Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 22:19:14 Player: Buyo Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (12) 60 Value Destroyed (246) 246 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4226 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 50/300 Energy 37/300 System Corruption 11% Temperature Warning (341) Movement Hovering (110) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (6) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Autogun > --- INVENTORY (5) ---- Gyrokinetic Inverter Improved Medium Armor Plating Tesla Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Autogun > --- INVENTORY -------- Gyrokinetic Inverter Tesla Rifle [Rating: 59] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Hacking Suite Device ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 2 Power 1 | . . . 1 . . . . Propulsion 4 | . . 1 . 2 . 1 . Utility 5 | . . 1 1 . . 1 2 Weapon . | . . . . . . . . Parts Attached 45 | 8 4 4 1 3 3 5 17 Power 10 | 2 . 1 . . . 2 5 Engine 9 | 2 . 1 . . . 1 5 Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 17 | 2 2 3 . . . 1 9 Treads . | . . . . . . . . Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover 9 | . . . . . . 1 8 Flight 6 | . 2 3 . . . . 1 Utility 12 | 1 2 . 1 3 1 2 2 Device 6 | . 2 . . 1 1 1 1 Storage 1 | 1 . . . . . . . Processor 2 | . . . . 2 . . . Hackware 2 | . . . 1 . . 1 . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 6 | 3 . . . . 2 . 1 Energy Gun 4 | 3 . . . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 27 | . . 1 2 1 4 6 13 Power 6 | . . . . . . 2 4 Propulsion 9 | . . 1 . . 2 1 5 Utility 9 | . . . 1 . 2 3 3 Weapon 3 | . . . 1 1 . . 1 Highest Loss Streak 6 | . . 1 2 1 3 6 6 To Critical Strikes . | . . . . . . . . Average Backups 3 | 2 4 4 4 4 5 4 3 Power 1 | . 1 1 1 1 1 1 . Propulsion . | 1 1 . . . . . . Utility 1 | . . 1 2 2 2 1 1 Weapon . | . . 1 1 1 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 5 | . 2 . . . 1 . 2 Power . | . . . . . . . . Propulsion 3 | . 2 . . . . . 1 Utility 1 | . . . . . 1 . . Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 47 | . 78 85 71 61 66 25 32 Engine 6 | . 14 11 9 7 14 4 3 Core 1 | . . . . . . . 2 Hover 5 | . . . . . . . 10 Flight 9 | . 16 30 27 23 15 4 . Device 7 | . 2 22 17 7 11 8 3 Processor 2 | . . . . 7 15 4 . Hackware 2 | . . . 1 7 2 2 3 Energy Gun 8 | . 28 22 17 7 5 . 4 Peak Build Rating 59 | 6 7 9 10 17 19 17 59 Average Rating 15 | 4 5 7 8 14 13 10 23 On Entrance 8 | . 6 7 9 10 16 6 17 Avg Prop Armor Cover (%) 6 | . . . . . . . 6 Naked Turns 38 | . . . . . . . 38 Heaviest Build 33 | 13 12 12 12 10 12 10 33 Greatest Support 66 | 20 20 12 12 12 12 10 66 Greatest Overweight (x) 1 | 1 1 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 8 Average Capacity 5 | 7 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 4 5 5 5 5 Average Carried 4 | 2 4 3 4 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 3 4 4 4 5 5 2 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Matter Collected 426 | 232 10 133 . . . . 51 Remotely . | . . . . . . . . Salvage Created 377 | 117 10 149 . . . . 101 Parts 22 | 4 4 11 . . . . 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Combat Hostiles Destroyed 9 | . . 5 . . . . 4 Guns 9 | . . 5 . . . . 4 Classes Destroyed 6 | 2 1 3 . . . . . Tunneler 1 | 1 . . . . . . . Recycler 1 | 1 . . . . . . . Operator 1 | . 1 . . . . . . Swarmer 7 | . . 3 . . . . 4 Grunt 1 | . . 1 . . . . . Sentry 1 | . . 1 . . . . . Best Kill Streak 5 | 2 1 5 . . . . 4 Combat Bots Only 5 | . . 5 . . . . 4 Max Kills in Single Turn 1 | 1 1 1 . . . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Hostile Shots Fired 290 | . 8 22 15 2 56 55 132 Missed 116 | . 6 5 10 1 33 19 42 Hits 174 | . 2 17 5 1 23 36 90 Projectile 174 | . 2 17 5 1 23 36 90 Critical Strikes 10 | . . . . . 1 2 7 Damage Taken 3121 | . 24 165 125 17 268 535 1987 Core 1635 | . 12 50 . . 131 437 1005 Absorbed by Shields 109 | . . . . . . . 109 Core Remaining (%) 85 | 100 95 87 100 . 81 48 . Volleys Fired 43 | 6 2 9 1 . 1 . 24 Largest 2 | 2 2 2 2 . 1 . 2 Hottest 80 | 80 80 80 80 . 30 . 80 Shots Fired 73 | 12 4 18 2 . 1 . 36 Gun 72 | 12 4 18 2 . . . 36 Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special . | . . . . . . . . Kinetic 11 | . . . . . . . 11 Thermal 61 | 12 4 18 2 . . . 25 Explosive 1 | . . . . . 1 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 8 | 4 2 6 8 . . . 3 Robot Miss Streak 3 | 1 1 1 . . . . 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . 1 Shots Hit Robots 42 | 8 2 12 2 . . . 18 Core Hits 27 | 3 2 7 . . 3 . 12 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 640 | 89 24 130 22 . 56 . 319 Guns 542 | 89 24 130 22 . . . 277 Cannons . | . . . . . . . . Explosions 56 | . . . . . 56 . . Melee . | . . . . . . . . Ramming 42 | . . . . . . . 42 Kinetic 106 | . . . . . . . 106 Thermal 436 | 89 24 130 22 . . . 171 Explosive 56 | . . . . . 56 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . . . . 11 Average Corruption 5 | . . . . . . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 20 | . . . . . . . 20 Shots . | . . . . . . . . Rammed 9 | . . . . . . . 9 Targets Rammed 9 | . . . . . . . 9 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 618 | 128 52 96 18 . 7 308 618 Average Temperature 137 | 73 28 42 14 . 7 168 213 Received Heat Transfer 390 | . 12 30 45 . 144 78 81 Effects 10 | . . . . . . . 10 Shutdowns 4 | . . . . . . . 4 Energy Bleed 2 | . . . . . . . 2 Interference 1 | . . . . . . . 1 Matter Decay 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . 1 . . . . 1 Heat Transferred 1081 | 200 50 300 50 . . . 481 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 185 | 10 5 185 88 16 16 15 50 Initial 69 | . . . 69 16 . . 2 Average 15 | . . 76 67 8 3 2 6 Influence Increases 449 | 10 5 225 19 . 30 30 130 Destroy 0b10 Robot/C 180 | . . 100 . . . . 80 Destroy 0b10 Robot/NC 15 | 10 5 . . . . . . Destroy Leader 40 | . . 30 . . . . 10 Successful Hack 40 | . . 5 4 . 21 . 10 Destroy Structure 9 | . . . . . 9 . . Partial Spotted 45 | . . 15 15 . . 15 . Lose Combat Pursuer 120 | . . 75 . . . 15 30 Influence Decreases 449 | 10 5 60 146 38 30 25 135 Entered New Map 121 | . . . 96 22 . . 3 Time Decay 222 | 10 5 50 30 16 10 25 76 Lost Part 106 | . . 10 20 . 20 . 56 Squads Dispatched 14 | . 3 1 2 . 2 1 5 Investigation 2 | . 1 . . . . . 1 Extermination 3 | . . . . . . 1 2 Reinforcement 8 | . 2 1 2 . 2 . 1 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Distress Signals 4 | . . 1 2 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 77 | . 7 8 9 4 21 5 23 Peak Tracking Total 10 | . 5 8 6 4 10 5 5 Tactical Retreats 15 | . 1 2 2 . 3 2 5 ECM-based Alert Blocks 36 | . 2 . 5 . 15 4 10 Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Traps Triggered 3 | . . . 2 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Machines Accessed 14 | . 1 2 2 . 2 1 6 Terminals 9 | . 1 2 2 . 1 . 3 Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . . . 1 . 1 Recycling Units 1 | . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 28 | . 3 6 5 . 3 1 10 Successful 13 | . 3 1 3 . 2 1 3 Failed 15 | . . 5 2 . 1 . 7 Catastrophic 3 | . . 2 . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 22 | . 3 6 5 . 2 . 6 Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . . . 1 . 1 Recycling Units 1 | . . . . . . . 1 Scanalyzers 2 | . . . . . . . 2 Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 3 1 3 . 1 . 2 Record 3 | . 2 . 1 . . . . Open DSF 1 | . . . . . . . 1 Alert Level 1 | . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . Recall Investigation 1 | . . . . . 1 . . Registered Components 1 | . . . . . . . 1 Zone Layout 2 | . . 1 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 2 | . . . . . 1 . 1 Refit 2 | . . . . . 1 . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 2 1 . 2 . 2 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Active Infowar (turns) 642 | . 13 100 78 49 81 95 226 Sensors 181 | . 10 100 71 . . . . IFF 88 | . . . . . . 88 . ECM 559 | . 13 19 78 49 81 93 226 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Turns Passed 1170 | 90 96 100 78 49 81 139 537 Spaces Moved 1921 | 45 159 164 201 122 181 298 751 Core 147 | 3 . . . . . 53 91 Treads . | . . . . . . . . Legs 64 | 42 22 . . . . . . Wheels . | . . . . . . . . Hover 531 | . . . . . . 16 515 Flight 1179 | . 137 164 201 122 181 229 145 Fastest Speed 34 | 50 37 34 34 34 34 40 35 Average Speed 47 | 127 49 34 34 34 37 42 56 Slowest Speed 190 | 190 120 117 37 34 120 60 111 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 18 | . 2 . 2 1 9 1 3 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 4 41 25 29 4 46 9 25 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 9 | . . . . . 9 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 9 | . . . . . 9 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Total 2066 | 62 170 187 203 127 184 306 827 Wait 14 | . . 7 . . . . 7 Move 1878 | 44 154 163 196 119 162 295 745 Hop 18 | . 2 . 2 1 9 1 3 Pick Up 18 | 3 2 1 . 1 1 1 9 Fast Attach 33 | 6 4 1 2 3 2 4 11 Attach 15 | . . 1 . 1 1 3 9 Detach 6 | . 1 . . 1 1 . 3 Swap 10 | 2 1 3 2 . 1 . 1 Drop 22 | 1 4 2 . 1 6 2 6 Fire 43 | 6 2 9 1 . 1 . 24 Melee . | . . . . . . . . Ram 9 | . . . . . . . 9 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 16) 187 | -10/Materials | Entered another Materials area 187 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 280 | -9/Materials | Discovered new exit (range 16) 287 | -9/Materials | Entered another Materials area 287 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 339 | -8/Materials | Build established: Mutant 355 | -8/Materials | Discovered new exit (range 16) 365 | -8/Materials | Entered Factory 365 | -7/Factory | Evolved 2 slots: Propulsion x2 410 | -7/Factory | Discovered new exit (range 9) 414 | -7/Factory | Identified exit to Storage 414 | -7/Factory | Entered Storage 468 | -7/Storage | Lost 3 parts (1n1u1w) 478 | -7/Storage | Discovered new exit (range 6) 480 | -7/Storage | Identified exit to Factory 495 | -7/Storage | Entered Factory 495 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 619 | -6/Factory | Discovered new exit (range 11) 625 | -6/Factory | Lost 6 parts (2p1n3u) 632 | -6/Factory | Core integrity fell below 50% 634 | -6/Factory | Entered another Factory area 634 | -5/Factory | Evolved 2 slots: Utility x2 904 | -5/Factory | Lost 6 parts (2p3n1w) 1080 | -5/Factory | Core integrity fell below 50% 1125 | -5/Factory | Garrison activated, responded to threat 1146 | -5/Factory | System corruption reached 10% 1165 | -5/Factory | Core integrity fell below 20% 1171 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 01155_ Lgt. Angular Momentum Engine destroyed. 01157_ Power failure, Lgt. Angular Momentum Engine shutdown. 01157_ Power failure, Angular Momentum Engine shutdown. 01157_ Overheating: Energy bleed (-19). 01158_ Overheating: Gyrokinetic Inverter damaged (-15). 01159_ Overheating: Energy bleed (-5). 01160_ Overheating: System interference. 01160_ Autogun temporarily disabled. 01161_ Lgt. Angular Momentum Engine destroyed. 01164_ Overheating: Matter decay (-11). 01164_ Fusion Modulator explodes. 01164_ P-80 Master destroyed. 01164_ Fusion Modulator explodes. 01164_ G-50 Soldier destroyed. 01164_ Fusion Modulator explodes. 01164_ K-01 Serf destroyed. 01165_ Power failure, Angular Momentum Engine shutdown. 01165_ Overheating: Core damaged (-180). 01165_ K-01 Serf collects debris. 01171_ R-10 Processor collects Carbon-fiber Leg. 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"F"" ???????????? | | ??????????????"" m """" ?????????? | | ??????????????"" ###########+########?????????? | | ??????????????"" ??????????? ????????????????? | | ??????????????"" ???????????? ????????????????? | | ?????????????? ????????????? ????????????????? | | ?????????????""" ??????????????? ????????????????? | | ???????????????" ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Challenges ------------ None Game ------ Seed BattleTowerLog Manual? 0 Play Time 00:49:23 Cumulative 34.7 hours Start 2025.11.11 @ 20:46:16 End 2025.11.11 @ 22:19:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 28 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3b8d906-10e4-473d-8854-03c082f7586a