Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.12 @ 19:43:28 Player: Ape Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 200 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 242/300 Energy 96/100 System Corruption 25% Temperature Cool (2) Movement Treading (160) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Mace > --- INVENTORY (6) ---- Wheel Compact Wheel Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Core Shielding > --- WEAPON ----------- Mace Mace > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Compact Wheel Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Core Shielding Weapon Mace Ballistic Gun Light Assault Rifle Impact Weapon Mace Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 7 | . 7 Power 1 | . 1 Engine 1 | . 1 Core . | . . Reactor . | . . Propulsion 2 | . 2 Treads 2 | . 2 Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 1 | . 1 Device . | . . Storage . | . . Processor . | . . Hackware . | . . Protection 1 | . 1 Artifact . | . . Weapon 3 | . 3 Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 1 | . 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon 2 | . 2 Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 7 | . 7 Power 2 | . 2 Propulsion 2 | . 2 Utility 1 | . 1 Weapon 2 | . 2 Highest Loss Streak 2 | . 2 Average Slot Usage (%) 72 | . 72 Engine 8 | . 8 Treads 2 | . 2 Leg 19 | . 19 Storage 14 | . 14 Protection 1 | . 1 Ballistic Gun 10 | . 10 Impact Weapon 14 | . 14 Naked Turns . | . . Heaviest Build 12 | 10 12 Greatest Support 40 | 20 40 Greatest Overweight (x) 2 | . 2 Average Overweight (x) . | . . Largest Inventory Capacity 6 | . 6 Average Capacity 6 | . 6 Most Carried 6 | . 6 Average Carried 5 | . 5 Final Capacity 6 | 6 6 Final Carried 6 | 6 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 200 | 200 . Remotely . | . . Salvage Created . | . . Parts . | . . Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed . | . . Classes Destroyed . | . . Best Kill Streak . | . . Combat Bots Only . | . . Max Kills in Single Turn . | . . Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 1359 | . 1359 Core 311 | . 311 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 1 | . 1 Largest 2 | . 2 Hottest 40 | . 40 Shots Fired 2 | . 2 Gun 2 | . 2 Cannon . | . . Launcher . | . . Special . | . . Kinetic 2 | . 2 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 2 | . 2 Robot Miss Streak . | . . Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 2 | . 2 Core Hits 1 | . 1 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks 106 | . 106 Impact 106 | . 106 Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 18 | . 18 Guns 18 | . 18 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 18 | . 18 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 25 | . 25 Average Corruption 14 | . 14 Corruption Purged . | . . Effects 18 | . 18 Message Errors 4 | . 4 Matter Fused 2 | . 2 Energy Discharges 2 | . 2 Data Loss (minor) 2 | . 2 Misdirections 2 | . 2 Targeting Errors 6 | . 6 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature . | . . Average Temperature . | . . Received Heat Transfer 30 | . 30 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence . | . . Average Influence . | . . Maximum Alert Level . | . . Low Security (%) 100 | . 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 3 | . 3 Peak Tracking Total 2 | . 2 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 585 | . 585 Spaces Moved 249 | 1 248 Core 22 | . 22 Treads 33 | . 33 Legs 194 | 1 193 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 100 | 120 100 Average Speed 126 | 120 126 Slowest Speed 160 | 120 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 10 | . 10 Exploration Rate (%) 23 | 2 44 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 61 | . 61 Terrain Destroyed 61 | . 61 Melee 61 | . 61 Projectile . | . . AOE . | . . Actions | -11 -10 --------- Run | Scr Mat Total 363 | . 363 Wait 5 | . 5 Move 238 | . 238 Hop . | . . Pick Up . | . . Fast Attach 3 | . 3 Attach 4 | . 4 Detach . | . . Swap . | . . Drop 2 | . 2 Fire 1 | . 1 Melee 101 | . 101 Ram . | . . Kick . | . . Crush . | . . Escape Stasis 9 | . 9 Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 15) 272 | -10/Materials | Crushed by falling debris 301 | -10/Materials | Crushed by falling debris 303 | -10/Materials | Build established: Mutant 330 | -10/Materials | Crushed by falling debris 331 | -10/Materials | Core integrity fell below 50% 331 | -10/Materials | System corruption reached 10% 378 | -10/Materials | Crushed by falling debris 450 | -10/Materials | Crushed by falling debris 470 | -10/Materials | Crushed by falling debris 471 | -10/Materials | Core integrity fell below 20% 515 | -10/Materials | Crushed by falling debris 526 | -10/Materials | Crushed by falling debris 563 | -10/Materials | Crushed by falling debris 586 | -10/Materials | Crushed by falling debris 586 | -10/Materials | Smashed by cave-in Last Messages --------------- 00470_ Crushed by falling debris. 00470_ Aluminum Leg destroyed. 00470_ System corrupted by crushing effect (+2). 00471_ System corrupted: Mace targeting data glitched. 00472_ System corrupted: Component data lost. 00495_ System corrupted: Matter fused (-9). 00515_ The unstable cave ceiling collapses. 00515_ Crushed by falling debris. 00515_ Lgt. Assault Rifle destroyed. 00515_ System corrupted by crushing effect (+5). 00516_ N/KBKZVUKUINJJU9EU6&#R2C#JOMDUI,6,0 GW5W 00526_ The unstable cave ceiling collapses. 00526_ Crushed by falling debris. 00563_ The unstable cave ceiling collapses. 00563_ Crushed by falling debris. 00563_ Ion Engine destroyed. 00563_ System corrupted by crushing effect (+4). 00573_ System corrupted: Energy discharge (-20). 00586_ The unstable cave ceiling collapses. 00586_ Crushed by falling debris. 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