Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.27 @ 13:30:36 // Winter2022/Polymind Player: aoemica Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (259) 1295 Value Destroyed (12408) 12408 Prototype IDs (280) 5600 Alien Tech Used (0) 0 Bonus (58941) 58941 TOTAL SCORE: 88264 Bonus ------- Polymind Skill 15969 High Alert Combat Kills 2368 Follower Combat Kills 736 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3074 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 3000 Acquired SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -806 Cogmind --------- Core Integrity 1129/1600 Matter 255/500 Energy 279/300 System Corruption 3% Temperature Cool (12) Movement Treading (170) Location 0b11 Command Parts ------- > --- POWER (2) -------- Reinforced Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY (14) ----- Advanced Cooling System Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Improved Core Shielding Improved Utility Shielding Advanced Force Field Improved Dynamic Insulation System > --- WEAPON (4) ------- Multirail Multirail Linear Accelerator Linear Accelerator > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Improved Core Shielding Improved Utility Shielding Layered Heavy Armor Plating Heavy Reflective Plating Heavy Insulated Plating Advanced Force Field Improved Dynamic Insulation System > --- WEAPON ----------- Multirail Multirail Linear Accelerator Linear Accelerator > --- INVENTORY -------- (None) [Rating: 187] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Hover Unit Combat Linear Gravjet Flight Unit Integrated Tracker Drive Utility Improved Heat Sink Device Improved Heat Sink Storage Small Battery Processor Enhanced Optical Array Hackware EX Chip 1 Protection Damper Plating Weapon Linked Autogun Energy Gun Immobilizer Ballistic Gun Linked Autogun Ballistic Cannon Linear Accelerator Launcher Chain Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Compactor Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 65 | . . . . 7 . 6 . 2 . 2 . . . 9 . . . . . . . 1 . 5 . . . 24 3 6 Power 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 2 . 1 Propulsion 14 | . . . . . . 2 . . . 2 . . . 2 . . . . . . . . . . . . . 8 . . Utility 29 | . . . . 7 . 1 . 2 . . . . . 4 . . . . . . . . . 3 . . . 7 2 3 Weapon 17 | . . . . . . 3 . . . . . . . 2 . . . . . . . 1 . 1 . . . 7 1 2 Highest Loss Streak 13 | . . . . 6 . 4 . 1 . 2 . . . 5 . . . . . . . 1 . 3 . . . 13 3 2 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 97 100 99 92 69 61 43 43 33 93 96 100 100 93 88 88 88 88 88 88 88 87 83 73 88 88 88 81 86 74 Engine 3 | . . 14 12 3 3 2 . . 5 15 11 12 12 4 . . . . . . . . . . . . . . . 1 Core 2 | . 19 2 . . . 1 . . . . . . . 5 . . . . . . . . 8 7 . . . 2 . . Reactor 2 | . . . . . . . 8 9 . . . . . . . . . . . . . . . . . . . 4 . 2 Treads 6 | . . . . . . . 8 9 . . 24 25 25 10 . . . . . . . . . . . . . 4 . 6 Leg 6 | . 38 33 24 . . . . . . . . . . 11 . . . . . . . . . . . . . . . . Hover 3 | . . . . 3 3 5 . . 11 30 . . . . . . . . . . . 2 25 24 . . . 8 . 5 Flight 2 | . . . . . . . . . . . . . . . 11 11 11 11 11 11 11 9 . . 11 11 11 6 11 2 Device 19 | . 19 31 24 . . 3 8 9 5 15 24 25 25 15 33 33 33 33 33 33 33 31 16 11 33 33 33 18 32 23 Processor 8 | . . . 3 15 15 12 . . 11 30 . . . 11 22 22 22 22 22 22 22 21 16 15 22 22 22 9 22 4 Hackware 3 | . . . 17 65 42 28 . . . . . . . . . . . . . . . . . . . . . . . 5 Protection 5 | . . . . . . . 12 11 . . 11 12 12 5 . . . . . . . . 8 7 . . . 4 . 6 Energy Gun 6 | . 19 16 12 3 3 4 . . . . 11 12 12 5 11 11 11 11 11 11 11 9 . . 11 11 11 6 10 . Ballistic Gun 6 | . . . . . . . . . . . 11 12 12 22 11 11 11 11 11 11 11 9 . . 11 11 11 4 11 6 Naked Turns 345 | . 37 . 2 . . 61 41 . 62 18 21 . . 90 . . . . . . . . . 2 . . . 11 . . Heaviest Build 177 | . 9 16 21 21 21 21 150 148 6 6 23 23 23 23 22 22 22 22 22 22 22 51 51 51 22 22 22 47 22 177 Greatest Support 180 | 3 20 30 30 16 16 18 140 140 14 14 40 40 40 40 22 22 22 22 22 22 22 51 51 51 22 22 22 56 22 180 Greatest Overweight (x) 4 | . . . 1 1 1 3 1 1 . 1 . . . . . . . . . . . . . . . . . 4 3 . Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 9 | . 1 1 1 1 1 5 1 1 . . 1 1 1 1 . . . . . . . 1 1 1 . . . 9 . 1 Average Capacity . | . . 1 . 1 1 1 . 1 . . . 1 1 . . . . . . . . . 1 . . . . 3 . . Most Carried 5 | . . . 1 1 1 1 . . . . . . . 1 . . . . . . . . . . . . . 5 . . Average Carried . | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Final Capacity 9 | . 1 1 1 1 1 . 1 1 . . 1 1 1 1 . . . . . . . 1 1 . . . . 9 . 1 Final Carried 4 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . Class Distribution -------------------- 19% | Swarmer 18% | Compactor 16% | Sentry 13% | Grunt 6% | Tinkerer 6% | Behemoth 5% | Hunter 4% | Demolisher Dominant Class ---------------- Grunt | -10/Materials Grunt | -10/Mines Grunt | -10/Exiles Tinkerer | -9/Mines Tinkerer | -8/Materials Tinkerer | -7/Factory Compactor | -7/Waste Compactor | -7/Factory Cogmind | -6/Factory Watcher | -6/Lower Caves Sentry | -6/Lower Caves Sentry | -6/Data Miner Sentry | -5/Proximity Caves Hunter | -5/Factory Swarmer | -5/Upper Caves Swarmer | -5/Upper Caves Swarmer | -5/Zhirov Swarmer | -4/Proximity Caves Swarmer | -4/Factory Swarmer | -4/Upper Caves Swarmer | -4/Upper Caves Swarmer | -4/Warlord Demolisher | -3/Proximity Caves Demolisher | -3/Research Swarmer | -3/Quarantine Swarmer | -3/Section 7 Swarmer | -2/Research Striker | -2/Testing Swarmer | -1/Access Behemoth | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 7159 | . . . . . . . . . . . 10 . 15 398 40 . . 607 70 . . 1310 150 155 100 60 740 544 477 2483 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11997 | . 829 . . 19 334 188 595 1286 . . . . 54 576 120 . . 827 133 . 10 1261 111 211 196 105 452 1058 809 2823 Parts 567 | . 78 1 . 2 36 25 18 36 . . . . 1 39 2 . . 46 5 . 1 34 6 11 10 3 39 48 34 92 Haulers Intercepted 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Recyclers Shooed 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . . . . . 1 . . . . 46 . 1 . . 4 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 188 | . 14 2 . 4 10 4 5 25 . . . . . 12 . . . 10 1 . . 22 4 16 . 1 10 15 7 26 Melee 33 | . . . . . . . 5 25 . . . . . . . . . . . . . . . . . . . 3 . . Guns 114 | . 14 . . 4 9 4 . . . . . . . 12 . . . 10 1 . . 12 . . . 1 10 10 7 20 Cannons 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 AOE 32 | . . 2 . . . . . . . . . . . . . . . . . . . 10 4 16 . . . . . . Classes Destroyed 25 | . 8 . . 1 1 2 1 4 . . . . 1 . . . . 1 . . . 2 1 . . . . 1 . 2 Worker 14 | . 8 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 2 Builder 17 | . 3 . . . . 2 . 6 . . . . . 2 . . . . 1 . . . . 2 . . 1 . . . Hauler 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Recycler 12 | . 2 . . . . 1 . 2 . . . . . 1 . . . . . . . . . . 1 . . 1 2 2 Minesweeper 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Mechanic 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . Operator 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Watcher 17 | . 3 . . . 2 1 . 1 . . . . . 3 . . . . . . . . . . . . 1 . 1 5 Swarmer 29 | . 3 2 . 1 3 1 . 2 . . . . . . . . . . . . . 3 . 11 . . . 3 . . Grunt 59 | . 11 . . . 3 . . 15 . . . . . 3 . . . 5 . . . 6 4 4 . 1 1 1 . 5 Brawler 6 | . . . . . . . . 2 . . . . . . . . . 1 . . . 3 . . . . . . . . Duelist 6 | . . . . . . 1 . 3 . . . . . . . . . . . . . 1 . 1 . . . . . . Protector 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Sentry 19 | . . . . . 4 1 . . . . . . . . . . . . 1 . . . . . . . 3 1 4 5 Hunter 23 | . . . . . . 1 . . . . . . . 3 . . . 4 . . . 2 . . . . 3 3 2 5 Programmer 22 | . . . . . . . . 2 . . . . . 6 . . . . . . . 3 . . . . 1 3 . 7 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Compactor 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 14 | . 14 2 . 3 3 3 2 7 . . . . . 5 . . . 8 2 . . 7 4 12 2 1 4 7 4 6 Combat Bots Only 12 | . 3 2 . 3 3 1 2 6 . . . . . 3 . . . 6 1 . . 7 4 12 . 1 3 6 3 5 Max Kills in Single Turn 9 | . 1 2 . 1 2 1 1 1 . . . . 1 2 2 . . 1 1 . 1 3 4 9 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . 2 . . . . . . . . . . . . . . . . . . . 3 4 9 . . . . . . Melee 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Damage Taken 18838 | . 260 10 . 130 145 597 1020 2315 . 175 43 . . 1426 . . . 171 42 . . 394 . 1995 40 . 224 4776 418 4657 Core 2990 | . 76 . . 15 52 154 . 74 . 78 43 . . 177 . . . 34 . . . 109 . 360 . . 131 1216 133 338 Absorbed by Shields 449 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 449 Reduced by Siege Mode 194 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 194 Redirected to Shielding 331 | . . . . . . . 99 125 . . . . . . . . . . . . . . . . . . . . . 107 Regen/Repaired (Parts) 139 | . . . . . . . 64 75 . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 63 90 . . 67 . . . . 85 . . . . 78 . . . . 90 . . 72 . 7 . 70 Volleys Fired 787 | . 108 6 . . . 16 . . . . . . 9 57 3 . . 62 7 . 6 100 3 12 8 6 87 94 48 155 Largest 4 | . 1 1 . . . 2 . . . . . . 2 3 1 . . 1 1 . 1 1 1 1 2 1 2 2 2 4 Hottest 222 | . 65 75 . . . 100 . . . . . . 108 108 30 . . 80 30 . 80 160 160 160 110 30 110 150 110 222 Shots Fired 1132 | . 108 6 . 15 30 52 . . . . . . 12 135 3 . . 62 7 . 6 100 3 12 9 6 87 111 49 319 Gun 973 | . 108 6 . 15 30 52 . . . . . . 12 135 3 . . 62 7 . 6 93 . . 9 6 87 88 49 205 Cannon 137 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . 114 Launcher 22 | . . . . . . . . . . . . . . . . . . . . . . 7 3 12 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 801 | . . . . . . . . . . . . . 3 110 3 . . 59 7 . . 91 . . 8 6 84 63 48 319 Thermal 158 | . 108 6 . . . . . . . . . . 9 25 . . . . . . . . . . . . . 10 . . Explosive 22 | . . . . . . . . . . . . . . . . . . . . . . 7 3 12 . . . . . . Electromagnetic 151 | . . . . 15 30 52 . . . . . . . . . . . 3 . . 6 2 . . 1 . 3 38 1 . Robot Hit Streak 67 | . 15 1 . 3 27 7 . . . . . . 9 25 9 . . 55 35 . 9 67 12 26 5 7 42 51 28 46 Robot Miss Streak 7 | . 4 2 . 7 4 6 . . . . . . 1 7 . . . 1 1 . 1 1 . 1 1 1 1 4 1 4 Penetration Max 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Secondary Targets 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Autonomous 80 | . . . . 15 30 35 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1036 | . 72 1 . 9 27 35 23 55 . . . . 11 81 3 . . 62 7 . 4 96 2 8 5 6 86 110 48 285 Core Hits 688 | . 39 . . 6 19 25 7 37 . . . . 10 62 5 . . 43 4 . 2 81 17 29 4 3 53 54 35 153 Critical Kills 20 | . . . . . . . 5 12 . . . . . 1 . . . . . . . . . . . . . . 1 1 Critical Parts Destroyed 16 | . . . . . . . 1 6 . . . . . . . . . 1 . . . 1 . . . . . 3 . 4 Critical Strikes 69 | . 2 . . 1 1 8 12 18 . . . . . 1 . . . 1 . . . 3 . . . . 1 6 1 14 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 48 | . . . . . . . 12 18 . . . . . 1 . . . 1 . . . 3 . . . . 1 3 1 8 Blast 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 Corrupt 10 | . . . . 1 1 8 . . . . . . . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 166 | . . . . . . . 23 104 . . . . . . . . . . . . . . . . . . . 18 . 21 Kinetic 127 | . . . . . . . 23 104 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Sneak Attacks 32 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . 2 . 20 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43791 | . 1231 202 . 185 742 762 1169 3203 . . . . 287 2409 141 . . 2207 304 . 20 6687 1284 2537 163 232 3382 4136 1772 10736 Guns 27114 | . 1121 24 . 185 742 659 . . . . . . 287 2117 141 . . 2207 304 . 20 3974 . . 163 232 3382 2028 1772 7756 Cannons 3812 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 832 . 2980 Explosions 7256 | . 89 178 . . . 103 . . . . . . . 292 . . . . . . . 2713 1284 2502 . . . 95 . . Melee 5553 | . . . . . . . 1169 3203 . . . . . . . . . . . . . . . . . . . 1181 . . Ramming 56 | . 21 . . . . . . . . . . . . . . . . . . . . . . 35 . . . . . . Kinetic 30957 | . . . . . . . 1169 3203 . . . . 43 1546 141 . . 2192 304 . . 3974 . . 163 232 3365 2117 1772 10736 Thermal 2906 | . 1210 202 . . . . . . . . . . 244 863 . . . . . . . . . . . . . 387 . . Explosive 6559 | . . . . . . 60 . . . . . . . . . . . . . . . 2713 1284 2502 . . . . . . Electromagnetic 2132 | . . . . 185 742 702 . . . . . . . . . . . 15 . . 20 . . . . . 17 451 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1181 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1181 . . Highest Corruption 20 | . . . . . . . . . 1 1 1 1 1 4 4 4 4 4 . . . . . . . . 1 20 . 3 Average Corruption 2 | . . . . . . . . . 1 1 1 1 1 3 4 4 4 4 . . . . . . . . 1 7 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Effects 72 | . . . . . . . . . 1 2 7 1 4 16 3 . 1 4 . . . . . . . . 4 21 . 8 Message Errors 11 | . . . . . . . . . 1 . . . 2 1 . . . 1 . . . . . . . . 1 3 . 2 Matter Fused 9 | . . . . . . . . . . . 1 . . 2 . . . 2 . . . . . . . . . 3 . 1 Heat Flow Errors 7 | . . . . . . . . . . . 1 1 . 3 . . . . . . . . . . . . . 1 . 1 Energy Discharges 14 | . . . . . . . . . . 1 2 . 2 1 2 . . . . . . . . . . . 1 4 . 1 Data Loss (minor) 14 | . . . . . . . . . . 1 2 . . 3 1 . 1 1 . . . . . . . . . 3 . 2 Data Loss (major) 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Misfires 6 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 2 . . Alerts 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Weapon Failures 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 683 | . . 77 . . . . . 199 . . . . . 36 . . . . . . . 24 25 174 . . . 129 . 19 Projectiles 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 . 19 Explosions 336 | . . 77 . . . . . . . . . . . 36 . . . . . . . 24 25 174 . . . . . . Melee 241 | . . . . . . . . 199 . . . . . . . . . . . . . . . . . . . 42 . . Knockbacks 25 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 12 . 12 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 12 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Self-Inflicted Damage 76 | . . . . . . 59 . . . . . . . . . . . . . . . . . 17 . . . . . . Shots 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Targets Rammed 8 | . 5 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Kicked 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 272 | . 31 . . . . 11 . 9 . 19 226 99 36 250 . . . 20 . . 22 19 . . 8 . 41 272 41 199 Average Temperature 37 | . 10 . . . . 3 . 5 . 10 126 49 14 40 . . . 16 . . 15 17 . . 8 . 24 87 21 24 Received Heat Transfer 2404 | . 132 . . . 45 90 . 1203 . 69 12 . . 81 . . . 39 . . . 21 . 168 9 . 27 432 . 76 Effects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Longest Duration 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . 6 3 . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 2 . . . . . . 1 . . . . 2 2 . . . . . . . 1 . . . . . . . . Heat Transferred 5283 | . 2875 237 . . . . . . . . . . 525 1300 . . . . . . . . . . . . . 346 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 1073 | . 301 202 . 109 324 423 105 1041 523 . . . . 243 . . . . 245 . . . . 986 723 532 872 736 655 1073 Initial 543 | . . 117 . . 3 56 90 . 509 . . . . 6 . . . . 151 . . . . 60 543 406 299 487 300 419 Average 385 | . 183 155 . 91 130 228 29 656 517 . . . . 76 . . . . 201 . . . . 566 667 438 682 612 544 808 Maximum Alert Level 3 | . 1 1 . . 1 2 . 3 2 . . . . 1 . . . . 1 . . . . 3 3 2 3 3 2 3 Low Security (%) 36 | . 50 55 . 100 58 39 100 4 . . . . . 94 . . . . 37 . . . . 26 . . . . . . Level 1 14 | . 49 44 . . 41 57 . 5 . . . . . 5 . . . . 62 . . . . 12 . . 6 . 16 . Level 2 22 | . . . . . . 3 . 46 100 . . . . . . . . . . . . . . 13 48 100 48 80 83 9 Level 3 26 | . . . . . . . . 43 . . . . . . . . . . . . . . . 46 51 . 45 19 . 90 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 5 . . . 3 3 . 11 1 . . . . 9 . . . . 1 . . . . 6 3 1 6 9 6 3 Investigation 15 | . 2 . . . 2 . . 3 1 . . . . . . . . . . . . . . 4 . . 2 . . 1 Extermination 10 | . . . . . . 1 . 2 . . . . . 4 . . . . . . . . . . . . . 1 . 2 Reinforcement 21 | . 3 . . . 1 2 . 3 . . . . . 3 . . . . 1 . . . . . 2 1 1 4 . . Assault 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Intercept 13 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 1 . 3 1 4 . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Construction Impeded 5 | . . . . . . 1 . 2 . . . . . 2 . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 32 | . 2 . . . . 6 . 3 . . . . . . . . . . . . . . . . 1 . 2 2 . 16 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 487 | . 29 3 . 13 14 20 6 40 2 8 1 . . 18 . . . 10 4 . . 87 4 33 5 9 50 72 12 47 Peak Tracking Total 17 | . 4 1 . 9 3 7 4 8 2 8 1 . . 3 . . . 4 3 . . 9 4 13 6 7 16 17 4 7 Tactical Retreats 35 | . 1 . . . . 5 1 3 1 1 . . . . . . . . . . . 5 . 3 2 . 6 3 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 10 | . 2 . . . . 1 . 2 . . . . . . . . . 1 . . . . . 1 . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . 1 . 5 . . . . . . . . . 1 . 3 . 4 . 3 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 24 | . 2 3 . . . 5 . 6 . . . . . 4 . . . . . . . . . 2 . . . 1 . 1 Max in Single Turn 4 | . 1 3 . . . 4 . 1 . . . . . 4 . . . . . . . . . 1 . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 58 | . 2 . 1 . 2 1 . . 2 . . 3 1 2 1 . 5 . 5 . 1 1 . 4 1 1 5 4 6 10 Terminals 44 | . 2 . . . 2 1 . . 2 . . . 1 1 1 . . . 5 . . . . 4 1 1 4 4 5 10 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . Total Hacks 140 | . 5 . 1 . 13 2 . . 4 . . 23 1 6 4 . 16 . 7 . 1 1 . 7 2 3 10 9 10 15 Successful 93 | . 3 . 1 . 10 . . . 1 . . 23 1 2 4 . 16 . 3 . 1 1 . 5 . 1 4 5 4 8 Failed 47 | . 2 . . . 3 2 . . 3 . . . . 4 . . . . 4 . . . . 2 2 2 6 4 6 7 Catastrophic 15 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 4 3 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 5 . . . 8 2 . . 3 . . . . 4 . . . . 1 . . 1 . 1 2 1 3 8 5 10 Terminals 93 | . 5 . . . 13 2 . . 4 . . . 1 4 4 . . . 7 . . . . 7 2 3 9 9 8 15 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . 2 . Terminal Hacks 71 | . 2 . 1 . 7 . . . . . . 23 1 1 4 . 16 . 2 . 1 1 . 4 . . 2 1 1 4 Record 20 | . . . 1 . . . . . . . . 6 1 . 4 . 8 . . . . . . . . . . . . . Part Schematic 14 | . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . 1 1 Level Access Points 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 1 . . . 3 . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 2 4 3 4 Terminals 22 | . 1 . . . 3 . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 2 4 3 4 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 15 | . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 2 1 3 3 Disrupt 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Operators 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 2 . . . 1 1 . . 2 . . . 1 2 1 . . . 5 . . . . 3 1 1 5 4 6 8 Full Trace Events 5 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . 2 . . . Feedback Events 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Corruption 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 23 | . 1 . . . . 1 . . 1 . 1 . . 1 . . . . . . . . . . . . . 5 . 13 Non-combat 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Combat 20 | . 1 . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . 5 . 11 Robot Hacks Applied 38 | . 1 . . . . 2 . . 2 . 1 . . 2 . . . . . . . . . . . . . 8 . 22 parse_system 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 find_terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 map_route 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . mark_security 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . find_shortcuts 8 | . 1 . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . 3 . 1 find_garrison 5 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 3 . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 31 | . . 5 1 . . 3 18 . . . . . . . . . . . . . . 4 . . . . . . . . Largest Group 18 | . . 5 4 3 . 3 18 18 . . . . . . . . . . . . . 4 . . . . . . . . Highest-Rated Group 434 | . . 81 71 40 . 93 434 434 . . . . . . . . . . . . . 230 . . . . . . . . Highest-Rated Ally 68 | . . 31 31 16 . 31 35 36 . . . . . . . . . . . . . 68 . . . . . . . . Total Orders 6 | . . 3 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . STAY 4 | . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . FOLLOW 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 224 | . . 7 . 20 . 24 . 169 . . . . . . . . . . . . . 4 . . . . . . . . Total Damage 4259 | . . 77 . 215 . 291 . 3493 . . . . . . . . . . . . . 183 . . . . . . . . Kills 38 | . . 2 . 4 . 2 . 30 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 137 | . 3 1 . . 1 1 1 . 1 . 1 128 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . 1 1 . 1 . 1 . . 2 . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 15931 | . 1073 881 244 224 417 460 748 2265 96 314 627 141 915 1782 63 40 20 225 103 36 64 1147 162 394 209 62 491 806 237 1685 Spaces Moved 17548 | 1 668 722 192 148 244 394 342 831 158 562 409 89 558 1053 364 266 118 825 547 235 355 1750 293 675 622 139 1001 998 932 2057 Core 633 | 1 73 1 2 . . 122 80 . 96 38 29 . . 174 . . . . . . . . . 4 . . . 11 1 1 Treads 3002 | . . . . . . . 262 831 . . 380 89 558 412 . . . . . . . . . . . . . 28 . 442 Legs 1925 | . 595 721 145 . . . . . . . . . . 464 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3117 | . . . 45 148 244 272 . . 62 524 . . . . . . . . . . . 146 293 661 . . . 377 . 345 Flight 8871 | . . . . . . . . . . . . . . 3 364 266 118 825 547 235 355 1604 . 10 622 139 1001 582 931 1269 Fastest Speed 15 | 50 50 50 50 150 150 50 50 160 50 50 50 160 160 15 15 15 15 15 15 15 15 15 52 15 15 15 15 15 15 15 Average Speed 68 | 50 112 119 126 150 150 104 195 231 52 55 152 160 160 123 15 15 15 15 15 15 15 18 52 51 15 15 15 40 15 55 Slowest Speed 250 | 50 120 120 150 150 150 200 240 240 56 100 160 160 160 160 15 15 15 15 15 15 15 52 52 52 15 15 15 250 200 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 79 | . . . . . . . . . . . . . . . . . . . 8 . . 5 . 1 5 3 26 17 9 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 94 99 59 43 24 19 93 23 6 73 58 75 64 8 63 52 58 85 20 56 57 87 45 16 71 13 34 69 13 48 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 36 | . . 2 1 . . . . . . . 1 27 . . . . 3 2 . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . . . 1 . . . . 1 1 . . 1 1 . . . 1 1 . . . 1 . . Unknown Exits Taken 19 | 1 1 1 1 1 . . . 1 . 1 1 1 1 . . 1 1 . . 1 1 1 . . 1 1 1 . 1 . Scrap Searched 25 | . . 2 . 1 . . . . . 2 10 . 3 . 2 1 . 1 . 1 1 . 1 . . . . . . . Spaces Dug 90 | . . . . . . . . 44 . . . . . 6 . . . . . . . . . 33 . . . . . 7 Terrain Destroyed 515 | . 14 19 . . . 20 . 44 . . . . . 32 . . . . . . . 79 32 224 . . . 22 . 29 Melee 44 | . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . Projectile 44 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . 7 . 29 AOE 425 | . 14 19 . . . 20 . . . . . . . 22 . . . . . . . 79 32 224 . . . 15 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 20576 | . 881 731 194 150 295 424 376 963 170 562 414 88 567 1409 371 265 119 923 559 234 360 2559 296 695 731 176 1312 1266 1016 2470 Wait 2034 | . 101 4 2 3 52 12 12 29 13 1 6 . 1 298 5 . 2 37 14 . . 616 1 7 107 35 250 157 28 241 Move 17369 | . 667 721 191 147 243 394 341 830 157 561 408 88 557 1052 363 265 117 824 532 234 354 1739 292 672 611 132 952 966 913 2046 Hop 70 | . . . . . . . . . . . . . . . . . . . 6 . . 5 . 1 5 3 22 14 9 5 Pick Up 6 | . . . 1 . . 1 . . . . . . . 2 . . . . . . . . . . . . . 2 . . Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drop 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Fire 787 | . 108 6 . . . 16 . . . . . . 9 57 3 . . 62 7 . 6 100 3 12 8 6 87 94 48 155 Melee 166 | . . . . . . . 23 104 . . . . . . . . . . . . . . . . . . . 18 . 21 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Kick 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 18 . Rewire 103 | . . . . . . . . . . . . . . . . . . . . . . 99 . . . . 1 1 . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / Sto x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 4 exits: *Acc x3 / *Tes) -2/Testing -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 12) 502 | -10/Materials | Discovered new exit (range 15) 648 | -10/Materials | Discovered new exit (range 12) 746 | -10/Materials | Discovered new exit (range 16) 1074 | -10/Materials | Entered Mines 1077 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1078 | -10/Mines | Learned location of Storage (-8) 1090 | -10/Mines | Met a Derelict bent on vengeance 1411 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1599 | -10/Mines | Discovered new exit (range 8) 1694 | -10/Mines | Discovered new exit (range 6) 1755 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1945 | -10/Mines | Discovered new exit (range 5) 1955 | -10/Mines | Entered Exiles 1955 | -10/Exiles | Accompanied by 4 allies 1998 | -10/Exiles | Met 8R-AWN 2015 | -10/Exiles | Met EX-HEX 2048 | -10/Exiles | Met EX-BIN 2100 | -10/Exiles | Met EX-DEC 2109 | -10/Exiles | Learned location of Zion (-7) 2132 | -10/Exiles | Took control of EX-DEC (ally) 2184 | -10/Exiles | Discovered new exit (range 10) 2199 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2199 | -10/Exiles | Entered Mines 2199 | -9/Mines | Accompanied by 3 allies 2358 | -9/Mines | Discovered new exit (range 6) 2397 | -9/Mines | Assembled infested the area 2423 | -9/Mines | Entered Materials 2452 | -8/Materials | Lost 6 parts (6u) 2480 | -8/Materials | Identified exit to Factory 2480 | -8/Materials | Identified exit to Storage 2840 | -8/Materials | Entered Factory 3177 | -7/Factory | Found Deploy-a-Sentry 3272 | -7/Factory | Lost 4 parts (2n2w) 3300 | -7/Factory | Manually triggered Chute Trap 3300 | -7/Factory | Sucked down chute 3300 | -7/Factory | Entered Waste 3312 | -7/Waste | Spotted C-40 Crusher 3337 | -7/Waste | Spotted C-40 Crusher 3341 | -7/Waste | Took control of C-40 Crusher 3359 | -7/Waste | Spotted C-40 Crusher 3371 | -7/Waste | Destroyed C-40 Crusher 3382 | -7/Waste | Spotted C-40 Crusher 3382 | -7/Waste | Spotted C-40 Crusher 3396 | -7/Waste | Destroyed C-40 Crusher 3411 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3414 | -7/Waste | Destroyed C-40 Crusher 3426 | -7/Waste | Spotted C-40 Crusher 3439 | -7/Waste | Destroyed C-40 Crusher 3522 | -7/Waste | Destroyed C-40 Crusher 3858 | -7/Waste | Discovered new exit (range 12) 3898 | -7/Waste | Warlord forces began an assault 4048 | -7/Waste | Entered Factory 4048 | -7/Factory | Accompanied by 18 allies 4963 | -7/Factory | P-60 Hacker assimilated allied QE-VGR(g) 5248 | -7/Factory | First assault squad dispatched 5906 | -7/Factory | Discovered new exit (range 12) 6110 | -7/Factory | Discovered new exit (range 12) 6313 | -7/Factory | Entered another Factory area 6313 | -6/Factory | Spotted C-40 Crusher 6375 | -6/Factory | Discovered new exit (range 27) 6389 | -6/Factory | Identified exit to Lower Caves 6409 | -6/Factory | Entered Lower Caves 6471 | -6/Lower Caves | Learned 4 Factory zone layouts 6688 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6716 | -6/Lower Caves | Discovered new exit (range 13) 6723 | -6/Lower Caves | Entered another Lower Caves area 6736 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7336 | -6/Lower Caves | Discovered new exit (range 8) 7350 | -6/Lower Caves | Entered Data Miner 7350 | -6/Data Miner | Discovered new exit (range 7) 7381 | -6/Data Miner | Met Data Miner 7410 | -6/Data Miner | Learned location of Section 7 (-3) 7410 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7435 | -6/Data Miner | Received God Mode back door access code from Data Miner 7446 | -6/Data Miner | Interfaced with the Data Conduit 7491 | -6/Data Miner | Entered Proximity Caves 7701 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7930 | -5/Proximity Caves | Spotted B-75 Beast 8020 | -5/Proximity Caves | Learned Factory stockpile data 8293 | -5/Proximity Caves | Discovered new exit (range 15) 8406 | -5/Proximity Caves | Entered Factory 8407 | -5/Factory | Identified exit to Factory 8409 | -5/Factory | Loaded intel: 321 machine locations 8513 | -5/Factory | Identified exit to Upper Caves 9129 | -5/Factory | Lost 3 parts (1p1n1u) 9194 | -5/Factory | Lost 5 parts (1n2u2w) 10163 | -5/Factory | Intercept squad dispatched 10187 | -5/Factory | Spotted Tracker 10188 | -5/Factory | Took control of Tracker 10188 | -5/Factory | Entered Upper Caves 10191 | -5/Upper Caves | Learned 4 Factory zone layouts 10194 | -5/Upper Caves | Learned Factory emergency access door positions 10194 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 10194 | -5/Upper Caves | Identified exit to Upper Caves 10246 | -5/Upper Caves | Encountered a Warlord checkpoint 10251 | -5/Upper Caves | Entered another Upper Caves area 10254 | -5/Upper Caves | Discovered exit to Factory (range 12) 10289 | -5/Upper Caves | Encountered a Warlord checkpoint 10290 | -5/Upper Caves | Discovered new exit (range 8) 10291 | -5/Upper Caves | Entered Zhirov 10291 | -5/Zhirov | Discovered new exit (range 3) 10294 | -5/Zhirov | Met Zhirov 10300 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10311 | -5/Zhirov | Entered Proximity Caves 10536 | -4/Proximity Caves | Entered Factory 10537 | -4/Factory | Identified exit to Upper Caves 10538 | -4/Factory | Identified exit to Research 10540 | -4/Factory | Loaded intel: 207 machine locations 10569 | -4/Factory | Discovered exit to Research (range 11) 10626 | -4/Factory | Spotted B-86 Titan 10639 | -4/Factory | Entered Upper Caves 10667 | -4/Upper Caves | Discovered new exit (range 11) 10675 | -4/Upper Caves | Entered another Upper Caves area 10676 | -4/Upper Caves | Discovered exit to Research (range 6) 10728 | -4/Upper Caves | Discovered new exit (range 9) 10736 | -4/Upper Caves | Learned Research terminal intel 10739 | -4/Upper Caves | Entered Warlord 10788 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 11047 | -4/Warlord | Warlord's base attacked by MAIN.C 11059 | -4/Warlord | Met Warlord 11061 | -4/Warlord | Opened Warlord's prototype stash 11305 | -4/Warlord | Spotted B-90 Cyclops 11385 | -4/Warlord | Spotted Striker 11397 | -4/Warlord | Warlord forces counterattacked 11424 | -4/Warlord | Spotted Striker 11517 | -4/Warlord | Spotted Executioner 11564 | -4/Warlord | Spotted Executioner 11583 | -4/Warlord | Destroyed Executioner 11606 | -4/Warlord | Spotted Executioner 11722 | -4/Warlord | Warlord base infiltrated, sounded retreat 11747 | -4/Warlord | Spotted Striker 11769 | -4/Warlord | Spotted Tracker 11780 | -4/Warlord | Spotted Executioner 11788 | -4/Warlord | Destroyed Executioner 11791 | -4/Warlord | Spotted Striker 11794 | -4/Warlord | Destroyed Striker 11814 | -4/Warlord | Discovered new exit (range 14) 11824 | -4/Warlord | Destroyed 7 combat bots 11863 | -4/Warlord | Spotted Striker 11886 | -4/Warlord | Entered Proximity Caves 11991 | -3/Proximity Caves | Discovered exit to Research (range 7) 12048 | -3/Proximity Caves | Entered Research 12049 | -3/Research | Loaded intel: 103 machine locations 12050 | -3/Research | Loaded intel: 23 terminal locations 12086 | -3/Research | Identified exit to Armory 12086 | -3/Research | Identified exit to Quarantine 12101 | -3/Research | Incoming investigation squad redirected 12117 | -3/Research | Incoming investigation squad redirected 12154 | -3/Research | Discovered new exit (range 13) 12286 | -3/Research | Destroyed 12 combat bots 12405 | -3/Research | Intercept squad dispatched 12427 | -3/Research | Spotted Tracker 12440 | -3/Research | Took control of Tracker 12442 | -3/Research | Entered Quarantine 12443 | -3/Quarantine | Loaded intel: 69 machine locations 12466 | -3/Quarantine | Lost 3 parts (1p2u) 12466 | -3/Quarantine | Discovered new exit (range 8) 12511 | -3/Quarantine | Spotted Fortress 12522 | -3/Quarantine | Discovered new exit (range 5) 12650 | -3/Quarantine | Intercept squad dispatched 12651 | -3/Quarantine | Entered Section 7 12652 | -3/Section 7 | Loaded intel: 144 machine locations 12708 | -3/Section 7 | Discovered new exit (range 12) 12713 | -3/Section 7 | Entered Research 12713 | -2/Research | Warlord forces began assault on 0b10 12714 | -2/Research | Loaded intel: 114 machine locations 12750 | -2/Research | Identified exit to Access 12750 | -2/Research | Assembled infested ambush trap array 12823 | -2/Research | Research machine network offline 12951 | -2/Research | Spotted Tracker 12952 | -2/Research | Spotted Tracker 12964 | -2/Research | Destroyed Tracker 13009 | -2/Research | Met up with Warlord 13049 | -2/Research | Spotted Striker 13058 | -2/Research | Destroyed Striker 13137 | -2/Research | Borebot progress halted 13157 | -2/Research | Spotted Striker 13178 | -2/Research | Discovered new exit (range 7) 13204 | -2/Research | Entered Testing 13205 | -2/Testing | Loaded intel: 73 machine locations 13213 | -2/Testing | Spotted Striker 13213 | -2/Testing | Spotted Striker 13223 | -2/Testing | Spotted PX-TNX5UEQTW9 13296 | -2/Testing | Garrison activated, responded to threat 13316 | -2/Testing | Spotted Tracker 13317 | -2/Testing | Took control of Striker 13328 | -2/Testing | Destroyed Striker 13346 | -2/Testing | Lost 4 parts (2u2w) 13358 | -2/Testing | Spotted Alpha 7 13387 | -2/Testing | Destroyed Alpha 7 13454 | -2/Testing | Search patrols dispatched 13493 | -2/Testing | Core integrity fell below 50% 13497 | -2/Testing | Spotted Striker 13505 | -2/Testing | Destroyed Tracker 13592 | -2/Testing | Destroyed Striker 13598 | -2/Testing | Lost 13 parts (2p5n3u3w) 13730 | -2/Testing | System corruption reached 10% 13754 | -2/Testing | Stole the SGEMP Prototype 13826 | -2/Testing | Core integrity fell below 20% 13833 | -2/Testing | Intercept squad dispatched 13836 | -2/Testing | Scanned by Researcher 13857 | -2/Testing | Lost 3 parts (1n1u1w) 13954 | -2/Testing | Search patrols dispatched 13983 | -2/Testing | Spotted Tracker 13988 | -2/Testing | Took control of Tracker 13991 | -2/Testing | Lost 3 parts (2n1w) 13993 | -2/Testing | Spotted Tracker 14009 | -2/Testing | Discovered exit to Access (range 3) 14010 | -2/Testing | Entered Access 14011 | -1/Access | Loaded intel: 99 machine locations 14026 | -1/Access | Discovered new exit (range 8) 14138 | -1/Access | Garrison activated, responded to threat 14160 | -1/Access | Intercept squad dispatched 14189 | -1/Access | Spotted Tracker 14189 | -1/Access | Spotted Tracker 14197 | -1/Access | Destroyed Tracker 14200 | -1/Access | Spotted Tracker 14200 | -1/Access | Took control of Tracker 14226 | -1/Access | Lost 3 parts (2u1w) 14244 | -1/Access | Intercept squad dispatched 14247 | -1/Access | Entered Command 14248 | -1/Command | Loaded intel: 58 machine locations 14260 | -1/Command | Spotted B-99 Colossus 14309 | -1/Command | Incoming investigation squad redirected 14602 | -1/Command | Spotted Tracker 14622 | -1/Command | Disengaged cave seal 14622 | -1/Command | Derelicts emerged from the dark tunnel 14622 | -1/Command | Welcomed Warlord to Command 14754 | -1/Command | Warlord commented on Warlord statues 14768 | -1/Command | Combat Programmer assimilated allied I0-XCV(d) 14770 | -1/Command | Combat Programmer assimilated allied 9C-02H(d) 14775 | -1/Command | Combat Programmer assimilated allied MA-PR4(b) 14779 | -1/Command | Spotted M Guard 14782 | -1/Command | Combat Programmer assimilated allied 48-RR6(M) 14785 | -1/Command | Spotted Combat Programmer 14785 | -1/Command | Spotted Combat Programmer 14843 | -1/Command | Combat Programmer assimilated allied LW-OHM(g) 14849 | -1/Command | All MAIN.C guards destroyed 14916 | -1/Command | Disengaged cave seal 14942 | -1/Command | Took control of B-99 Colossus 15109 | -1/Command | Met MAIN.C 15111 | -1/Command | Warlord shut down involuntarily 15121 | -1/Command | 0b10 Conduit disabled 15128 | -1/Command | Destroyed MAIN.C Shell 15131 | -1/Command | MAIN.C activated Command garrisons 15192 | -1/Command | Destroyed MAIN.C 15202 | -1/Command | Destroyed 3D-K8Y(g) 15218 | -1/Command | Discovered new exit (range 26) 15218 | -1/Command | Discovered new exit (range 102) 15218 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 15290 | -1/Command | Spotted B-99 Colossus 15326 | -1/Command | Destroyed B-99 Colossus 15372 | -1/Command | P-80 Master assimilated allied Y-72 Warden 15932 | *** | Establishing 0b11! Last Messages --------------- 15490_ System corrupted: Heat flow error (+299). 15491_ Acquired 31 matter. 15498_ K-01 Serf collects debris. 15501_ Acquired 8 matter. 15501_ K-01 Serf collects debris. 15557_ Acquired 118 matter. 15562_ Slug penetrates Wall. 15588_ Slug penetrates Earth. 15603_ System corrupted: Energy discharge (-96). 15617_ Acquired 2 matter. 15630_ Acquired 10 matter. 15637_ Acquired 11 matter. 15641_ Acquired 24 matter. 15702_ System corrupted: Matter fused (-7). 15731_ Acquired 21 matter. 15774_ Wave Inhibitor disabled. 15779_ System corrupted: Component data lost. 15866_ Acquired 50 matter. 15871_ Acquired 8 matter. 15913_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | # #???# # #???????????? | | # ##### ########???????????? | | # + # #???????????? | | # ##### # #???????????? | | ### ###############??# # #???????????? | | #?# #????# #??# # #???????????? | | #?# ###### #### # #???????????? | | ### # "" + # #???????????? | | + + """ #### + #???????????? | | ###+##### # "R #??# # #???????????? | | #?# # """ #### # #???????????? | | #?# # "" + + #???????????? | | #?# # ####### # #???????????? | | #?# # #?????# # #?########### | | ###+#############??# + #?#?????????? | | ####### !!! #??# ##+#####?#?######### | | # !!! #??# !% #?????#?#""""""" | | # !! #??# ! #?????#?#"" | | "" # #??# * #?????#?#""""" | | """"# #### ==% #?????#?#""""" | | """"# + %=* #?????#?#" " % | | "" # #######|####?????#?#"" """" | | # #?????#%#????????#?#"" """" | | # #######!###??????#?# " """" | | # ## ## = ##?????#?# " | | ####+####### ######+#### BB##*[!!#?????#?# " | | = BB#!!%[ #?????#?#"""""" " | | =[ ! # |!!!#?????#?#"" | | ########[ *[ !####### ! ####??#?# | | # # =###### *!!# #??#?# | | = # / [*^^ = ###### | | # # |! = * ! = | | # # %= !!=! [ !* "" | | # # * = = [[* ! " | | ###### %!%* %% % * ###### """"" | | ###### ==#########%*= #??#?# " """ | | ^ % #! ###??#?# """ | | ^ ^ = + = # #???#?######### | | ^ ^ = # ## #???#?????????? | | %! # #? #???########### | | # = # #?##?????????????? | | + # #????????????????? | | ########## #????????????????? | | ########+################ #????????????????? | | ###### # ## #????????????????? | | # # # # ## #????????????????? | | # # # "" # "" ## #????????????????? | | # # # """# """ ## #????????????????? | | # # # T"# "R ## #????????????????? | | # # # """# """ # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Coolant Potential 100 Energy Generation 50 Energy Capacity 550 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 EM Shielding 3 Corruption Containment 12 Corruption Block 20 Armor Coverage 3600 Resistance: KI 25 Resistance: TH 25 Resistance: EX 100 Resistance: EM 90 Resistance: I 25 Resistance: S 50 Resistance: P 50 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 20 Evasion (%) 87 Targeting Accuracy 12 Launcher Accuracy 80 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 70 Defensive Hacking 56 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robots Controlled 21 | . 1 1 1 . . 1 1 . 1 . 1 . . 2 . . . . . . . 1 . 1 . . . 7 1 2 Combat Hostiles 14 | . 1 . . . . 1 1 . . . 1 . . 2 . . . . . . . . . 1 . . . 5 1 1 Allies 3 | . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Classes Controlled 13 | . 1 . 1 . . 1 1 . 1 . 1 . . 2 . . . . . . . 1 . . . . . 2 . 2 Average Host Suspicion 73 | . 100 89 . 86 79 82 32 89 12 10 . . 23 89 3 . . 75 79 10 14 94 59 89 92 63 97 98 92 77 Unsuspicious Activity 1387 | . . . 16 110 . 110 336 10 11 . 25 . 50 40 30 . . 30 . . 60 . 10 . . . . 25 . 524 Returns to Shadow 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Fuzzy Dispatches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 17177 | . 78 33 . 53 70 130 433 433 . . . . 110 203 . . . 151 . . . 2067 101 211 . . 2696 487 189 9732 Used 1635 | . 30 14 33 . . 40 213 . 23 . 51 . . 131 . . . . . . . 39 . 80 . . . 571 80 330 Decayed 12467 | . . . . . . 39 116 96 . . . . . 71 . . . 23 . . . 1625 . 48 . . 1689 212 . 8548 Highest Spend 320 | . 30 14 33 . . 40 213 . 23 . 51 . . 80 . . . . . . . 39 . 80 . . . 160 80 320 Top 5 Hosts by Kills: C-40 Crusher (-7/Waste: 30) Enhanced Demolisher (-4/Warlord: 30) Tracker (-5/Factory: 23) EX-DEC (-10/Exiles: 18) G-47 Trooper (-10/Materials: 14) Game ------ Seed TrapBiocellBox Manual? 0 Play Time 02:33:52 Cumulative 887.8 hours Start 2022.12.27 @ 09:04:29 End 2022.12.27 @ 13:30:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 401 Rogue 400 Adventurer 1 Explorer 0 Win Type 1 Total 126 Types 33/13/18/4/2/1/50/3/2 Lore% 100 Gallery% 99 Achievement% 92 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af9d1c8b-d046-4040-a5c0-6e698f3fedbd