Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 16:09:20 Player: iwantthegold Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1557) 1557 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3417 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 95/300 Energy 104/290 System Corruption 0% Temperature Critical (750) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit Large Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Pulse Rifle Pulse Rifle Assault Cannon > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Advanced Myomer Leg Medium Storage Unit Improved Sensor Array Hacking Suite Hacking Suite Shock Bomb Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Myomer Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Spread Laser Advanced Beam Cannon Gauss Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Improved Sensor Array Improved Sensor Array Hacking Suite Hacking Suite Pulse Rifle Pulse Rifle Shock Bomb Launcher Rocket Launcher [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 47 | 6 2 18 21 Power 6 | 1 . 1 4 Engine 6 | 1 . 1 4 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 . 5 6 Treads . | . . . . Leg 11 | . . 5 6 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 3 2 Device 1 | . . . 1 Storage 2 | 1 . 1 . Processor 2 | . . 2 . Hackware 1 | . . . 1 Protection 1 | . 1 . . Artifact . | . . . . Weapon 21 | 2 1 9 9 Energy Gun 8 | 1 . 3 4 Energy Cannon 2 | . . 1 1 Ballistic Gun 5 | 1 1 1 2 Ballistic Cannon 3 | . . 2 1 Launcher 1 | . . 1 . Special Weapon 2 | . . 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 16 | . 2 3 11 Power 3 | . . 1 2 Propulsion 2 | . . . 2 Utility 1 | . 1 . . Weapon 10 | . 1 2 7 Highest Loss Streak 3 | . 1 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 93 93 98 Engine 9 | . 14 9 8 Leg 27 | . . 33 26 Wheel 2 | . 28 . . Storage 19 | . 14 21 18 Processor 7 | . . 7 9 Hackware 3 | . . . 8 Energy Gun 10 | . 5 10 12 Energy Cannon 2 | . . 1 5 Ballistic Gun 8 | . 22 6 6 Ballistic Cannon 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 46 | 14 17 36 46 Greatest Support 66 | 26 26 53 66 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 14 | 6 8 14 15 Most Carried 15 | 6 8 15 15 Average Carried 12 | 2 7 11 14 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 6 8 15 13 Class Distribution -------------------- 65% | Mutant 29% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 958 | 246 87 294 331 Remotely . | . . . . Salvage Created 1541 | . 212 259 1070 Parts 103 | . 20 22 61 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 37 | . 6 9 22 Guns 23 | . 5 5 13 Cannons 11 | . . 3 8 AOE 2 | . 1 1 . Classes Destroyed 7 | . 3 2 2 Worker 2 | . . 1 1 Watcher 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 19 | . 3 4 12 Sentry 7 | . . 2 5 Specialist 4 | . . . 4 Hunter 1 | . . . 1 Best Kill Streak 5 | . 3 4 5 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 204 | . 34 50 120 Missed 50 | . 8 16 26 Damage Taken 2758 | . 311 430 2017 Core 666 | . 49 58 559 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 80 85 . Volleys Fired 115 | . 18 36 61 Largest 3 | . 2 2 3 Hottest 170 | . 60 100 170 Shots Fired 267 | . 35 62 170 Gun 205 | . 35 42 128 Cannon 56 | . . 15 41 Launcher 2 | . . 2 . Special 4 | . . 3 1 Kinetic 120 | . 27 38 55 Thermal 111 | . . 22 89 Explosive 2 | . . 2 . Electromagnetic 34 | . 8 . 26 Robot Hit Streak 10 | . 8 9 10 Robot Miss Streak 13 | . 5 2 13 Penetration Max 1 | . . . 1 Secondary Targets . | . . . . Shots Hit Robots 177 | . 19 34 124 Core Hits 107 | . 11 14 82 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | . . 2 1 Destroy 1 | . . 1 . Blast 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3049 | . 235 539 2275 Guns 2117 | . 200 322 1595 Cannons 790 | . . 176 614 Explosions 142 | . 35 41 66 Melee . | . . . . Ramming . | . . . . Kinetic 1103 | . 166 282 655 Thermal 1467 | . 35 216 1216 Explosive 41 | . . 41 . Electromagnetic 438 | . 34 . 404 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 23 | . . . 23 Projectiles 11 | . . . 11 Explosions 12 | . . . 12 Melee . | . . . . Knockbacks 5 | . . 3 2 Impact . | . . . . Kinetic 4 | . . 3 1 Secondary 1 | . . . 1 Self-Inflicted Damage 100 | . 39 . 61 Shots 3 | . 1 . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 1326 | . 75 144 1326 Average Temperature 222 | . 26 43 303 Received Heat Transfer 801 | . 87 192 522 Effects 48 | . . . 48 Shutdowns 10 | . . . 10 Energy Bleed 4 | . . . 4 Interference 3 | . . . 3 Matter Decay 6 | . . . 6 Short Circuit 5 | . . . 5 Damage (minor) 9 | . . . 9 Damage (major) 7 | . . . 7 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 2 2 Heat Transferred 2453 | . . 518 1935 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 337 | . 186 217 337 Initial 78 | . . 78 4 Average 102 | . 96 63 158 Maximum Alert Level 1 | . . 1 1 Low Security (%) 82 | 100 100 98 56 Level 1 17 | . . 1 43 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 3 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 10 11 28 Peak Tracking Total 5 | . 5 3 5 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 1 . 3 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 1 6 5 Terminals 12 | . 1 6 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 1 7 5 Successful 8 | . . 3 5 Failed 5 | . 1 4 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 1 7 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . . 3 5 Emergency Access Points 2 | . . . 2 Locate Traps 1 | . . 1 . Patrol Status 1 | . . . 1 Recall Investigation 1 | . . 1 . Zone Layout 3 | . . 1 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 2 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2361 | 53 219 1167 922 Spaces Moved 1278 | 43 148 594 493 Core 1 | 1 . . . Treads . | . . . . Legs 1087 | . . 594 493 Wheels 190 | 42 148 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 120 120 Average Speed 127 | 87 90 141 124 Slowest Speed 260 | 90 90 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 29 52 48 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 4 | . . 3 1 Terrain Destroyed 42 | . 2 30 10 Melee . | . . . . Projectile 5 | . . 3 2 AOE 37 | . 2 27 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1781 | 55 200 855 671 Wait 276 | . 26 176 74 Move 1275 | 42 147 593 493 Hop . | . . . . Pick Up 45 | 7 5 19 14 Fast Attach 12 | 5 1 5 1 Attach 19 | 1 1 4 13 Detach 2 | . . 1 1 Swap 16 | . . 9 7 Drop 21 | . 2 12 7 Fire 115 | . 18 36 61 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 13) 273 | -10/Materials | Entered another Materials area 273 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 334 | -9/Materials | Build established: Mutant 637 | -9/Materials | Discovered new exit (range 11) 899 | -9/Materials | Identified exit to Mines 1406 | -9/Materials | Discovered new exit (range 16) 1439 | -9/Materials | Identified exit to Materials 1440 | -9/Materials | Entered another Materials area 1440 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1967 | -8/Materials | Lost 3 parts (1p1n1w) 2077 | -8/Materials | Build established: Gunner 2322 | -8/Materials | Core integrity fell below 50% 2334 | -8/Materials | Core integrity fell below 20% 2347 | -8/Materials | Lost 3 parts (3w) 2363 | -8/Materials | Core destroyed Last Messages --------------- 02340_ Destroyed Lgt. Angular Momentum Engine. 02340_ G-50 Soldier destroyed. 02342_ Assault Cannon broken. 02342_ Overheating: Short circuit. 02344_ Pulse Rifle broken. 02344_ Overheating: Short circuit. 02346_ Power failure, Imp. Deuterium Engine shutdown. 02347_ Overheating: Matter decay (-6). 02353_ Acquired Carbon-fiber Leg. 02354_ Overheating: Energy bleed (-33). 02355_ Power failure, Imp. Deuterium Engine shutdown. 02356_ Acquired 33 matter. 02359_ Overheating: Carbon-fiber Leg damaged (-20). 02360_ Acquired 37 matter. 02361_ Overheating: Energy bleed (-11). 02362_ Carbon-fiber Leg broken. 02362_ Overheating: Short circuit. 02363_ Overheating: Core damaged (-60). 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