Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.21 @ 13:55:50 Player: jumpy Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (31) 155 Value Destroyed (985) 985 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6480 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 215/300 Energy 98/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Improved Terrain Scanner A0-MCA's Component Scanner Heavy Plasma Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Huge Wheel Cooled Aerolev Unit Combat Airjet > --- UTILITY ---------- Medium Storage Unit > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Terrain Scanner A0-MCA's Component Scanner Heavy Plasma Cannon Rocket Launcher Improved Plasma Cutter [Rating: 37] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 6 2 . . Power . | . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 3 . . . Utility 5 | . . . 1 . . . 3 1 . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 42 | 10 2 2 3 3 2 . 9 5 4 2 Power 6 | 1 1 1 . . . . 2 1 . . Engine 4 | 1 1 1 . . . . 1 . . . Core 2 | . . . . . . . 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 15 | 4 . . . 1 1 . 5 3 . 1 Treads 5 | 2 . . . 1 1 . . . . 1 Leg 2 | 2 . . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . Hover 7 | . . . . . . . 5 2 . . Flight . | . . . . . . . . . . . Utility 7 | 2 . . 1 1 . . 2 . 1 . Device 1 | 1 . . . . . . . . . . Storage 3 | 1 . . . 1 . . 1 . . . Processor 1 | . . . . . . . . . 1 . Hackware . | . . . . . . . . . . . Protection 2 | . . . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 14 | 3 1 1 2 1 1 . . 1 3 1 Energy Gun 3 | 3 . . . . . . . . . . Energy Cannon 3 | . . . . 1 . . . . 2 . Ballistic Gun 4 | . . . 2 . 1 . . 1 . . Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher 2 | . . 1 . . . . . . . 1 Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 1 . Parts Lost 20 | . . . . . . . 2 10 5 3 Power 2 | . . . . . . . 1 1 . . Propulsion 9 | . . . . . . . 1 4 2 2 Utility 3 | . . . . . . . . 3 . . Weapon 6 | . . . . . . . . 2 3 1 Highest Loss Streak 11 | . . . . . . . 2 8 11 2 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 9 | 3 7 7 8 8 11 13 9 8 5 5 Power . | . 1 1 1 1 1 1 . . . . Propulsion 2 | 1 2 2 3 2 4 5 1 . . . Utility 2 | . 1 1 1 1 2 2 2 2 2 3 Weapon 3 | 1 2 2 2 3 4 4 5 5 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 9 | . 1 1 . . . 1 . 1 . 5 Power 1 | . 1 . . . . . . . . . Propulsion 2 | . . 1 . . . . . 1 . . Utility 3 | . . . . . . . . . . 3 Weapon 2 | . . . . . . 1 . . . 1 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 80 | . 100 100 82 100 100 100 74 64 29 21 Engine 8 | . 14 14 11 11 11 11 4 . . . Treads 22 | . 28 28 22 33 33 33 1 . . 4 Hover 2 | . . . . . . . 27 20 8 . Device 8 | . 14 14 11 11 11 11 6 4 . . Storage 9 | . 14 14 11 11 11 11 6 5 5 4 Protection 6 | . . . 5 11 11 11 12 8 . . Energy Gun 4 | . 27 26 11 . . . . . . . Ballistic Gun 12 | . . . 10 19 20 22 13 17 . . Ballistic Cannon 1 | . . . . . . . . . 4 4 Peak Build Rating 37 | 7 8 10 17 18 19 20 29 36 37 16 Average Rating 16 | 5 7 8 13 17 18 19 27 32 22 10 On Entrance 15 | . 7 8 10 17 18 19 20 29 27 15 Avg Prop Armor Cover (%) 10 | 16 . 11 9 . . . . 2 11 . Naked Turns 2 | . . . . . . . . . . 2 Heaviest Build 36 | 12 14 15 20 36 36 35 28 31 34 14 Greatest Support 60 | 40 40 40 20 60 60 60 38 35 28 23 Greatest Overweight (x) 4 | . . . . . . . . 1 4 4 Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 10 10 10 Average Capacity 11 | 7 8 8 8 13 15 15 10 10 10 9 Most Carried 15 | 6 8 8 8 11 12 15 15 10 7 5 Average Carried 9 | 3 7 7 7 8 11 13 9 9 5 5 Final Capacity 15 | 8 8 8 8 15 15 15 10 10 10 5 Final Carried 15 | 6 8 8 8 11 12 15 10 8 6 5 Class Distribution -------------------- 54% | Mutant 41% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Matter Collected 1044 | 300 . 90 19 . 48 88 118 198 86 97 Remotely . | . . . . . . . . . . . Salvage Created 882 | 154 . 112 63 43 48 . 117 71 102 172 Parts 57 | 15 . 5 7 3 2 . 8 6 5 6 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 4 7 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Combat Hostiles Destroyed 37 | . . 13 4 . 1 . 7 4 3 5 Melee 1 | . . . 1 . . . . . . . Guns 20 | . . 5 3 . 1 . 7 4 . . Cannons 7 | . . . . . . . . . 2 5 AOE 8 | . . 8 . . . . . . . . Classes Destroyed 9 | 2 . 2 1 1 1 . . . 1 1 Tunneler 3 | 3 . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . Recycler 1 | 1 . . . . . . . . . . Swarmer 15 | . . . 3 . . . 7 4 . 1 Grunt 3 | . . 2 1 . . . . . . . Duelist 2 | . . . . . . . . . . 2 Sentry 4 | . . . . . 1 . . . 1 2 Hunter 2 | . . . . . . . . . 2 . Assembled 11 | . . 11 . . . . . . . . Best Kill Streak 11 | 2 . 11 4 1 1 . 7 4 2 2 Combat Bots Only 11 | . . 11 4 . 1 . 7 4 2 2 Max Kills in Single Turn 4 | 1 . 4 2 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 4 . . . . . . . . Melee 1 | . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Hostile Shots Fired 283 | . . 27 15 . . . 28 80 84 49 Missed 78 | . . 11 4 . . . 9 25 17 12 Hits 205 | . . 16 11 . . . 19 55 67 37 Melee 1 | . . 1 . . . . . . . . Projectile 204 | . . 15 11 . . . 19 55 67 37 Critical Strikes 4 | . . . . . . . . 2 1 1 Part Disruptions 2 | . . 2 . . . . . . . . Damage Taken 3767 | . . 276 109 . . . 297 973 1284 828 Core 1169 | . . 23 22 . . . 106 118 416 484 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 92 | 100 . 90 . . . 94 87 . . . Volleys Fired 107 | 14 1 14 3 5 1 . 15 10 20 24 Largest 3 | 2 1 2 2 2 1 . 2 3 3 2 Hottest 205 | 90 100 100 50 68 25 . 50 75 205 73 Shots Fired 176 | 28 1 22 6 9 1 . 30 30 24 25 Gun 122 | 28 . 18 6 8 1 . 30 30 1 . Cannon 47 | . . . . 1 . . . . 23 23 Launcher 5 | . . 3 . . . . . . . 2 Special 2 | . 1 1 . . . . . . . . Kinetic 113 | . . . 6 8 1 . 30 30 15 23 Thermal 58 | 28 1 19 . 1 . . . . 9 . Explosive 5 | . . 3 . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 21 | 3 . 7 8 3 5 . 9 2 21 12 Robot Miss Streak 11 | 3 . 1 2 2 . . 5 11 2 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . 1 . . . . 1 2 . . Max Gunslinging Chain 1 | . . 1 . . . . 1 1 . . Shots Hit Robots 113 | 15 . 15 4 5 1 . 22 11 21 19 Core Hits 77 | 5 . 22 4 1 2 . 14 6 6 17 Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Critical Strikes 4 | . . . . . . . 1 . 1 2 Meltdown 1 | . . . . . . . . . 1 . Destroy 1 | . . . . . . . 1 . . . Blast 2 | . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2822 | 195 . 647 73 76 23 . 343 234 577 654 Guns 1111 | 195 . 171 71 76 23 . 343 218 14 . Cannons 1029 | . . . . . . . . . 563 466 Explosions 664 | . . 476 . . . . . . . 188 Melee . | . . . . . . . . . . . Ramming 18 | . . . 2 . . . . 16 . . Kinetic 1519 | . . . 71 76 23 . 343 218 322 466 Thermal 621 | 195 . 171 . . . . . . 255 . Explosive 664 | . . 476 . . . . . . . 188 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 36 | . . 21 . . . . . . . 15 Projectiles . | . . . . . . . . . . . Explosions 36 | . . 21 . . . . . . . 15 Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 120 | . . 34 . . . . . 7 . 79 Shots 3 | . . 1 . . . . . . . 2 Rammed 3 | . . . 1 . . . . 2 . . Targets Rammed 4 | . . . 2 . . . . 2 . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . Highest Temperature 300 | 300 20 174 . 28 . . . 3 84 . Average Temperature 95 | 150 10 66 . 17 . . . 3 35 . Received Heat Transfer 332 | . . 104 36 . . . . 63 45 84 Effects 1 | 1 . . . . . . . . . . Energy Bleed 1 | 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 3 | . . 1 . . . . . . 2 . Heat Transferred 1367 | 509 . 458 . . . . . . 400 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . 100 100 . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 136 | 5 1 50 81 33 20 . 136 106 . . Initial 66 | . . . . 33 . . . 66 . . Average 15 | . . 12 13 6 2 . 47 70 . . Influence Increases 785 | 20 1 74 91 23 20 . 176 105 70 205 Destroy 0b10 Robot/C 520 | . . 40 80 . 20 . 140 80 60 100 Destroy 0b10 Robot/NC 25 | 20 . . . 5 . . . . . . Destroy Leader 62 | . . 10 10 2 . . 20 10 10 . Disable Machine 15 | . . . . 15 . . . . . . Destroy Structure 28 | . 1 24 1 1 . . 1 . . . Partial Spotted 30 | . . . . . . . 15 15 . . Lose Combat Pursuer 105 | . . . . . . . . . . 105 Influence Decreases 695 | 20 1 73 11 104 20 . 40 240 71 115 Entered New Map 120 | . . . 1 48 . . . 70 1 . Time Decay 445 | 20 1 73 10 56 20 . 30 70 60 105 Lost Part 130 | . . . . . . . 10 100 10 10 Squads Dispatched 4 | . 1 . 1 . . . 1 . . 1 Investigation 1 | . . . 1 . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . . . Assault 1 | . . . . . . . . . . 1 Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 67 | . 3 22 6 1 . . 7 11 3 14 Peak Tracking Total 20 | . 2 20 3 . . . 4 7 2 9 Tactical Retreats 3 | . . . . . . . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Traps Triggered 1 | . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Machines Disabled 1 | . . . . 1 . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Machines Accessed 6 | . 2 . . 1 . 1 1 1 . . Terminals 4 | . 2 . . 1 . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . Total Hacks 11 | . 3 . . 1 . 4 1 2 . . Successful 7 | . 2 . . 1 . 4 . . . . Failed 4 | . 1 . . . . . 1 2 . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . Terminals 5 | . 3 . . 1 . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . 2 . . 1 . 4 . . . . Record 4 | . . . . . . 4 . . . . Open Door 1 | . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 2 . . . . . 1 1 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Active Infowar (turns) 2544 | 86 234 252 128 278 143 1173 115 135 . . Seismic 2544 | 86 234 252 128 278 143 1173 115 135 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Turns Passed 3369 | 223 234 252 128 278 143 1173 115 147 288 388 Spaces Moved 2048 | 104 140 123 68 160 86 730 99 179 148 211 Core 59 | 2 . . . . . . . . 47 10 Treads 1597 | 89 140 123 68 160 86 730 . . . 201 Legs 13 | 13 . . . . . . . . . . Wheels 110 | . . . . . . . . 9 101 . Hover 269 | . . . . . . . 99 170 . . Flight . | . . . . . . . . . . . Fastest Speed 48 | 50 160 160 160 160 160 160 48 48 100 50 Average Speed 144 | 152 160 160 160 160 160 160 49 56 147 159 Slowest Speed 250 | 160 160 160 160 160 160 160 53 131 250 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 7 29 34 9 28 17 59 3 5 34 41 Regions Visited 10 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 3 . . 2 . Spaces Dug 2 | . 1 1 . . . . . . . . Terrain Destroyed 39 | . 1 27 . . . . . . 1 10 Melee . | . . . . . . . . . . . Projectile 8 | . 1 1 . . . . . . 1 5 AOE 31 | . . 26 . . . . . . . 5 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Total 2288 | 135 148 155 80 173 90 736 136 203 195 237 Wait 45 | 2 . 7 2 1 . 2 5 3 23 . Move 2038 | 103 139 122 67 159 85 729 98 178 147 211 Hop . | . . . . . . . . . . . Pick Up 30 | 6 3 3 2 4 1 4 4 2 1 . Fast Attach 11 | 7 . . . . . . . 2 1 1 Attach 16 | . . . 1 1 . . 8 2 3 1 Detach . | . . . . . . . . . . . Swap 19 | 3 3 5 2 2 2 . 1 1 . . Drop 18 | . 2 4 1 1 1 1 5 3 . . Fire 107 | 14 1 14 3 5 1 . 15 10 20 24 Melee . | . . . . . . . . . . . Ram 2 | . . . . . . . . 2 . . Kick . | . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Recycling -9/Scraptown -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 224 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 12) 458 | -10/Materials | Entered Mines 607 | -10/Mines | Assembled infested the area 627 | -10/Mines | Discovered new exit (range 5) 662 | -10/Mines | Destroyed 11 combat bots 710 | -10/Mines | Entered Materials 710 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 746 | -9/Materials | Discovered new exit (range 5) 760 | -9/Materials | Discovered new exit (range 15) 838 | -9/Materials | Entered Storage 1109 | -9/Storage | Used back door to open Recycling access 1109 | -9/Storage | Discovered new exit (range 5) 1116 | -9/Storage | Entered Recycling 1221 | -9/Recycling | Scanned before Scraplab entrance 1243 | -9/Recycling | Entered Scraplab 1256 | -9/Recycling | Discovered new exit (range 2) 1259 | -9/Recycling | Entered Scraptown 1423 | -9/Scraptown | Build established: Scavenger-Mutant 1487 | -9/Scraptown | Visited TADAMA 1512 | -9/Scraptown | Visited Assassins FH 1527 | -9/Scraptown | Visited Red Mages 1536 | -9/Scraptown | Visited Artisan Demo Area 1559 | -9/Scraptown | Visited Awakened 1611 | -9/Scraptown | Visited UFD Registry 1611 | -9/Scraptown | Registered with UFD as "Toolninja" 1669 | -9/Scraptown | Visited Scrapoid Pod Storage 1709 | -9/Scraptown | Visited Science Guys 1757 | -9/Scraptown | Visited Scrap Suit Storage 1781 | -9/Scraptown | Visited Chapter 10 1802 | -9/Scraptown | Visited Abandonware Association 1821 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 1821 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 1856 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1864 | -9/Scraptown | Found DCF Scrap (30 items) 1943 | -9/Scraptown | Visited A0-MCA Data Center 1953 | -9/Scraptown | Given an A rating by A0-MCA 1958 | -9/Scraptown | Found A0-MCA's Component Scanner 2146 | -9/Scraptown | Visited Curators Association 2172 | -9/Scraptown | Visited Research Penetration Think Tank 2333 | -9/Scraptown | Met Optimus 2333 | -9/Scraptown | Accepted into 0bPrime 2426 | -9/Scraptown | Discovered new exit (range 3) 2432 | -9/Scraptown | Entered Factory 2432 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 2521 | -6/Factory | Garrison activated, responded to threat 2541 | -6/Factory | Discovered new exit (range 8) 2547 | -6/Factory | Entered another Factory area 2547 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2557 | -5/Factory | Destroyed 7 combat bots 2667 | -5/Factory | Discovered new exit (range 9) 2694 | -5/Factory | Entered Upper Caves 2768 | -5/Upper Caves | Lost 11 parts (1p3n2u5w) 2841 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2862 | -5/Upper Caves | Core integrity fell below 50% 2952 | -5/Upper Caves | Discovered new exit (range 13) 2982 | -5/Upper Caves | Entered another Upper Caves area 2984 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3003 | -5/Upper Caves | Build established: Mutant 3290 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3365 | -5/Upper Caves | Core integrity fell below 20% 3368 | -5/Upper Caves | Released all parts (3) 3370 | -5/Upper Caves | Spotted B-75 Beast 3370 | -5/Upper Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03290_ G-50 Soldier springs to life. 03294_ Y-72 Warden: "REQUESTING BACKUP." 03311_ S-27 Virus destroyed. 03322_ Autogun fries itself beyond repair. 03338_ Imp. Treads destroyed. 03338_ Penetrated by Slug. 03349_ Slug penetrates B-60 Warrior. 03349_ B-60 Warrior destroyed. 03352_ Penetrated by Slug. 03352_ Slug penetrates Wall. 03357_ Penetrated by Slug. 03358_ Rnf. Fission Core fries itself beyond repair. 03360_ Y-72 Warden destroyed. 03364_ Penetrated by Slug. 03366_ Slug penetrates Wall. 03367_ Hvy. Armor Plating fries itself beyond repair. 03368_ Penetrated by Slug. 03368_ Released Mni. Assault Cannon. 03368_ Released Med. Storage Unit. 03368_ Released Targeting Computer. Map ----- +----------------------------------------------------+ | ????????????????????????????####%###?????? ???# | | ?????????????????????????#### ## "#?????? %??# | | ?????????????????????????# # ## % % ??? | | ?????????????????????????# % ??? | | ????????????????????????"## ####### %#? ????? | | ????????????????????????" #????????????#????? | | ????????????????????????"## ##?????????????????? | | ????????????????????????## #??????????????????? | | ???????????????????????## % ##?????????????????? | | ??????????????????????## % #?????????????????? | | ??????????????????????# % % #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????## ## ##?????????????????? | | ???????????????????????##?# ##??????????????????? | | ???????????????????????#### %#???????????????????? | | ???????????????????????# # #???????????????????? | | ???????????????????????# ##??????????????????? | | ???????????????????????## #??????????????????? | | ????????????????????????## ! #?????? ?????????? | | ???????????????#?????????# ] #???? 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BB ????????? | | ??????????? ?????## ## ???????? | | ???????????? ???#; #????????? | | ???????????????# ##; #?????????????? | | ???????????????# % @h ##?????????????? | | ????????????????# ## h #;##??????????????? | | ???????????????????## ###???????????????? | | ????????????????????# #????????????????? | | ???????????????????# = ;## ???????????????? | | ?????????????????? % ##%*##?# #?????????????? | | ????????????????? ;#?;! ???# #?????????????? | | ???????????????? #??# ????####?????????????? | | ??????????????# ???# ?????????????????????? | | ??????????????# ????# #????????????????????? | | ??????????????# ????# ????????????????????? | | ??????????????## ?????## ????????????????????? | | ???????????????? #???????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedProcessingShell Manual? 0 Play Time 00:20:48 Cumulative 226.8 hours Start 2025.10.21 @ 00:23:08 End 2025.10.21 @ 13:55:50 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 530 Rogue 530 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/2/1/1/0/0/0/0/0 Lore% 78 Gallery% 68 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 44c7bf63-00bd-490a-9eea-4cc74b85a8b7