . . . . 38 Effects 643 | . 11 . 9 59 25 28 39 4 90 55 146 22 83 19 15 2 . . . 6 30 Message Errors 140 | . 3 . 3 10 6 6 11 1 19 10 39 5 19 . 1 1 . . . . 6 Matter Fused 139 | . 1 . 1 12 8 8 11 1 22 8 24 4 20 4 5 1 . . . 4 5 Heat Flow Errors 68 | . 1 . 2 5 1 1 3 . 8 11 19 4 5 3 . . . . . . 5 Energy Discharges 79 | . 3 . 1 16 5 2 2 . 12 3 21 1 7 1 1 . . . . . 4 Parts Rejected 8 | . . . . . . 1 . . 2 1 3 . 1 . . . . . . . . Data Loss (minor) 70 | . 2 . . 9 1 4 4 1 6 6 14 3 5 5 5 . . . . . 5 Data Loss (major) 31 | . . . 1 1 1 3 1 1 6 . 6 . 5 4 1 . . . . . 1 Misfires 24 | . . . . 2 2 1 5 . 4 3 3 . 1 1 1 . . . . 1 . Alerts 17 | . . . 1 2 . 1 . . 4 4 2 . 2 . 1 . . . . . . Misdirections 8 | . . . . . . . . . . 5 1 . 1 . . . . . . . 1 Weapon Failures 59 | . 1 . . 2 1 1 2 . 7 4 14 5 17 1 . . . . . 1 3 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 2835 | . . . . 213 29 . 148 . 32 149 . 36 10 75 119 388 139 614 . 334 549 Projectiles 719 | . . . . 24 15 . 116 . . 129 . . . 24 45 . . . . 334 32 Explosions 502 | . . . . 113 14 . 32 . 16 20 . 36 10 51 74 . . . . . 136 Melee 1614 | . . . . 76 . . . . 16 . . . . . . 388 139 614 . . 381 Knockbacks 92 | . . . . 1 . . . . . 13 3 . 1 52 14 2 . 6 . . . Impact 9 | . . . . 1 . . . . . . . . . . . 2 . 6 . . . Kinetic 73 | . . . . . . . . . . 13 3 . 1 43 13 . . . . . . Secondary 10 | . . . . . . . . . . . . . . 9 1 . . . . . . Self-Inflicted Damage 836 | . . . 10 281 58 . 28 60 32 89 . . . 61 29 1 . . . . 187 Shots 15 | . . . . 4 1 . 1 1 1 2 . . . 2 1 . . . . . 2 Rammed 5 | . 1 1 1 . . . . . . . . . . 1 . 1 . . . . . Targets Rammed 5 | . 1 1 1 . . . . . . . . . . 1 . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 462 | 9 241 39 149 248 137 71 278 316 334 462 420 311 260 327 363 . 415 198 198 291 212 Average Temperature 87 | 6 59 8 43 42 22 33 140 84 107 132 125 104 81 65 94 . 151 115 76 69 120 Received Heat Transfer 5667 | . 243 513 54 594 540 90 . 270 711 456 504 63 90 762 111 162 . . 9 63 432 Effects 27 | . . . . . . . 1 4 2 9 7 . 3 . 1 . . . . . . Shutdowns 7 | . . . . . . . . . . 5 1 . . . 1 . . . . . . Energy Bleed 7 | . . . . . . . 1 1 1 2 2 . . . . . . . . . . Interference 12 | . . . . . . . . 3 1 2 3 . 3 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 23 | . . . . 2 2 . . 1 7 2 3 . . . . . . . . 1 5 Combat Hostiles 21 | . . . . 2 2 . . 1 7 1 3 . . . . . . . . 1 4 Parts Fried 91 | . . . . 9 10 . 7 2 14 9 4 . . . . 2 3 15 . 2 14 Impact Corruptions 31 | . . . . 3 . . . . . . . . . . . 13 1 14 . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 20 | . . . . . . 1 2 . . . . . . 2 . . . . . 14 1 Heat Transferred 9055 | 74 148 . . 650 200 . 150 . 420 . . 250 . 1350 200 . . 74 481 4712 346 Parts Sabotaged 6 | . . . . . . . . . . 3 . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . 2 2 . 2 . 2 . . . . . . . . . . 1 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Gar Res Qua Peak Influence 1377 | 20 468 954 353 633 636 859 756 1146 1100 899 1376 1013 1377 1341 1335 785 349 493 365 885 1264 Initial 1081 | . 13 151 353 81 159 413 386 1081 342 577 650 722 709 722 938 663 306 114 269 204 497 Average 651 | 5 226 570 328 397 399 668 536 728 846 636 1035 813 1062 851 1131 705 306 238 324 394 829 Maximum Alert Level 4 | . 2 3 1 2 2 3 3 4 4 3 4 3 4 4 4 3 1 2 1 3 4 Low Security (%) 7 | 100 49 7 7 6 7 . . . . . . . . . . . . 56 . 23 . Level 1 15 | . 40 27 92 19 40 . 3 12 4 . . . . . . . 100 31 100 31 . Level 2 32 | . 9 15 . 73 52 58 87 29 17 70 2 . . 30 . 59 . 12 . 25 44 Level 3 32 | . . 49 . . . 41 9 43 57 29 48 100 61 58 61 40 . . . 19 32 Level 4 11 | . . . . . . . . 14 19 . 48 . 37 10 38 . . . . . 22 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 6 6 1 3 6 . . 7 . 10 . 4 . 11 . 2 1 1 . 4 11 Investigation 17 | . 2 2 1 1 1 . . 2 . 1 . 1 . 2 . . 1 1 . 2 . Extermination 14 | . . . . . . . . 4 . 2 . 1 . 2 . . . . . 2 3 Reinforcement 21 | . 4 2 . 2 1 . . 1 . 2 . 2 . 2 . 1 . . . . 4 Assault 14 | . . 2 . . 1 . . . . 3 . . . 3 . 1 . . . . 4 Garrison 7 | . . . . . 3 . . . . 2 . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . 3 . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . 2 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Gar Res Qua Distress Signals 20 | . 2 6 . 3 4 . . . . . . 1 . 3 . . . 1 . . . Communications Jammed 145 | . . . . . . . . . . . . . . 46 . . . . . 98 1 Distress Signals 144 | . . . . . . . . . . . . . . 46 . . . . . 98 . Times Spotted 650 | . 43 61 2 49 37 13 50 26 28 28 33 6 32 61 21 21 1 20 11 50 57 Peak Tracking Total 17 | . 5 6 2 6 6 4 5 5 5 9 5 4 8 6 9 17 1 10 12 6 14 Tactical Retreats 39 | . 4 4 . 6 2 . . . . . 3 . 5 4 . . . 3 . 4 4 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Gar Res Qua Traps Triggered 53 | . 6 . . 3 1 9 . 1 11 1 6 . 8 . 2 . . . 3 . 2 Indirectly 2 | . . . . . . . . . 2 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Gar Res Qua Machines Disabled 65 | . 1 2 . 6 4 4 3 3 4 1 6 8 2 9 1 . . . . 3 8 Max in Single Turn 8 | . 1 1 . 3 1 1 1 1 1 1 1 8 1 2 1 . . . . 1 1 Garrison Access 5 | . . . . . . . . 1 . 1 . . . 1 . 1 . . . 1 . Garrison Relay 14 | . . . . . . 3 . . 4 . 4 . 2 . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Gar Res Qua Machines Accessed 91 | . 5 14 1 11 5 . 10 10 . 2 . 2 . 9 . 1 4 4 . 8 5 Terminals 47 | . 4 9 1 7 3 . 4 4 . 1 . . . 3 . . 2 3 . 4 2 Fabricators 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . Repair Stations 13 | . . 2 . 1 . . . 3 . . . . . 3 . . . . . 2 2 Recycling Units 14 | . 1 2 . 1 1 . 6 . . . . . . . . . 2 . . 1 . Scanalyzers 5 | . . 1 . 2 . . . 1 . . . . . . . . . . . . 1 Garrison Access 10 | . . . . . 1 . . 2 . 1 . 1 . 2 . 1 . 1 . 1 . Total Hacks 249 | . 18 46 4 39 14 . 29 24 . 4 . 4 . 16 . 1 14 9 . 20 7 Successful 131 | . 7 30 1 22 6 . 13 9 . 3 . 2 . 12 . 1 5 7 . 9 4 Failed 118 | . 11 16 3 17 8 . 16 15 . 1 . 2 . 4 . . 9 2 . 11 3 Catastrophic 25 | . 2 4 1 2 1 . 5 4 . . . . . 1 . . 3 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . 14 21 4 15 8 . 14 4 . 1 . 2 . 3 . . 5 5 . 2 3 Terminals 147 | . 16 25 4 25 10 . 13 12 . 2 . . . 7 . . 12 7 . 11 3 Fabricators 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . Repair Stations 26 | . . 6 . 3 . . . 5 . . . . . 4 . . . . . 5 3 Recycling Units 34 | . 2 6 . 5 1 . 16 . . . . . . . . . 2 . . 2 . Scanalyzers 19 | . . 9 . 6 . . . 3 . . . . . . . . . . . . 1 Garrison Access 20 | . . . . . 3 . . 4 . 2 . 3 . 3 . 1 . 2 . 2 . Terminal Hacks 47 | . 4 7 1 11 3 . 3 2 . 1 . . . 4 . . 3 3 . 4 1 Record 1 | . . . . . . . . . . . . . . . . . . . . . 1 Part Schematic 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . 1 . 2 . . 2 . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . Branch Access Points 3 | . . 1 . . . . . . . . . . . 1 . . 1 . . . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . . 2 . . 1 2 . . . . . 1 . . 1 . . 1 . Locate Traps 6 | . 1 2 . 1 . . . . . . . . . 1 . . . 1 . . . Hauler Manifests 4 | . . 2 . 1 . . . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 8 | . 2 . . 3 1 . . . . . . . . . . . 1 1 . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 13 | . . 6 . 1 . . . 2 . . . . . 1 . . . . . 2 1 Scan Component 10 | . . 3 . 1 . . . 2 . . . . . 1 . . . . . 2 1 Repair 3 | . . 3 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 2 . 1 . . 5 . . . . . . . . . . . . . . Retrieve Components 9 | . 1 2 . 1 . . 5 . . . . . . . . . . . . . . Scanalyzer 14 | . . 9 . 4 . . . 1 . . . . . . . . . . . . . Insert Component 6 | . . 3 . 2 . . . 1 . . . . . . . . . . . . . Analyze 8 | . . 6 . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . 1 . . 3 . 1 . 1 . 2 . 1 . 1 . 2 . Unlock Access 6 | . . . . . 1 . . 1 . 1 . 1 . 1 . . . 1 . . . Seal Access 4 | . . . . . . . . 1 . . . . . 1 . 1 . . . 1 . Coupler Status 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Unauthorized Hacks 34 | . 2 6 . 5 2 . 5 1 . 1 . 1 . 3 . . 2 3 . 1 2 Terminals 17 | . 1 4 . 4 . . 1 . . . . . . 1 . . 2 2 . 1 1 Track 8 | . 1 2 . 1 . . . . . . . . . . . . 1 2 . . 1 Assimilate 1 | . . 1 . . . . . . . . . . . . . . . . . . . Botnet 5 | . . 1 . 1 . . 1 . . . . . . . . . 1 . . 1 . Operators 3 | . . . . 2 . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Mechanics 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Recycling Units 9 | . 1 2 . 1 1 . 4 . . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 8 | . 1 2 . 1 . . 4 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 1 . 1 . 1 . 1 . . . 1 . . . Restock 1 | . . . . . 1 . . . . . . . . . . . . . . . . Eject 5 | . . . . . . . . 1 . 1 . 1 . 1 . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 4 11 1 10 4 . 7 8 . . . 2 . 6 . . 4 2 . 8 4 Full Trace Events 12 | . . 1 1 . . . 5 1 . . . . . 1 . . 1 . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 3 . 2 . . . . . . . . . . . . . . . . 2 Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 31 | . . . . . . . . . . . . . . 31 . . . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . . . 4 . . . . . . . Parts Repaired 3 | . . 3 . . . . . . . . . . . . . . . . . . . Time 94 | . . 94 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 49 | . 9 11 . 9 . . 20 . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 3 . 1 . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Gar Res Qua Used RIF Installer 4 | . . . . . . 1 . . . . 1 . 1 . . . . . 1 . . Hotswap 1 | . . . . . . . . . . . 1 . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . 1 . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 43 | . . . . . . 2 . . . 3 7 2 1 15 1 1 . . . 6 5 Non-combat 16 | . . . . . . . . . . 2 . . . 7 . 1 . . . 3 3 Combat 27 | . . . . . . 2 . . . 1 7 2 1 8 1 . . . . 3 2 Robot Hacks Applied 59 | . . . . . . 2 . . . 3 7 3 1 25 1 1 . . . 8 8 parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . generate_echo 1 | . . . . . . . . . . . . . . . . . . . . 1 . find_chute 1 | . . . . . . . . . . . . . . . . 1 . . . . . find_fabricator 3 | . . . . . . . . . . . . . . 2 . . . . . 1 . find_dsf 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . drop_inventory 6 | . . . . . . . . . . 1 . . . 2 . . . . . 2 1 recall_reinforcements 1 | . . . . . . . . . . . . . . 1 . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . 1 . . . . . . . ignore_parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 purge_threat 6 | . . . . . . . . . . . . . . 2 . . . . . . 4 map_route 1 | . . . . . . . . . . 1 . . . . . . . . . . . disable_scanner 1 | . . . . . . . . . . . . . . . . . . . . . 1 locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . 1 find_garrison 4 | . . . . . . . . . . . . 1 . 3 . . . . . . . amplify_resonance 1 | . . . . . . . . . . . . . . 1 . . . . . . . wipe_record 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . reboot_system 3 | . . . . . . . . . . . 1 . . 2 . . . . . . . go_dormant 1 | . . . . . . . . . . . . . . 1 . . . . . . . overwrite_iff 5 | . . . . . . . . . . . . . 1 3 . . . . . 1 . streamctrl_high 3 | . . . . . . 2 . . . . . . . . 1 . . . . . . formatsys_low 2 | . . . . . . . . . . . . . . 2 . . . . . . . formatsys_high 11 | . . . . . . . . . . 1 6 2 . 2 . . . . . . . Relay Couplers Released 78 | . . . . . 4 13 . 1 13 3 15 3 8 3 5 2 . 3 . 5 . Ejected 9 | . . . . . . . . . . . . 3 . 3 . . . 3 . . . Machine Destruction 61 | . . . . . . 13 . 1 13 3 15 . 8 . 5 2 . . . 1 . Programmers 8 | . . . . . 4 . . . . . . . . . . . . . . 4 . Attached 24 | . . . . . . 2 . . 1 2 4 3 . 6 1 2 . 1 . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Gar Res Qua Total Allies 32 | . . 1 . . 10 2 . . . 1 6 2 1 7 1 . . . . 1 . Largest Group 10 | . . 1 . . 10 2 . . . 1 5 7 8 2 1 . . . . 1 . Highest-Rated Group 309 | . . 10 . . 173 32 . . . 32 143 262 309 59 85 . . . . 69 . Highest-Rated Ally 90 | . . 10 . . 29 16 . . . 32 32 90 90 49 85 . . . . 69 . Total Orders 9 | . . . . . . . . . . . 2 2 . 5 . . . . . . . STAY 5 | . . . . . . . . . . . 1 1 . 3 . . . . . . . FOLLOW 3 | . . . . . . . . . . . 1 1 . 1 . . . . . . . AID 1 | . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 180 | . . . . . 56 12 . . . 6 16 29 35 18 5 . . . . 3 . Total Damage 3951 | . . . . . 976 118 . . . 228 209 630 1130 345 222 . . . . 93 . Kills 34 | . . . . . 11 2 . . . 2 1 2 10 3 3 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Gar Res Qua Robot Analysis Total 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Gar Res Qua Turns Passed 26316 | 94 1719 2462 468 2867 901 1284 1248 1671 2209 1101 2500 298 1064 1713 484 454 261 406 97 1440 1575 Spaces Moved 11705 | 52 836 1057 211 1090 290 465 434 754 802 490 833 196 466 800 215 406 250 516 84 735 723 Core 372 | 23 1 . . . . . . . . . . . . . 76 81 187 . . . 4 Treads 3675 | . 758 862 . . 216 465 434 122 544 1 265 . 8 . . . . . . . . Legs 1935 | 29 77 . . . . . . . . . 391 . . . . . . . . 719 719 Wheels 5044 | . . 195 211 1090 74 . . 632 258 489 177 196 458 800 139 325 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 679 | . . . . . . . . . . . . . . . . . 63 516 84 16 . Fastest Speed 26 | 50 120 155 210 210 225 241 241 145 150 135 120 135 135 120 50 50 50 26 26 26 50 Average Speed 171 | 124 159 167 210 223 240 246 241 173 219 164 250 135 168 148 136 91 60 42 37 118 139 Slowest Speed 480 | 200 250 240 210 225 250 250 330 245 400 320 480 135 400 165 255 150 100 106 106 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 93 84 50 67 55 62 92 19 82 16 72 9 58 23 39 13 7 55 42 21 63 Regions Visited 21 Branch Regions 5 Pre-discovered Areas 8 | . 1 2 . 1 . . 4 . . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 . . 1 . . 1 . 1 . 1 . 1 . . 1 1 . . . Unknown Exits Taken 7 | 1 1 . 1 1 . . 1 . . . . . . . . 1 . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 157 | . 10 16 . 2 . . . 2 . 1 1 1 . 10 . . 4 15 1 17 77 Terrain Destroyed 1004 | . 10 24 . 109 47 . 37 49 24 52 2 19 71 195 20 . 5 19 3 82 236 Melee 27 | . . . . 2 . . . 2 . . . . . . . . 3 15 1 . 4 Projectile 187 | . . . . . . . . . 1 41 2 3 3 46 3 . 2 4 2 65 15 AOE 789 | . 10 24 . 107 47 . 37 47 23 11 . 16 67 149 17 . . . . 17 217 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Gar Res Qua Total 15728 | 68 1018 1497 225 1350 393 571 520 1014 1088 673 1109 217 670 1162 369 458 347 647 127 1083 1122 Wait 1196 | . 18 177 6 50 15 39 . 61 39 60 82 1 77 108 74 8 74 41 7 114 145 Move 11685 | 51 835 1056 210 1089 289 463 433 754 801 490 831 196 465 799 214 405 249 515 83 734 723 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 237 | 5 19 34 1 24 4 4 2 19 20 5 18 1 8 18 3 4 1 2 . 23 22 Fast Attach 265 | 7 6 14 . 16 2 2 5 20 21 17 26 1 9 19 7 13 10 18 1 28 23 Attach 97 | . 1 8 . 5 2 2 . 8 5 6 11 1 2 6 4 3 3 10 2 6 12 Detach 47 | . 1 1 . . . . . 3 2 3 3 . 1 3 3 1 3 11 1 6 5 Swap 237 | . 13 16 . 24 12 7 9 15 22 15 16 2 12 43 2 . . 1 1 9 18 Drop 353 | . 20 39 1 35 10 5 7 36 31 13 17 2 14 29 10 6 1 11 . 26 40 Fire 1327 | 5 104 151 6 104 59 28 64 93 98 64 86 13 38 136 32 . 2 3 9 137 95 Melee 126 | . . . . 3 . 3 . 5 13 . 5 . . . . 17 4 35 2 . 39 Ram 3 | . . . 1 . . . . . . . . . . 1 . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 153 | . . . . . . 18 . . 36 . 14 . 44 . 20 . . . 21 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Fac / *Upp x2 / Gar) -5/Garrison -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -3/Garrison -2/Research -2/Quarantine History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 8) 404 | -10/Materials | Discovered new exit (range 14) 503 | -10/Materials | Discovered new exit (range 12) 532 | -10/Materials | Discovered new exit (range 10) 1543 | -10/Materials | Discovered new exit (range 16) 1814 | -10/Materials | Entered another Materials area 1814 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2338 | -9/Materials | Repaired Arm. Wheel 2365 | -9/Materials | Repaired Lgt. Treads 2540 | -9/Materials | Discovered new exit (range 9) 2638 | -9/Materials | Discovered new exit (range 15) 3014 | -9/Materials | First assault squad dispatched 3095 | -9/Materials | Discovered new exit (range 9) 3396 | -9/Materials | Repaired Broken Transport Network Coupler 3477 | -9/Materials | Build established: Scavenger-Mutant 3739 | -9/Materials | Discovered new exit (range 16) 3978 | -9/Materials | Identified exit to Mines 4067 | -9/Materials | Build established: Mutant 4276 | -9/Materials | Entered Mines 4625 | -9/Mines | Learned Materials terminal intel 4644 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4666 | -9/Mines | Discovered new exit (range 10) 4744 | -9/Mines | Entered Materials 4744 | -8/Materials | Evolved 2 slots: Utility x2 4745 | -8/Materials | Loaded intel: 12 terminal locations 4832 | -8/Materials | Discovered new exit (range 13) 5087 | -8/Materials | Discovered new exit (range 12) 5699 | -8/Materials | Build established: Scavenger-Mutant 5960 | -8/Materials | Discovered new exit (range 15) 7174 | -8/Materials | Build established: Mutant 7611 | -8/Materials | Entered Storage 7986 | -8/Storage | Core integrity fell below 50% 8173 | -8/Storage | Garrison activated, responded to threat 8323 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8411 | -8/Storage | First assault squad dispatched 8486 | -8/Storage | Identified exit to Garrison 8512 | -8/Storage | Entered Garrison 8525 | -8/Garrison | Installed Relay Interface Framework 8586 | -8/Garrison | Triggered checkpoint 8693 | -8/Garrison | Triggered checkpoint 8726 | -8/Garrison | Triggered checkpoint 8779 | -8/Garrison | Triggered checkpoint 9023 | -8/Garrison | Garrison Relay disabled 9256 | -8/Garrison | Triggered checkpoint 9312 | -8/Garrison | Garrison Relay disabled 9418 | -8/Garrison | Discovered new exit (range 9) 9616 | -8/Garrison | Triggered checkpoint 9659 | -8/Garrison | Garrison Relay disabled 9777 | -8/Garrison | Discovered new exit (range 8) 9796 | -8/Garrison | Entered Recycling 9822 | -8/Recycling | Spotter reported a threat 9840 | -8/Recycling | Spotter reported a threat 9842 | -8/Recycling | Spotter reported a threat 9848 | -8/Recycling | Spotter reported a threat 9853 | -8/Recycling | Spotter reported a threat 9871 | -8/Recycling | Spotter reported a threat 9898 | -8/Recycling | Spotter reported a threat 9918 | -8/Recycling | Spotter reported a threat 9918 | -8/Recycling | Spotter reported a threat 9934 | -8/Recycling | Spotter reported a threat 9944 | -8/Recycling | Spotter reported a threat 9952 | -8/Recycling | Spotter reported a threat 9953 | -8/Recycling | Spotter reported a threat 9963 | -8/Recycling | Spotter reported a threat 9964 | -8/Recycling | Spotter reported a threat 9997 | -8/Recycling | Spotter reported a threat 10068 | -8/Recycling | Spotter reported a threat 10083 | -8/Recycling | Spotter reported a threat 10106 | -8/Recycling | Spotter reported a threat 10106 | -8/Recycling | Spotter reported a threat 10111 | -8/Recycling | Spotter reported a threat 10141 | -8/Recycling | Discovered new exit (range 16) 10150 | -8/Recycling | Spotter reported a threat 10150 | -8/Recycling | Spotter reported a threat 10186 | -8/Recycling | Spotter reported a threat 10211 | -8/Recycling | Spotter reported a threat 10240 | -8/Recycling | Spotter reported a threat 10264 | -8/Recycling | Spotter reported a threat 10292 | -8/Recycling | Spotter reported a threat 10299 | -8/Recycling | Spotter reported a threat 10317 | -8/Recycling | Spotter reported a threat 10390 | -8/Recycling | Spotter reported a threat 10443 | -8/Recycling | Spotter reported a threat 10452 | -8/Recycling | Spotter reported a threat 10485 | -8/Recycling | Spotter reported a threat 10495 | -8/Recycling | Spotter reported a threat 10577 | -8/Recycling | Spotter reported a threat 10578 | -8/Recycling | Spotter reported a threat 10672 | -8/Recycling | Spotter reported a threat 10734 | -8/Recycling | Spotter reported a threat 10816 | -8/Recycling | Spotter reported a threat 10833 | -8/Recycling | Spotter reported a threat 10873 | -8/Recycling | Spotter reported a threat 10910 | -8/Recycling | Spotter reported a threat 10911 | -8/Recycling | Spotter reported a threat 10912 | -8/Recycling | Spotter reported a threat 10926 | -8/Recycling | Spotter reported a threat 10977 | -8/Recycling | Spotter reported a threat 10977 | -8/Recycling | Spotter reported a threat 11044 | -8/Recycling | Entered Factory 11044 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 11394 | -6/Factory | Search patrols dispatched 11595 | -6/Factory | Build established: Tank 11744 | -6/Factory | Search patrols dispatched 11812 | -6/Factory | Discovered new exit (range 15) 12094 | -6/Factory | Search patrols dispatched 12171 | -6/Factory | Discovered new exit (range 6) 12220 | -6/Factory | Build established: Gunner 12715 | -6/Factory | Identified exit to Garrison 12715 | -6/Factory | Entered Garrison 12771 | -6/Garrison | Triggered checkpoint 12937 | -6/Garrison | Garrison Relay disabled 13115 | -6/Garrison | Triggered checkpoint 13185 | -6/Garrison | Triggered checkpoint 13225 | -6/Garrison | Destroyed 7 combat bots 13250 | -6/Garrison | System corruption reached 10% 13255 | -6/Garrison | Lost 7 parts (2p2n1u2w) 13306 | -6/Garrison | Triggered checkpoint 13545 | -6/Garrison | Discovered new exit (range 8) 13586 | -6/Garrison | Build established: Scavenger-Gunner 13638 | -6/Garrison | Triggered checkpoint 13726 | -6/Garrison | Garrison Relay disabled 13906 | -6/Garrison | Triggered checkpoint 13921 | -6/Garrison | Discovered new exit (range 14) 14002 | -6/Garrison | Garrison Relay disabled 14176 | -6/Garrison | Triggered checkpoint 14297 | -6/Garrison | Garrison Relay disabled 14328 | -6/Garrison | Build established: Bothacker-Mutant 14766 | -6/Garrison | Build established: Bothacker-Gunner 14924 | -6/Garrison | Entered Factory 15415 | -6/Factory | Garrison activated, responded to threat 15521 | -6/Factory | Garrison activated, responded to threat 15624 | -6/Factory | First assault squad dispatched 15784 | -6/Factory | Destroyed 10 combat bots 15792 | -6/Factory | Lost 5 parts (2p1n2w) 16025 | -6/Factory | Identified exit to Garrison 16025 | -6/Factory | Entered Garrison 16034 | -6/Garrison | Expanded RIF knowledge: Hotswap 16234 | -6/Garrison | Triggered checkpoint 16267 | -6/Garrison | Build established: Bothacker-Mutant 16313 | -6/Garrison | Garrison Relay disabled 16454 | -6/Garrison | Triggered checkpoint 16469 | -6/Garrison | Spotted B-75 Beast 16577 | -6/Garrison | Core integrity fell below 50% 16625 | -6/Garrison | System corruption reached 30% 16629 | -6/Garrison | Lost 3 parts (1p1n1w) 16872 | -6/Garrison | Build established: Bothacker-Tank 16954 | -6/Garrison | Destroyed B-75 Beast 17012 | -6/Garrison | Lost 6 parts (3n3u) 17156 | -6/Garrison | Triggered checkpoint 17238 | -6/Garrison | Triggered checkpoint 17314 | -6/Garrison | Garrison Relay disabled 17412 | -6/Garrison | Discovered new exit (range 14) 17620 | -6/Garrison | Build established: Bothacker-Skirmisher 17636 | -6/Garrison | Triggered checkpoint 17654 | -6/Garrison | Triggered checkpoint 17860 | -6/Garrison | Triggered checkpoint 17917 | -6/Garrison | Garrison Relay disabled 17926 | -6/Garrison | Build established: Bothacker-Mutant 18282 | -6/Garrison | Triggered checkpoint 18312 | -6/Garrison | Garrison Relay disabled 18391 | -6/Garrison | Discovered new exit (range 14) 18525 | -6/Garrison | Entered Factory 18525 | -6/Factory | Accompanied by 5 allies 18708 | -6/Factory | Spotted B-75 Beast 18723 | -6/Factory | Allies destroyed B-75 Beast 18822 | -6/Factory | Identified exit to Garrison 18823 | -6/Factory | Entered Garrison 18823 | -6/Garrison | Accompanied by 7 allies 18906 | -6/Garrison | Triggered checkpoint 18909 | -6/Garrison | Triggered checkpoint 18915 | -6/Garrison | P-60 Hacker assimilated allied Soldier 5e 19100 | -6/Garrison | Triggered checkpoint 19132 | -6/Garrison | Discovered new exit (range 10) 19207 | -6/Garrison | Triggered checkpoint 19276 | -6/Garrison | Garrison Relay disabled 19399 | -6/Garrison | Build established: Bothacker-Tank 19412 | -6/Garrison | Discovered new exit (range 15) 19447 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 19506 | -6/Garrison | Triggered checkpoint 19552 | -6/Garrison | Garrison Relay disabled 19618 | -6/Garrison | Triggered checkpoint 19674 | -6/Garrison | Triggered checkpoint 19772 | -6/Garrison | Found Prototype Device 19887 | -6/Garrison | Entered Factory 19887 | -5/Factory | Evolved 2 slots: Utility x2 20278 | -5/Factory | Build established: Bothacker-Mutant 20426 | -5/Factory | Found Prototype Launcher 20426 | -5/Factory | Identified Mni. Smartbomb Launcher 20487 | -5/Factory | First assault squad dispatched 20652 | -5/Factory | Fabricated Arm. Wheel (x2) 20695 | -5/Factory | Identified exit to Upper Caves 20904 | -5/Factory | Build established: Bothacker-Skirmisher 21283 | -5/Factory | Spotted B-75 Beast 21424 | -5/Factory | Garrison activated, responded to threat 21573 | -5/Factory | Identified exit to Garrison 21584 | -5/Factory | Discovered new exit (range 20) 21600 | -5/Factory | Entered Garrison 21632 | -5/Garrison | Triggered checkpoint 21657 | -5/Garrison | Garrison Relay disabled 21890 | -5/Garrison | Spotted B-75 Beast 21896 | -5/Garrison | Triggered checkpoint 21927 | -5/Garrison | Triggered checkpoint 21941 | -5/Garrison | Lost 5 parts (1p2n1u1w) 21951 | -5/Garrison | Destroyed 10 combat bots 21996 | -5/Garrison | Core integrity fell below 50% 22001 | -5/Garrison | Hijacked Beast 6a control node with streamctrl_high 22054 | -5/Garrison | Triggered checkpoint 22079 | -5/Garrison | Discovered new exit (range 10) 22084 | -5/Garrison | Entered Factory 22084 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22084 | -4/Factory | Identified Active Sensor Suite 22098 | -4/Factory | Lost 5 parts (4u1w) 22334 | -4/Factory | First assault squad dispatched 22484 | -4/Factory | Build established: Assassin 22526 | -4/Factory | Discovered new exit (range 12) 22538 | -4/Factory | Entered Research 22538 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22564 | -3/Research | Lost 6 parts (3n2u1w) 22770 | -3/Research | Identified exit to Testing 22799 | -3/Research | Entered Testing 22832 | -3/Testing | Build established: Mutant 22935 | -3/Testing | Found Prototype Protection 22935 | -3/Testing | Identified SHELL Armor 22938 | -3/Testing | Found Prototype Protection 22938 | -3/Testing | Identified Hvy. Regenerative Plating 22941 | -3/Testing | Found Prototype Protection 22941 | -3/Testing | Identified Lgt. Regenerative Plating 22943 | -3/Testing | Found Lgt. Regenerative Plating 22989 | -3/Testing | Found Prototype Device 22989 | -3/Testing | Identified Exp. Thermal Shield 23188 | -3/Testing | Found Unknown Piercing Weapon 23188 | -3/Testing | Identified Enh. Force Lance 23196 | -3/Testing | Spotted Striker 23196 | -3/Testing | Spotted Striker 23202 | -3/Testing | Identified exit to Garrison 23205 | -3/Testing | Entered Garrison 23289 | -3/Garrison | Spotted B-86 Titan 23289 | -3/Garrison | Triggered checkpoint 23298 | -3/Garrison | Discovered new exit (range 8) 23301 | -3/Garrison | Expanded RIF knowledge: Robot Detection 23302 | -3/Garrison | Entered Research 23302 | -2/Research | Evolved 2 slots: Utility x2 24614 | -2/Research | Build established: Scavenger-Mutant 24670 | -2/Research | System corruption reached 10% 24736 | -2/Research | Discovered new exit (range 4) 24742 | -2/Research | Entered Quarantine 24859 | -2/Quarantine | Found Alien Artifact 24966 | -2/Quarantine | Found Alien Artifact 24986 | -2/Quarantine | Build established: Bothacker-Mutant 25008 | -2/Quarantine | Found Alien Reactor 25008 | -2/Quarantine | Identified Matter Drive 25196 | -2/Quarantine | Found Sigix Broadsword 25235 | -2/Quarantine | Found Alien Artifact 25235 | -2/Quarantine | Identified Phase Armor 25279 | -2/Quarantine | Search patrols dispatched 25370 | -2/Quarantine | Found Alien Impact Weapon 25400 | -2/Quarantine | Found Prototype Processor 25400 | -2/Quarantine | Identified Exp. Core Analyzer 25460 | -2/Quarantine | Scanned by Researcher 26011 | -2/Quarantine | Core integrity fell below 50% 26017 | -2/Quarantine | First assault squad dispatched 26084 | -2/Quarantine | Destroyed 11 combat bots 26088 | -2/Quarantine | Found Alien Artifact 26210 | -2/Quarantine | Build established: Bothacker-Gladiator 26280 | -2/Quarantine | System corruption reached 30% 26307 | -2/Quarantine | Core integrity fell below 20% 26310 | -2/Quarantine | Identified Core Reset Matrix 26310 | -2/Quarantine | Identified Core Stripper 26310 | -2/Quarantine | Identified Terrabomb 26310 | -2/Quarantine | Identified Subatomic Replicator 26310 | -2/Quarantine | Used Core Reset Matrix 26313 | -2/Quarantine | Released all parts (8) 26314 | -2/Quarantine | Detected hypermatrix surge 26314 | -2/Quarantine | Sensed 12 artifacts in vicinity 26317 | -2/Quarantine | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 26312_ Knocked back. 26312_ K-01 Serf collects debris. 26313_ The unstable cave ceiling collapses. 26313_ Released Huge Storage Unit. 26313_ Released Centrium Leg. 26313_ Released Adv. Targeting Computer. 26313_ Released Adv. Target Analyzer. 26313_ Released Exp. Core Analyzer. 26313_ Released Graphene Brace. 26313_ Released HERF Cannon. 26313_ Dropped Core Stripper. 26314_ Detected hypermatrix surge. 26314_ Sensed 12 artifacts in vicinity. 26314_ Acquired Neutron Missile Launcher. 26315_ The unstable cave ceiling collapses. 26315_ K-01 Serf collects debris. 26315_ Acquired Terrabomb. 26315_ Penetrated by Slug. 26316_ Critical hit (Burn: +37). 26317_ Extracted 19 energy. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ???????????????????????? | | ???????????????????? # ???????????????????????? | | ??????????????????? # ???????????????????????? | | ??????????????????? ^+ #??????????????????????? | | ???????????????"???"k / ###????????????????????? | | ??????????????"" """ %! ##???????????????????? | | ?????????????""" """ = #???????????????????? | | ?????????????? # #???????????????????? | | ??????????????## # #???????????????????? | | ???????????#### #???????????????????? | | ?????????? #???????????????????? | | ?????????? =! b #???????????????????? | | ??????????%|%= % %=%! ????????????????????? | | ?????????????*;; !!ggg*=####+######+#?????????? | | ???????????????# # [!!%= g #????????? | | ????????????????# bb!!!| #????????? | | ????????????????# =ll!][!k #????????? | | ????????????????#### #/ ]@!! #????????? | | ?????????????????????##=!########### #????????? | | ??????????????????????####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????!???????????? | | ???????????????????????????????????!?????!???????? | | ???????????????????????????????????!!???!!???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 120 Energy Generation 49 Energy Capacity 830 Matter Stores 300 Matter Capacity 700 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 4 Power Amplification 30 Base Temperature (-) 150 Corruption Containment 24 Corruption Block 18 Armor Coverage 600 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 74 Targeting Accuracy 14 Melee Accuracy 5 Launcher Accuracy 40 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Particle Charging 20 Force Boost 30 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 57 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -5/Factory Alien Tech Used ----------------- Matter Drive Sigix Broadsword Phase Armor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed DeepContainmentSuite Manual? 0 Play Time 03:44:48 Cumulative 561.9 hours Start 2022.03.22 @ 18:11:26 End 2022.03.23 @ 22:20:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 354 Rogue 354 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/0/1/0/0/0/0 Lore% 83 Gallery% 84 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3040cb3-96b5-49b2-bdf7-edd152b45620