Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.27 @ 03:58:23 Player: shapeshifter Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (88) 440 Value Destroyed (2462) 2462 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (1014) 1014 TOTAL SCORE: 11536 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 701 Met Data Miner 300 Met Zhirov 300 Friendly Fire -311 Cogmind --------- Core Integrity 0/1150 Matter 43/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Antimatter Reactor Improved Surge Thruster Assault Drone Bay (2/2) Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Neutrino Core Heavy Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Improved Cooling System Improved Cooling System Enhanced Optical Array Advanced Melee Analysis Suite Jamming Amplifier Advanced Cloaking Device Insulated Plating Improved Hacking Suite > --- WEAPON ----------- Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Assault Drone Bay Transdimensional Reconstructor Hypervelocity Railgun [Rating: 115] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Flamer Slashing Weapon Katana Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Slots Evolved 12 | . . 2 . 2 2 . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . 2 . . 1 . . 1 . . . . . . . . . 1 . Utility 6 | . . . . 2 1 . . 1 . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 133 | 8 3 26 7 9 8 6 3 5 . 1 1 1 7 5 . 5 . 11 27 Power 17 | 1 1 3 1 1 1 1 . 1 . . 1 . 2 1 . . . 1 2 Engine 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . Core 8 | . . 2 1 . . . . 1 . . 1 . 1 1 . . . . 1 Reactor 4 | . . . . . . 1 . . . . . . 1 . . . . 1 1 Propulsion 45 | 2 . 12 2 2 4 1 3 3 . . . . 1 . . 3 . 5 7 Treads 13 | 2 . 7 2 2 . . . . . . . . . . . . . . . Leg 4 | . . 4 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . 3 . 2 . Flight 23 | . . 1 . . 4 1 3 3 . . . . 1 . . . . 3 7 Utility 39 | 3 . 3 2 5 3 1 . 1 . . . . 4 4 . 2 . 1 10 Device 16 | 2 . . 2 1 1 . . 1 . . . . 1 . . . . . 8 Storage 2 | 1 . 1 . . . . . . . . . . . . . . . . . Processor 6 | . . . . . . 1 . . . . . . 1 3 . 1 . . . Hackware 7 | . . . . 2 1 . . . . . . . 2 1 . . . 1 . Protection 8 | . . 2 . 2 1 . . . . . . . . . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 2 8 2 1 . 3 . . . 1 . 1 . . . . . 4 8 Energy Gun 3 | 1 1 . . 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 17 | 1 1 8 1 . . . . . . . . . . . . . . 2 4 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . 2 1 Launcher 2 | . . . . . . 2 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . 1 . . . . . . . . . Piercing Weapon 3 | . . . . . . 1 . . . . . . . . . . . . 2 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 13 | . . 1 2 . . 1 1 . . . . . 1 . . 3 . . 4 Parts Lost 44 | . . 7 . 2 . . . . . . 1 1 3 7 . . 2 4 17 Power 4 | . . 1 . . . . . . . . 1 . . 1 . . . . 1 Propulsion 21 | . . 3 . . . . . . . . . 1 2 2 . . 1 4 8 Utility 11 | . . 1 . 1 . . . . . . . . . 3 . . 1 . 5 Weapon 8 | . . 2 . 1 . . . . . . . . 1 1 . . . . 3 Highest Loss Streak 7 | . . 4 . 2 . . . . . . 1 1 3 7 . . 2 3 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 4 7 7 9 8 6 8 9 8 8 9 9 8 8 5 5 4 5 4 4 Power . | . 1 . . . 1 . 1 1 1 1 . . 1 . . . . . . Propulsion 1 | 1 1 . 4 5 . 3 3 1 . . . . . . . . . . . Utility 3 | . 2 2 2 2 3 4 4 5 7 7 8 8 7 4 5 4 4 3 2 Weapon 1 | . 1 2 1 . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 2 6 2 . 2 2 1 . . . . 1 1 . . 2 . 2 5 Power 3 | . . 1 . . 1 1 . . . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . . . . . . . . . Utility 14 | . . 3 1 . . . . . . . . 1 1 . . 2 . 2 4 Weapon 3 | . . 2 . . 1 . . . . . . . . . . . . . . Tool/Special 4 | . . . 1 . . 1 1 . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 99 87 99 92 95 93 90 93 100 100 95 95 79 50 52 62 65 72 61 Engine 3 | . 13 6 . 1 6 6 . . . . . . . . . . . . . Core 4 | . . 4 11 7 . . . . . . 1 6 5 . . . . . 1 Treads 20 | . 28 31 44 36 2 . . . . . . . . . . . . . . Flight 10 | . . . . . 34 31 30 34 40 40 40 35 20 6 5 5 3 3 20 Device 5 | . 14 5 . 1 3 . . 9 13 13 8 13 10 1 . 2 2 . 3 Storage 8 | . 14 11 11 9 7 7 7 6 6 6 6 6 5 . . . . . . Processor 4 | . . . . . . 6 7 6 6 6 6 6 10 22 29 26 23 21 16 Hackware 6 | . . . . 3 18 23 23 16 13 13 13 13 15 17 17 17 17 20 9 Protection 4 | . . 3 10 14 6 . . . . . . . . . . . . . 2 Ballistic Gun 12 | . 22 21 21 14 7 . . . . . . . . . . . . . 2 Slashing Weapon 1 | . . . . 2 6 5 5 6 6 6 6 5 1 . . . . . . Piercing Weapon 1 | . . . . . . 6 7 6 6 6 6 6 5 . . . . . 2 Peak Build Rating 115 | 9 8 20 28 27 39 57 63 79 73 74 74 72 89 75 40 67 67 107 115 Average Rating 35 | 5 7 13 19 23 35 51 56 76 73 73 72 69 77 38 40 55 62 83 78 On Entrance 48 | . 8 8 18 20 27 39 57 63 73 73 74 72 69 75 40 40 67 56 88 Avg Prop Armor Cover (%) 11 | . . . . . . . . . . . . . . . . 3 15 6 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 43 | 11 12 30 29 35 24 30 30 33 33 34 39 23 27 21 . 1 1 34 43 Greatest Support 92 | 40 40 92 89 89 86 30 33 39 38 38 38 38 39 27 6 33 48 46 45 Greatest Overweight (x) 4 | . . 4 . . . 1 . . . . 1 . . . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 8 | 7 8 8 9 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Most Carried 10 | 7 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Average Carried 8 | 4 7 7 9 9 7 9 9 9 9 10 9 9 9 5 5 4 5 4 4 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 6 8 10 10 10 10 10 10 9 10 10 9 10 9 5 5 5 5 5 5 Class Distribution -------------------- 53% | Mutant 18% | Hacker-Sprinter 12% | Hacker-Mutant 7% | Scavenger-Mutant 3% | Sprinter 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Sprinter | -4/Armory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Matter Collected 3331 | 296 78 871 331 306 160 254 65 . 35 45 . 168 288 19 . . . 81 334 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3781 | 192 251 945 86 582 160 659 220 22 . . . 127 372 . . . . 67 98 Parts 198 | 15 26 57 6 28 11 1 12 4 . . . 10 11 . . . . 11 6 Haulers Intercepted 5 | . . 2 . . . . 1 . . . . . 2 . . . . . . Recyclers Shooed 5 | 1 2 . . 1 . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . 9 . 2 . . 3 . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Combat Hostiles Destroyed 62 | . 12 19 3 10 1 3 3 . . . . 2 . . . . . 5 4 Melee 12 | . . . . 2 1 . 3 . . . . 2 . . . . . . 4 Guns 42 | . 12 19 3 8 . . . . . . . . . . . . . . . Cannons 5 | . . . . . . . . . . . . . . . . . . 5 . AOE 3 | . . . . . . 3 . . . . . . . . . . . . . Classes Destroyed 12 | 3 2 4 . 1 . 1 . . . . . 1 . . . . . . . Worker 2 | 1 . . . . . . . . . . . . 1 . . . . . . Tunneler 6 | 5 . . . . . . 1 . . . . . . . . . . . . Hauler 5 | . . 2 . . . . 1 . . . . . 2 . . . . . . Recycler 3 | 1 . . . . 1 . . . . . . . 1 . . . . . . Operator 5 | . . 3 . . 1 . . 1 . . . . . . . . . . . Watcher 4 | . . 3 . 1 . . . . . . . . . . . . . . . Swarmer 22 | . 9 3 1 . . . . . . . . . . . . . . 5 4 Grunt 27 | . 3 14 2 6 . . 2 . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . Sentry 7 | . . 2 . 3 1 . 1 . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . 2 . . . . . . . Compactor 3 | . . . . . . 3 . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 5 | 3 3 5 2 2 1 2 4 1 . . . 1 2 . . . . 5 3 Combat Bots Only 5 | . 3 5 2 2 1 2 3 . . . . 1 . . . . . 5 3 Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 1 1 . . . 1 1 . . . . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . . . Melee 1 | . . . . 1 1 . 1 . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Hostile Shots Fired 820 | . 63 129 20 78 54 . 36 13 17 1 10 27 35 34 2 . 28 61 212 Missed 308 | . 11 25 7 29 20 . 11 9 13 1 6 15 17 11 1 . 16 12 104 Hits 512 | . 52 104 13 49 34 . 25 4 4 . 4 12 18 23 1 . 12 49 108 Melee 11 | . . . . . . . . . . . . . . 1 . . . . 10 Projectile 501 | . 52 104 13 49 34 . 25 4 4 . 4 12 18 22 1 . 12 49 98 AOE 3 | . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 14 | . . 1 . 1 . . . . . . . 1 . . . . . 3 8 Damage Taken 8261 | . 438 1250 148 772 266 54 241 68 62 . 176 212 405 639 19 . 208 1009 2294 Core 2172 | . 83 208 25 48 40 16 120 12 . . . 55 44 279 19 . 71 182 970 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 32 | . . . . . . . . . . . . . . . . . . . 32 Regen/Repaired (Parts) 115 | . 32 . . . 39 27 17 . . . . . . . . . . . . Core Remaining (%) 74 | 100 66 . 41 91 . . 74 . . . . 92 . . . . 58 . . Volleys Fired 264 | 16 37 114 13 51 . 13 . . . . . . . . . . . 12 8 Largest 2 | 2 2 2 2 2 . 1 . . . . . . . . . . . 2 2 Hottest 94 | 60 70 46 43 85 . 33 . . . . . . . . . . . 94 70 Shots Fired 509 | 32 72 228 28 101 . 14 . . . . . . . . . . . 23 11 Gun 468 | 32 72 228 28 101 . . . . . . . . . . . . . . 7 Cannon 27 | . . . . . . . . . . . . . . . . . . 23 4 Launcher 14 | . . . . . . 14 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 451 | 16 55 228 28 90 . . . . . . . . . . . . . 23 11 Thermal 44 | 16 17 . . 11 . . . . . . . . . . . . . . . Explosive 14 | . . . . . . 14 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 8 6 17 8 8 . 5 . . . . . . . . . . . 2 2 Robot Miss Streak 5 | 2 3 5 4 5 . 2 . . . . . . . . . . . 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 352 | 19 41 140 18 65 12 8 17 1 . . 1 5 8 . . . . 7 10 Core Hits 139 | 10 18 46 6 24 4 11 5 1 . . . 2 5 . . . . 5 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 11 | . 1 1 . . 1 . 2 . . . . 2 . . . . . . 4 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . Sever 3 | . . . . . 1 . 2 . . . . . . . . . . . . Impale 6 | . . . . . . . . . . . . 2 . . . . . . 4 Melee Attacks 123 | . . . . 11 28 2 22 10 . 1 2 7 16 . . . . . 24 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 53 | . . . . 11 28 2 11 1 . . . . . . . . . . . Piercing 70 | . . . . . . . 11 9 . 1 2 7 16 . . . . . 24 Sneak Attacks 14 | . . . . 1 4 . 3 . . . 1 . 5 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . . . . . . . . . . Damage Inflicted 8087 | 196 403 1845 250 1018 535 1434 738 73 . . 78 276 482 . . . . 317 442 Guns 3579 | 196 403 1845 250 832 . . . . . . . . . . . . . . 53 Cannons 317 | . . . . . . . . . . . . . . . . . . 317 . Explosions 1434 | . . . . . . 1434 . . . . . . . . . . . . . Melee 2737 | . . . . 186 535 . 738 73 . . 78 276 482 . . . . . 369 Ramming 20 | . . . . . . . . . . . . . . . . . . . 20 Kinetic 3539 | 60 244 1845 250 770 . . . . . . . . . . . . . 317 53 Thermal 357 | 136 159 . . 62 . . . . . . . . . . . . . . . Explosive 1434 | . . . . . . 1434 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1094 | . . . . 186 535 . 373 . . . . . . . . . . . . Piercing 1643 | . . . . . . . 365 73 . . 78 276 482 . . . . . 369 Highest Corruption 15 | . . 4 4 . . 15 15 . . . . . . . . . . 1 4 Average Corruption 4 | . . 3 4 . . 9 15 . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 62 | . . 20 23 . . 6 8 . . . . . . . . . . . 5 Message Errors 9 | . . 5 2 . . 1 1 . . . . . . . . . . . . Matter Fused 13 | . . 4 4 . . 1 3 . . . . . . . . . . . 1 Heat Flow Errors 4 | . . 2 2 . . . . . . . . . . . . . . . . Energy Discharges 8 | . . 2 4 . . 1 . . . . . . . . . . . . 1 Parts Rejected 2 | . . 1 . . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . 1 2 . . 1 3 . . . . . . . . . . . . Data Loss (major) 9 | . . 1 5 . . . 1 . . . . . . . . . . . 2 Misfires 6 | . . 2 3 . . 1 . . . . . . . . . . . . . Alerts 2 | . . 1 . . . 1 . . . . . . . . . . . . . Weapon Failures 2 | . . 1 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 285 | . . . . . 60 . 39 . . . . . 35 . . . . 2 149 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 2 | . . . . . . . . . . . . . . . . . . 2 . Melee 283 | . . . . . 60 . 39 . . . . . 35 . . . . . 149 Knockbacks 1 | . . . . . . . . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 147 | . . . . . . 33 . . . . . . . . . . . 105 9 Shots 3 | . . . . . . 1 . . . . . . . . . . . 2 . Rammed 4 | . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 324 | 40 268 230 280 204 17 2 3 61 318 310 186 324 75 6 . . . 23 92 Average Temperature 90 | 17 116 52 82 58 6 2 3 20 192 145 77 148 36 6 . . . 12 26 Received Heat Transfer 1690 | . 78 501 78 378 84 . 99 . . . . . 45 126 . . 9 94 198 Effects 7 | . . . . . . . . . 1 3 . 3 . . . . . . . Interference 7 | . . . . . . . . . 1 3 . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 1003 | 300 555 . . 148 . . . . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Maximum Alert Level 3 | . . 1 . . . . . . . . . . . . . . . 1 3 Low Security (%) 95 | 100 100 95 100 100 100 100 100 100 . . . . 100 . . . . 82 67 Level 1 3 | . . 4 . . . . . . . . . . . . . . . 17 16 Level 2 1 | . . . . . . . . . . . . . . . . . . . 16 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 708 | 10 150 206 113 136 30 14 93 105 . . . . 85 . . . . 261 708 Initial 107 | . . . 73 . 18 3 . 35 . . . . . . . . . 37 107 Average 64 | 1 37 82 39 65 12 1 27 57 . . . . 11 . . . . 118 176 Influence Increases 4114 | 35 322 632 255 451 84 46 145 110 135 60 . 80 193 45 . . 60 344 1117 Destroy 0b10 Robot/C 1580 | . 240 380 200 320 20 . 60 . . . . 40 . . . . . 100 220 Destroy 0b10 Robot/NC 125 | 35 . 40 . 10 5 . 10 5 . . . . 20 . . . . . . Destroy Leader 360 | . 50 100 40 84 10 . 12 . . . . 10 4 . . . . 10 40 Allied During Kill 149 | . . . 15 16 . . . . . . . . . . . . . . 118 Successful Hack 175 | . 17 34 . 6 17 . 14 24 . . . . 20 . . . . 14 29 Disable Machine 180 | . . . . . 30 . . . . . . . 15 . . . . 75 60 Destroy Structure 195 | . . 3 . . 2 46 4 6 . . . . 14 . . . . 100 20 Partial Spotted 135 | . . . . . . . . 15 . . . . 30 . . . . 15 75 Lose Combat Pursuer 1215 | . 15 75 . 15 . . 45 60 135 60 . 30 90 45 . . 60 30 555 Influence Decreases 3406 | 35 322 444 443 409 116 56 71 89 66 92 132 80 158 55 25 . . 183 630 Entered New Map 542 | . . . 115 . 24 7 . 39 36 32 132 . . 14 6 . . 23 114 Time Decay 2146 | 35 188 384 308 369 92 26 46 50 30 60 . 80 73 20 19 . . 120 246 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . 100 Lost Part 311 | . . 60 . 20 . . . . . . . . . 21 . . . 40 170 Lost Ally 88 | . . . 20 20 . 23 25 . . . . . . . . . . . . Purge Threat 219 | . 134 . . . . . . . . . . . 85 . . . . . . Squads Dispatched 13 | . 3 2 . 1 . . 1 . . . . . 1 . . . . 1 4 Investigation 3 | . . . . . . . . . . . . . 1 . . . . 1 1 Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 Reinforcement 9 | . 3 2 . 1 . . 1 . . . . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Distress Signals 15 | . . 3 . 4 . . . 1 . . . . 2 . . . 1 3 1 Communications Jammed 15 | . . . . . . . . . . . . . 15 . . . . . . Distress Signals 15 | . . . . . . . . . . . . . 15 . . . . . . Times Spotted 265 | . 14 38 10 32 3 5 6 8 12 3 4 4 18 9 1 . 9 20 69 Peak Tracking Total 30 | . 3 6 3 6 1 2 3 8 7 4 4 2 9 8 1 . 9 16 30 Tactical Retreats 27 | . 1 3 . 1 . . 1 1 2 1 . 1 2 2 . . 1 2 9 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Traps Triggered 7 | . . 5 . . 1 . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Machines Disabled 15 | . . 2 . . 2 . . . . . 1 . 1 . . . . 5 4 Max in Single Turn 4 | . . 1 . . 1 . . . . . 1 . 1 . . . . 4 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Machines Accessed 57 | . 4 8 1 3 4 . 3 1 . 1 3 . 9 . . 4 . 8 8 Terminals 29 | . 3 7 . 1 1 . 1 1 . 1 . . 5 . . . . 3 6 Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . 1 Repair Stations 5 | . 1 1 . . 2 . 1 . . . . . . . . . . . . Recycling Units 5 | . . . . 1 . . . . . . . . 1 . . . . 2 1 Scanalyzers 8 | . . . . 1 1 . 1 . . . . . 2 . . . . 3 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 161 | . 12 19 1 6 16 . 6 2 . 1 29 . 18 . . 17 . 16 18 Successful 121 | . 6 11 1 4 10 . 5 1 . 1 29 . 12 . . 17 . 10 14 Failed 39 | . 6 8 . 2 6 . 1 1 . . . . 6 . . . . 5 4 Catastrophic 1 | . . . . . . . . . . . . . 1 . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 . Manual 53 | . 5 16 . 3 4 . 1 1 . . . . 9 . . . . 5 9 Terminals 70 | . 8 17 . 2 8 . 2 2 . 1 . . 10 . . . . 8 12 Fabricators 5 | . . . . . . . . . . . . . 2 . . . . . 3 Repair Stations 12 | . 4 2 . . 4 . 2 . . . . . . . . . . . . Recycling Units 10 | . . . . 1 . . . . . . . . 2 . . . . 4 3 Scanalyzers 17 | . . . . 3 4 . 2 . . . . . 4 . . . . 4 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 70 | . 3 3 1 1 2 . 1 1 . 1 29 . 3 . . 17 . 3 5 Record 12 | . . . . . . . . . . 1 6 . . . . 5 . . . Part Schematic 18 | . 1 . . . . . . . . . 13 . . . . 4 . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . Robot Analysis 6 | . . . . . 2 . . . . . . . . . . 4 . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . 4 . . . Open Door 1 | . . . 1 . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 6 | . . 1 . . . . . 1 . . . . 1 . . . . 1 2 Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 3 | . 2 . . . . . . . . . . . 1 . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . . Registered Components 3 | . . . . 1 . . . . . . . . . . . . . 1 1 Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . . . . . 1 . . . . . 2 Load Schematic 2 | . . . . . . . . . . . . . 1 . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 9 | . 2 1 . . 4 . 2 . . . . . . . . . . . . Scan Component 5 | . 1 1 . . 2 . 1 . . . . . . . . . . . . Repair 4 | . 1 . . . 2 . 1 . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . 1 . . . . . . . . 2 . . . . 2 3 Recycle Component 1 | . . . . . . . . . . . . . . . . . . . 1 Process 1 | . . . . . . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 5 | . . . . 1 . . . . . . . . 2 . . . . 2 . Scanalyzer 10 | . . . . 2 1 . 2 . . . . . 2 . . . . 3 . Insert Component 2 | . . . . 1 . . . . . . . . . . . . . 1 . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . Retrieve Study 7 | . . . . . 1 . 2 . . . . . 2 . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . 1 7 . . 3 . . . . . . . 4 . . . . 2 4 Terminals 19 | . 1 7 . . 3 . . . . . . . 3 . . . . 2 3 Assimilate 2 | . . 1 . . 1 . . . . . . . . . . . . . . Botnet 3 | . . 1 . . 1 . . . . . . . . . . . . . 1 Skim 14 | . 1 5 . . 1 . . . . . . . 3 . . . . 2 2 Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . 1 Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 38 | . 3 8 . 1 3 . 2 1 . 1 . . 7 . . . . 5 7 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . . 1 . . . . . . 13 . . . . 4 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 Authchips 1 | . . . . . . . . . . . . . . . . . . . 1 Time 93 | . . . . . . . . . . . . . . . . . . . 93 Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . 7 Part Studies Acquired 7 | . . . . . 1 . 2 . . . . . 2 . . . . 2 . Parts Repaired 4 | . 1 . . . 2 . 1 . . . . . . . . . . . . Time 121 | . 26 . . . 57 . 38 . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . . . . . . . 1 Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Total Allies 31 | . . . 2 . 1 18 . . . . . . . . . . . . 10 Largest Group 18 | . . . 2 1 1 18 3 . . . . . . . . . . . 10 Highest-Rated Group 481 | . . . 47 31 8 444 85 . . . . . . . . . . . 481 Highest-Rated Ally 58 | . . . 31 31 8 35 31 . . . . . . . . . . . 58 Total Orders 2 | . . . . . . . . . . . . . . . . . . . 2 RETURN 2 | . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 276 | . . . 20 37 . 138 10 . . . 8 . 6 2 . . . . 55 Total Damage 7136 | . . . 228 623 . 4695 146 . . . . . . . . . . . 1444 Kills 33 | . . . 7 7 . 12 . . . . . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Active Infowar (turns) 3713 | 19 733 801 2 . . . . 99 77 109 25 516 231 77 87 79 78 251 529 Optics 1325 | . . . . . . . . . . . . . 224 77 87 79 78 251 529 Sensors 1051 | . . . 2 . . . . 99 77 109 25 516 218 5 . . . . . Terrain 1 | 1 . . . . . . . . . . . . . . . . . . . Seismic 1552 | 18 733 801 . . . . . . . . . . . . . . . . . Cloaking 49 | . . . . . . . . . . . . . . . . . . . 49 Jamming 259 | . . . . . . . . . . . . . 193 2 . 31 32 . 1 Robot Analysis Total 6 | . . . . . 2 . . . . . . . . . . 4 . . . Derelict Logs Recovered 6 | . . . 1 . . . . . . 2 . 1 . . 1 . 1 . . Drone Launches 20 | . . . . . . . . . . . 8 . 6 2 . . . . 4 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . 4 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Turns Passed 7469 | 258 733 1616 1044 924 221 208 177 100 77 130 65 584 231 77 87 79 78 251 529 Spaces Moved 7602 | 139 318 762 599 433 292 291 315 272 286 296 104 573 564 184 249 150 244 440 1091 Core 92 | 27 . 2 . . . . . . . . . . . . . . . . 63 Treads 2157 | 112 318 691 599 433 4 . . . . . . . . . . . . . . Legs 69 | . . 69 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 626 | . . . . . . . . . . . . . . . . 77 155 394 . Flight 4658 | . . . . . 288 291 315 272 286 296 104 573 564 184 249 73 89 46 1028 Fastest Speed 11 | 50 160 120 160 160 28 28 27 21 21 21 21 21 24 30 35 35 30 32 11 Average Speed 66 | 138 160 156 160 160 29 30 30 23 21 21 22 22 28 34 35 38 31 43 26 Slowest Speed 250 | 160 160 250 160 160 160 104 31 24 21 21 91 24 30 35 35 50 42 106 200 Overloaded Moves 297 | . . . . . . . . . . . . . . . . . 154 . 143 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 22 | . . . . . . . . . . . . . . . . . . 1 21 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 10 52 67 99 39 7 93 10 11 62 63 78 72 22 52 47 61 47 16 55 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 6 | . . 2 . . . . . . . . 1 . . . . 3 . . . Known Exits Taken 13 | . . 1 1 . . . 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 . . . . . . . . . . . 1 . . . Scrap Searched 7 | . . . 1 . . . . . 3 1 . 1 . 1 . . . . . Spaces Dug 42 | . . . . . 2 13 4 6 . 1 . . 7 . . . . 1 8 Terrain Destroyed 127 | . . . . . 2 45 4 6 . 1 . . 7 . . . . 53 9 Melee 29 | . . . . . 2 2 4 6 . 1 . . 7 . . . . . 7 Projectile 16 | . . . . . . . . . . . . . . . . . . 14 2 AOE 82 | . . . . . . 43 . . . . . . . . . . . 39 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Total 9323 | 175 483 1004 660 547 388 394 365 292 302 362 143 1015 615 196 248 169 243 474 1248 Wait 958 | . 113 55 22 32 35 66 15 . 16 62 28 429 5 2 . 4 . . 74 Move 7545 | 138 317 761 598 432 292 290 314 271 285 295 103 572 563 183 248 149 243 437 1054 Hop 17 | . . . . . . . . . . . . . . . . . . 1 16 Pick Up 111 | 13 8 20 8 4 13 6 4 4 1 1 3 2 6 2 . 4 . 4 8 Fast Attach 67 | . . 11 3 4 . 1 2 . . . . 2 5 1 . 4 . 10 24 Attach 62 | 7 1 6 1 3 10 3 . 4 . . 4 . 7 4 . 2 . 2 8 Detach 14 | . . . . . . . . . . . . . 3 2 . . . 1 8 Swap 42 | 1 2 12 6 4 1 4 2 3 . 1 . . . 1 . 2 . . 3 Drop 119 | . 5 25 9 6 9 9 7 1 . 2 3 3 10 1 . 4 . 7 18 Fire 264 | 16 37 114 13 51 . 13 . . . . . . . . . . . 12 8 Melee 120 | . . . . 11 28 2 21 9 . 1 2 7 16 . . . . . 23 Ram 4 | . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / Ext x2 / *Arm) -4/Armory (discovered 1 exit: *Res) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 259 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 13) 635 | -10/Materials | Repaired Lgt. Ion Engine 801 | -10/Materials | Discovered new exit (range 3) 903 | -10/Materials | Discovered new exit (range 10) 992 | -10/Materials | Entered another Materials area 992 | -9/Materials | Evolved 2 slots: Propulsion x2 1434 | -9/Materials | Discovered new exit (range 15) 1721 | -9/Materials | Discovered new exit (range 4) 1742 | -9/Materials | Identified exit to Mines 1742 | -9/Materials | Identified exit to Storage 2251 | -9/Materials | Lost 4 parts (1n1u2w) 2255 | -9/Materials | Learned Storage emergency access door positions 2281 | -9/Materials | Learned Storage non-interactive machine intel 2282 | -9/Materials | Learned Storage terminal intel 2283 | -9/Materials | Learned Recycling recycling unit intel 2287 | -9/Materials | Identified exit to Materials 2293 | -9/Materials | Core integrity fell below 50% 2299 | -9/Materials | Learned location of 1 exit from Recycling 2608 | -9/Materials | Entered Mines 2723 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2726 | -9/Mines | Found Prototype Device 2796 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2853 | -9/Mines | Identified Exp. Sensor Array 2993 | -9/Mines | Discovered exit to Materials (range 7) 3085 | -9/Mines | Discovered exit to Materials (range 15) 3214 | -9/Mines | Found the Drone Emporium 3223 | -9/Mines | Found Prototype Device 3223 | -9/Mines | Identified Bomb Drone Bay 3375 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3375 | -9/Mines | Discovered new exit (range 5) 3652 | -9/Mines | Entered Materials 3652 | -8/Materials | Accompanied by 1 ally 3652 | -8/Materials | Evolved 2 slots: Utility x2 3657 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4369 | -8/Materials | Discovered new exit (range 8) 4545 | -8/Materials | Build established: Scavenger-Mutant 4576 | -8/Materials | Entered Factory 4576 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4577 | -7/Factory | Identified exit to Lower Caves 4611 | -7/Factory | Repaired Katana 4745 | -7/Factory | Repaired Lgt. Deuterium Engine 4797 | -7/Factory | Sucked down chute 4797 | -7/Factory | Entered Waste 4812 | -7/Waste | EMP discharged 4820 | -7/Waste | Spotted C-40 Crusher 4825 | -7/Waste | Met Warlord forces unprepared to attack 4857 | -7/Waste | Spotted C-40 Crusher 4863 | -7/Waste | Spotted C-40 Crusher 4864 | -7/Waste | Allies destroyed C-40 Crusher 4875 | -7/Waste | Spotted C-40 Crusher 4882 | -7/Waste | Allies destroyed C-40 Crusher 4895 | -7/Waste | Destroyed C-40 Crusher 4896 | -7/Waste | Spotted C-40 Crusher 4908 | -7/Waste | Allies destroyed C-40 Crusher 4910 | -7/Waste | Build established: Hacker-Sprinter 4910 | -7/Waste | Destroyed C-40 Crusher 4912 | -7/Waste | EMP discharged 4912 | -7/Waste | System corruption reached 10% 4930 | -7/Waste | Lost 12 allies 4936 | -7/Waste | Spotted C-40 Crusher 4966 | -7/Waste | Destroyed C-40 Crusher 4978 | -7/Waste | Discovered new exit (range 16) 4986 | -7/Waste | Identified exit to Factory 5005 | -7/Waste | Entered Factory 5005 | -7/Factory | Accompanied by 3 allies 5054 | -7/Factory | Repaired Katana+ 5115 | -7/Factory | Identified exit to Factory 5182 | -7/Factory | Entered another Factory area 5182 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5192 | -6/Factory | Identified exit to Lower Caves 5282 | -6/Factory | Entered Lower Caves 5320 | -6/Lower Caves | Encountered a Warlord checkpoint 5358 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5358 | -6/Lower Caves | Discovered new exit (range 8) 5359 | -6/Lower Caves | Identified exit to Lower Caves 5359 | -6/Lower Caves | Entered another Lower Caves area 5453 | -6/Lower Caves | Encountered a Warlord checkpoint 5487 | -6/Lower Caves | Discovered new exit (range 9) 5489 | -6/Lower Caves | Identified exit to Data Miner 5489 | -6/Lower Caves | Entered Data Miner 5489 | -6/Data Miner | Discovered new exit (range 6) 5493 | -6/Data Miner | Met Data Miner 5498 | -6/Data Miner | Learned location of Section 7 (-2) 5498 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5502 | -6/Data Miner | Received God Mode back door access code from Data Miner 5507 | -6/Data Miner | Data Conduit disabled 5554 | -6/Data Miner | Identified exit to Proximity Caves 5554 | -6/Data Miner | Entered Proximity Caves 5571 | -5/Proximity Caves | Lost 8 allies 5781 | -5/Proximity Caves | Learned 8 Factory zone layouts 5809 | -5/Proximity Caves | Discovered new exit (range 14) 5812 | -5/Proximity Caves | Identified exit to Factory 6001 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6138 | -5/Proximity Caves | Entered Factory 6138 | -5/Factory | Evolved 2 slots: Utility x2 6139 | -5/Factory | Identified exit to Upper Caves 6140 | -5/Factory | Identified exit to Factory 6231 | -5/Factory | Lost 3 parts (2n1w) 6369 | -5/Factory | Entered Upper Caves 6370 | -5/Upper Caves | Lost 6 allies 6371 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6410 | -5/Upper Caves | Lost 7 parts (1p2n3u1w) 6437 | -5/Upper Caves | Discovered new exit (range 20) 6445 | -5/Upper Caves | Identified exit to Upper Caves 6446 | -5/Upper Caves | Entered another Upper Caves area 6488 | -5/Upper Caves | Learned 12 Factory zone layouts 6532 | -5/Upper Caves | Discovered new exit (range 5) 6533 | -5/Upper Caves | Identified exit to Zhirov 6533 | -5/Upper Caves | Entered Zhirov 6533 | -5/Zhirov | Discovered new exit (range 3) 6540 | -5/Zhirov | Met Zhirov 6547 | -5/Zhirov | Learned location of Testing (-2) 6547 | -5/Zhirov | Learned location of Quarantine (-3) 6547 | -5/Zhirov | Learned location of Command (-1) 6550 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6571 | -5/Zhirov | Found Alien Artifact 6571 | -5/Zhirov | Identified Integrated Reactor 6571 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6596 | -5/Zhirov | Found Alien Artifact 6612 | -5/Zhirov | Entered Proximity Caves 6645 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6660 | -4/Proximity Caves | Learned 4 Research zone layouts 6687 | -4/Proximity Caves | Discovered exit to Factory (range 6) 6690 | -4/Proximity Caves | Entered Factory 6690 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6691 | -4/Factory | Identified exit to Extension 6692 | -4/Factory | Identified exit to Research 6692 | -4/Factory | Identified exit to Upper Caves 6835 | -4/Factory | Central database locked down 6848 | -4/Factory | Identified Transdimensional Reconstructor 6860 | -4/Factory | Identified exit to Armory 6941 | -4/Factory | Entered Armory 6969 | -4/Armory | Lost 3 parts (3n) 6977 | -4/Armory | Build established: Hacker-Mutant 7074 | -4/Armory | Fabricated Assault Drone Bay? 7310 | -4/Armory | Core integrity fell below 50% 7422 | -4/Armory | Lost 6 parts (1p2n2u1w) 7434 | -4/Armory | Discovered exit to Research (range 6) 7441 | -4/Armory | Search patrols dispatched 7442 | -4/Armory | Spotted B-86 Titan 7456 | -4/Armory | Core integrity fell below 20% 7463 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 7470 | -4/Armory | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- the entryway as if waiting for something. 07459_ Connecting with Terminal... >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 1 system. Please expand to 3 more systems! >>Access(Branch) No branch access points found. 07463_ One of them suddenly speaks: "Hello LRC-V3. What is your command?" 07463_ S-27 Virus destroyed. 07464_ C-35 Carver destroyed. 07464_ S-27 Virus destroyed. 07464_ Enh. Force Lance severed. 07465_ C-35 Carver destroyed. 07465_ Jamming Amplifier severed. 07466_ C-35 Carver destroyed. 07467_ Slug penetrates Wall. 07467_ B-86 Titan suffers critical hit (Burn). 07469_ Acquired Imp. Surge Thruster. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# "F"" | | ???????????????????????????????????????????# """" | | ?????????????####################################+ | | ?????????????# BB | | ?=???????????# BB"##"""" | | ?????? ### #????# """ | | ????? #????# ""T"" | | ????? = ! #????### "" "" | | ????? !/ #???? | | ??????????#### ##+;g;## #???# | | ?????????????# ?##%[[### #???# ##"" ""## | | ?????????????# ???#ggggT## #???#### ##"F ""#? | | ?????????????# ?????#g@g*g## ?????? ##"""""#? | | ?????????????# ??????#g*g% ## ?????###########? | | ???????????????????????######## ????????????????? | | ?????????????????????????????? ????????????????? | | ??????????????????????????????####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Armor Coverage 525 Resistance: EM 15 Evasion (%) 75 Melee Accuracy 21 Recoil Reduction 4 Offensive Hacking 36 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Focal Shield | -6/Data Miner | Free Hyb. Antimatter Reactor | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Assault Drone Bay | x1 | -4/Armory | Authchip Repaired ---------- Lgt. Ion Engine | 20% | -10/Materials Katana | 64% | -7/Factory Lgt. Deuterium Engine | 58% | -7/Factory Katana | 66% | -7/Factory Studied --------- Katana | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Fusion Compressor | -5/Factory | Hacked Antimatter Reactor | -4/Factory | Hacked Antigrav System | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed HoverSlugPlating Manual? 0 Play Time 01:13:20 Cumulative 665.7 hours Start 2026.01.27 @ 02:04:47 End 2026.01.27 @ 03:58:23 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 830 Rogue 830 Adventurer 0 Explorer 0 Win Type - Total 24 Types 11/1/3/3/2/0/2/2/0/0 Lore% 96 Gallery% 93 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da315472-97ce-43e7-9a02-d85a32524166