Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.08 @ 01:57:33 Player: Olga Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (1357) 1357 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5102 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 775/850 Matter 206/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Treading (410) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (4) --- Armored Treads > --- UTILITY (7) ------ Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Core Shielding Improved Utility Shielding > --- WEAPON (2) ------- Plasma Cannon > --- INVENTORY (20) --- Medium Storage Unit Weight Redist. System Tactical Coordination Suite Authchip [Device] Authchip [Storage] Authchip [Armor] Authchip [Weapon] Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Heat Sink Advanced Heat Sink High-capacity Storage Unit Core Shielding Improved Utility Shielding Layered Medium Armor Plating > --- WEAPON ----------- Plasma Cannon RU-N14's Throwing Claymores > --- INVENTORY -------- Medium Storage Unit Tactical Coordination Suite Authchip [Device] Authchip [Storage] Authchip [Armor] Authchip [Weapon] Hacking Drone Bay Field Laser [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Protection Core Shielding Weapon Heavy Particle Cannon Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 5 | . . 2 . . . 3 Weapon . | . . . . . . . Parts Attached 49 | . 7 11 1 5 11 14 Power 6 | . 2 . . . 2 2 Engine 5 | . 2 . . . 1 2 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 11 | . 2 4 . . 3 2 Treads 11 | . 2 4 . . 3 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | . 1 3 1 4 2 4 Device 7 | . . 1 . 3 1 2 Storage 2 | . . . 1 . . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 6 | . 1 2 . 1 1 1 Artifact . | . . . . . . . Weapon 17 | . 2 4 . 1 4 6 Energy Gun 2 | . . . . . . 2 Energy Cannon 6 | . . 2 . 1 1 2 Ballistic Gun 4 | . 2 2 . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 5 | . . . . . 3 2 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . 1 . . 1 1 . Parts Lost 13 | . 1 . . . 5 7 Power 4 | . 1 . . . 2 1 Propulsion 3 | . . . . . . 3 Utility 2 | . . . . . 1 1 Weapon 4 | . . . . . 2 2 Highest Loss Streak 4 | . 1 . . . 3 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 90 84 100 99 82 70 Engine 9 | . 13 11 11 11 . 6 Treads 21 | . 26 22 22 22 21 14 Device 10 | . . 5 11 11 15 13 Storage 10 | . 14 11 11 11 11 6 Protection 18 | . 6 13 22 21 17 19 Energy Cannon 15 | . . 11 22 22 5 4 Ballistic Gun 3 | . 27 10 . . . . Special Weapon 1 | . . . . . 9 2 Naked Turns . | . . . . . . . Heaviest Build 90 | 12 19 27 32 36 34 90 Greatest Support 80 | 20 40 46 40 40 40 80 Greatest Overweight (x) 3 | . . . . . 1 3 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | . 8 8 10 10 10 20 Average Capacity 10 | . 8 8 9 10 10 19 Most Carried 10 | . 8 8 9 10 10 9 Average Carried 9 | . 7 7 8 9 9 7 Final Capacity 20 | 8 8 8 10 10 10 20 Final Carried 10 | 6 8 8 9 10 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Scr Mat Mat Min Zio Pro Fac Matter Collected 867 | 200 280 124 63 50 62 88 Remotely . | . . . . . . . Salvage Created 1198 | . 375 271 . . 204 348 Parts 56 | . 18 12 . . 10 16 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . . 8 . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 33 | . 9 6 . . 9 9 Guns 11 | . 9 2 . . . . Cannons 13 | . . 4 . . 5 4 AOE 9 | . . . . . 4 5 Classes Destroyed 8 | . 3 1 . . 3 1 Worker 2 | . . . . . . 2 Recycler 2 | . 1 . . . . 1 Swarmer 9 | . 3 . . . 4 2 Grunt 20 | . 6 5 . . 2 7 Duelist 1 | . . . . . 1 . Sentry 1 | . . 1 . . . . Programmer 1 | . . . . . 1 . Behemoth 1 | . . . . . 1 . Best Kill Streak 7 | . 3 2 . . 4 7 Combat Bots Only 5 | . 3 2 . . 4 5 Max Kills in Single Turn 3 | . 1 1 . . 2 3 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Damage Taken 3303 | . 430 300 . . 1223 1350 Core 355 | . 54 48 . . 178 75 Absorbed by Shields . | . . . . . . . Redirected to Shielding 82 | . . . . . 31 51 Regen/Repaired (Parts) 57 | . . 57 . . . . Core Remaining (%) 73 | 100 78 . . . 43 . Volleys Fired 88 | . 28 14 . . 22 24 Largest 2 | . 2 2 . . 2 2 Hottest 155 | . 46 98 . . 150 155 Shots Fired 146 | . 56 28 . . 31 31 Gun 77 | . 56 17 . . . 4 Cannon 49 | . . 11 . . 17 21 Launcher . | . . . . . . . Special 20 | . . . . . 14 6 Kinetic 73 | . 56 17 . . . . Thermal 48 | . . 11 . . 17 20 Explosive 20 | . . . . . 14 6 Electromagnetic 5 | . . . . . . 5 Robot Hit Streak 17 | . 12 10 . . 17 9 Robot Miss Streak 4 | . 2 3 . . 4 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 98 | . 37 19 . . 20 22 Core Hits 58 | . 14 8 . . 14 22 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . . 3 1 Sever 4 | . . . . . 3 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4565 | . 566 380 . . 1676 1943 Guns 811 | . 566 180 . . . 65 Cannons 815 | . . 200 . . 225 390 Explosions 2275 | . . . . . 1017 1258 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 746 | . 566 180 . . . . Thermal 743 | . . 200 . . 225 318 Explosive 2275 | . . . . . 1017 1258 Electromagnetic 137 | . . . . . . 137 Impact . | . . . . . . . Slashing 664 | . . . . . 434 230 Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 . Average Corruption 2 | . . . . . 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . 11 . Message Errors 2 | . . . . . 2 . Matter Fused 5 | . . . . . 5 . Heat Flow Errors 1 | . . . . . 1 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 78 | . . . . . 55 23 Projectiles 34 | . . . . . 34 . Explosions 44 | . . . . . 21 23 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . 1 1 . . . . Targets Rammed 2 | . 1 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 391 | . 24 356 . . 300 391 Average Temperature 129 | . 9 167 . . 127 146 Received Heat Transfer 1096 | . 252 225 . . 231 388 Effects 3 | . . 2 . . . 1 Interference 2 | . . 2 . . . . Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 1 . . 1 1 Heat Transferred 1277 | . . 296 . . 333 648 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Peak Influence 258 | . 258 255 21 . . 228 Initial 45 | . . 45 21 . . . Average 106 | . 81 148 21 . . 119 Maximum Alert Level 1 | . 1 1 . . . 1 Low Security (%) 76 | . 94 64 100 . . 58 Level 1 23 | . 5 35 . . . 41 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 1 . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 1 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Distress Signals 4 | . 1 1 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 17 9 . . 9 15 Peak Tracking Total 8 | . 5 4 . . 4 8 Tactical Retreats 2 | . 1 1 . . . . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Scr Mat Mat Min Zio Pro Fac Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Machines Accessed 1 | . . 1 . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . . 3 . . . . Successful 2 | . . 2 . . . . Failed 1 | . . 1 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 3 | . . 3 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . 1 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Scr Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Scr Mat Mat Min Zio Pro Fac Turns Passed 5531 | . 518 429 117 3155 886 426 Spaces Moved 2908 | 1 252 168 68 1843 455 121 Core . | . . . . . . . Treads 2892 | . 237 168 68 1843 455 121 Legs 16 | 1 15 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 170 170 170 170 Average Speed 173 | 120 157 162 170 170 170 279 Slowest Speed 410 | 120 160 170 170 170 250 410 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . 1 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 2 50 21 25 90 65 5 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . . . 2 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 154 | . . 1 . . 133 20 Melee . | . . . . . . . Projectile 3 | . . 1 . . 2 . AOE 151 | . . . . . 131 20 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Total 3263 | . 319 300 70 1867 533 174 Wait 152 | . 16 84 . . 41 11 Move 2900 | . 251 167 67 1840 454 121 Hop 1 | . . . . 1 . . Pick Up 33 | . 8 8 1 10 3 3 Fast Attach 17 | . 3 5 . 1 3 5 Attach 12 | . 1 . . . 5 6 Detach 3 | . . . . 1 1 1 Swap 20 | . 3 6 1 4 3 3 Drop 35 | . 8 15 1 10 1 . Fire 88 | . 28 14 . . 22 24 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . 1 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 9) 489 | -10/Materials | Discovered new exit (range 14) 519 | -10/Materials | Entered another Materials area 519 | -9/Materials | Evolved 2 slots: Utility x2 843 | -9/Materials | Discovered new exit (range 15) 871 | -9/Materials | Repaired Lgt. Armor Plating 948 | -9/Materials | Entered Mines 982 | -9/Mines | Met a Derelict bent on vengeance 1045 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1045 | -9/Mines | Assembled infested the area 1065 | -9/Mines | Entered Zion 1127 | -7/Zion | Discovered new exit (range 10) 1271 | -7/Zion | Given the Hacking Drone Bay 1271 | -7/Zion | Found Prototype Device 1622 | -7/Zion | Learned location of 1 exit from Proximity Caves 1655 | -7/Zion | Learned location of Warlord (-4) 1794 | -7/Zion | Given A8's code to call for help 2165 | -7/Zion | Found GAL Module 3790 | -7/Zion | Identified Hacking Drone Bay 4156 | -7/Zion | Found Prototype Special Weapon 4163 | -7/Zion | Found Prototype Special Weapon 4220 | -7/Zion | Entered Proximity Caves 4221 | -6/Proximity Caves | Identified exit to Factory 4248 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores (x2) 4335 | -6/Proximity Caves | Spotted B-75 Beast 4409 | -6/Proximity Caves | Lost 3 parts (2p1w) 4533 | -6/Proximity Caves | Core integrity fell below 50% 4582 | -6/Proximity Caves | Destroyed B-75 Beast 5106 | -6/Proximity Caves | Entered Factory 5106 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 5352 | -6/Factory | Lost 4 parts (1p2n1w) 5532 | -6/Factory | Self-destructed Last Messages --------------- 05339_ Acquired 82 matter. 05339_ U-05 Engineer lays Concrete. 05342_ K-01 Serf collects debris. 05342_ U-05 Engineer lays Concrete. 05346_ K-01 Serf collects debris. 05346_ U-05 Engineer lays Concrete. 05350_ K-01 Serf collects debris. 05350_ U-05 Engineer lays Concrete. 05359_ R-10 Processor collects Carbon-fiber Leg. 05359_ U-05 Engineer lays Concrete. 05363_ R-10 Processor collects Autogun. 05363_ U-05 Engineer lays Concrete. 05366_ U-05 Engineer builds a Wall. 05366_ R-10 Processor collects Lgt. Nuclear Core. 05366_ U-05 Engineer lays Concrete. 05370_ R-10 Processor collects Autogun. 05413_ Acquired Weight Redist. System. 05504_ Acquired 6 matter. 05506_ U-05 Engineer builds a Wall. 05529_ Lyr. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????+?????????????? | | ????????????????????###+#???##????? #????????????? | | ???????????????????? ? ????? ####?????????? | | ????????????????????"" " ????# ??????????? | | ?????????????????????" """ #???# ??????????? | | ????????????????????""" G #???# ???????????? | | ?????????????????# ?""" 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""""""" #???????????????? | | ????????? ???"""" #???????????????? | | ????????? ???????" #???????????????? | | ??????????? ???????? #???????????????? | | ????????????? ????????? ????????????????? | | ?????????????????????????? ####??????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 27 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 4 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedDisruptorDisintegrator Manual? 0 Play Time 00:42:47 Cumulative 217.7 hours Start 2022.05.08 @ 00:59:59 End 2022.05.08 @ 01:57:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 318 Rogue 315 Adventurer 0 Explorer 3 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 71 Achievement% 59 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63018fee-4da9-4c0f-9a78-dcad48c7b3ce