Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 04:26:18 Player: GFYguy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (413) 413 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1603 Bonus ------- None Cogmind --------- Core Integrity 265/400 Matter 300/300 Energy 56/100 System Corruption 0% Temperature Cool (0) Movement Flying (30) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (2) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- Spread Laser > --- INVENTORY (8) ---- Improved Heat Sink Cooling System Compact Matter Pod (150) Weight Redist. System Weight Redist. System Terrain Scan Processor Insulated Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Improved Heat Sink Cooling System Compact Matter Pod Weight Redist. System Weight Redist. System Insulated Plating Improved EM Shotgun Spread Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 6 1 10 3 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 7 . Treads . | . . . . Leg 3 | 2 . 1 . Wheel . | . . . . Hover . | . . . . Flight 6 | . . 6 . Utility 2 | 1 1 . . Device . | . . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 . 3 3 Energy Gun 5 | 1 . 3 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . 1 . Parts Lost 7 | . . 5 2 Power 1 | . . 1 . Propulsion 3 | . . 2 1 Utility . | . . . . Weapon 3 | . . 2 1 Highest Loss Streak 3 | . . 3 2 To Critical Strikes . | . . . . Average Backups 6 | 1 5 7 7 Power . | . . . . Propulsion 1 | . 2 1 . Utility 3 | . 1 5 6 Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 12 | . . 4 8 Power . | . . . . Propulsion . | . . . . Utility 9 | . . 2 7 Weapon 3 | . . 2 1 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 97 88 86 Engine 9 | . 14 11 . Leg 16 | . 28 14 . Flight 17 | . . 21 44 Storage 12 | . 14 11 11 Processor 11 | . 12 11 11 Energy Gun 13 | . 14 12 14 Ballistic Gun 8 | . 14 7 . Special Melee Weapon 1 | . . . 5 Peak Build Rating 21 | 6 8 21 20 Average Rating 11 | 3 7 13 17 On Entrance 8 | . 6 8 20 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 16 | 12 12 16 11 Greatest Support 30 | 20 20 30 19 Greatest Overweight (x) 3 | . . 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 1 5 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 8 8 7 Class Distribution -------------------- 65% | Mutant 34% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 572 | 239 63 240 30 Remotely . | . . . . Salvage Created 602 | . 292 310 . Parts 38 | . 18 20 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 10 | . 4 6 . Guns 10 | . 4 6 . Classes Destroyed 4 | . 3 1 . Hauler 2 | . 2 . . Watcher 2 | . 1 1 . Grunt 9 | . 4 5 . Sentry 1 | . . 1 . Best Kill Streak 6 | . 3 6 . Combat Bots Only 6 | . 2 6 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 70 | . 22 46 2 Missed 23 | . 7 16 . Hits 47 | . 15 30 2 Projectile 47 | . 15 30 2 AOE 2 | . . . 2 Critical Strikes 2 | . . 2 . Damage Taken 654 | . 185 364 105 Core 227 | . 92 61 74 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 63 . . Volleys Fired 63 | . 34 29 . Largest 2 | . 2 2 . Hottest 90 | . 60 90 . Shots Fired 111 | . 67 44 . Gun 111 | . 67 44 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 42 | . 34 8 . Thermal 55 | . 33 22 . Explosive . | . . . . Electromagnetic 14 | . . 14 . Robot Hit Streak 16 | . 11 16 . Robot Miss Streak 5 | . 5 3 . Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 83 | . 46 37 . Core Hits 34 | . 19 15 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 930 | . 450 480 . Guns 930 | . 450 480 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 208 | . 160 48 . Thermal 492 | . 290 202 . Explosive . | . . . . Electromagnetic 230 | . . 230 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 274 | . 65 274 . Average Temperature 75 | . 19 124 . Received Heat Transfer 315 | . 105 210 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1137 | . 675 462 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 90 | . 57 90 27 Initial 27 | . . 1 27 Average 12 | . 15 18 4 Influence Increases 268 | . 121 147 . Destroy 0b10 Robot/C 200 | . 80 120 . Destroy 0b10 Robot/NC 20 | . 15 5 . Destroy Leader 48 | . 26 22 . Influence Decreases 268 | . 117 81 70 Entered New Map 46 | . . 3 43 Time Decay 192 | . 117 48 27 Lost Part 30 | . . 30 . Squads Dispatched 3 | . 2 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 13 10 2 Peak Tracking Total 5 | . 5 3 2 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 1 2 . Successful 1 | . 1 . . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Surveillance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 826 | 45 358 224 199 Spaces Moved 681 | 34 195 185 267 Core 18 | 17 . 1 . Treads . | . . . . Legs 284 | 17 195 72 . Wheels . | . . . . Hover . | . . . . Flight 379 | . . 112 267 Fastest Speed 26 | 50 120 26 27 Average Speed 66 | 85 120 65 27 Slowest Speed 200 | 120 120 200 27 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . 1 . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 41 19 66 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 950 | 49 259 247 395 Wait 148 | 5 22 3 118 Move 676 | 33 194 182 267 Hop 1 | . . 1 . Pick Up 26 | 5 8 10 3 Fast Attach 8 | 2 . 6 . Attach 12 | 4 1 4 3 Detach 2 | . . 2 . Swap . | . . . . Drop 14 | . . 10 4 Fire 63 | . 34 29 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 15) 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Propulsion x2 605 | -9/Materials | Lost 3 parts (1n2w) 625 | -9/Materials | Discovered new exit (range 12) 628 | -9/Materials | Entered Mines 637 | -9/Mines | Learned location of Zion (-6) 721 | -9/Mines | Found a hidden stash of uninstalled traps 754 | -9/Mines | Discovered new exit (range 8) 776 | -9/Mines | Learned Materials interactive machine intel 793 | -9/Mines | Assembled infested the area 798 | -9/Mines | Assisted by a Guerilla fighting off Assembled 827 | -9/Mines | Self-destructed Last Messages --------------- 00725_ Acquired Datajack. 00728_ Acquired 10 matter. 00743_ R-06 Scavenger collects Mining Laser. 00754_ EXIT=FOUND 00767_ K-01 Serf collects debris. 00776_ Acquired derelict log, extracted data. Data stored: Materials interactive machine intel. 00793_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00798_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00809_ 86-L4S(h): "I'll hold them off! Go on ahead or try to find another way!" 00817_ T-07 Excavator is excavating. 00823_ C-45 Heavy ARC bursts open, deploying its payload. 00823_ D-53 Grenadier unfolds itself. 00825_ T-07 Excavator is excavating. 00826_ Datajack destroyed. 00826_ Cesium-ion Thruster destroyed. 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