Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.15 @ 18:20:31 Player: kicktown Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (103) 515 Value Destroyed (3519) 3519 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (507) 507 TOTAL SCORE: 10181 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 157 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 158/300 Energy 56/100 System Corruption 0% Temperature Cool (9) Movement Rolling (80) Location -4/Factory Parts ------- > --- POWER (6) -------- (None) > --- PROPULSION (7) --- Wheel Wheel VTOL Module > --- UTILITY (3) ------ Focal Shield > --- WEAPON (3) ------- Railgun Hardcell Cannon Improved Datajack > --- INVENTORY (4) ---- Advanced Heat Sink Improved Recalibrator Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Huge Wheel Cooled Aerolev Unit Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Transmission Jammer > --- WEAPON ----------- Phase Gun KE Penetrator Impact Mace > --- INVENTORY -------- Fusion Compressor Advanced Heat Sink Improved Force Field Improved Recalibrator Improved Integration Mediator Improved Datajack [Rating: 80] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Cooled Aerolev Unit Flight Unit Experimental Cesium-ion Thruster Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Core Shielding Weapon Katana Energy Gun Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 2 2 Power 5 | . . 1 . 1 . . . . 1 1 1 Propulsion 5 | . . 1 1 . . . . . 1 1 1 Utility 1 | . . . 1 . . . . . . . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 229 | 6 19 29 46 8 5 11 . 24 21 25 35 Power 37 | 1 2 8 5 3 1 4 . 2 4 3 4 Engine 25 | 1 2 5 2 3 1 3 . 2 4 1 1 Core 11 | . . 3 3 . . 1 . . . 2 2 Reactor 1 | . . . . . . . . . . . 1 Propulsion 71 | 2 11 7 16 . 1 3 . 6 7 6 12 Treads 21 | . 6 4 8 . . . . 1 . . 2 Leg 8 | . . . . . . 3 . 3 2 . . Wheel 19 | 2 5 2 3 . . . . . 2 2 3 Hover 8 | . . . . . . . . . . 4 4 Flight 15 | . . 1 5 . 1 . . 2 3 . 3 Utility 38 | 1 4 4 5 1 1 1 . 7 4 4 6 Device 22 | . 2 1 2 1 . . . 6 1 4 5 Storage 7 | 1 2 . 3 . . . . . 1 . . Processor 2 | . . . . . . 1 . 1 . . . Hackware 2 | . . 1 . . . . . . 1 . . Protection 5 | . . 2 . . 1 . . . 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 83 | 2 2 10 20 4 2 3 . 9 6 12 13 Energy Gun 30 | 2 1 5 5 1 1 1 . 5 2 4 3 Energy Cannon 2 | . . . . . . . . . . 2 . Ballistic Gun 15 | . 1 2 3 . . . . . . 1 8 Ballistic Cannon 2 | . . . . . . . . . 1 . 1 Launcher 6 | . . 1 4 . 1 . . . . . . Special Weapon 2 | . . . . . . . . 1 1 . . Impact Weapon 6 | . . . . . . . . 2 1 3 . Slashing Weapon 12 | . . 2 5 2 . 2 . 1 . . . Piercing Weapon 1 | . . . . . . . . . 1 . . Special Melee Weapon 7 | . . . 3 1 . . . . . 2 1 Unidentified Prototypes 8 | . . 2 2 1 . . . . 2 1 . Parts Lost 94 | . 3 5 11 4 . 7 . 21 8 5 30 Power 20 | . . 1 2 2 . 2 . 4 3 1 5 Propulsion 32 | . 1 2 7 2 . 3 . 7 1 . 9 Utility 16 | . 1 . 1 . . 1 . 3 2 1 7 Weapon 26 | . 1 2 1 . . 1 . 7 2 3 9 Highest Loss Streak 25 | . 2 2 5 4 . 2 . 8 5 3 25 Average Slot Usage (%) 77 | . 97 96 95 93 70 67 84 52 71 69 34 Engine 7 | . 14 12 8 7 7 3 15 3 10 3 . Core 3 | . . 9 8 11 . 4 . . . 2 2 Treads 9 | . 23 24 23 . . . . . . . . Leg 4 | . . . . . . 12 23 6 15 2 . Wheel 4 | . 4 5 9 . . . . . 3 8 3 Flight 3 | . . . . 28 20 1 . . 5 9 2 Device 7 | . 9 2 . 15 15 15 15 15 4 5 5 Storage 7 | . 16 11 21 7 . . . . 3 5 2 Processor 1 | . . . . . . 5 7 5 1 . . Hackware 2 | . . 6 5 . . . . . 5 3 . Energy Gun 5 | . 19 5 2 . 7 1 7 8 5 3 1 Ballistic Gun 2 | . 8 9 . . . . . . . . 3 Launcher 1 | . . . 1 . 3 4 . . . . . Impact Weapon 1 | . . . . . . . . 2 5 4 2 Slashing Weapon 6 | . . 6 10 17 11 14 15 5 . . . Naked Turns 3 | . . . . . . . . . . . 3 Heaviest Build 69 | 11 25 36 69 31 20 28 28 28 41 47 36 Greatest Support 80 | 20 40 60 80 30 24 53 53 53 55 51 52 Greatest Overweight (x) 3 | . 2 3 3 1 . 1 . 3 3 2 3 Average Overweight (x) . | . . 1 1 . . . . . . . . Largest Inventory Capacity 20 | 6 10 10 20 6 4 4 4 4 8 8 8 Average Capacity 8 | 5 8 10 18 6 4 4 4 4 6 8 5 Most Carried 19 | 4 10 10 19 6 4 4 4 4 8 8 8 Average Carried 7 | 2 7 9 16 5 3 3 4 3 5 6 4 Final Capacity 10 | 6 10 10 6 6 4 4 4 4 8 8 4 Final Carried 10 | 4 9 10 5 6 4 4 4 4 7 7 2 Class Distribution -------------------- 43% | Scavenger-Mutant 42% | Mutant 6% | Scavenger-Sprinter 3% | Derelict-Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Matter Collected 2409 | 161 299 438 463 65 60 87 . 189 165 263 219 Remotely . | . . . . . . . . . . . . Salvage Created 5368 | . 538 740 1222 74 496 486 . 394 514 490 414 Parts 237 | . 33 51 73 3 4 16 . 6 11 15 25 Haulers Intercepted 4 | . 1 2 1 . . . . . . . . Recyclers Shooed 5 | . 2 2 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . 2 9 . 9 . . . Prevented 2 | . . . . . 2 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Combat Hostiles Destroyed 84 | . 9 18 24 1 . 7 . 8 6 6 5 Melee 40 | . . 11 16 1 . 7 . 4 1 . . Guns 26 | . 8 4 3 . . . . 3 1 3 4 AOE 9 | . 1 3 5 . . . . . . . . Classes Destroyed 13 | . 7 2 . . 1 1 . . 1 . 1 Worker 4 | . 2 . . . . . . . 1 1 . Builder 1 | . . . . . . . . . . . 1 Hauler 4 | . 1 2 1 . . . . . . . . Recycler 5 | . 1 . 2 . . . . . 1 . 1 Minesweeper 1 | . . . . . 1 . . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 3 | . 2 . 1 . . . . . . . . Swarmer 22 | . 3 5 8 . . 2 . 2 . . 2 Grunt 42 | . 6 8 10 . . 4 . 6 5 3 . Duelist 2 | . . 1 1 . . . . . . . . Sentry 14 | . . 4 5 1 . . . . . 3 1 Hunter 3 | . . . . . . 1 . . . . 2 Programmer 1 | . . . . . . . . . 1 . . Decomposer 2 | . . . . . 1 1 . . . . . Packrat 2 | . . . . . 2 . . . . . . Best Kill Streak 6 | . 4 4 6 1 1 4 . 2 2 2 2 Combat Bots Only 6 | . 3 4 6 1 . 4 . 2 2 2 2 Max Kills in Single Turn 3 | . 2 2 3 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 1 2 3 . . . . . . . . Melee 1 | . . 1 1 1 . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Damage Taken 11748 | . 493 848 2008 222 117 477 . 1515 1143 1124 3801 Core 2393 | . 64 112 159 47 45 142 . 382 123 160 1159 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 71 | 100 74 72 71 . . . . 12 85 84 . Volleys Fired 241 | . 44 37 29 . 27 . . 15 14 40 35 Largest 3 | . 2 2 2 . 1 . . 2 3 3 2 Hottest 238 | . 90 60 84 . 55 . . 155 214 238 121 Shots Fired 366 | . 87 64 43 . 27 . . 20 25 59 41 Gun 321 | . 87 61 37 . 27 . . 20 18 30 41 Cannon 31 | . . . . . . . . . 2 29 . Launcher 9 | . . 3 6 . . . . . . . . Special 5 | . . . . . . . . . 5 . . Kinetic 123 | . 25 28 22 . . . . . 2 7 39 Thermal 133 | . 28 14 15 . . . . 20 23 31 2 Explosive 3 | . . 3 . . . . . . . . . Electromagnetic 107 | . 34 19 6 . 27 . . . . 21 . Robot Hit Streak 24 | . 14 9 23 . 17 . . 24 8 17 9 Robot Miss Streak 6 | . 6 4 2 . 1 . . 3 2 1 5 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 3 | . 1 1 . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . . Shots Hit Robots 422 | . 55 70 93 11 26 20 . 40 35 40 32 Core Hits 176 | . 29 31 37 2 10 12 . 18 14 13 10 Critical Hits 5 | . . . 1 . . . . . . . 4 Critical Kills 2 | . . . 1 . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . . . 3 Melee Attacks 273 | . . 32 78 25 . 31 1 36 28 29 13 Impact 87 | . . . . . . . . 24 27 24 12 Slashing 172 | . . 32 71 25 . 31 1 12 . . . Piercing 4 | . . . . . . . . . 1 3 . Sneak Attacks 18 | . . 2 12 . . 1 . . . 1 2 Combat Hostiles 1 | . . 1 . . . . . . . . . Follow-up Attacks 8 | . . . 4 3 . 1 . . . . . Damage Inflicted 11614 | . 858 1736 2955 376 573 1030 . 1094 979 1004 1009 Guns 4207 | . 756 542 441 . 525 . . 389 337 585 632 Cannons 173 | . . . . . . . . . 40 133 . Explosions 792 | . 102 244 311 . 48 . . . . 87 . Melee 6379 | . . 950 2203 376 . 1030 . 705 539 199 377 Ramming 6 | . . . . . . . . . 6 . . Kinetic 1302 | . 126 235 161 . . . . . 40 135 605 Thermal 1883 | . 361 110 334 . 48 . . 389 394 220 27 Explosive 244 | . . 244 . . . . . . . . . Electromagnetic 1800 | . 371 197 257 . 525 . . . . 450 . Impact 1522 | . . . . . . . . 438 508 199 377 Slashing 4826 | . . 950 2203 376 . 1030 . 267 . . . Piercing 31 | . . . . . . . . . 31 . . Highest Corruption 5 | . . 5 1 . . . . . 1 . . Average Corruption 3 | . . 5 1 . . . . . 1 . . Corruption Purged . | . . . . . . . . . . . . Effects 27 | . . 21 5 . . . . . 1 . . Message Errors 9 | . . 5 3 . . . . . 1 . . Matter Fused 6 | . . 6 . . . . . . . . . Heat Flow Errors 3 | . . 3 . . . . . . . . . Energy Discharges 4 | . . 4 . . . . . . . . . Data Loss (minor) 1 | . . . 1 . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . Targeting Errors 2 | . . 1 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 718 | . . 104 352 9 10 20 . 47 40 55 81 Projectiles . | . . . . . . . . . . . . Explosions 81 | . . 15 8 . 10 . . . . 48 . Melee 637 | . . 89 344 9 . 20 . 47 40 7 81 Knockbacks 11 | . . . . . . . . 3 4 2 2 Impact 8 | . . . . . . . . 3 2 1 2 Kinetic 2 | . . . . . . . . . 2 . . Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 156 | . 38 . . . 16 . . . 1 101 . Shots 3 | . 1 . . . 1 . . . . 1 . Rammed 2 | . . . . . . . . . 2 . . Targets Rammed 4 | . . . . . . . . . 4 . . Kicked 2 | . . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . Highest Temperature 538 | . 297 222 313 20 46 . . 423 538 446 86 Average Temperature 112 | . 77 76 168 9 14 . . 192 183 166 46 Received Heat Transfer 2916 | . 189 300 648 48 63 162 . 450 462 378 216 Effects 18 | . . . . . . . . 4 9 5 . Shutdowns 4 | . . . . . . . . . 1 3 . Energy Bleed 3 | . . . . . . . . . 2 1 . Interference 1 | . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . 1 . . . Short Circuit 3 | . . . . . . . . . 2 1 . Damage (minor) 3 | . . . . . . . . . 3 . . Damage (major) 3 | . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . 2 . Parts Fried 18 | . 1 1 1 . 1 . . 2 6 3 3 Impact Corruptions 12 | . . . . . . . . 2 4 1 5 Robots Melted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 6 | . . . 2 . . . . . 4 . . Heat Transferred 3740 | . 844 250 668 . 50 . . 723 918 250 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . 2 . 3 . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Peak Influence 471 | . 212 315 435 239 . . . . 471 323 233 Initial 225 | . . 65 132 182 . . . . 12 225 149 Average 178 | . 99 177 261 203 . . . . 79 242 145 Maximum Alert Level 2 | . 1 1 2 1 . . . . 2 1 1 Low Security (%) 51 | 100 82 48 27 30 . . . . 90 12 88 Level 1 43 | . 17 51 61 69 . . . . . 87 11 Level 2 4 | . . . 11 . . . . . 9 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 1 3 3 . . . . . 2 1 2 Investigation 7 | . 1 2 2 . . . . . . 1 1 Extermination 1 | . . . . . . . . . 1 . . Reinforcement 3 | . . 1 1 . . . . . . . 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . 1 1 . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Distress Signals 6 | . 1 . 2 . . . . . 1 1 1 Communications Jammed 2 | . . . . . . . . . . 1 1 Distress Signals 2 | . . . . . . . . . . 1 1 Times Spotted 158 | . 17 27 31 3 4 14 . 25 11 8 18 Peak Tracking Total 11 | . 3 4 4 3 4 6 . 5 3 2 11 Tactical Retreats 28 | . 2 5 5 1 . 3 . 8 2 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Traps Triggered 1 | . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . 1 . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . 1 . Reused 1 | . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 6 | . . . . . 6 . . . . . . Triggered 1 | . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Machines Disabled 5 | . 3 . . . . . . . . 1 1 Max in Single Turn 3 | . 3 . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Machines Accessed 33 | . 8 6 6 1 2 . 4 . 3 2 1 Terminals 17 | . 6 4 3 1 1 . . . . 1 1 Fabricators 2 | . . . . . . . . . 2 . . Repair Stations 1 | . . . . . . . . . 1 . . Recycling Units 6 | . 2 1 2 . . . . . . 1 . Scanalyzers 2 | . . 1 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 103 | . 15 22 19 2 4 . 28 . 6 5 2 Successful 70 | . 7 11 13 . 4 . 28 . 6 1 . Failed 32 | . 7 11 6 2 . . . . . 4 2 Catastrophic 7 | . 2 1 3 . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 26 | . 10 6 8 . . . . . . 2 . Terminals 39 | . 10 9 10 2 3 . . . . 3 2 Fabricators 4 | . . . . . . . . . 4 . . Repair Stations 2 | . . . . . . . . . 2 . . Recycling Units 16 | . 5 4 5 . . . . . . 2 . Scanalyzers 13 | . . 9 4 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 43 | . 3 2 5 . 4 . 28 . . 1 . Record 16 | . . . 2 . 3 . 11 . . . . Part Schematic 12 | . 1 1 1 . . . 9 . . . . Robot Schematic 5 | . . . . . . . 5 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . 3 . . . . Open Door 1 | . . . . . 1 . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . . 4 . . Load Schematic 2 | . . . . . . . . . 2 . . Build 2 | . . . . . . . . . 2 . . Repair Station Hacks 2 | . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . 1 . . Recycling Unit Hacks 5 | . 2 1 2 . . . . . . . . Retrieve Components 5 | . 2 1 2 . . . . . . . . Scanalyzer 12 | . . 8 4 . . . . . . . . Insert Component 6 | . . 4 2 . . . . . . . . Analyze 6 | . . 4 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . Reject 4 | . 2 . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 6 5 5 1 . . . . 3 2 1 Full Trace Events 6 | . . 2 2 . . . . . . 1 1 Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 5 2 . . . 9 . . . . Parts Built 2 | . . . . . . . . . 2 . . Matter 636 | . . . . . . . . . 636 . . Time 253 | . . . . . . . . . 253 . . Total Part Build Rating 12 | . . . . . . . . . 12 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 21 | . 6 10 5 . . . . . . . . Parts Scanalyzed 6 | . . 4 2 . . . . . . . . Part Schematics Acquired 5 | . . 4 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 6 | . . . 4 . . . . . . 1 1 Non-combat 6 | . . . 4 . . . . . . 1 1 Combat . | . . . . . . . . . . . . Robot Hacks Applied 7 | . . . 5 . . . . . . 1 1 no_distress 5 | . . . 4 . . . . . . . 1 find_chute 1 | . . . . . . . . . . 1 . find_recycling 1 | . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Total Allies 1 | . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . 1 . . . Highest-Rated Group 94 | . . . . . . . . 94 . . . Highest-Rated Ally 94 | . . . . . . . . 94 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . 22 . . . Total Damage 748 | . . . . . . . . 748 . . . Kills 6 | . . . . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 2 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Turns Passed 7504 | 54 698 1038 1337 114 564 805 114 1044 777 656 303 Spaces Moved 5002 | 52 354 506 577 150 903 713 89 666 356 420 216 Core 420 | 1 . . . . . 180 . 229 . . 10 Treads 708 | . 213 206 279 . . . . 4 . . 6 Legs 968 | . . . . . . 316 89 387 176 . . Wheels 1204 | 51 141 300 266 . . . . . 104 282 60 Hover 162 | . . . . . . . . . . 138 24 Flight 1540 | . . . 32 150 903 217 . 46 76 . 116 Fastest Speed 29 | 50 80 100 29 29 32 32 126 37 45 40 38 Average Speed 93 | 79 130 129 138 32 32 83 126 125 102 84 64 Slowest Speed 230 | 80 160 180 230 109 34 140 126 200 150 215 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 3 64 33 48 3 81 73 70 61 11 10 8 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . . Known Exits Taken 2 | . . 1 . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 1 1 . 1 . Scrap Searched 8 | . . . . . 3 2 . 3 . . . Spaces Dug 108 | . . . 2 12 . . 1 . 8 80 5 Terrain Destroyed 168 | . 5 30 13 12 4 . 1 . 8 89 6 Melee 39 | . . . 2 12 . . 1 . 8 14 2 Projectile 33 | . . . . . . . . . . 29 4 AOE 96 | . 5 30 11 . 4 . . . . 46 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Total 7044 | 61 503 779 967 182 1152 883 89 790 697 627 314 Wait 1097 | . 70 137 201 . 183 128 . 40 251 87 . Move 4991 | 51 353 505 576 149 902 712 88 665 355 419 216 Hop . | . . . . . . . . . . . . Pick Up 93 | 4 11 16 17 2 12 3 . 5 10 11 2 Fast Attach 115 | 6 2 11 13 3 4 9 . 16 12 13 26 Attach 44 | . 3 6 9 1 . . . 6 6 6 7 Detach 11 | . . . 1 1 1 . . 2 1 . 5 Swap 70 | . 14 12 24 4 1 2 . 2 3 6 2 Drop 118 | . 6 23 25 2 16 4 . 3 13 18 8 Fire 241 | . 44 37 29 . 27 . . 15 14 40 35 Melee 253 | . . 32 72 20 . 25 1 36 28 26 13 Ram . | . . . . . . . . . . . . Kick 4 | . . . . . . . . . 4 . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 7 | . . . . . 6 . . . . 1 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 9) 507 | -10/Materials | Central database locked down 708 | -10/Materials | Discovered new exit (range 11) 753 | -10/Materials | Entered another Materials area 753 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1528 | -9/Materials | Identified exit to Materials 1598 | -9/Materials | Build established: Scavenger-Mutant 1791 | -9/Materials | Entered another Materials area 1791 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2077 | -8/Materials | Discovered new exit (range 10) 2606 | -8/Materials | Lost 3 parts (2n1u) 2742 | -8/Materials | Discovered new exit (range 13) 3073 | -8/Materials | Lost 5 parts (1p3n1w) 3128 | -8/Materials | Entered Factory 3128 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3209 | -7/Factory | Discovered new exit (range 3) 3242 | -7/Factory | Entered Lower Caves 3266 | -7/Lower Caves | Lost 4 parts (2p2n) 3388 | -7/Lower Caves | Learned Factory terminal intel 3460 | -7/Lower Caves | Learned Factory garrison access intel 3664 | -7/Lower Caves | Discovered new exit (range 15) 3719 | -7/Lower Caves | Encountered a Warlord checkpoint 3747 | -7/Lower Caves | Build established: Scavenger-Sprinter 3806 | -7/Lower Caves | Entered another Lower Caves area 3820 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3875 | -7/Lower Caves | Spotted B-75 Beast 3904 | -7/Lower Caves | Learned location of 1 exit from Factory 3909 | -7/Lower Caves | Learned Factory garrison access intel 4036 | -7/Lower Caves | Discovered new exit (range 7) 4219 | -7/Lower Caves | Build established: Mutant 4611 | -7/Lower Caves | Entered Data Miner 4611 | -7/Data Miner | Discovered new exit (range 6) 4635 | -7/Data Miner | Met Data Miner 4663 | -7/Data Miner | Learned location of Section 7 (-2) 4663 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4692 | -7/Data Miner | Received God Mode back door access code from Data Miner 4719 | -7/Data Miner | Build established: Scavenger-Mutant 4725 | -7/Data Miner | Entered Proximity Caves 4750 | -6/Proximity Caves | Escorted by Enhanced Grunt 4801 | -6/Proximity Caves | Lost 7 parts (2p3n2w) 4809 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4811 | -6/Proximity Caves | Core integrity fell below 50% 4903 | -6/Proximity Caves | Lost 8 parts (1p3n1u3w) 4968 | -6/Proximity Caves | Learned location of 1 exit from Factory 5178 | -6/Proximity Caves | Build established: Mutant 5514 | -6/Proximity Caves | Core integrity fell below 20% 5540 | -6/Proximity Caves | Lost 6 parts (1p1n2u2w) 5732 | -6/Proximity Caves | Discovered new exit (range 8) 5769 | -6/Proximity Caves | Entered Factory 5769 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5770 | -6/Factory | Identified exit to Factory 5770 | -6/Factory | Identified exit to Lower Caves 5771 | -6/Factory | Loaded intel: 22 terminal locations 5772 | -6/Factory | Loaded intel: 4 garrison access locations 5804 | -6/Factory | Build established: Scavenger-Mutant 5927 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 6066 | -6/Factory | Garrison activated, responded to threat 6444 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 6471 | -6/Factory | Local fabrication network quarantined 6512 | -6/Factory | Lost 5 parts (2p1u2w) 6546 | -6/Factory | Entered another Factory area 6546 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6547 | -5/Factory | Loaded intel: 4 garrison access locations 6573 | -5/Factory | Build established: Mutant 6917 | -5/Factory | Discovered new exit (range 11) 6985 | -5/Factory | Discovered new exit (range 9) 7109 | -5/Factory | Lost 3 parts (1p1u1w) 7202 | -5/Factory | Entered another Factory area 7202 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7355 | -4/Factory | Core integrity fell below 50% 7405 | -4/Factory | Core integrity fell below 20% 7432 | -4/Factory | Lost 25 parts (3p8n5u9w) 7488 | -4/Factory | Lost 3 parts (2p1u) 7505 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 07457_ Slug penetrates Wall. 07457_ Lgt. Ion Engine destroyed. 07474_ Slug penetrates Wall. 07480_ Acquired Focal Shield. 07486_ Slug penetrates Wall. 07487_ Penetrated by Slug. 07489_ Slug penetrates Wall. 07489_ Terrain Scanner destroyed. 07490_ Slug penetrates U-05 Engineer. 07490_ U-05 Engineer destroyed. 07490_ Wheel destroyed. 07490_ Acquired 28 matter. 07491_ W-44 Eye sends out distress signal. 07492_ Acquired Wheel. 07493_ Penetrated by Slug. 07493_ U-05 Engineer destroyed. 07493_ Slug penetrates Wall. 07493_ Penetrated by Slug. 07497_ Slug penetrates Wall. 07501_ Acquired Hardcell Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????############???????????????????????? | | ??????????????# ??????????????????????? | | ?????? ???????# ???????????????????????? | | ???????????#### ?????????????????????????? | | ?########### ## ??????????????????????????? | | ## # ???????????????????????????? | | # """"""" # ########?????????????????????? | | # """"""" # # #?????????????????????? | | + """"""" # # #?????????????????????? | | # """"""" =# w ; @ #?????????????????????? | | # !%;Y # #?????????????????????? | | " =# # #?????????????????????? | | # # # #?????????????????????? | | # ## # #?????????????????????? | | # ## # #?????????????????????? | | # """ """ ## # #?????????????????????? | | # """T""" ## # #?????????????????????? | | ############### # #?????????????????????? | | #?????????????# / #?????????????????????? | | #?????????????# #### #?????????????????????? | | #??????#?###??# ???###+####?????????????????????? | | ####### #??# ????????????????????????????????? | | #?? ????????????????????????????????? | | ????????????????????????????????? | | #?? ????????????????????????????????? | | ####### #??#+????????????????????????????????? | | #???###????????????????????????????????????? | | #??????????????????????????????????????????? | | "" #??????????????????????????????????????????? | | "" #??????????????????????????????????????????? | | "" #??????????????????????????????????????????? | | "" #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | "" #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 44 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Core Shielding 20 Phase Shifting 10 Evasion (%) 64 Melee Accuracy 6 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 11 Item Schematics ----------------- Propulsion Shielding | -10/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Scanalyzed Adv. Weight Redist. System | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Hacked Com. Battery | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Exp. Cesium-ion Thruster | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! It's Just You Part-time Excavator The Oracle Challenges ------------ None Game ------ Seed SurgeCoolantDiverter Manual? 0 Play Time 02:22:52 Cumulative 23.0 hours Start 2021.04.15 @ 15:29:25 End 2021.04.15 @ 18:20:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e820b41c-c30f-43fe-856b-eb7765fb2224