Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 22:16:31 Player: MarKhan Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (434) 434 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2639 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 242/300 Energy 97/100 System Corruption 1% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (5) ---- Light Nuclear Core Authchip [Processor] Makeshift Spear Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Shield Generator Hacking Drone Bay > --- WEAPON ----------- Slug Cannon Makeshift Sword > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Authchip [Processor] [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Shield Generator Device Shield Generator Storage Small Storage Unit Protection Core Shielding Weapon Mini Grenade Launcher Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 43 | 9 13 4 1 5 11 Power 4 | 1 1 . . 1 1 Engine 2 | 1 . . . 1 . Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 17 | 4 6 2 . . 5 Treads 2 | . 2 . . . . Leg 2 | 2 . . . . . Wheel 4 | 2 2 . . . . Hover . | . . . . . . Flight 9 | . 2 2 . . 5 Utility 10 | 1 3 2 . 3 1 Device 6 | . . 2 . 3 1 Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 12 | 3 3 . 1 1 4 Energy Gun 3 | 1 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . . . . 2 Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 1 | . . . . 1 . System Corruption 1 | . . . . 1 . Parts Lost 14 | . . . . . 14 Power 1 | . . . . . 1 Propulsion 8 | . . . . . 8 Utility 2 | . . . . . 2 Weapon 3 | . . . . . 3 Highest Loss Streak 7 | . . . . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 95 89 100 99 80 Engine 4 | . 5 . . 1 9 Core 6 | . 8 11 11 9 . Wheel 4 | . 23 . . . . Flight 32 | . 2 44 44 44 33 Device 13 | . . 1 11 18 18 Storage 2 | . 13 . . . . Protection 4 | . 11 11 11 3 . Energy Gun 4 | . 8 22 15 2 . Ballistic Gun 2 | . 12 . . . . Ballistic Cannon 5 | . . . . 8 5 Launcher 7 | . 5 . 6 11 4 Slashing Weapon 1 | . . . . . 4 Piercing Weapon 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 48 | 13 48 11 11 16 16 Greatest Support 40 | 26 40 16 16 16 16 Greatest Overweight (x) 2 | . 1 . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 Most Carried 8 | 6 8 5 5 5 5 Average Carried 5 | 4 7 4 5 4 3 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 6 | 6 5 5 5 5 3 Class Distribution -------------------- 59% | Sprinter 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 726 | 219 178 . 36 121 172 Remotely . | . . . . . . Salvage Created 309 | . 226 . . . 83 Parts 22 | . 16 . . . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . 1 4 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 15 | . 8 . . . 7 Melee 5 | . . . . . 5 Guns 4 | . 4 . . . . AOE 6 | . 4 . . . 2 Classes Destroyed 4 | . 4 . . . . Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 10 | . 3 . . . 7 Grunt 5 | . 5 . . . . Best Kill Streak 6 | . 6 . . . 3 Combat Bots Only 4 | . 4 . . . 3 Max Kills in Single Turn 2 | . 2 . . . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 225 | . 34 16 . . 175 Missed 103 | . 13 8 . . 82 Damage Taken 1431 | . 235 83 . . 1113 Core 479 | . 59 33 . . 387 Absorbed by Shields 198 | . . 16 . . 182 Redirected to Shielding 19 | . 12 7 . . . Core Remaining (%) 88 | 100 76 . . . . Volleys Fired 38 | . 30 . . . 8 Largest 2 | . 2 . . . 2 Hottest 78 | . 70 . . . 78 Shots Fired 62 | . 46 . . . 16 Gun 42 | . 38 . . . 4 Cannon 6 | . . . . . 6 Launcher 14 | . 8 . . . 6 Special . | . . . . . . Kinetic 26 | . 16 . . . 10 Thermal 22 | . 22 . . . . Explosive 14 | . 8 . . . 6 Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 9 . . . 2 Robot Miss Streak 4 | . 3 . . . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 32 | . 25 . . . 7 Core Hits 34 | . 23 . . . 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 12 | . . . . . 12 Impact . | . . . . . . Slashing 7 | . . . . . 7 Piercing 5 | . . . . . 5 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 1138 | . 653 . . . 485 Guns 279 | . 259 . . . 20 Cannons 41 | . . . . . 41 Explosions 649 | . 394 . . . 255 Melee 169 | . . . . . 169 Ramming . | . . . . . . Kinetic 153 | . 92 . . . 61 Thermal 167 | . 167 . . . . Explosive 649 | . 394 . . . 255 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 76 | . . . . . 76 Piercing 93 | . . . . . 93 Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 3 | . . . . . 3 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 3 | . . . . . 3 Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 8 | . . . . . 8 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 224 | . 151 8 . 2 224 Average Temperature 65 | . 49 4 . 2 87 Received Heat Transfer 249 | . 120 34 . . 95 Effects 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 375 | . 375 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 260 | . 260 180 70 . . Initial 109 | . . 109 70 . . Average 69 | . 86 139 70 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 90 | 100 81 100 100 . . Level 1 9 | . 18 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 3 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 2 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 13 4 . . 16 Peak Tracking Total 6 | . 6 4 . . 6 Tactical Retreats 5 | . . . . . 5 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . . 2 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . 4 . . . Successful 4 | . . 4 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . 1 . 3 . Terminals 3 | . . 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 3 . . . Terminal Index 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 150 | . . . . 150 . Highest-Rated Ally 39 | . . . . 39 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches 1 | . . . . . 1 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1872 | 171 359 78 81 719 464 Spaces Moved 3736 | 141 260 212 255 1729 1139 Core 78 | 16 . . . . 62 Treads 9 | . 9 . . . . Legs 103 | 103 . . . . . Wheels 258 | 22 236 . . . . Hover . | . . . . . . Flight 3288 | . 15 212 255 1729 1077 Fastest Speed 31 | 50 37 31 31 31 31 Average Speed 39 | 107 96 31 31 31 34 Slowest Speed 240 | 120 240 31 31 31 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 6 34 24 47 90 75 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 2 2 1 Spaces Dug 10 | . . . . . 10 Terrain Destroyed 86 | . 30 . . . 56 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 83 | . 30 . . . 53 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4057 | 157 326 223 256 1911 1184 Wait 185 | . . 3 . 169 13 Move 3729 | 140 259 211 254 1728 1137 Hop 1 | . . . . . 1 Pick Up 25 | 7 10 3 . 3 2 Fast Attach 20 | 5 4 2 1 5 3 Attach 13 | 2 3 2 . . 6 Detach 5 | 1 2 . . . 2 Swap 10 | 2 6 . . . 2 Drop 21 | . 12 2 1 6 . Fire 38 | . 30 . . . 8 Melee 10 | . . . . . 10 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 172 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 16) 531 | -10/Materials | Entered another Materials area 531 | -9/Materials | Evolved 2 slots: Propulsion x2 606 | -9/Materials | Discovered new exit (range 8) 609 | -9/Materials | Entered Mines 639 | -9/Mines | Discovered new exit (range 5) 683 | -9/Mines | Met a Derelict bent on vengeance 688 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 688 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 690 | -9/Mines | Entered Zion 701 | -7/Zion | Given A8's code to call for help 777 | -7/Zion | Learned location of Quarantine (-3) 792 | -7/Zion | Build established: Sprinter 800 | -7/Zion | Received a hallucinogenic algorithm 824 | -7/Zion | Learned Factory emergency access door positions 907 | -7/Zion | Given the Hacking Drone Bay 907 | -7/Zion | Found Prototype Device 907 | -7/Zion | Identified Hacking Drone Bay 1208 | -7/Zion | Imprinted 1210 | -7/Zion | Declared Zion's savior 1360 | -7/Zion | Discovered new exit (range 12) 1409 | -7/Zion | Entered Proximity Caves 1524 | -6/Proximity Caves | Learned Factory emergency access door positions 1532 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1601 | -6/Proximity Caves | Spotted B-75 Beast 1666 | -6/Proximity Caves | Lost 5 parts (4n1w) 1804 | -6/Proximity Caves | Core integrity fell below 50% 1829 | -6/Proximity Caves | Attracted the attention of an 0b10 base 1858 | -6/Proximity Caves | Core integrity fell below 20% 1873 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Flight Unit destroyed. S-27 Virus destroyed. Acquired 22 matter. VTOL Module fries itself beyond repair. Mak. Sword destroyed. S-27 Virus destroyed. Acquired VTOL Module. Acquired 23 matter. Acquired Lgt. Nuclear Core. Acquired Autogun. VTOL Module destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Drone sends a signal. Hacking Drone Bay destroyed. Penetrated by Slug. H-66 Slayer retrieves Drone. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????####? | | ?????????????????????## ##??###?????????????## ## | | ????????????????????## #### #?????????????# # | | ????????????????????# #?????????????# # | | ????????????????????# Y ##?????????????# | | ????????????????????# #?????????????## # | | ????????????????????# @### #??????????????# # | | ????????????????????# #### ##??????????????# # | | ????????????????????# ##?# ####????????????# | | ???????????????????## ##?# #??####??????# | | ??????????????????## ### #### #####??# | | ?????????????????## ## ## ##?# | | ?????????????????# ### | | ?????????????????# ## | | ?????????????????# ### ## ### # | | ?????????????????# ### #?## ####?# # | | ?????????????????# ??# ### #??## # | | ?????????????????## ??## ## ##?## # | | ??????????????????###???## ## ######?## # | | ?????????????????????????## ### ##?????## | | ??????????????????????????# ##?# #??????# | | ??????????????????????????####### ##????## # | | ????????????????????????????# #???## ## | | ????????????????????????????# # ##### ## | | ????????????????????????????# ## | | ????????????????????????##### #### | | ????????????????????##### # #??####### | | ???????????????????## #????????## # | | ???????????????????# #?????????# ## | | ??????????????????## ### #???????## ### | | ?????????????????## ##?# #??????# #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 250 Matter Stores 278 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 63 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Mak. Spear | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Tourist Challenges ------------ None Game ------ Seed DrainedCooledAmplifier Manual? 0 Play Time 00:57:20 Cumulative 6.9 hours Start 2024.04.23 @ 21:18:48 End 2024.04.23 @ 22:16:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 5% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bca1d70e-3374-49c2-a19a-268cbba19509