Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.22 @ 13:13:58 Player: LightKnight Result: Destroyed by Triborg with Siege Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (118) 590 Value Destroyed (4275) 4275 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (332) 332 TOTAL SCORE: 8697 Bonus ------- High Alert Combat Kills 32 Registered with UFD 300 Cogmind --------- Core Integrity 0/700 Matter 289/300 Energy 95/100 System Corruption 8% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (10) --- Improved Deuterium Engine System Shield System Shield Missile Launcher Remote Datajack Powered Hammer DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Core Analyzer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Deuterium Engine Improved Sensor Array Hacking Suite Component Analysis Suite System Restoration Module Cooled Particle Cannon Advanced Assault Cannon Advanced Assault Cannon Missile Launcher [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Cooled Particle Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Slots Evolved 6 | . . . 2 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . Utility 4 | . . . 1 1 2 . . . Weapon . | . . . . . . . . . Parts Attached 94 | . 7 1 20 31 2 23 2 8 Power 13 | . 2 . 3 4 . 4 . . Engine 13 | . 2 . 3 4 . 4 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 28 | . 3 . 4 9 . 9 1 2 Treads 8 | . . . . . . 5 1 2 Leg 18 | . 3 . 4 9 . 2 . . Wheel 2 | . . . . . . 2 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 34 | . 1 . 8 12 2 9 . 2 Device 12 | . 1 . 1 5 . 4 . 1 Storage 2 | . . . 1 1 . . . . Processor 5 | . . . 2 2 1 . . . Hackware 4 | . . . . . 1 2 . 1 Protection 11 | . . . 4 4 . 3 . . Artifact . | . . . . . . . . . Weapon 19 | . 1 1 5 6 . 1 1 4 Energy Gun 4 | . 1 . 1 2 . . . . Energy Cannon 8 | . . . 1 3 . 1 1 2 Ballistic Gun 3 | . . 1 1 1 . . . . Ballistic Cannon 1 | . . . 1 . . . . . Launcher 1 | . . . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 39 | . . 2 4 9 . 10 2 12 Power 3 | . . . . 1 . 1 . 1 Propulsion 17 | . . . 3 3 . 6 1 4 Utility 11 | . . 1 1 2 . 2 . 5 Weapon 8 | . . 1 . 3 . 1 1 2 Highest Loss Streak 11 | . . 2 1 3 . 4 2 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 94 85 91 97 95 96 99 94 Engine 8 | . 14 14 11 9 7 6 7 6 Treads 13 | . . . . . . 8 29 26 Leg 14 | . 28 28 32 33 30 9 . . Wheel 1 | . . . . . . 8 . . Device 11 | . 8 4 6 10 7 8 15 13 Storage 8 | . 14 14 11 9 7 7 7 7 Processor 3 | . . . 4 8 15 7 . . Hackware 8 | . . . . . 2 13 15 15 Protection 6 | . . . 4 7 7 6 7 6 Energy Gun 2 | . 28 22 1 3 . . . . Energy Cannon 11 | . . . 6 12 15 15 15 13 Ballistic Gun 1 | . . 2 5 2 . . . . Ballistic Cannon 1 | . . . 8 . . . . . Peak Build Rating 47 | . 7 7 16 40 47 46 40 44 Average Rating 32 | . 6 6 12 31 45 40 39 39 On Entrance 23 | 6 6 7 6 16 40 47 40 40 Naked Turns . | . . . . . . . . . Heaviest Build 63 | 10 14 14 27 40 37 63 61 61 Greatest Support 90 | 20 20 20 30 66 49 80 80 90 Greatest Overweight (x) 4 | . . . 1 . . 3 1 4 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 10 | . 8 8 10 10 10 10 10 10 Average Capacity 9 | . 8 8 9 10 10 10 10 10 Most Carried 10 | . 8 8 10 10 10 10 10 10 Average Carried 9 | . 7 8 9 9 9 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 Final Carried 10 | 6 8 8 9 10 10 10 10 7 Class Distribution -------------------- 61% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -7/Scraptown Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Matter Collected 1544 | 200 60 15 482 471 20 205 20 71 Remotely . | . . . . . . . . . Salvage Created 5206 | . 354 42 755 1951 87 1396 328 293 Parts 254 | . 22 7 49 86 5 62 9 14 Haulers Intercepted 2 | . . . 1 1 . . . . Recyclers Shooed 2 | . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 9 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Combat Hostiles Destroyed 98 | . 9 3 21 38 1 21 3 2 Melee 2 | . . . . . . . . 2 Guns 33 | . 9 3 4 17 . . . . Cannons 57 | . . . 14 20 1 20 2 . AOE 3 | . . . 3 . . . . . Classes Destroyed 13 | . 4 . 3 2 1 2 . 1 Worker 2 | . 1 . . 1 . . . . Builder 2 | . . . . 1 . . 1 . Hauler 2 | . . . 1 1 . . . . Recycler 2 | . . . . . . 1 1 . Operator 2 | . . . . . 1 1 . . Watcher 10 | . 1 . 3 4 . 2 . . Swarmer 16 | . 3 3 3 7 . . . . Grunt 48 | . 6 . 10 20 . 12 . . Duelist 1 | . . . 1 . . . . . Sentry 28 | . . . 7 9 1 8 3 . Hunter 2 | . . . . 2 . . . . Programmer 1 | . . . . . . 1 . . Bolteater 2 | . . . . . . . . 2 Best Kill Streak 5 | . 3 3 4 5 1 5 3 2 Combat Bots Only 5 | . 2 3 4 5 1 3 2 2 Max Kills in Single Turn 2 | . 1 1 2 1 1 2 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Hostile Shots Fired 680 | . 63 27 95 179 18 173 90 35 Missed 210 | . 11 8 30 57 11 60 31 2 Damage Taken 7274 | . 521 322 876 1774 53 1374 367 1987 Core 1219 | . 124 69 114 137 5 171 39 560 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 17 | . . . 17 . . . . . Ignored by Resistances 123 | . . . . . . 26 74 23 Core Remaining (%) 67 | 100 . 22 71 75 . . . . Volleys Fired 403 | . 41 7 68 136 4 66 14 67 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 180 | . 90 90 113 136 120 180 180 60 Shots Fired 748 | . 82 8 136 264 8 115 28 107 Gun 249 | . 82 8 40 119 . . . . Cannon 498 | . . . 95 145 8 115 28 107 Launcher 1 | . . . 1 . . . . . Special . | . . . . . . . . . Kinetic 144 | . . . 100 44 . . . . Thermal 589 | . 82 8 33 208 8 115 28 107 Explosive 1 | . . . 1 . . . . . Electromagnetic 14 | . . . 2 12 . . . . Robot Hit Streak 26 | . 8 4 9 26 2 14 16 5 Robot Miss Streak 7 | . 7 3 7 5 1 2 1 . Penetration Max 1 | . . . . 1 . . . . Secondary Targets 4 | . 2 . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 401 | . 39 5 74 174 4 76 22 7 Core Hits 176 | . 19 3 38 69 2 33 7 5 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 10 | . . 1 3 5 . 1 . . Burn 5 | . . 1 . 4 . . . . Meltdown 1 | . . . . . . 1 . . Destroy 1 | . . . . 1 . . . . Blast 3 | . . . 3 . . . . . Melee Attacks 14 | . . . . . . . . 14 Impact . | . . . . . . . . . Slashing 14 | . . . . . . . . 14 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10679 | . 466 85 1563 4302 166 2929 869 299 Guns 2518 | . 466 85 207 1760 . . . . Cannons 7687 | . . . 1110 2487 166 2929 861 134 Explosions 288 | . . . 246 42 . . . . Melee 165 | . . . . . . . . 165 Ramming 21 | . . . . 13 . . 8 . Kinetic 1642 | . . . 994 648 . . . . Thermal 8449 | . 466 85 362 3446 166 2929 861 134 Explosive 130 | . . . 130 . . . . . Electromagnetic 272 | . . . 77 195 . . . . Impact . | . . . . . . . . . Slashing 165 | . . . . . . . . 165 Piercing . | . . . . . . . . . Highest Corruption 8 | . . . 3 1 . 2 . 8 Average Corruption 1 | . . . 2 1 . 1 . 2 Corruption Purged 2 | . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . Effects 19 | . . . 2 12 . 1 . 4 Message Errors 5 | . . . 1 4 . . . . Matter Fused 4 | . . . . 2 . . . 2 Heat Flow Errors 4 | . . . . 4 . . . . Energy Discharges 1 | . . . . 1 . . . . Data Loss (minor) 4 | . . . 1 1 . 1 . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots 81 | . . . . 32 4 35 10 . Effects 7 | . . . . 2 . 3 2 . Energy Bleed 4 | . . . . 2 . 2 . . Heat Surge 2 | . . . . . . 1 1 . Short Circuit 1 | . . . . . . . 1 . Overflow Damage 163 | . . . 4 25 49 80 2 3 Projectiles 156 | . . . . 25 49 80 2 . Explosions 4 | . . . 4 . . . . . Melee 3 | . . . . . . . . 3 Knockbacks 5 | . . . 5 . . . . . Impact . | . . . . . . . . . Kinetic 5 | . . . 5 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 32 | . . . . 32 . . . . Shots 1 | . . . . 1 . . . . Rammed 1 | . . . . . . . 1 . Targets Rammed 2 | . . . . 1 . . 1 . Kicked 1 | . . . . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 378 | . 288 60 171 363 1 378 224 . Average Temperature 72 | . 90 28 27 73 1 108 116 . Received Heat Transfer 2106 | . 183 . 303 810 18 660 132 . Effects 5 | . . . . 1 . 3 1 . Energy Bleed 1 | . . . . . . 1 . . Interference 3 | . . . . . . 2 1 . Damage (minor) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . 1 . 1 1 . Combat Hostiles 3 | . . . . 1 . 1 1 . Parts Melted 24 | . . . 1 11 . 6 6 . Heat Transferred 12263 | . 1099 333 568 5649 174 3287 968 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Peak Influence 444 | . 231 96 392 444 283 410 167 . Initial 198 | . . 31 37 70 198 128 93 . Average 191 | . 107 43 175 238 221 269 57 . Maximum Alert Level 2 | . 1 . 1 2 1 2 . . Low Security (%) 54 | . 77 100 57 39 54 27 100 . Level 1 42 | . 22 . 42 51 45 68 . . Level 2 3 | . . . . 8 . 3 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 2 . 2 6 . 2 . . Investigation 5 | . . . 1 3 . 1 . . Extermination 1 | . . . . . . 1 . . Reinforcement 5 | . 2 . 1 2 . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Distress Signals 5 | . . . 1 2 . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 158 | . 15 14 36 57 2 28 3 3 Peak Tracking Total 8 | . 4 8 5 6 1 5 2 5 Tactical Retreats 11 | . 2 1 2 3 . 3 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Traps Triggered 9 | . . . 4 3 . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . . . . 6 . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Machines Disabled 14 | . . . 5 5 . 4 . . Max in Single Turn 1 | . . . 1 1 . 1 . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Machines Accessed 38 | . 2 . 6 10 1 9 5 5 Terminals 30 | . 2 . 5 9 1 8 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 94 | . 4 . 10 29 1 24 7 19 Successful 52 | . 2 . 5 13 1 8 4 19 Failed 42 | . 2 . 5 16 . 16 3 . Catastrophic 7 | . . . 2 1 . 3 1 . Database Lockouts . | . . . . . . . . . Manual 24 | . 2 . 3 4 1 11 3 . Terminals 66 | . 4 . 8 27 1 19 7 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 7 | . . . . 2 . 5 . . Terminal Hacks 49 | . 2 . 4 11 1 8 4 19 Record 11 | . . . . . . . . 11 Robot Analysis 8 | . . . . 1 . . . 7 Prototype ID Bank 9 | . . . 1 3 . 1 4 . Open Door 3 | . . . . . . 2 . 1 Branch Access Points 1 | . . . . . 1 . . . Alert Level 5 | . 1 . . 3 . 1 . . Unreport Threat 5 | . . . 1 3 . 1 . . Locate Traps 3 | . 1 . . 1 . 1 . . Disarm Traps 1 | . . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . Registered Components 1 | . . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . Insert Component 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 1 | . . . . 1 . . . . Terminals 1 | . . . . 1 . . . . Botnet 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . Used 2 | . . . . . 1 1 . . Hacking Detections 17 | . 1 . 2 6 . 5 3 . Full Trace Events 2 | . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 1 | . . . . . . 1 . . EXPLORE 1 | . . . . . . 1 . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Robot Analysis Total 8 | . . . . 1 . . . 7 Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . 2 . . Drone Recoveries 2 | . . . . . . 2 . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Turns Passed 10357 | . 513 70 1267 2229 199 1212 971 3896 Spaces Moved 5395 | 1 309 38 812 1361 146 672 425 1631 Core 8 | . . . . . . . . 8 Treads 2173 | . . . . . . 125 425 1623 Legs 2788 | 1 309 38 812 1361 146 121 . . Wheels 426 | . . . . . . 426 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 95 | 120 120 120 120 120 126 95 160 156 Average Speed 162 | 120 120 120 122 126 126 127 217 224 Slowest Speed 330 | 120 120 120 190 130 126 330 240 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . 5 Exploration Rate (%) 57 | 2 63 12 65 92 5 94 94 93 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 5 | . . . . . . . . 5 Spaces Dug 27 | . . . . . . . . 27 Terrain Destroyed 179 | . . . 11 23 2 29 3 111 Melee 9 | . . . . . . . . 9 Projectile 158 | . . . 2 20 2 29 3 102 AOE 12 | . . . 9 3 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Total 6260 | . 373 54 967 1620 152 910 446 1738 Wait 200 | . 1 9 25 43 . 122 . . Move 5384 | . 308 37 811 1360 145 671 424 1628 Hop . | . . . . . . . . . Pick Up 55 | . 6 . 19 20 1 5 3 1 Fast Attach 36 | . 1 1 8 8 1 14 1 2 Attach 28 | . . . 6 10 1 5 1 5 Detach 13 | . . . 2 2 . 6 . 3 Swap 30 | . 6 . 6 13 . 4 . 1 Drop 75 | . 10 . 22 27 . 9 2 5 Fire 403 | . 41 7 68 136 4 66 14 67 Melee 14 | . . . . . . . . 14 Ram . | . . . . . . . . . Kick 1 | . . . . 1 . . . . Crush 1 | . . . . . . . 1 . Escape Stasis 11 | . . . . . . 8 . 3 Rewire 9 | . . . . . . . . 9 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: [*Fac] / *Scr) -7/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 4) 309 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 14) 514 | -10/Materials | Entered Mines 518 | -10/Mines | Assembled infested the area 543 | -10/Mines | Core integrity fell below 50% 552 | -10/Mines | Discovered new exit (range 11) 584 | -10/Mines | Entered Materials 584 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1143 | -9/Materials | Discovered new exit (range 4) 1334 | -9/Materials | Discovered new exit (range 3) 1842 | -9/Materials | Discovered new exit (range 7) 1851 | -9/Materials | Entered another Materials area 1851 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2154 | -8/Materials | Lost 3 parts (1n1u1w) 2249 | -8/Materials | Discovered new exit (range 16) 2421 | -8/Materials | Build established: Scavenger-Mutant 2786 | -8/Materials | Build established: Mutant 2929 | -8/Materials | Garrison activated, responded to threat 3243 | -8/Materials | Discovered new exit (range 15) 4080 | -8/Materials | Entered Factory 4080 | -7/Factory | Evolved 2 slots: Utility x2 4210 | -7/Factory | Identified exit to Storage 4210 | -7/Factory | Identified exit to Lower Caves 4279 | -7/Factory | Entered Storage 4573 | -7/Storage | Lost 4 parts (3n1u) 4742 | -7/Storage | Build established: Scavenger-Mutant 4915 | -7/Storage | Discovered new exit (range 14) 5485 | -7/Storage | Used back door to open Recycling access 5485 | -7/Storage | Discovered new exit (range 5) 5491 | -7/Storage | Entered Recycling 6022 | -7/Recycling | Discovered new exit (range 15) 6390 | -7/Recycling | Scanned before Scraplab entrance 6424 | -7/Recycling | Entered Scraplab 6443 | -7/Recycling | Discovered new exit (range 2) 6462 | -7/Recycling | Entered Scraptown 6477 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7082 | -7/Scraptown | Visited Shadow of the Wyrm 7103 | -7/Scraptown | Visited Assassins FH 7185 | -7/Scraptown | Visited Cave Peace 7670 | -7/Scraptown | Discovered new exit (range 13) 7739 | -7/Scraptown | Visited Awakened 7828 | -7/Scraptown | Visited Cyclists 7912 | -7/Scraptown | Visited Red Mages 8015 | -7/Scraptown | Visited IN-MT5's Study 8174 | -7/Scraptown | Visited UFD Registry 8178 | -7/Scraptown | Registered with UFD as "Databank" 8285 | -7/Scraptown | Visited Analyses Database 8342 | -7/Scraptown | Visited Chapter 10 8606 | -7/Scraptown | Visited DA-N13 Charitable Foundation 8673 | -7/Scraptown | Visited Derelict Rescue Squad 8688 | -7/Scraptown | Found DRS Beacon 8909 | -7/Scraptown | Visited Supply Room 8955 | -7/Scraptown | Visited Scrap Suit Storage 9037 | -7/Scraptown | Visited Supply Room 9082 | -7/Scraptown | Visited Science Testing Area 9121 | -7/Scraptown | Visited Observation Area 9620 | -7/Scraptown | Visited Sword Containment 9699 | -7/Scraptown | Discovered new exit (range 5) 9846 | -7/Scraptown | Found DCF Scrap (29 items) 9947 | -7/Scraptown | Attacked by Scraptown defenders 9993 | -7/Scraptown | Crushed by falling debris 10286 | -7/Scraptown | Crushed by falling debris 10299 | -7/Scraptown | Crushed by falling debris 10300 | -7/Scraptown | Crushed by falling debris 10301 | -7/Scraptown | Core integrity fell below 50% 10325 | -7/Scraptown | Core integrity fell below 20% 10326 | -7/Scraptown | Crushed by falling debris 10357 | -7/Scraptown | Lost 11 parts (1p4n4u2w) 10358 | -7/Scraptown | Destroyed by Triborg with Siege Cannon Last Messages --------------- 10314_ Siege Slug penetrates Earth. 10314_ Cld. Particle Cannon destroyed. 10315_ The unstable cave ceiling collapses. 10316_ Penetrated by Siege Slug. 10316_ Lgt. Treads destroyed. 10322_ Penetrated by Siege Slug. 10322_ Med. Treads destroyed. 10322_ Imp. Deuterium Engine destroyed. 10324_ Penetrated by Siege Slug. 10324_ Cld. Particle Cannon destroyed. 10326_ The unstable cave ceiling collapses. 10326_ Crushed by falling debris. 10326_ Imp. Heat Sink destroyed. 10326_ System corrupted by crushing effect (+1). 10326_ 6 Matter crushed. 10347_ System corrupted: Matter fused (-7). Companion Sword: "Things are getting dicey." 10352_ Penetrated by Siege Slug. 10354_ Acquired 6 matter. 10358_ Penetrated by Siege Slug. Map ----- +----------------------------------------------------+ | ""???????????????????????? | | ==#??????????????????????? | | "#??????????????????????? | | ""#??????????????????????? | | #######??????????????????? | | """#""#??????????????????? | | ! !#??????????????????? | | #??????????????????? | | #??????????????????? | | X" #??????????????????? | | ##"#??????????????????? | | !!#?????????????????????? | | """#?????????????????????? | | ####?????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ???????????????######????? | | ??????????????## #####???? | | ????###????##### #####? | | ???#####?### # ## #? | | ######%### % # ###? | | #!/ # # ### | | #"!! %%# # | | # % @ | | " % %% | | # % # ######## | | ######## # # ###?????# # | | ???????# ## ####???????## | | ???????# ### #?????????# # | | ???????# #??# #????????### | | ???????# #???# #?????????? | | ???????# #????# #????????? | | ???????# #?????##????????? | | ???????# #???????????????? | | ???????# #???????????????? | | ????????#????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalAccelerationExtractor Manual? 0 Play Time 01:14:40 Cumulative 167.3 hours Start 2025.02.22 @ 11:58:50 End 2025.02.22 @ 13:13:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89c24113-fb17-4891-b860-6fdc6362942d