Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.05 @ 19:58:42 Player: Kite Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (240) 1200 Value Destroyed (10559) 10559 Prototype IDs (245) 4900 Alien Tech Used (0) 0 Bonus (20602) 20602 TOTAL SCORE: 42961 Bonus ------- High Alert Combat Kills 2432 Follower Combat Kills 901 Prayed to X0-1V1 5000 Major X0-1V1 Interference 7800 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Friendly Fire -331 Cogmind --------- Core Integrity 227/1100 Matter 295/300 Energy 100/100 System Corruption 3% Temperature Cool (11) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Insulated Plating Quantum Router Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Improved VSS Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit 0b10 Decoder Chip [Generic] Makeshift Transmission Jammer Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Improved Remote Datajack Axe Spear > --- INVENTORY -------- Wheel Wheel Huge Storage Unit Energy Well Advanced Energy Well Matter Compressor IFF Parser Encrypted Comm Array Improved Force Booster Transmission Jammer Insulated Plating Makeshift Hacking Suite Ghost Barrier Quantum Router Enhanced Coil Gun Field Lobotomy Kit Molecular Deconstructor Heavy Flail Great Maul [Rating: 89] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device IFF Parser Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Authchip [R/Combat] Protection Hardened Medium Armor Plating Weapon Heavy Hammer Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 . . . 2 . 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . 1 . . . . 1 Utility 4 | . . . . . 1 . . . 2 . . . . . . 1 Weapon 2 | . . . . . 1 . . . . . 1 . . . . . Parts Attached 150 | 6 13 3 1 2 21 9 6 8 5 5 23 8 8 11 4 17 Power 30 | 1 1 . . 1 5 2 3 2 1 1 4 1 2 . 2 4 Engine 19 | 1 1 . . 1 5 . 1 1 . 1 4 1 1 . 1 1 Core 10 | . . . . . . 2 2 1 1 . . . 1 . 1 2 Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 37 | 2 2 . . . 4 4 . 3 . 1 5 3 . 5 2 6 Treads 26 | 2 2 . . . 4 4 . 3 . 1 5 3 . 2 . . Leg 9 | . . . . . . . . . . . . . . 3 2 4 Wheel 2 | . . . . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 52 | 1 5 1 1 1 7 1 1 1 4 2 9 4 5 4 . 5 Device 25 | . 3 1 1 1 2 . . . 2 . 5 4 3 2 . 1 Storage 7 | 1 1 . . . . 1 1 . 1 . . . 1 1 . . Processor 5 | . . . . . 1 . . . 1 . 2 . . . . 1 Hackware 1 | . . . . . . . . . . 1 . . . . . . Protection 14 | . 1 . . . 4 . . 1 . 1 2 . 1 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 31 | 2 5 2 . . 5 2 2 2 . 1 5 . 1 2 . 2 Energy Gun 5 | 2 3 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . . . . . . 1 . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . Launcher 5 | . . 1 . . 1 2 . 1 . . . . . . . . Special Weapon 3 | . . . . . . . . . . . 1 . . 1 . 1 Impact Weapon 10 | . 2 . . . 4 . 1 . . . 1 . 1 1 . . Slashing Weapon 3 | . . . . . . . 1 1 . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . . . 3 . . . . . 1 . . . . . Corrupted Parts 8 | . . . . . 1 . . . . 1 . . . 3 3 . System Corruption 64 | . . . . . 9 . . . . 12 . . . 25 18 . Parts Lost 63 | . . . . 1 2 3 4 4 . 3 5 1 . 13 2 25 Power 15 | . . . . 1 1 . 3 . . 1 1 . . 2 1 5 Propulsion 27 | . . . . . 1 3 . 4 . . 2 . . 6 . 11 Utility 14 | . . . . . . . . . . 2 2 1 . 3 . 6 Weapon 7 | . . . . . . . 1 . . . . . . 2 1 3 Highest Loss Streak 11 | . . . . 1 1 2 2 1 . 3 2 1 . 11 1 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . Average Backups 17 | . 11 15 15 14 14 15 24 24 19 20 18 18 19 18 17 17 Power . | . 1 1 1 . . . . . . . . . . . . . Propulsion 5 | . 3 4 4 4 3 5 8 9 9 8 6 3 3 1 . . Utility 6 | . 3 5 4 3 4 3 7 5 3 4 7 8 10 10 13 12 Weapon 4 | . 2 4 5 4 4 5 7 7 5 4 3 4 4 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 64 | . 11 . . 1 17 3 11 . 2 4 5 . 2 . . 8 Power 2 | . 1 . . . 1 . . . . . . . . . . . Propulsion 11 | . 2 . . . 3 1 4 . 1 . . . . . . . Utility 32 | . 2 . . 1 8 1 7 . . 3 2 . 1 . . 7 Weapon 19 | . 6 . . . 5 1 . . 1 1 3 . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 99 97 96 96 99 98 88 92 90 99 80 89 65 Engine 13 | . 14 14 14 13 17 18 14 9 7 3 15 15 16 9 5 1 Core 4 | . . . . . . 2 9 18 15 15 3 . 2 3 3 4 Treads 29 | . 27 28 28 28 32 35 36 35 30 30 32 32 33 24 6 . Leg 1 | . . . . . . . . . . . . . . 2 26 18 Device 4 | . 8 11 3 7 3 . . . 6 1 5 11 15 13 13 7 Storage 9 | . 14 14 14 14 9 9 9 9 7 7 6 6 6 6 6 5 Protection 7 | . 5 2 10 6 6 9 9 9 6 5 5 3 3 4 6 4 Energy Gun 1 | . 17 . . . . . . . . . . . . . . . Impact Weapon 11 | . 10 16 14 27 26 19 11 6 7 1 5 6 6 2 4 4 Slashing Weapon 3 | . . . . . . . 6 8 7 1 9 6 6 4 6 3 Piercing Weapon 1 | . . . . . . . . . . . 2 6 5 3 6 2 Special Melee Weapon 1 | . . 7 14 . . . . . . . . . . . . . Peak Build Rating 89 | 6 22 10 21 24 35 35 38 43 46 54 64 62 73 71 77 89 Average Rating 36 | 4 8 9 11 17 23 30 34 40 45 47 59 58 66 57 72 60 On Entrance 35 | . 6 10 9 10 24 27 35 35 41 46 53 46 60 58 68 76 Avg Prop Armor Cover (%) 12 | . . . . . . . 7 . . . . . . 11 12 15 Naked Turns 1 | . . . . . . . . . . . . . . . . 1 Heaviest Build 140 | 14 32 32 30 32 60 120 123 121 80 131 140 99 96 91 85 86 Greatest Support 119 | 40 40 40 40 40 80 80 80 80 80 80 110 108 108 110 106 119 Greatest Overweight (x) 6 | . 1 . . . . 1 1 2 . 1 1 . . 1 1 6 Average Overweight (x) . | . . . . . . . 1 1 . . . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 20 20 20 20 20 Average Capacity 18 | 6 14 15 15 15 15 15 25 25 20 23 20 20 20 20 20 19 Most Carried 25 | 1 15 15 15 15 15 23 25 25 24 25 25 20 20 20 20 20 Average Carried 18 | . 11 15 14 14 14 15 24 24 19 23 19 18 19 18 18 18 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 20 25 20 20 20 20 20 5 Final Carried 25 | 1 15 15 15 15 15 23 25 25 20 25 19 19 20 16 20 3 Class Distribution -------------------- 74% | Mutant 8% | Gladiator 6% | Assassin 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Gladiator | -7/Factory Mutant | -7/DSF Assassin | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Gladiator | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Matter Collected 6352 | 173 279 92 29 216 806 958 659 367 . 271 1006 225 215 353 381 322 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 10894 | . 761 18 . 212 1155 1424 1698 1253 . 711 1508 275 60 315 304 1200 Parts 408 | . 33 3 . . 33 57 65 55 . 28 73 6 1 11 12 31 Haulers Intercepted 10 | . 2 . . . 3 . 2 . . . 1 . . . . 2 Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . . 8 6 . 11 . Prevented 15 | . . . . . . . . . . . . . 2 . 13 . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 186 | . 16 3 . 2 15 30 27 31 . 8 19 4 1 3 5 22 Melee 53 | . 1 . . . 5 3 10 6 . . 9 3 . . 1 15 Guns 10 | . 10 . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . 1 . . . . . . . . . AOE 60 | . . 3 . . . 15 6 20 . 4 7 . 1 . 4 . Classes Destroyed 20 | . 7 . . 2 5 2 . 2 . . 1 1 . . . . Worker 11 | . 2 . . . 1 . 2 . . . 2 . . . . 4 Builder 8 | . . . . 1 1 . 4 . . . 1 . . . . 1 Tunneler 4 | . . . . 2 . . 1 . . . 1 . . . . . Hauler 10 | . 2 . . . 3 . 2 . . . 1 . . . . 2 Recycler 9 | . 1 . . 1 2 . 1 . . . 4 . . . . . Mechanic 3 | . . . . . 1 . . . . . . . . . . 2 Operator 2 | . 2 . . . . . . . . . . . . . . . Drone 2 | . . . . . . 2 . . . . . . . . . . Watcher 7 | . 1 . . . 3 1 1 . . . 1 . . . . . Swarmer 42 | . 3 3 . . . 5 1 11 . . 5 . . . 1 13 Grunt 79 | . 13 . . 2 8 10 19 13 . 3 3 . 1 . . 7 Brawler 6 | . . . . . 1 2 2 . . 1 . . . . . . Duelist 5 | . . . . . . . . . . . 5 . . . . . Sentry 20 | . . . . . 3 8 3 4 . . 2 . . . . . Specialist 7 | . . . . . . . . 1 . 3 . . . . 3 . Hunter 8 | . . . . . 2 3 2 . . . . . . . 1 . Programmer 8 | . . . . . . . . 2 . . 4 . . . . 2 Heavy 2 | . . . . . 1 . . . . 1 . . . . . . Enhanced Grunt 3 | . . . . . . . . . . . . . . 3 . . Ranger 1 | . . . . . . 1 . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . 3 . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 12 | . 3 4 . 3 4 6 7 6 . 4 7 3 1 2 4 12 Combat Bots Only 9 | . 3 3 . 2 3 7 3 6 . 4 7 3 1 2 4 9 Max Kills in Single Turn 3 | . 1 2 . 1 1 2 3 3 . 1 3 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . 2 2 3 . 1 3 . 1 . 1 . Melee 1 | . 1 . . . 1 1 1 1 . . 1 1 . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Hostile Shots Fired 1112 | . 66 3 . 8 56 94 98 107 . 38 185 28 51 51 52 275 Missed 307 | . 22 1 . 1 19 19 23 28 . 14 53 4 23 13 16 71 Hits 805 | . 44 2 . 7 37 75 75 79 . 24 132 24 28 38 36 204 Melee 12 | . . . . . 1 1 1 . . . 5 4 . . . . Projectile 793 | . 44 2 . 7 36 74 74 79 . 24 127 20 28 38 36 204 AOE 4 | . . . . . . . . . . . . . . . . 4 Critical Strikes 33 | . . . . . 4 1 2 5 . 1 11 3 1 . 1 4 Part Disruptions 4 | . . . . . . 1 1 . . . 1 . . . . 1 Damage Taken 12775 | . 491 73 . 84 542 1262 1099 1164 . 532 1794 346 135 1350 535 3368 Core 1663 | . 101 26 . 10 . 181 76 103 . 25 61 14 . 71 122 873 Absorbed by Shields 791 | . . . . . 37 . . . . 20 205 48 120 126 73 162 Redirected to Shielding 9 | . 4 5 . . . . . . . . . . . . . . Ignored by Resistances 1172 | . . . . . 47 114 159 106 . 53 184 6 16 286 3 198 Core Remaining (%) 80 | 100 . . . 89 . . . 44 . 96 . . . . 71 . Volleys Fired 205 | 3 67 2 . . 1 38 21 21 . 12 12 . 6 9 10 3 Largest 2 | 2 2 1 . . 1 2 1 2 . 2 1 . 1 2 1 1 Hottest 130 | 100 130 30 . . 30 72 36 69 . 72 36 . 36 72 36 30 Shots Fired 315 | 6 133 2 . . 1 45 21 41 . 20 12 . 6 15 10 3 Gun 143 | 6 133 . . . . . . . . 2 . . . . . 2 Cannon . | . . . . . . . . . . . . . . . . . Launcher 169 | . . 2 . . 1 45 21 41 . 18 11 . 6 14 10 . Special 3 | . . . . . . . . . . . 1 . . 1 . 1 Kinetic 4 | . . . . . . . . . . 2 . . . . . 2 Thermal 139 | 6 133 . . . . . . . . . . . . . . . Explosive 3 | . . 2 . . 1 . . . . . . . . . . . Electromagnetic 166 | . . . . . . 45 21 41 . 18 11 . 6 14 10 . Robot Hit Streak 15 | 2 15 . . . . 4 2 3 . 3 3 . 2 3 3 4 Robot Miss Streak 8 | . 8 2 . . . 4 1 3 . 2 2 . 1 1 4 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 486 | 2 105 1 4 13 63 38 54 36 . 9 47 15 3 20 5 71 Core Hits 235 | . 34 3 . . 10 35 32 40 . 12 25 6 4 10 8 16 Critical Kills 13 | . 1 . . . 4 1 3 . . . 1 . . . . 3 Critical Parts Destroyed 42 | . . . . 3 12 6 7 2 . . 3 1 . . . 8 Critical Strikes 77 | . 7 . . 3 17 7 13 4 . . 10 3 . 1 . 12 Burn 6 | . 6 . . . . . . . . . . . . . . . Smash 57 | . 1 . . 3 17 7 10 2 . . 4 1 . 1 . 11 Sever 9 | . . . . . . . 3 2 . . 3 . . . . 1 Impale 5 | . . . . . . . . . . . 3 2 . . . . Melee Attacks 593 | . 17 2 4 16 86 62 73 60 2 1 100 20 4 34 2 110 Impact 432 | . 17 1 . 14 86 62 51 39 2 1 42 12 3 19 2 81 Slashing 92 | . . . . . . . 22 21 . . 22 4 . 2 . 21 Piercing 62 | . . . . . . . . . . . 36 4 1 13 . 8 Sneak Attacks 62 | . 1 1 4 7 18 3 6 2 . 1 10 . . 1 . 8 Combat Hostiles 6 | . . . . . 1 3 . . . . 1 . . . . 1 Follow-up Attacks 80 | . . . . 2 17 8 9 5 . . 8 7 . 6 . 18 Damage Inflicted 24980 | 62 1706 190 . 572 3107 3305 3334 2387 . 1198 2765 532 272 1029 527 3994 Guns 1316 | 62 1198 . . . . . . . . 19 . . . . . 37 Cannons 48 | . . . . . . . 48 . . . . . . . . . Explosions 7971 | . . 190 . . . 2103 1356 1412 . 1119 902 . 202 238 449 . Melee 15619 | . 508 . . 572 3107 1202 1930 975 . 60 1856 532 70 772 78 3957 Ramming 26 | . . . . . . . . . . . 7 . . 19 . . Kinetic 104 | . . . . . . . 48 . . 19 . . . . . 37 Thermal 2051 | 62 1198 51 . . . 33 79 121 . 49 458 . . . . . Explosive 139 | . . 139 . . . . . . . . . . . . . . Electromagnetic 7041 | . . . . . . 2070 1277 1291 . 1070 444 . 202 238 449 . Impact 12397 | . 508 . . 572 3107 1202 1413 526 . 60 817 296 70 483 78 3265 Slashing 2285 | . . . . . . . 517 449 . . 599 112 . 42 . 566 Piercing 937 | . . . . . . . . . . . 440 124 . 247 . 126 Highest Corruption 58 | . 2 2 2 2 9 20 5 7 . 30 7 7 7 25 58 3 Average Corruption 6 | . 2 2 2 2 9 10 2 2 . 14 5 7 6 20 37 2 Corruption Purged 7 | . . . . . . . . . . . . . 7 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 222 | . 14 2 26 3 22 24 15 16 . 15 25 12 14 3 27 4 Message Errors 57 | . 4 1 7 . 4 8 3 4 . 1 10 1 4 1 7 2 Matter Fused 48 | . 4 . 4 . 5 4 6 1 . 2 4 3 4 1 8 2 Heat Flow Errors 31 | . 1 1 2 2 4 . 3 7 . 1 5 1 1 . 3 . Energy Discharges 31 | . 1 . 4 1 3 4 . 3 . 4 1 2 4 1 3 . Parts Rejected 3 | . 1 . . . 1 . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 27 | . 2 . 4 . 3 4 1 . . 2 4 2 1 . 4 . Data Loss (major) 11 | . . . 4 . 1 3 1 . . . . . . . 2 . Misfires 1 | . . . . . . . . . . 1 . . . . . . Alerts 6 | . . . 1 . 1 . . 1 . . 1 2 . . . . Weapon Failures 6 | . 1 . . . . 1 . . . 4 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 4283 | . 107 . . 336 908 309 543 65 . 36 330 56 . 64 54 1475 Projectiles 41 | . . . . . . . . . . . . . . . . 41 Explosions 65 | . . . . . . 1 38 16 . . 9 . . . 1 . Melee 4177 | . 107 . . 336 908 308 505 49 . 36 321 56 . 64 53 1434 Knockbacks 55 | . 8 . . 3 7 3 13 2 . . 1 . 1 4 . 13 Impact 50 | . 8 . . 3 7 3 11 2 . . 1 . 1 4 . 10 Kinetic . | . . . . . . . . . . . . . . . . . Secondary 5 | . . . . . . . 2 . . . . . . . . 3 Self-Inflicted Damage 737 | . . 57 . . . 247 171 107 . 14 92 . . . 49 . Shots 36 | . . 3 . . . 12 9 5 . 1 4 . . . 2 . Rammed 4 | . . . . . . . . . . . 1 . . 3 . . Targets Rammed 4 | . . . . . . . . . . . 1 . . 3 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 512 | 78 234 176 238 279 281 279 214 382 . 512 400 109 320 . 261 24 Average Temperature 107 | 33 45 114 118 143 106 116 64 129 . 221 136 35 145 . 108 11 Received Heat Transfer 2613 | . 234 . . 45 262 342 522 342 . 72 139 70 31 . 4 550 Effects 10 | . . . . 1 . 3 . . . 3 2 . 1 . . . Energy Bleed 7 | . . . . 1 . 2 . . . 1 2 . 1 . . . Interference 1 | . . . . . . 1 . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 76 | . 3 . . 4 14 12 13 5 . 5 4 1 . 3 . 12 Combat Hostiles 59 | . 2 . . 2 10 12 10 5 . 4 3 1 . 3 . 7 Parts Fried 117 | . 3 . . 6 24 15 17 8 . 10 12 1 1 4 4 12 Impact Corruptions 154 | . 6 . . 12 35 15 20 4 . 2 11 2 . 2 1 44 Robots Melted 3 | . 3 . . . . . . . . . . . . . . . Combat Hostiles 3 | . 3 . . . . . . . . . . . . . . . Parts Melted 13 | . 10 . . . 2 . . . . . . . . . 1 . Heat Transferred 4907 | 185 3922 50 . . . 50 150 150 . 50 350 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 21 | . . . . . . 4 5 6 . 3 2 . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Maximum Alert Level 5 | . . . . . 1 5 4 5 3 3 3 . . . . 2 Low Security (%) 28 | 100 100 100 . 100 71 5 . . . . . . . . . . Level 1 11 | . . . . . 28 8 . . . . 33 . . . . 16 Level 2 15 | . . . . . . 12 1 . . 1 51 . . . . 83 Level 3 24 | . . . . . . 32 87 26 100 98 15 . . . . . Level 4 11 | . . . . . . 29 11 32 . . . . . . . . Level 5 8 | . . . . . . 11 . 40 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . Peak Influence 2031 | . 90 141 . 30 255 1700 1197 2031 1066 903 936 . . . . 620 Initial 1066 | . . 26 . . . 159 828 766 1066 698 473 . . . . 359 Average 655 | . 24 100 . 5 95 976 853 1461 1035 839 506 . . . . 500 Influence Increases 8106 | . 471 116 . 70 611 1611 993 1325 2 275 1101 34 115 21 309 1052 Destroy 0b10 Robot/C 4180 | . 320 60 . 40 300 780 600 660 . 200 400 20 100 20 200 480 Destroy 0b10 Robot/NC 305 | . 40 . . 20 55 10 55 . . 20 45 . . . 10 50 Destroy Leader 594 | . 76 10 . 10 102 30 136 40 . 30 84 10 . . 10 56 Allied During Kill 205 | . . . . . . 70 13 9 . 20 . 4 15 1 59 14 Successful Hack 48 | . . . . . 22 . 6 . . . 4 . . . . 16 Disable Machine 375 | . . 30 . . . 60 90 30 . . 165 . . . . . Anti-Garrison Action 1000 | . . . . . . 500 . 500 . . . . . . . . Destroy Structure 294 | . 5 16 . . 12 71 18 56 2 5 93 . . . . 16 Advance Influence 300 | . . . . . . . . . . . . . . . . 300 Partial Spotted 15 | . . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 540 | . 30 . . . 120 75 75 30 . . 60 . . . 30 120 Miscellaneous 250 | . . . . . . . . . . . 250 . . . . . Influence Decreases 7583 | . 402 123 62 70 366 156 1514 473 1035 370 1094 601 328 151 214 624 Entered New Map 3740 | . . 43 62 . . 86 872 413 965 300 430 337 66 130 . 36 Time Decay 3086 | . 402 80 . 60 350 . 482 . 70 . 614 254 262 20 174 318 Lost Part 496 | . . . . 10 16 30 40 40 . 30 50 10 . . 20 250 Lost Ally 261 | . . . . . . 40 120 20 . 40 . . . 1 20 20 Squads Dispatched 30 | . 4 . . . 1 . 7 . . 2 11 . . . . 5 Investigation 7 | . 1 . . . . . 2 . . . 2 . . . . 2 Extermination 6 | . . . . . . . . . . . 5 . . . . 1 Reinforcement 13 | . 3 . . . 1 . 3 . . 2 3 . . . . 1 Assault 4 | . . . . . . . 2 . . . 1 . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Distress Signals 23 | . . . . . 5 1 9 . . . 4 . . . . 4 Communications Jammed 12 | . . . . . . . . . . . . . . . . 12 Distress Signals 12 | . . . . . . . . . . . . . . . . 12 Times Spotted 305 | . 32 3 . 2 26 38 51 30 . 10 33 7 5 4 10 54 Peak Tracking Total 11 | . 3 3 . 2 6 6 6 4 . 3 9 4 3 2 6 11 Tactical Retreats 29 | . 2 . . . 5 3 5 2 . . 4 2 . . 1 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Traps Triggered 29 | . 2 . . . . 5 2 16 . 1 3 . . . . . Indirectly 12 | . . . . . . 3 . 8 . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Machines Disabled 36 | . . 2 . . . 10 6 6 . . 11 . . . 1 . Max in Single Turn 5 | . . 2 . . . 1 2 2 . . 5 . . . 1 . Garrison Relay 10 | . . . . . . 6 . 4 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Machines Accessed 29 | . 4 . 2 . 4 2 4 3 1 . 3 1 . 4 . 1 Terminals 15 | . 4 . . . 1 2 2 3 1 . 2 . . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 Repair Stations 1 | . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . Total Hacks 97 | . 13 . 5 . 16 2 10 8 1 . 7 1 . 32 . 2 Successful 56 | . 1 . 5 . 8 . 3 . 1 . 3 1 . 32 . 2 Failed 40 | . 11 . . . 8 2 7 8 . . 4 . . . . . Catastrophic 9 | . 2 . . . . 2 2 2 . . 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 29 | . 14 . 1 . 3 . 4 . . . 6 . . . 1 . Terminals 37 | . 13 . . . 3 2 5 8 1 . 5 . . . . . Fabricators 4 | . . . . . . . . . . . 2 . . . . 2 Repair Stations 4 | . . . . . 4 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 6 . 4 . . . . . . . . . Garrison Access 4 | . . . . . 3 . 1 . . . . . . . . . Terminal Hacks 42 | . 1 . 5 . 1 . 1 . 1 . . 1 . 32 . . Record 15 | . . . 4 . . . . . . . . . . 11 . . Part Schematic 14 | . 1 . . . . . . . . . . . . 13 . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . Open Door 1 | . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . . 1 Build 2 | . . . . . . . . . . . 1 . . . . 1 Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 5 . 1 . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . Retrieve Study 2 | . . . . . 1 . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . 2 . . . . . Terminals 1 | . . . . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 4 . . . 4 2 4 3 1 . 3 . . . . 1 Full Trace Events 5 | . . . . . 2 . . 2 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . . . . . . . . . . 13 . . Parts Built 3 | . . . . . . . . . . . 2 . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . . . . 117 . . . . 84 Total Part Build Rating 20 | . . . . . . . . . . . 14 . . . . 6 Part Studies Acquired 2 | . . . . . 1 . 1 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . 1 4 1 . . . . . . 1 . . . . 1 Non-combat 6 | . . . 3 1 . . . . . . 1 . . . . 1 Combat 2 | . . 1 1 . . . . . . . . . . . . . Robot Hacks Applied 9 | . . 1 4 2 . . . . . . 1 . . . . 1 parse_system 6 | . . 1 4 1 . . . . . . . . . . . . no_distress 1 | . . . . 1 . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . 1 . . . . 1 Relay Couplers Released 42 | . . . . . . 24 . 18 . . . . . . . . Machine Destruction 42 | . . . . . . 24 . 18 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . 3 . 3 . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Total Allies 16 | . . . . . . 9 . 3 . . 1 2 . 1 . . Largest Group 7 | . . . . . . 7 6 3 2 2 1 2 2 2 2 1 Highest-Rated Group 130 | . . . . . . 130 108 95 64 64 79 79 62 127 127 96 Highest-Rated Ally 96 | . . . . . . 31 19 39 39 39 79 79 31 96 96 96 Initial Warlord ECA Mod 28 | . . . . . . . 12 12 19 19 28 28 28 28 27 27 Total Orders 8 | . . . . . . . . . . . . 3 . 5 . . STAY 3 | . . . . . . . . . . . . . . 3 . . FOLLOW 2 | . . . . . . . . . . . . . . 2 . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . RETURN 2 | . . . . . . . . . . . . 2 . . . . Ally Attacks 190 | . . . . . . 48 24 15 . 8 . 15 20 6 46 8 Total Damage 3093 | . . . . . . 622 405 198 . 121 . 222 294 76 873 282 Kills 33 | . . . . . . 10 3 2 . 2 . 2 4 . 7 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . . . . . 1 . . X0-1V1 Amusement Gains 197 | . 4 20 . . 5 . 5 . . . 60 20 . 83 . . Average Entertainment 17 | . 8 25 . 3 6 5 5 8 8 8 24 59 26 . 50 29 Good Acts 53 | . 4 1 . 4 6 16 4 4 . 1 7 . 2 . 1 3 Bad Acts 58 | . 3 . . 1 3 5 5 8 . 1 15 6 3 . 1 7 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Active Infowar (turns) 4094 | . 51 162 231 . . . . . . . 1348 289 565 279 458 711 IFF 1759 | . . . . . . . . . . . 70 289 565 279 458 98 Terrain 1348 | . . . . . . . . . . . 1348 . . . . . Structural 393 | . . 162 231 . . . . . . . . . . . . . Seismic 51 | . 51 . . . . . . . . . . . . . . . Decoding 613 | . . . . . . . . . . . . . . . . 613 Jamming 420 | . . . . . . . . . . . . . . . . 420 Robot Analysis Total 154 | . . . . . . . . . . . . . . 154 . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 1 . . 1 . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . Drone Recoveries 2 | . . . . . . . . . . . . 2 . . . . Decoded 0b10 Intel 18 | . . . . . . . . . . . . . . . . 18 Traps 3 | . . . . . . . . . . . . . . . . 3 Emergency Access 3 | . . . . . . . . . . . . . . . . 3 Items 12 | . . . . . . . . . . . . . . . . 12 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Turns Passed 16531 | 83 1653 176 1954 400 1464 2029 1255 2098 142 246 2036 546 569 609 559 712 Spaces Moved 7645 | 44 811 86 1213 222 669 890 430 783 74 89 924 274 265 264 357 250 Core 6 | 5 . . . . . . . . . . . . . . . 1 Treads 6997 | 39 811 86 1213 222 669 890 430 783 74 89 924 274 265 228 . . Legs 566 | . . . . . . . . . . . . . . 36 357 173 Wheels 76 | . . . . . . . . . . . . . . . . 76 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 162 210 210 170 167 155 150 150 145 112 50 Average Speed 168 | 147 160 160 160 160 160 174 217 210 170 197 161 150 150 174 137 131 Slowest Speed 260 | 160 240 160 160 160 162 250 250 250 170 210 221 150 150 232 190 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 95 31 85 40 45 85 47 87 3 91 29 43 47 80 50 10 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 30 | . . . 1 . . . . . . . . 1 . 28 . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . 1 1 1 1 . Scrap Searched 8 | . . 2 . 1 . . . . . . . . 3 . 2 . Spaces Dug 80 | . 3 1 . . 7 13 5 14 2 . 31 . . . . 4 Terrain Destroyed 238 | . 3 21 . . 12 27 17 22 2 5 118 . 5 . . 6 Melee 80 | . 3 1 . . 7 13 5 14 2 . 31 . . . . 4 Projectile 2 | . . . . . . . . . . . . . . . . 2 AOE 156 | . . 20 . . 5 14 12 8 . 5 87 . 5 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Total 10134 | 53 1011 118 1225 245 959 1218 635 1097 89 134 1307 383 425 351 410 474 Wait 1032 | . 48 25 . 7 128 128 74 146 . 1 187 24 128 11 25 100 Move 7629 | 43 810 85 1212 221 668 889 429 781 73 88 924 273 264 263 356 250 Hop . | . . . . . . . . . . . . . . . . . Pick Up 157 | 1 29 . 1 . 32 13 20 5 1 10 15 8 4 8 5 5 Fast Attach 70 | 6 6 . 3 1 11 1 4 . 2 4 7 3 5 6 4 7 Attach 62 | . 2 . 1 1 4 3 1 4 3 1 12 8 . 11 1 10 Detach 9 | . . . . . . . . . 1 . 3 . . 2 . 3 Swap 146 | . 7 4 . 1 13 21 10 21 1 7 34 5 6 7 4 5 Drop 161 | . 25 . 4 1 39 5 17 4 6 10 28 3 9 5 3 2 Fire 205 | 3 67 2 . . 1 38 21 21 . 12 12 . 6 9 10 3 Melee 486 | . 17 2 4 13 63 54 59 53 2 1 85 13 3 26 2 89 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . 3 . . Escape Stasis 21 | . . . . . . 3 . 18 . . . . . . . . Rewire 153 | . . . . . . 63 . 44 . . . 46 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 14) 665 | -10/Materials | Discovered new exit (range 8) 897 | -10/Materials | Discovered new exit (range 16) 1001 | -10/Materials | Central database locked down 1318 | -10/Materials | Discovered new exit (range 13) 1396 | -10/Materials | Discovered new exit (range 9) 1449 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1589 | -10/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 1598 | -10/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 1601 | -10/Materials | X0-1V1 upgraded hostiles (x1) 1737 | -10/Materials | Entered Mines 1738 | -10/Mines | Assembled infested the area 1814 | -10/Mines | Met 8R-AWN 1906 | -10/Mines | Discovered new exit (range 5) 1913 | -10/Mines | Entered Exiles 1957 | -10/Exiles | Welcomed by 8R-AWN 2014 | -10/Exiles | Met EX-HEX 2073 | -10/Exiles | Met EX-BIN 2121 | -10/Exiles | Met EX-DEC 2240 | -10/Exiles | Learned location of Zion (-7) 2296 | -10/Exiles | Aligned with FarCom system 2297 | -10/Exiles | Given EX-Vault access code 2334 | -10/Exiles | Opened EX-Vault 2355 | -10/Exiles | Found Field Lobotomy Kit 2391 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2491 | -10/Exiles | Visited The Gauntlet 3608 | -10/Exiles | Discovered new exit (range 12) 3867 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3867 | -10/Exiles | Entered Mines 3898 | -9/Mines | Discovered new exit (range 8) 4193 | -9/Mines | Core integrity permanently improved by X0-1V1 (+350) 4267 | -9/Mines | Entered Materials 4267 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 4741 | -8/Materials | X0-1V1 mutated your Utility slot to Propulsion slot 4798 | -8/Materials | Identified exit to Factory 4798 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 5007 | -8/Materials | TH resistance permanently improved by X0-1V1 (+15%; -150 max core) 5274 | -8/Materials | X0-1V1 foreshadows a heat wave 5447 | -8/Materials | Ambient heat levels rising (+10) 5674 | -8/Materials | Ambient heat levels rising (+10) 5730 | -8/Materials | Identified exit to Garrison 5731 | -8/Materials | Entered Garrison 5783 | -8/Garrison | System corruption reached 10% 5819 | -8/Garrison | Triggered checkpoint 5835 | -8/Garrison | X0-1V1 sent hostile B-36 Bruiser (x2) 5907 | -8/Garrison | Garrison Relay disabled 5916 | -8/Garrison | Destroyed 7 combat bots 6138 | -8/Garrison | Triggered checkpoint 6138 | -8/Garrison | Triggered checkpoint 6139 | -8/Garrison | X0-1V1 activates XOMVISION 6177 | -8/Garrison | Identified exit to Materials 6177 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 6219 | -8/Garrison | Triggered checkpoint 6231 | -8/Garrison | Triggered checkpoint 6309 | -8/Garrison | Transmission Jammer reconfigured into Item Mimic 6430 | -8/Garrison | X0-1V1 mutated your Weapon slot to Power slot 6536 | -8/Garrison | X0-1V1 opened Sealed Heavy Doors 6537 | -8/Garrison | Rescued a captive Derelict 6551 | -8/Garrison | Rescued a captive Derelict 6629 | -8/Garrison | Garrison Relay disabled 6810 | -8/Garrison | Discovered exit to Materials (range 10) 6901 | -8/Garrison | Garrison Relay disabled 6989 | -8/Garrison | Triggered checkpoint 7033 | -8/Garrison | Triggered checkpoint 7035 | -8/Garrison | Garrison Relay disabled 7076 | -8/Garrison | X0-1V1 sent allied Ranger (x4) 7371 | -8/Garrison | Triggered checkpoint 7382 | -8/Garrison | Garrison Relay disabled 7501 | -8/Garrison | Triggered checkpoint 7682 | -8/Garrison | Discovered exit to Materials (range 10) 7760 | -8/Garrison | Entered Materials 7760 | -8/Materials | Accompanied by 6 allies 7868 | -8/Materials | Lost 4 allies 8034 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 8120 | -8/Materials | X0-1V1 put everyone to sleep 8560 | -8/Materials | First assault squad dispatched 8972 | -8/Materials | Discovered exit to Factory (range 15) 8995 | -8/Materials | Identified exit to Garrison 9015 | -8/Materials | Entered Garrison 9064 | -8/Garrison | Triggered checkpoint 9142 | -8/Garrison | X0-1V1 sent you into danger 9606 | -8/Garrison | Triggered checkpoint 9656 | -8/Garrison | Triggered checkpoint 9688 | -8/Garrison | Triggered checkpoint 9817 | -8/Garrison | Triggered checkpoint 9847 | -8/Garrison | Garrison Relay disabled 9894 | -8/Garrison | Discovered exit to Factory (range 11) 10001 | -8/Garrison | X0-1V1 activates XOMVISION 10168 | -8/Garrison | Discovered exit to Factory (range 13) 10193 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 21) 10256 | -8/Garrison | Garrison Relay disabled 10272 | -8/Garrison | Triggered checkpoint 10278 | -8/Garrison | Core integrity fell below 50% 10410 | -8/Garrison | X0-1V1 caused items to flee you 10720 | -8/Garrison | Discovered exit to Factory (range 12) 10742 | -8/Garrison | Items stopped fleeing you 10842 | -8/Garrison | Garrison Relay disabled 10976 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11113 | -8/Garrison | Entered Factory 11113 | -7/Factory | Accompanied by 2 allies 11113 | -7/Factory | Evolved 2 slots: Utility x2 11255 | -7/Factory | Identified exit to DSF 11255 | -7/Factory | Entered DSF 11255 | -7/DSF | Accompanied by 2 allies 11281 | -7/DSF | System corruption reached 10% 11286 | -7/DSF | Additional patrols routed to DSF 11318 | -7/DSF | Found Hvy. Reflective Plating 11332 | -7/DSF | Lost 3 parts (1p2u) 11332 | -7/DSF | Found Hvy. Reflective Plating 11335 | -7/DSF | Found Hvy. Reflective Plating 11338 | -7/DSF | Found Hvy. Reflective Plating 11343 | -7/DSF | Found Hvy. Reflective Plating 11397 | -7/DSF | Sterilization system engaged 11417 | -7/DSF | Ambient heat levels rising (+10) 11432 | -7/DSF | Ambient heat levels rising (+10) 11447 | -7/DSF | Ambient heat levels rising (+10) 11449 | -7/DSF | Discovered new exit (range 14) 11462 | -7/DSF | Ambient heat levels rising (+10) 11475 | -7/DSF | System corruption reached 30% 11477 | -7/DSF | Ambient heat levels rising (+10) 11492 | -7/DSF | Ambient heat levels rising (+10) 11501 | -7/DSF | Entered Factory 11501 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12386 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (major) 12430 | -6/Factory | Build established: Assassin 13004 | -6/Factory | Discovered new exit (range 13) 13080 | -6/Factory | Identified exit to Lower Caves 13080 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 13175 | -6/Factory | Fabricated Imp. Force Booster (x2) 13190 | -6/Factory | X0-1V1 sent hostile L-41 Fighter (x3) 13244 | -6/Factory | Cargo convoy interrupted 13251 | -6/Factory | First assault squad dispatched 13338 | -6/Factory | Destroyed 7 combat bots 13506 | -6/Factory | Build established: Gladiator 13530 | -6/Factory | X0-1V1 sent allied Knight (x1) 13537 | -6/Factory | Entered Lower Caves 13537 | -6/Lower Caves | Accompanied by 1 ally 13550 | -6/Lower Caves | Met a Warlord Commander 13551 | -6/Lower Caves | Learned location of Warlord (-5) 13552 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13555 | -6/Lower Caves | Found Encrypted Comm Array 13613 | -6/Lower Caves | Learned Factory non-interactive machine intel 13613 | -6/Lower Caves | Sensors blinded by X0-1V1 13853 | -6/Lower Caves | Attacked by a faux Warlord 13862 | -6/Lower Caves | X0-1V1 upgraded hostiles (x1) 14019 | -6/Lower Caves | Discovered new exit (range 7) 14083 | -6/Lower Caves | Entered another Lower Caves area 14083 | -6/Lower Caves | Accompanied by 2 allies 14084 | -6/Lower Caves | Encountered a Warlord checkpoint 14246 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14331 | -6/Lower Caves | Build established: Mutant 14336 | -6/Lower Caves | Found DCF Scrap (14 items) 14339 | -6/Lower Caves | X0-1V1 sent hostile X-57 Shotgunner (x2) 14593 | -6/Lower Caves | Discovered new exit (range 11) 14652 | -6/Lower Caves | Entered Data Miner 14652 | -6/Data Miner | Accompanied by 2 allies 14652 | -6/Data Miner | Discovered new exit (range 6) 14681 | -6/Data Miner | Met Data Miner 14721 | -6/Data Miner | Learned location of Section 7 (-2) 14721 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14747 | -6/Data Miner | Received God Mode back door access code from Data Miner 14877 | -6/Data Miner | Destroyed Data Miner 14880 | -6/Data Miner | Interfaced with the Data Conduit 14883 | -6/Data Miner | Found Prototype Hackware 14886 | -6/Data Miner | Found Prototype Hackware 14998 | -6/Data Miner | Assimilated Enhanced Grunt with FLK Orb 15026 | -6/Data Miner | Lost 11 parts (2p6n2u1w) 15186 | -6/Data Miner | System corruption reached 10% 15261 | -6/Data Miner | Entered Proximity Caves 15261 | -5/Proximity Caves | Accompanied by 2 allies 15266 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15279 | -5/Proximity Caves | Found Prototype Special Weapon 15383 | -5/Proximity Caves | Spotter reported a threat 15425 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 15430 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 15452 | -5/Proximity Caves | Spotter reported a threat 15521 | -5/Proximity Caves | System corruption reached 30% 15671 | -5/Proximity Caves | Build established: Scavenger-Mutant 15671 | -5/Proximity Caves | Learned 8 Factory zone layouts 15749 | -5/Proximity Caves | Discovered new exit (range 8) 15820 | -5/Proximity Caves | Entered Factory 15820 | -5/Factory | Accompanied by 1 ally 15820 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15822 | -5/Factory | Loaded intel: 334 machine locations 15823 | -5/Factory | Loaded intel: 280 non-interactive machine locations 15900 | -5/Factory | X0-1V1 caused items to flee you 16061 | -5/Factory | X0-1V1 activates XOMVISION 16105 | -5/Factory | Items stopped fleeing you 16134 | -5/Factory | Lost 4 parts (1n3u) 16231 | -5/Factory | X0-1V1 upgraded hostiles (x2) 16302 | -5/Factory | Lost 11 parts (3p4n2u2w) 16351 | -5/Factory | Destroyed 9 combat bots 16415 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 16420 | -5/Factory | First assault squad dispatched 16501 | -5/Factory | Fabricated Enh. Flexi-carbon Leg? 16525 | -5/Factory | Core integrity fell below 50% 16531 | -5/Factory | Released all parts (3) 16532 | -5/Factory | Self-destructed Last Messages --------------- 16528_ Nuclear Reactor explodes. 16528_ S-27 Virus destroyed. 16528_ Nuclear Reactor explodes. 16528_ Carbon-fiber Leg destroyed. 16528_ Nuclear Reactor explodes. 16528_ S-27 Virus destroyed. 16528_ Mak. Transmission Jammer destroyed. 16528_ Slug penetrates Nuclear Reactor. 16529_ >> DECODED: Hvy. Rocket Launcher location. 16530_ Critical hit (Burn: +50). 16530_ Critical hit (Burn: +37). 16531_ Wheel destroyed. 16531_ Released 0b10 Decoder Chip [Generic]. 16531_ Released Hcp. Storage Unit. 16531_ Released Great Maul. 16531_ Dropped Prototype Special Weapon. 16532_ Nuclear Reactor explodes. 16532_ G-50 Soldier destroyed. 16532_ W-25 Informer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????""""?????????????????????? | | ""??????????????????????"F?"?????????????????????? | | ""?????????????????????????????""???"""?"""??????? | | ""????????? ??????????????"Y???"""?"""??????? | | ??????????? ???"""?"""???""???"""?"""??????? | | ??????????? ???"""?"""?????????????????????? | | ??????????? ???"""?"""?????????????????????? | | ???????????# #????????????????????????????"""" | | #???# #????# #######+######## ???????????"""" | | #####+###### ???????????"""" | | ## # ???????????"""" | | ## # """""g """ """ """?"""??????????? | | ?#! # ""T"" """ """ """?"""??????????? | | ?# """" # g """ """ """?"""????????]?? | | ?# """" # ??????????????? | | ## """" %= """ """?"""??????????? | | + """" *g g""" """?"""??????????? | | # g""" """?"""??????????? | | ##+#####/# ???????????? | | #???# hu """ """?"""??????????" | | #???# """ """?"""??????????" | | #???# !| %""" """ """??????????" | | #??## ! !| ?????????? | | ###/##### !!![!""" """?"""??????????? | | # !@! """ """?"""??????????? | | """Y""" # !/ """ """?"""??""??????? | | """"""" # ??????""??????? | | # R ?????F"??????? | | #########+#### ????""??????? | | ## # | ????????????? | | """ ## """# ???????????? | | """ ## """# ###### ??????????? | | """ ## """# ###+#######? ???????????? | | """?????= ???# ????????????? ???????????? | | ????????##???? ?????????????????????????? | | ?????????????? ?????????????????????????? | | ???????????????? ?????????????????????????? | | ?????????????????? ???"?"?"?????????????????? | | ????????"""?"""?"""?? ????"?"?"?????????????????? | | ????????"""?"""?"""????????"?"?"?????????????????? | | ????????"""?"""?"""????????"?"?"???????"""?"""???? | | ???????????????????????????"?"?"???????"""?"""???? | | ????????"""?"""?"""????????"?"?"???????"""?"""???? | | ????????"""?"""?"""????????"?"?"?????????????????? | | ????????"""?"""?"""????????"?"?"???????"""?"""???? | | ???????????????????????????"?"?"???????"""?"""???? | | ????????"""?"""?"""????????????????????"""?"""???? | | ????????"""?"""?"""??????????????????????????????? | | ????????"""?"""?"""????????????????????"""???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Energy Generation 54 Energy Capacity 1745 Matter Stores 1000 Matter Capacity 1000 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Armor Coverage 600 Resistance: TH 45 Core Shielding 20 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 5 Force Boost 30 Authchip Count 1 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Robot Schematics ------------------ X-67 Chaingunner | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Imp. Force Booster | x2 | -6/Factory | Preloaded Enh. Flexi-carbon Leg | x1 | -5/Factory Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaDataStorm Manual? 0 Play Time 02:08:52 Cumulative 676.0 hours Start 2026.10.05 @ 16:52:51 End 2026.10.05 @ 19:58:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 526 Rogue 526 Adventurer 0 Explorer 0 Win Type - Total 24 Types 14/0/5/1/0/0/0/2/0/2 Lore% 71 Gallery% 75 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 25x17 Zoom Use 26% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd855ef0-62d8-4f5b-9e03-544ff3c107c8