Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.06.26 @ 15:34:08 Player: Analote Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (694) 694 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3139 Bonus ------- None Cogmind --------- Core Integrity 680/700 Matter 300/300 Energy 370/370 System Corruption 0% Temperature Warning (331) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (3) -------- Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Medium Treads > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Energy Filter Hardened Light Armor Plating > --- WEAPON (3) ------- Improved EM Shotgun Improved EM Shotgun Shock Rifle > --- INVENTORY (10) --- Light Ion Engine Heavy Ion Engine Medium Laser Particle Gun Particle Cannon Particle Cannon Particle Cannon Assault Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Energy Filter Hardened Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Shock Rifle > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Medium Laser Particle Gun Particle Cannon Particle Cannon Particle Cannon Assault Rifle Plasma Cutter [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 2 | . 1 . 1 . Propulsion 2 | . . . . 2 Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 22 | 7 2 7 4 2 Power 5 | 1 1 1 2 . Engine 3 | 1 1 1 . . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads 3 | 2 . . . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 . 1 1 1 Device 2 | . . 1 . 1 Storage 1 | 1 . . . . Processor 1 | 1 . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 9 | 2 1 5 1 . Energy Gun 5 | 1 1 2 1 . Energy Cannon 3 | . . 3 . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 97 95 96 91 Engine 15 | . 22 20 10 7 Core 6 | . . . 12 14 Treads 20 | . 25 20 16 20 Device 8 | . . 10 8 12 Storage 9 | . 12 10 8 7 Processor 7 | . 12 10 8 1 Protection 3 | . . . 5 7 Energy Gun 19 | . 19 17 22 21 Energy Cannon 3 | . . 8 2 . Naked Turns . | . . . . . Heaviest Build 44 | 17 23 36 44 43 Greatest Support 68 | 40 40 40 40 68 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 Average Capacity 9 | 7 10 10 10 10 Most Carried 10 | 2 3 8 9 10 Average Carried 5 | . 1 5 8 9 Final Capacity 10 | 10 10 10 10 10 Final Carried 9 | . 3 8 9 9 Class Distribution -------------------- 59% | Hacker-Mutant 26% | Hacker-Gunner 13% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 435 | 259 46 70 40 20 Remotely . | . . . . . Salvage Created 891 | . 156 414 . 321 Parts 58 | . 18 24 . 16 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 13 | . 2 7 . 4 Guns 12 | . 2 6 . 4 AOE 1 | . . 1 . . Classes Destroyed 7 | . 3 3 . 1 Builder 3 | . 1 . . 2 Hauler 1 | . . 1 . . Watcher 4 | . 3 . . 1 Grunt 5 | . 2 3 . . Duelist 1 | . . 1 . . Sentry 4 | . . 3 . 1 Hunter 3 | . . . . 3 Best Kill Streak 4 | . 3 4 . 3 Combat Bots Only 4 | . 2 4 . 2 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 511 | . 60 145 . 306 Core 73 | . 10 43 . 20 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 96 89 100 . Volleys Fired 47 | . 12 17 . 18 Largest 3 | . 2 3 . 3 Hottest 204 | . 115 204 . 140 Shots Fired 95 | . 24 35 . 36 Gun 92 | . 24 32 . 36 Cannon 3 | . . 3 . . Launcher . | . . . . . Special . | . . . . . Kinetic 5 | . 5 . . . Thermal 42 | . 19 23 . . Explosive . | . . . . . Electromagnetic 48 | . . 12 . 36 Robot Hit Streak 34 | . 10 34 . 22 Robot Miss Streak 2 | . 1 1 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 80 | . 18 30 . 32 Core Hits 45 | . 9 18 . 18 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 2 4 . . Burn 6 | . 2 4 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1618 | . 243 524 . 851 Guns 1338 | . 243 466 . 629 Cannons 20 | . . 20 . . Explosions 260 | . . 38 . 222 Melee . | . . . . . Ramming . | . . . . . Kinetic 63 | . 63 . . . Thermal 726 | . 180 324 . 222 Explosive . | . . . . . Electromagnetic 829 | . . 200 . 629 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 18 | . . 18 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 334 | . 276 171 . 334 Average Temperature 114 | . 95 55 . 170 Received Heat Transfer 270 | . 57 75 . 138 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried 9 | . . 3 . 6 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 2 3 . . Heat Transferred 2002 | . 666 1086 . 250 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 1 . 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 299 | . 91 299 90 211 Initial 90 | . . 27 90 29 Average 87 | . 41 128 90 91 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 90 | 100 100 76 100 93 Level 1 9 | . . 23 . 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 6 9 . 11 Peak Tracking Total 4 | . 2 3 . 4 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1143 | 91 187 376 234 255 Spaces Moved 596 | 52 91 186 140 127 Core 5 | 5 . . . . Treads 591 | 47 91 186 140 127 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 149 160 160 162 160 Slowest Speed 240 | 160 160 160 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 13 | 4 17 22 18 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . . 4 . 6 Melee . | . . . . . Projectile . | . . . . . AOE 10 | . . 4 . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 697 | 65 108 228 146 150 Wait 12 | . . 12 . . Move 592 | 51 90 185 139 127 Hop . | . . . . . Pick Up 23 | 7 4 7 3 2 Fast Attach . | . . . . . Attach 14 | 7 1 2 2 2 Detach . | . . . . . Swap 8 | . 1 5 2 . Drop 1 | . . . . 1 Fire 47 | . 12 17 . 18 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 92 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Evolved 1 slot: Power x1 241 | -10/Materials | Identified exit to Materials 241 | -10/Materials | Discovered exit to Materials (range 13) 279 | -10/Materials | Entered another Materials area 279 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 312 | -9/Materials | Build established: Hacker-Mutant 619 | -9/Materials | Identified exit to Materials 619 | -9/Materials | Discovered exit to Materials (range 5) 655 | -9/Materials | Entered another Materials area 655 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 863 | -8/Materials | Identified exit to Factory 863 | -8/Materials | Discovered exit to Factory (range 15) 889 | -8/Materials | Entered Factory 889 | -7/Factory | Evolved 2 slots: Propulsion x2 925 | -7/Factory | Identified exit to Lower Caves 925 | -7/Factory | Discovered exit to Lower Caves (range 12) 1120 | -7/Factory | Garrison activated, responded to threat 1144 | -7/Factory | Self-destructed Last Messages --------------- 01129_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01129_ U-05 Engineer lays Concrete. 01133_ U-05 Engineer destroyed. 01134_ U-05 Engineer lays Concrete. 01134_ U-05 Engineer destroyed. 01135_ U-05 Engineer lays Concrete. 01136_ K-01 Serf collects debris. 01136_ U-05 Engineer lays Concrete. 01136_ R-06 Scavenger collects Wheel. 01137_ U-05 Engineer lays Concrete. 01139_ K-01 Serf cleans the Matter Pump. 01140_ U-05 Engineer lays Concrete. 01140_ R-06 Scavenger collects Lgt. Ion Engine. 01140_ K-01 Serf collects debris. 01141_ U-05 Engineer lays Concrete. 01142_ Critical hit (Burn: +37). 01143_ U-05 Engineer lays Concrete. 01144_ R-06 Scavenger collects Lgt. Ion Engine. 01144_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? k ?????????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????# ??????????????? | | ???????????????????????# ????????????? | | ???????????????????????# ????????????? | | ???????????????????????# ?????????????? | | ???????????????????????# ??????????????? | | ???????????????????????# u #???????????????? | | ???????????????######### =uuu #???????????????? | | ?????????####### [ #???????????????? | | ????????? % #???????????????? | | ???????? = #???????????????? | | ???????? g % #???????????????? | | ??????? g | #???????????????? | | ????????# gg =%! @ #???????????????? | | ???????????????# ! #???????????????? | | ???????????????# r#######+###???????????????? | | ???????????????# k #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ??????##?????### #?????????????????????????? | | ??# "?" ???? # #?????????????????????????? | | ??# "Y" ??""" # #?????????????????????????? | | ??# " " """" # #?????????????????????????? | | ??# """" # ####+###??????????????????? | | ??# """" # #????????????????? | | ??# """" # #????????????????? | | ??# """" # #????????????????? | | ??# ^ """" + +????????????????? | | ??+ # ?????????????????? | | ??# # ?????????????????? | | ??# # ?????????????????? | | ??# % # ??????????????????? | | ??#########+#### ??????????????????? | | ??????# % ???????????????????? | | ??????# ???????????????????? | | ??????# ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysAerolevTreads Manual? 0 Play Time 00:07:57 Cumulative 44.6 hours Start 2022.05.14 @ 10:26:10 End 2022.06.26 @ 15:34:08 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 68 Rogue 0 Adventurer 0 Explorer 68 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 47 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b800a7b-4e33-4e1f-9402-eaccd2c1a904