Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.22 @ 22:38:34 Player: CL-1C0 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (3377) 3377 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1516) 1516 TOTAL SCORE: 7438 Bonus ------- High Alert Combat Kills 181 Follower Combat Kills 562 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -127 Cogmind --------- Core Integrity 0/550 Matter 262/300 Energy 262/265 System Corruption 7% Temperature Cool (9) Movement Treading (320) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Carbon-fiber Leg Wheel > --- UTILITY (4) ------ Improved Cooling System Huge Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Gauss Rifle (fused) > --- INVENTORY (25) --- Improved Ion Engine Cryofiber Web Improved Heat Sink Advanced Heat Sink Disposable Heat Sink Huge Storage Unit Huge Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor Transport Network Coupler Armor Integrity Analyzer Relay Coupler [Swarmer] (26) Light Assault Rifle Light Assault Rifle Autogun Minigun Improved Datajack Heavy Flail Great Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Terrain Scanner Hardened Light Armor Plating > --- WEAPON ----------- Minigun Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Wheel Cryofiber Web Improved Heat Sink Advanced Heat Sink Disposable Heat Sink Huge Storage Unit Huge Storage Unit Advanced Visual Processing Unit Terrain Scan Processor Transport Network Coupler Armor Integrity Analyzer Improved Utility Shielding Light Armor Plating Hardened Medium Armor Plating Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Heavy Assault Rifle Heavy Assault Rifle Autogun Improved Assault Rifle Improved Datajack Heavy Flail [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Slots Evolved 4 | . . . 4 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 73 | . 10 10 3 27 12 11 Power 6 | . 1 1 . 2 1 1 Engine 5 | . 1 1 . 1 1 1 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 23 | . 2 4 1 10 3 3 Treads 11 | . 2 1 . 4 2 2 Leg 5 | . . . . 4 . 1 Wheel 7 | . . 3 1 2 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | . 3 3 1 9 4 5 Device 5 | . . 1 . 4 . . Storage 3 | . 2 . . . 1 . Processor . | . . . . . . . Hackware 3 | . . . . . 1 2 Protection 14 | . 1 2 1 5 2 3 Artifact . | . . . . . . . Weapon 19 | . 4 2 1 6 4 2 Energy Gun 1 | . . . . 1 . . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 10 | . . 1 . 5 2 2 Ballistic Cannon 4 | . 2 1 1 . . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 39 | . . 6 6 14 3 10 Power 4 | . . 1 1 1 . 1 Propulsion 16 | . . 2 3 4 3 4 Utility 9 | . . 2 . 4 . 3 Weapon 10 | . . 1 2 5 . 2 Highest Loss Streak 6 | . . 2 6 6 2 4 To Critical Strikes . | . . . . . . . Average Backups 17 | . 11 21 19 6 24 22 Power . | . . . . 1 1 1 Propulsion 2 | . 2 4 3 . 1 1 Utility 9 | . 4 11 11 3 17 14 Weapon 3 | . 4 4 3 . 4 5 Tool/Special . | . . . . . . . Unused Backups 34 | . 11 1 . 1 6 15 Power 4 | . 1 . . . 2 1 Propulsion 4 | . 4 . . . . . Utility 14 | . 2 . . 1 1 10 Weapon 11 | . 4 1 . . 2 4 Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 89 | . 95 99 56 67 98 96 Engine 10 | . 14 13 5 4 9 6 Treads 18 | . 23 17 1 12 29 23 Leg 2 | . 4 . . 5 . 1 Wheel 7 | . . 9 18 4 5 10 Device 6 | . . 8 . 8 6 6 Storage 9 | . 14 14 9 1 9 9 Protection 10 | . 10 5 11 13 17 15 Ballistic Gun 10 | . 3 7 2 12 17 17 Ballistic Cannon 8 | . 12 15 7 1 . . Launcher 2 | . 8 4 . . . . Peak Build Rating 32 | . 12 15 16 29 32 29 Average Rating 17 | . 9 13 13 17 29 25 On Entrance 15 | 6 6 12 14 16 28 29 Avg Prop Armor Cover (%) 4 | . . 6 . 2 5 7 Naked Turns . | . . . . . . . Heaviest Build 106 | 13 95 96 104 104 106 106 Greatest Support 80 | 20 40 40 40 80 80 80 Greatest Overweight (x) 10 | . 2 4 5 10 4 10 Average Overweight (x) 2 | . . 3 3 . 2 3 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 Average Capacity 19 | . 14 25 25 8 25 25 Most Carried 25 | . 21 25 22 25 25 25 Average Carried 17 | . 11 22 21 6 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 21 23 21 25 24 20 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Matter Collected 2791 | 200 271 197 56 984 513 570 Remotely . | . . . . . . . Salvage Created 2101 | . 506 123 26 531 397 518 Parts 120 | . 30 14 1 29 19 27 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Combat Hostiles Destroyed 56 | . 11 8 2 12 10 13 Melee 1 | . . . . . . 1 Guns 34 | . 2 1 . 10 9 12 Cannons 14 | . 6 4 2 2 . . AOE 6 | . 3 3 . . . . Classes Destroyed 13 | . 6 1 . 1 3 2 Worker 1 | . . . . . 1 . Builder 3 | . 3 . . . . . Tunneler 1 | . 1 . . . . . Hauler 1 | . 1 . . . . . Recycler 2 | . 2 . . . . . Swarmer 16 | . 3 . . 5 3 5 Grunt 22 | . 8 . 2 5 4 3 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 4 | . . . . 2 1 1 Hunter 1 | . . . . . . 1 Programmer 3 | . . . . . . 3 Subdweller 8 | . . 8 . . . . Thug 1 | . . . . . . 1 Best Kill Streak 3 | . 3 3 2 3 3 3 Combat Bots Only 3 | . 3 3 2 3 2 3 Max Kills in Single Turn 2 | . 2 1 1 2 1 2 Gunslinging 1 | . . . . 1 . . Exploded 2 | . 2 1 . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Hostile Shots Fired 543 | . 37 68 57 167 82 132 Missed 136 | . 6 24 10 41 20 35 Hits 407 | . 31 44 47 126 62 97 Melee 6 | . . . . . 6 . Projectile 401 | . 31 44 47 126 56 97 Critical Strikes 15 | . . 1 4 4 2 4 Damage Taken 6231 | . 511 1009 637 1716 1001 1357 Core 698 | . 64 69 94 281 25 165 Absorbed by Shields 107 | . . . . 95 . 12 Redirected to Shielding 98 | . . . . 79 19 . Regen/Repaired (Parts) 10 | . 10 . . . . . Core Remaining (%) 73 | 100 . 46 . . . . Volleys Fired 301 | . 45 42 17 95 40 62 Largest 2 | . 2 2 1 2 2 2 Hottest 88 | . 80 66 33 88 53 53 Shots Fired 480 | . 56 77 17 138 80 112 Gun 327 | . 11 18 . 106 80 112 Cannon 142 | . 41 53 17 31 . . Launcher 11 | . 4 6 . 1 . . Special . | . . . . . . . Kinetic 454 | . 41 71 17 133 80 112 Thermal 15 | . 11 . . 4 . . Explosive 11 | . 4 6 . 1 . . Electromagnetic . | . . . . . . . Robot Hit Streak 27 | . 15 25 19 27 10 14 Robot Miss Streak 3 | . 3 2 2 3 2 2 Penetration Max 1 | . . . . . 1 1 Secondary Targets 6 | . . . . 2 1 3 Max Gunslinging Chain 1 | . . . . 1 1 1 Shots Hit Robots 345 | . 38 62 14 103 61 67 Core Hits 139 | . 27 14 6 51 20 21 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 3 | . . . . 2 . 1 Critical Strikes 9 | . . 2 . 5 1 1 Destroy 6 | . . 1 . 3 1 1 Blast 3 | . . 1 . 2 . . Melee Attacks 13 | . . . . . 10 3 Impact 3 | . . . . . 3 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 6609 | . 981 1431 308 1502 1285 1102 Guns 3714 | . 76 343 . 1015 1185 1095 Cannons 2119 | . 619 824 296 380 . . Explosions 641 | . 282 264 . 95 . . Melee 100 | . . . . . 100 . Ramming 35 | . 4 . 12 12 . 7 Kinetic 5645 | . 555 1167 296 1347 1185 1095 Thermal 188 | . 140 . . 48 . . Explosive 641 | . 282 264 . 95 . . Electromagnetic . | . . . . . . . Impact 100 | . . . . . 100 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 3 7 Average Corruption 5 | . . . . . 3 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . . . . . 7 22 Message Errors 6 | . . . . . 2 4 Matter Fused 7 | . . . . . 2 5 Heat Flow Errors 8 | . . . . . 2 6 Energy Discharges 4 | . . . . . . 4 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 38 | . . . 5 1 32 . Projectiles 6 | . . . 5 1 . . Explosions . | . . . . . . . Melee 32 | . . . . . 32 . Knockbacks 20 | . 1 11 5 2 1 . Impact 1 | . . . . . 1 . Kinetic 19 | . 1 11 5 2 . . Secondary . | . . . . . . . Self-Inflicted Damage 210 | . 75 51 . 84 . . Shots 7 | . 3 3 . 1 . . Rammed 9 | . 1 . 7 1 . . Targets Rammed 10 | . 1 . 7 1 . 1 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 246 | . 194 246 13 156 183 246 Average Temperature 46 | . 32 144 7 29 61 77 Received Heat Transfer 2422 | . 129 433 333 807 423 297 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 1 | . . . . . 1 . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . . . . 1 Heat Transferred 407 | . 296 . . 111 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Maximum Alert Level 4 | . . . . 4 2 2 Low Security (%) 41 | . 100 . 100 41 . . Level 1 9 | . . . . 6 . 38 Level 2 34 | . . . . 16 100 61 Level 3 14 | . . . . 35 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1100 | . 143 . 31 1100 586 670 Initial 536 | . . . . . 536 280 Average 360 | . 63 . 5 454 485 469 Influence Increases 2576 | . 363 . 72 1280 291 570 Destroy 0b10 Robot/C 1280 | . 220 . 40 520 220 280 Destroy 0b10 Robot/NC 55 | . 35 . . 15 5 . Destroy Leader 162 | . 42 . 10 40 40 30 Allied During Kill 71 | . . . . 57 7 7 Successful Hack 53 | . 16 . 5 14 . 18 Anti-Garrison Action 600 | . . . . 400 . 200 Destroy Structure 115 | . 35 . 2 54 4 20 Lose Combat Pursuer 240 | . 15 . 15 180 15 15 Influence Decreases 1906 | . 314 49 72 180 960 331 Entered New Map 740 | . . 25 . . 564 151 Time Decay 711 | . 304 24 57 . 326 . Lost Part 285 | . . . 15 140 30 100 Lost Ally 170 | . 10 . . 40 40 80 Squads Dispatched 4 | . 1 . 1 . 2 . Investigation 3 | . 1 . 1 . 1 . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Distress Signals 3 | . . . 1 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 118 | . 20 9 12 35 21 21 Peak Tracking Total 8 | . 3 2 8 8 5 5 Tactical Retreats 9 | . 1 1 1 4 1 1 Traps | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Traps Triggered 8 | . . . . 4 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Machines Disabled 8 | . . . . 4 . 4 Max in Single Turn 2 | . . . . 2 . 2 Garrison Relay 6 | . . . . 2 . 4 Phase Generator 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Machines Accessed 16 | . 3 1 3 3 4 2 Terminals 9 | . 1 . 2 3 1 2 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 2 | . . . 1 . 1 . Total Hacks 31 | . 7 3 6 6 6 3 Successful 12 | . 3 3 2 1 2 1 Failed 19 | . 4 . 4 5 4 2 Catastrophic 4 | . . . . 2 1 1 Database Lockouts . | . . . . . . . Manual 9 | . 3 . 5 . . 1 Terminals 18 | . 2 . 5 6 2 3 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 5 | . 4 . . . 1 . Scanalyzers 2 | . . . . . 2 . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 5 | . . 3 . 1 . 1 Record 3 | . . 3 . . . . Emergency Access Points 1 | . . . . 1 . . Garrison Registry 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 1 | . . . . . 1 . Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 3 | . 2 . 1 . . . Terminals 2 | . 1 . 1 . . . Assimilate 1 | . 1 . . . . . Botnet 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Patch 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 1 . 2 3 4 2 Full Trace Events 2 | . . . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . 1 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked 5 | . . . . . 2 3 Non-combat . | . . . . . . . Combat 5 | . . . . . 2 3 Robot Hacks Applied 6 | . . . . . 3 3 find_garrison 1 | . . . . . 1 . reboot_system 1 | . . . . . 1 . overwrite_iff 3 | . . . . . . 3 formatsys_high 1 | . . . . . 1 . Relay Couplers Released 22 | . . . . 7 . 15 Machine Destruction 22 | . . . . 7 . 15 Attached 2 | . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . 3 . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Total Allies 10 | . 1 . . 3 1 5 Largest Group 3 | . 1 . . 3 1 2 Highest-Rated Group 120 | . 10 . . 120 40 51 Highest-Rated Ally 40 | . 10 . . 40 40 31 Total Orders . | . . . . . . . Ally Attacks 64 | . . . . 34 10 20 Total Damage 1431 | . . . . 836 139 456 Kills 16 | . . . . 14 1 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Active Infowar (turns) 1815 | . . 1764 . . 51 . Terrain 1815 | . . 1764 . . 51 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Turns Passed 7469 | . 908 2906 241 1803 738 873 Spaces Moved 3391 | 1 385 1212 94 1101 288 310 Core 324 | . . . . 324 . . Treads 1193 | . 317 257 . 312 155 152 Legs 271 | 1 68 . . 202 . . Wheels 1603 | . . 955 94 263 133 158 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 131 116 50 130 130 Average Speed 166 | 120 189 184 139 126 190 202 Slowest Speed 320 | 120 320 320 160 240 320 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 2 58 33 15 83 27 47 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 19 | . 17 . . . 2 . Terrain Destroyed 135 | . 36 16 1 76 3 3 Melee 2 | . . . . . 2 . Projectile 6 | . 1 . 1 . 1 3 AOE 127 | . 35 16 . 76 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Total 4692 | . 514 1805 160 1372 401 440 Wait 681 | . 38 519 38 61 13 12 Move 3384 | . 384 1211 93 1098 288 310 Hop . | . . . . . . . Pick Up 77 | . 23 10 1 25 13 5 Fast Attach 36 | . 4 . 1 23 4 4 Attach 23 | . 2 6 3 3 1 8 Detach . | . . . . . . . Swap 46 | . 4 14 . 4 15 9 Drop 44 | . 13 3 . 10 16 2 Fire 301 | . 45 42 17 95 40 62 Melee 13 | . . . . . 10 3 Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush 9 | . 1 . 7 . . 1 Escape Stasis 54 | . . . . 30 . 24 Rewire 23 | . . . . 22 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 15) 688 | -10/Materials | Discovered new exit (range 5) 901 | -10/Materials | Derelicts attacked the area 909 | -10/Materials | Entered Subcaves 1634 | -10/Subcaves | Learned Materials emergency access door positions 1990 | -10/Subcaves | Visited Clippyterm 1995 | -10/Subcaves | Learned 40 Factory zone layouts 2348 | -10/Subcaves | Learned Materials terminal intel 2643 | -10/Subcaves | Discovered new exit (range 8) 2844 | -10/Subcaves | Build established: Scavenger-Mutant 3625 | -10/Subcaves | Core integrity fell below 50% 3815 | -10/Subcaves | Entered Materials 3815 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3817 | -8/Materials | Loaded intel: 12 terminal locations 3982 | -8/Materials | Lost 6 parts (1p3n2w) 4050 | -8/Materials | Identified exit to Garrison 4056 | -8/Materials | Entered Garrison 4188 | -8/Garrison | Triggered checkpoint 4235 | -8/Garrison | Build established: Mutant 4376 | -8/Garrison | Triggered checkpoint 4421 | -8/Garrison | Lost 3 parts (2u1w) 4496 | -8/Garrison | Triggered checkpoint 4550 | -8/Garrison | Discovered new exit (range 9) 4560 | -8/Garrison | Triggered checkpoint 4667 | -8/Garrison | Build established: Scavenger-Mutant 4702 | -8/Garrison | Triggered checkpoint 4805 | -8/Garrison | Lost 6 parts (1p3n2w) 4828 | -8/Garrison | Core integrity fell below 50% 4863 | -8/Garrison | Discovered new exit (range 13) 4874 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4886 | -8/Garrison | Triggered checkpoint 4886 | -8/Garrison | Discovered new exit (range 6) 5094 | -8/Garrison | Phase Generator disabled 5140 | -8/Garrison | Triggered checkpoint 5156 | -8/Garrison | Discovered new exit (range 14) 5262 | -8/Garrison | Triggered checkpoint 5315 | -8/Garrison | Installed Relay Interface Framework 5377 | -8/Garrison | Garrison Relay disabled 5575 | -8/Garrison | Garrison Relay disabled 5678 | -8/Garrison | Triggered checkpoint 5859 | -8/Garrison | Entered Materials 5859 | -8/Materials | Accompanied by 1 ally 6259 | -8/Materials | First assault squad dispatched 6597 | -8/Materials | Identified exit to Garrison 6597 | -8/Materials | Entered Garrison 6629 | -8/Garrison | Triggered checkpoint 6656 | -8/Garrison | Rescued a captive Derelict 6658 | -8/Garrison | Rescued a captive Derelict 6700 | -8/Garrison | Lost 4 allies 6832 | -8/Garrison | Core integrity fell below 20% 6932 | -8/Garrison | Garrison Relay disabled 6932 | -8/Garrison | Garrison Relay disabled 6935 | -8/Garrison | Garrison Relay disabled 6935 | -8/Garrison | Garrison Relay disabled 6994 | -8/Garrison | Discovered new exit (range 25) 6994 | -8/Garrison | Discovered new exit (range 51) 6994 | -8/Garrison | Discovered new exit (range 63) 7113 | -8/Garrison | Triggered checkpoint 7342 | -8/Garrison | Lost 4 parts (2n2u) 7461 | -8/Garrison | Triggered checkpoint 7470 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07312_ System corrupted: Heat flow error (+184). 07312_ G-47 Trooper destroyed. 07312_ Switching to secondary target: G-47 Trooper. 07312_ Slug penetrates G-47 Trooper. 07319_ Critical hit (Burn: +37). 07324_ Slug penetrates G-47 Trooper. 07327_ System corrupted: Matter fused (-7). 07327_ Slug penetrates G-47 Trooper. 07327_ G-47 Trooper destroyed. 07330_ Acquired 57 matter. 07336_ Acquired Carbon-fiber Leg. 07346_ G,NJFCUK:Y6#&IQXGNED,:1M3DNIQPOEO 07346_ Acquired 36 matter. 07379_ System corrupted: Energy discharge (-62). 07398_ System corrupted: Gauss Rifle fused. 07406_ Acquired 10 matter. 07413_ System corrupted: Heat flow error (+170). 07449_ System corrupted: Component data lost. 07461_ Beams of light sweep through the air. An alarm sounds. 07470_ Slug penetrates Wall. 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