Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 17:16:21 Player: jumpy Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (132) 660 Value Destroyed (5222) 5222 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (257) 257 TOTAL SCORE: 13919 Bonus ------- High Alert Combat Kills 86 Met Data Miner 300 Friendly Fire -129 Cogmind --------- Core Integrity 0/1300 Matter 252/300 Energy 65/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter > --- WEAPON (4) ------- Gamma Bomb Array > --- INVENTORY (5) ---- Light Particle Reactor Improved Medium Armor Plating Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Shield Leg Shield Leg > --- UTILITY ---------- Improved Heat Sink Advanced Cooling System Large Storage Unit Improved Signal Interpreter Advanced Salvage Targeting Computer Improved Targeting Computer Core Analyzer Layered Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Phase Gun Phase Gun Phase Gun Micro-nuke Launcher > --- INVENTORY -------- Micro Fission Core Centrium Wheel Centrium Wheel Cooled Field Propulsion Drive Diametric Drive Improved Medium Armor Plating Layered Medium Armor Plating Heavy Flak Cannon Enhanced Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Plasma Cutter [Rating: 108] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Treads Medium Treads Leg Improved Titanium Leg Wheel Centrium Wheel Flight Unit Cooled Field Propulsion Drive Utility Improved Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Phase Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Arm Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . . . . . 1 . Utility 8 | . . . . . 2 1 . . . . 2 . . 1 . . 1 1 . Weapon 2 | . . . 1 . . . . . . . . . . . . . 1 . . Parts Attached 132 | 8 4 . 4 . 14 13 . 1 . 15 8 1 . 11 7 . 28 17 1 Power 16 | 1 . . 2 . 2 . . . . 3 1 . . 2 . . 2 3 . Engine 8 | 1 . . 2 . 1 . . . . 3 . . . 1 . . . . . Core 5 | . . . . . 1 . . . . . 1 . . 1 . . 1 1 . Reactor 3 | . . . . . . . . . . . . . . . . . 1 2 . Propulsion 34 | 2 2 . 1 . 5 3 . . . 4 1 . . 1 3 . 8 4 . Treads 2 | . . . . . . . . . . . . . . . 2 . . . . Leg 21 | 2 2 . 1 . 5 3 . . . 4 . . . . . . 4 . . Wheel 7 | . . . . . . . . . . . . . . 1 1 . 2 3 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . 1 . . . . . 2 1 . Utility 40 | 2 . . . . 3 6 . . . 4 5 1 . 5 1 . 9 4 . Device 18 | 1 . . . . 1 4 . . . 1 2 1 . 1 . . 5 2 . Storage 4 | 1 . . . . 1 . . . . . 1 . . . . . 1 . . Processor 11 | . . . . . 1 . . . . 3 2 . . 3 . . . 2 . Hackware 1 | . . . . . . . . . . . . . . 1 . . . . . Protection 6 | . . . . . . 2 . . . . . . . . 1 . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 42 | 3 2 . 1 . 4 4 . 1 . 4 1 . . 3 3 . 9 6 1 Energy Gun 13 | 1 . . . . 2 . . . . 1 . . . . . . 5 4 . Energy Cannon 4 | . . . . . 1 3 . . . . . . . . . . . . . Ballistic Gun 7 | 2 2 . 1 . 1 . . . . . . . . . . . . 1 . Ballistic Cannon 10 | . . . . . . . . . . 2 . . . 3 1 . 3 1 . Launcher 3 | . . . . . . . . 1 . . . . . . . . 1 . 1 Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 4 | . . . . . . 1 . . . . 1 . . . 2 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 2 1 . . . 1 . . . 1 . . 3 3 . Parts Lost 72 | . . . 1 . 3 . . 2 . 15 5 2 . 1 10 . 8 22 3 Power 10 | . . . 1 . . . . . . 3 . . . . 1 . . 4 1 Propulsion 24 | . . . . . 2 . . 1 . 5 2 1 . . 3 . 3 6 1 Utility 17 | . . . . . 1 . . . . 5 1 1 . . 3 . 2 3 1 Weapon 21 | . . . . . . . . 1 . 2 2 . . 1 3 . 3 9 . Highest Loss Streak 12 | . . . 1 . 2 . . 2 . 5 5 2 . 1 6 . 6 12 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 3 6 8 6 7 9 14 15 14 13 8 4 5 5 2 4 5 8 4 3 Power 1 | . 1 1 . 1 1 2 3 2 2 . . 1 1 . . . . . 1 Propulsion 1 | 1 2 2 2 2 2 3 2 1 1 1 1 1 1 . . . 2 1 . Utility 2 | . 2 2 2 2 2 3 6 6 6 4 1 1 1 . 1 1 1 1 1 Weapon 2 | . 1 2 1 1 2 4 3 2 3 1 . 1 1 . 2 2 3 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 12 | . 1 . . . 1 7 . 1 . . . . . . . . . . 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 2 | . 1 . . . . 1 . . . . . . . . . . . . . Utility 1 | . . . . . . 1 . . . . . . . . . . . . . Weapon 6 | . . . . . 1 5 . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 100 100 99 100 91 95 100 99 100 91 51 37 33 61 82 35 79 52 40 Engine 5 | . 14 14 11 11 8 7 7 7 7 6 2 . . 3 4 . . . . Core 1 | . . . . . . . . . . . . . . . 4 . 3 1 . Leg 17 | . 28 28 33 33 25 30 30 29 30 25 5 . . . . . 10 1 . Device 9 | . 14 14 11 11 12 12 15 15 15 9 4 1 . 3 5 5 8 9 3 Storage 5 | . 14 14 11 11 9 7 7 7 7 7 2 . . . . . 3 2 . Processor 14 | . . . . . 8 7 7 7 7 14 24 26 26 29 30 23 20 10 14 Hackware 1 | . . . . . . . . . . . . . . 2 5 5 5 4 4 Protection 3 | . . . . . . 4 7 7 7 3 . . . . 1 . 5 . . Energy Gun 3 | . . . . . 8 2 . . . 3 . . . . . . 12 3 . Energy Cannon 4 | . . . . . . 12 15 14 15 3 . . . . . . . . . Ballistic Gun 3 | . 28 28 32 33 18 1 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 6 . . . 8 10 . 1 4 . Impact Weapon 3 | . . . . . . 5 7 7 7 7 4 6 6 3 4 . . . . Peak Build Rating 108 | 7 10 10 14 14 26 48 48 50 50 56 53 31 16 55 64 27 108 106 59 Average Rating 46 | 5 7 10 12 14 21 38 48 47 50 44 29 19 16 41 60 27 84 63 53 On Entrance 32 | . 7 10 10 14 14 26 48 48 50 50 45 27 16 16 55 27 27 97 59 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . . . . . . 3 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 14 17 17 22 22 39 56 56 56 56 51 39 4 3 34 42 1 108 102 9 Greatest Support 90 | 20 20 20 30 30 35 75 75 75 75 75 50 6 3 10 48 3 90 32 22 Greatest Overweight (x) 27 | . . . . . 1 1 . . . 1 2 . . 3 5 . 3 27 . Average Overweight (x) . | . . . . . . . . . . . . . . 2 . . 1 . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 5 5 5 5 5 15 15 5 Average Capacity 11 | 7 8 8 8 8 13 15 15 15 15 15 8 5 5 5 5 5 11 10 5 Most Carried 15 | 6 8 8 8 8 14 15 15 15 14 14 5 5 5 5 5 5 13 7 4 Average Carried 9 | 3 6 8 6 7 9 14 15 14 14 9 4 5 5 2 4 5 8 4 3 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 5 5 5 5 5 5 15 5 5 Final Carried 15 | 6 8 8 8 8 14 15 15 14 14 5 5 5 5 5 5 5 7 4 3 Class Distribution -------------------- 62% | Mutant 12% | Scavenger-Gunner 10% | Gunner 8% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Gunner | -4/Factory Mutant | -3/Research Sprinter | -3/Armory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Arm Matter Collected 3521 | 374 30 62 333 . 315 138 49 33 . 571 94 15 . 127 566 . 358 456 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5175 | 236 80 . 576 . 590 538 54 128 . 811 320 . . 172 171 . 1062 437 . Parts 246 | 21 5 . 37 . 33 26 2 5 . 27 2 . . 7 15 . 56 10 . Haulers Intercepted 7 | . . . 1 . 2 2 . . . . 1 . . . . . 1 . . Recyclers Shooed 2 | . . . . . . . . . . . 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . 2 3 . 22 . 2 . . 13 . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Arm Combat Hostiles Destroyed 102 | . 2 . 9 . 9 8 1 4 . 27 1 . . 5 7 . 22 7 . Guns 36 | . 2 . 9 . 9 . . . . 2 . . . . . . 12 2 . Cannons 39 | . . . . . . 6 1 1 . 12 . . . 5 7 . 4 3 . AOE 20 | . . . . . . . . 2 . 12 . . . . . . 5 1 . Classes Destroyed 17 | 3 1 . 4 . 1 1 . 1 . 5 1 . . . . . . . . Worker 7 | 2 . . 2 . . 1 . . . . . . . . . . 1 1 . Builder 3 | . . . 1 . . . . . . . . . . . . . 1 1 . Tunneler 7 | 6 . . . . 1 . . . . . . . . . . . . . . Hauler 7 | . . . 1 . 2 2 . . . . 1 . . . . . 1 . . Recycler 3 | 1 . . . . . . . . . . 2 . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . Watcher 2 | . . . 2 . . . . . . . . . . . . . . . . Swarmer 25 | . . . . . . . . 3 . 8 . . . . 5 . 9 . . Saboteur 1 | . . . . . . . . . . 1 . . . . . . . . . Grunt 34 | . 2 . 4 . 5 1 1 . . 10 . . . 2 . . 3 6 . Brawler 2 | . . . . . . . . . . 2 . . . . . . . . . Duelist 2 | . . . . . . . . . . 2 . . . . . . . . . Sentry 17 | . . . 5 . 3 3 . 1 . 2 . . . 1 . . 2 . . Hunter 5 | . . . . . 1 . . . . . . . . . 2 . 2 . . Programmer 12 | . . . . . . 4 . . . . . . . 2 . . 6 . . Heavy 2 | . . . . . . . . . . . 1 . . . . . . 1 . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 10 | 4 2 . 5 . 3 1 1 3 . 8 3 . . 2 4 . 10 4 . Combat Bots Only 8 | . 2 . 4 . 3 1 1 3 . 8 1 . . 2 4 . 8 3 . Max Kills in Single Turn 7 | 1 1 . 2 . 2 1 1 2 . 3 1 . . 1 1 . 7 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . 1 . 3 . . . . . . 5 1 . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Arm Hostile Shots Fired 1046 | . 20 9 32 . 49 111 1 46 . 172 35 25 . 31 132 15 157 189 22 Missed 350 | . 4 1 12 . 9 52 1 20 . 63 13 12 . 7 44 7 48 49 8 Hits 696 | . 16 8 20 . 40 59 . 26 . 109 22 13 . 24 88 8 109 140 14 Melee 11 | . . . . . . . . . . 3 . . . . . . . . 8 Projectile 685 | . 16 8 20 . 40 59 . 26 . 106 22 13 . 24 88 8 109 140 6 AOE 2 | . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 31 | . . . 1 . 1 1 . . . 2 3 . . . 1 . 2 13 7 Actively Blocked 14 | . . . . . . . . . . . . . . . . . . 13 1 Part Disruptions 2 | . . . . . . . . . . . 2 . . . . . . . . Damage Taken 12756 | . 213 66 273 . 598 629 74 302 . 2022 566 198 . 467 1407 172 1947 3348 474 Core 2874 | . 10 25 41 . 90 23 . 5 . 320 182 85 . 234 240 172 136 1002 309 Absorbed by Shields 419 | . . . . . . . . . . . . . . . . . 221 198 . Regen/Repaired (Parts) 38 | . . . . . . . . . . . . . . 38 . . . . . Core Remaining (%) 74 | 100 . 86 . 89 83 . . . . 50 . . 68 . . 35 88 . . Volleys Fired 334 | 23 11 . 32 . 27 26 4 8 . 62 5 . . 20 18 . 64 34 . Largest 4 | 2 2 . 3 . 3 2 2 2 . 2 1 . . 2 2 . 4 3 . Hottest 327 | 40 40 . 69 . 112 160 160 160 . 120 . . . 87 87 . 327 149 . Shots Fired 714 | 46 22 . 96 . 79 53 7 17 . 105 5 . . 40 34 . 164 46 . Gun 425 | 46 22 . 96 . 79 . . . . 24 . . . . . . 136 22 . Cannon 263 | . . . . . . 53 7 15 . 64 . . . 40 34 . 27 23 . Launcher 16 | . . . . . . . . 2 . 12 . . . . . . 1 1 . Special 10 | . . . . . . . . . . 5 5 . . . . . . . . Kinetic 386 | 46 22 . 96 . 57 . . . . 41 . . . 40 34 . 27 23 . Thermal 294 | . . . . . 22 53 7 15 . 47 . . . . . . 135 15 . Explosive 16 | . . . . . . . . 2 . 12 . . . . . . 1 1 . Electromagnetic 8 | . . . . . . . . . . . . . . . . . 1 7 . Robot Hit Streak 13 | 9 8 . 11 . 12 8 2 6 . 13 4 . . 6 2 . 13 7 . Robot Miss Streak 8 | 2 2 . 4 . 2 2 . 1 . 8 1 . . 3 2 . 3 3 . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . 1 . 1 . . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . . . 1 . . Shots Hit Robots 454 | 27 16 . 57 . 54 40 2 10 . 65 13 . . 24 18 . 94 34 . Core Hits 234 | 13 5 . 25 . 23 12 2 5 . 60 . . . 10 10 . 44 25 . Critical Kills 3 | . . . . . . 1 . . . . . . . . . . 2 . . Critical Parts Destroyed 13 | . . . 1 . 1 . . . . . 4 . . . . . 6 1 . Critical Strikes 38 | . . . 2 . 1 1 . . . 2 4 . . 1 6 . 18 3 . Burn 11 | . . . . . . . . . . 1 . . . . . . 8 2 . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . Destroy 12 | . . . 2 . 1 . . . . . . . . . . . 8 1 . Blast 10 | . . . . . . . . . . 1 . . . 1 6 . 2 . . Smash 4 | . . . . . . . . . . . 4 . . . . . . . . Melee Attacks 27 | . . . . . . 3 5 . . . 14 4 . . 1 . . . . Impact 27 | . . . . . . 3 5 . . . 14 4 . . 1 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 . . . . 3 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13591 | 326 165 . 889 . 947 1137 54 380 . 2677 547 . . 806 524 . 3912 1223 4 Guns 5199 | 326 165 . 889 . 947 . . . . 271 . . . . . . 2204 397 . Cannons 4514 | . . . . . . 1021 54 228 . 1097 . . . 806 464 . 410 434 . Explosions 3147 | . . . . . . . . 152 . 1309 . . . . . . 1298 388 . Melee 723 | . . . . . . 116 . . . . 547 . . . 60 . . . . Ramming 8 | . . . . . . . . . . . . . . . . . . 4 4 Kinetic 4738 | 326 165 . 889 . 687 . . . . 557 . . . 806 464 . 410 434 . Thermal 5580 | . . . . . 260 1021 54 228 . 811 . . . . . . 2952 254 . Explosive 2393 | . . . . . . . . 152 . 1309 . . . . . . 544 388 . Electromagnetic 149 | . . . . . . . . . . . . . . . . . 6 143 . Impact 723 | . . . . . . 116 . . . . 547 . . . 60 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 3 4 4 4 4 1 4 4 11 11 11 4 . . Average Corruption 4 | . . . . . . 2 3 4 4 4 1 2 4 9 11 11 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 108 | . . . . . . 4 13 15 . 23 . 1 1 7 27 2 15 . . Message Errors 28 | . . . . . . 2 2 3 . 8 . 1 . . 8 . 4 . . Matter Fused 19 | . . . . . . . 3 4 . 3 . . . 1 5 1 2 . . Heat Flow Errors 11 | . . . . . . . 3 2 . 2 . . 1 2 1 . . . . Energy Discharges 14 | . . . . . . 1 1 1 . 4 . . . . 4 . 3 . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Fused 2 | . . . . . . . . . . 1 . . . . . . 1 . . Data Loss (minor) 17 | . . . . . . . 1 3 . 3 . . . 2 5 . 3 . . Data Loss (major) 5 | . . . . . . . 2 . . 1 . . . . . . 2 . . Misfires 4 | . . . . . . 1 . 1 . 1 . . . 1 . . . . . Alerts 2 | . . . . . . . . 1 . . . . . . 1 . . . . Misdirections 2 | . . . . . . . . . . . . . . . 1 1 . . . Weapon Failures 3 | . . . . . . . 1 . . . . . . 1 1 . . . . Overload Shots 2 | . . . . . . . . . . 2 . . . . . . . . . Overflow Damage 666 | . . . . . . 36 . 20 . 33 335 . . 41 . . 201 . . Projectiles 83 | . . . . . . . . . . 27 . . . 41 . . 15 . . Explosions 212 | . . . . . . . . 20 . 6 . . . . . . 186 . . Melee 371 | . . . . . . 36 . . . . 335 . . . . . . . . Knockbacks 37 | . . . . . . . . . . 7 2 . . 14 6 . 2 6 . Impact 3 | . . . . . . . . . . . 2 . . . 1 . . . . Kinetic 29 | . . . . . . . . . . 7 . . . 10 5 . 2 5 . Secondary 5 | . . . . . . . . . . . . . . 4 . . . 1 . Self-Inflicted Damage 464 | . . . . . . . . 39 . 94 . . . . . . 327 2 2 Shots 12 | . . . . . . . . 2 . 5 . . . . . . 5 . . Rammed 3 | . . . . . . . . . . . . . . . . . . 1 2 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . 1 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 450 | . 16 . 54 . 101 168 192 210 . 230 . . 204 211 315 . 450 214 . Average Temperature 66 | . 8 . 13 . 31 52 57 49 . 35 . . 111 82 109 . 101 49 . Received Heat Transfer 2392 | . 117 . 135 . 198 111 . 42 . 666 . 42 . 99 108 54 229 591 . Effects 3 | . . . . . . . . . . . . . . . 1 . 2 . . Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 1 . . . . 2 . . . . . . . . Impact Corruptions 11 | . . . . . . 2 . . . . 9 . . . . . . . . Robots Melted 5 | . . . . . . 2 . 1 . . . . . . . . 1 1 . Combat Hostiles 5 | . . . . . . 2 . 1 . . . . . . . . 1 1 . Parts Melted 24 | . . . . . 1 7 . 1 . 1 . . . . 1 . 12 1 . Heat Transferred 8983 | . . . . . 481 1900 100 450 . 1284 . . . . . . 4076 692 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Arm Maximum Alert Level 3 | . . . . . . . . . . . 3 . . 1 . . 2 1 . Low Security (%) 86 | 100 100 100 100 100 100 100 . . . . . . . 84 . . 83 77 100 Level 1 5 | . . . . . . . . . . . . . . 15 . . 9 22 . Level 2 1 | . . . . . . . . . . . . . . . . . 7 . . Level 3 6 | . . . . . . . . . . . 100 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 908 | 10 50 . 168 61 77 86 . . . . 908 . . 234 . . 503 261 21 Initial 908 | . . . . 61 7 30 . . . . 908 . . 184 . . . 261 16 Average 113 | 1 12 . 89 41 47 24 . . . . 844 . . 151 . . 73 131 10 Influence Increases 4367 | 45 50 . 278 . 299 284 20 105 . 619 1082 15 . 282 190 . 791 277 30 Destroy 0b10 Robot/C 2020 | . 40 . 180 . 180 160 20 80 . 520 20 . . 100 140 . 440 140 . Destroy 0b10 Robot/NC 150 | 45 . . 30 . 15 15 . . . 5 15 . . . . . 15 10 . Destroy Leader 428 | . 10 . 66 . 54 74 . 10 . 40 12 . . 30 20 . 92 20 . Allied During Kill 9 | . . . . . . . . . . 9 . . . . . . . . . Successful Hack 42 | . . . . . 5 19 . . . . . . . 18 . . . . . Disable Machine 225 | . . . . . 15 15 . . . . 15 . . 60 . . 105 15 . Destroy Structure 203 | . . . 2 . . 1 . . . . . . . 74 . . 94 32 . Advance Influence 900 | . . . . . . . . . . . 900 . . . . . . . . Lose Combat Pursuer 390 | . . . . . 30 . . 15 . 45 120 15 . . 30 . 45 60 30 Influence Decreases 4367 | 45 50 . 120 137 253 301 70 68 37 605 366 381 70 374 392 . 292 744 62 Entered New Map 991 | . . . . 97 14 37 19 . 37 . 6 271 70 110 76 . . 238 16 Time Decay 2606 | 45 50 . 120 40 209 264 51 66 . 435 190 90 . 254 254 . 212 286 40 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . . . . . . . . Lost Part 590 | . . . . . 30 . . 2 . 110 50 20 . 10 62 . 80 220 6 Lost Ally 80 | . . . . . . . . . . 60 20 . . . . . . . . Squads Dispatched 25 | . . . . . 1 3 . . . 1 3 . . 3 . . 10 2 2 Investigation 1 | . . . . . . . . . . . . . . . . . 1 . . Extermination 8 | . . . . . . 2 . . . . 1 . . 1 . . 3 1 . Reinforcement 11 | . . . . . 1 1 . . . . 2 . . 2 . . 2 1 2 Assault 1 | . . . . . . . . . . 1 . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . . . . . 4 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Arm Distress Signals 12 | . 1 . 2 . 1 1 . . . . 1 . . . . . 5 1 . Communications Jammed 1 | . . . . . . . . . . . . . . 1 . . . . . Distress Signals 1 | . . . . . . . . . . . . . . 1 . . . . . Times Spotted 207 | . 6 3 15 . 11 12 1 5 . 34 11 4 1 7 16 10 35 22 14 Peak Tracking Total 14 | . 4 3 3 . 3 3 1 4 . 9 6 4 1 2 7 10 10 7 14 Tactical Retreats 20 | . . . . . 2 . . 1 . 3 3 1 . . 1 . 3 4 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Arm Traps Triggered 9 | . . . . . . 3 1 . . . . . . 2 . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Arm Machines Disabled 17 | . . . . . 1 1 . 1 . 1 1 . . 4 . . 7 1 . Max in Single Turn 5 | . . . . . 1 1 . 1 . 1 1 . . 3 . . 5 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Arm Machines Accessed 19 | . . . . . 1 8 . . 4 . 1 1 . 1 1 . 1 1 . Terminals 6 | . . . . . 1 3 . . . . . . . . . . 1 1 . Fabricators 4 | . . . . . . 4 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . Total Hacks 64 | . . . . . 2 18 . . 32 . 1 1 . 3 1 . 3 3 . Successful 46 | . . . . . 1 7 . . 32 . 1 1 . 2 1 . . 1 . Failed 17 | . . . . . 1 10 . . . . . . . 1 . . 3 2 . Catastrophic 6 | . . . . . 1 4 . . . . . . . 1 . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . Manual 18 | . . . . . 1 15 . 1 . . . . . . . . 1 . . Terminals 18 | . . . . . 2 10 . . . . . . . . . . 3 3 . Fabricators 6 | . . . . . . 6 . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . 1 . . . . . . . . Terminal Hacks 37 | . . . . . 1 1 . . 32 . . 1 . . 1 . . 1 . Record 11 | . . . . . . . . . 11 . . . . . . . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . 3 . . . . . . . . 1 . Open Door 2 | . . . . . . . . . . . . 1 . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 5 | . . . . . . 5 . . . . . . . . . . . . . Terminals 4 | . . . . . . 4 . . . . . . . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . Skim 3 | . . . . . . 3 . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . . . 1 8 . . . . . . . 1 . . 1 1 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . . Time 13 | . . . . . . . . . . . . . . 13 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 1 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 1 1 . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 1 1 1 . . . Autooverrided 2 | . . . . . . . . . . 1 1 . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Arm Total Allies 4 | . . . . . . . . . . 3 1 . . . . . . . . Largest Group 2 | . . . . . . . . . . 2 1 . . . . . . . . Highest-Rated Group 59 | . . . . . . . . . . 59 29 . . . . . . . . Highest-Rated Ally 30 | . . . . . . . . . . 30 29 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . . . 18 3 . . . . . . . . Total Damage 379 | . . . . . . . . . . 342 37 . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Arm Active Infowar (turns) 4858 | 72 212 190 272 97 291 693 573 522 100 461 172 47 . 440 693 23 . . . Sensors 219 | . . . . . . . . . . . 172 47 . . . . . . . Seismic 3483 | 72 212 190 272 97 291 693 573 522 100 461 . . . . . . . . . Jamming 1156 | . . . . . . . . . . . . . . 440 693 23 . . . Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 3 1 . 1 . 2 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Arm Turns Passed 9448 | 252 212 190 272 97 462 1492 573 522 100 1203 389 192 19 551 693 42 1447 635 105 Spaces Moved 6596 | 143 144 159 129 79 206 901 416 335 79 767 521 322 38 383 423 75 714 552 210 Core 668 | 5 . . . . . . . . . . 111 184 38 109 12 75 104 26 4 Treads 280 | . . . . . . . . . . . . . . . 280 . . . . Legs 3886 | 138 144 159 129 79 206 901 416 335 79 767 69 . . . . . 448 16 . Wheels 708 | . . . . . . . . . . . . . . 274 131 . 145 158 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1054 | . . . . . . . . . . . 341 138 . . . . 17 352 206 Fastest Speed 30 | 50 120 120 120 120 120 120 127 127 127 120 40 40 50 50 50 50 40 30 30 Average Speed 115 | 117 120 120 120 120 168 148 127 127 127 126 55 45 50 101 144 50 159 74 30 Slowest Speed 1400 | 120 120 120 120 120 190 190 127 127 127 200 190 50 50 125 300 50 330 1400 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . . . . . 10 1 Potential Cave-ins 4 | . . . . . . . . . . . . 4 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 32 | 7 32 50 16 29 21 30 70 46 68 72 17 53 11 7 64 13 18 12 15 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 5 | . . . . . . . . 1 1 1 . 1 . . 1 . . . . Known Exits Taken 10 | . . . . . . . 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . . . . . . . . . . Scrap Searched 10 | . . 1 . . . . 2 1 . 1 . 1 . . 3 1 . . . Spaces Dug 55 | . . . . . . 1 5 . . 5 . 4 . . . . 40 . . Terrain Destroyed 184 | . . . . . . 1 5 9 . 46 . 4 . 45 13 . 43 18 . Melee 10 | . . . . . . 1 5 . . . . 4 . . . . . . . Projectile 36 | . . . . . . . . . . 7 . . . 11 13 . 3 2 . AOE 138 | . . . . . . . . 9 . 39 . . . 34 . . 40 16 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Arm Total 7724 | 181 164 158 173 81 257 1009 442 415 78 888 583 358 37 504 464 79 888 715 250 Wait 477 | . . . 7 . . 28 18 68 . 11 28 31 . 81 6 . 58 104 37 Move 6554 | 142 143 158 128 78 205 900 415 334 78 766 520 320 37 382 422 74 713 531 208 Hop 11 | . . . . . . . . . . . . . . . . . . 10 1 Pick Up 57 | 6 2 . 1 1 4 16 . 1 . 1 1 . . 5 3 1 13 2 . Fast Attach 79 | 7 . . . . 5 3 . . . 6 7 1 . 7 5 . 14 23 1 Attach 44 | . . . 3 . . 2 . 2 . 9 2 . . 4 2 . 14 5 1 Detach 5 | . . . . . . . . . . . 1 . . . . . 4 . . Swap 43 | 2 4 . 2 1 10 10 . 1 . 7 . . . 2 2 . 2 . . Drop 64 | 1 4 . . 1 6 21 . 1 . 4 5 1 . 3 5 1 6 5 . Fire 334 | 23 11 . 32 . 27 26 4 8 . 62 5 . . 20 18 . 64 34 . Melee 27 | . . . . . . 3 5 . . . 14 4 . . 1 . . . . Ram 3 | . . . . . . . . . . . . . . . . . . 1 2 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 . . . . . . . Rewire 25 | . . . . . . . . . . 22 . . . . . 3 . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 253 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 8) 465 | -10/Materials | Entered Mines 650 | -10/Mines | Discovered new exit (range 5) 655 | -10/Mines | Entered Materials 655 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 885 | -9/Materials | Discovered new exit (range 13) 927 | -9/Materials | Entered Mines 946 | -9/Mines | Build established: Gunner 985 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1020 | -9/Mines | Discovered new exit (range 4) 1024 | -9/Mines | Entered Materials 1024 | -8/Materials | Evolved 2 slots: Utility x2 1299 | -8/Materials | Build established: Scavenger-Gunner 1477 | -8/Materials | Discovered new exit (range 6) 1486 | -8/Materials | Entered Factory 1486 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1507 | -7/Factory | Discovered new exit (range 3) 1535 | -7/Factory | Central database locked down 2141 | -7/Factory | Build established: Scavenger-Mutant 2666 | -7/Factory | Build established: Mutant 2962 | -7/Factory | Discovered new exit (range 8) 2978 | -7/Factory | Entered Lower Caves 3277 | -7/Lower Caves | Learned 4 Factory zone layouts 3476 | -7/Lower Caves | Identified exit to Lower Caves 3551 | -7/Lower Caves | Entered another Lower Caves area 3907 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4034 | -7/Lower Caves | Discovered new exit (range 8) 4049 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4060 | -7/Lower Caves | Found Prototype Special Weapon 4073 | -7/Lower Caves | Entered Data Miner 4073 | -7/Data Miner | Discovered new exit (range 6) 4098 | -7/Data Miner | Met Data Miner 4120 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4120 | -7/Data Miner | Learned location of Section 7 (-2) 4143 | -7/Data Miner | Received God Mode back door access code from Data Miner 4173 | -7/Data Miner | Entered Proximity Caves 4175 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4252 | -6/Proximity Caves | Spotter reported a threat 4515 | -6/Proximity Caves | Spotter reported a threat 4568 | -6/Proximity Caves | Spotter reported a threat 4627 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4678 | -6/Proximity Caves | Lost 5 parts (2n2u1w) 4680 | -6/Proximity Caves | Destroyed 8 combat bots 4743 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 4863 | -6/Proximity Caves | Spotter reported a threat 4902 | -6/Proximity Caves | Learned location of Zion (-6) 4995 | -6/Proximity Caves | Spotter reported a threat 5077 | -6/Proximity Caves | Spotter reported a threat 5283 | -6/Proximity Caves | Spotted B-75 Beast 5288 | -6/Proximity Caves | Identified Molecular Deconstructor 5319 | -6/Proximity Caves | Spotter reported a threat 5332 | -6/Proximity Caves | Destroyed B-75 Beast 5360 | -6/Proximity Caves | Lost 3 parts (1n2u) 5362 | -6/Proximity Caves | Discovered new exit (range 12) 5372 | -6/Proximity Caves | Spotter reported a threat 5374 | -6/Proximity Caves | Identified exit to Factory 5376 | -6/Proximity Caves | Entered Factory 5376 | -6/Factory | Evolved 2 slots: Utility x2 5516 | -6/Factory | Lost 5 parts (2n1u2w) 5525 | -6/Factory | Local machine network offline 5726 | -6/Factory | Search patrols dispatched 5751 | -6/Factory | Discovered new exit (range 12) 5760 | -6/Factory | Identified exit to Lower Caves 5765 | -6/Factory | Entered Lower Caves 5799 | -6/Lower Caves | Spotted B-75 Beast 5839 | -6/Lower Caves | Crushed by falling debris 5919 | -6/Lower Caves | Identified exit to Lower Caves 5957 | -6/Lower Caves | Entered another Lower Caves area 5974 | -6/Lower Caves | Discovered new exit (range 5) 5976 | -6/Lower Caves | Identified exit to Factory 5976 | -6/Lower Caves | Entered Factory 5976 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5977 | -5/Factory | Identified exit to Extension 6059 | -5/Factory | Discovered new exit (range 12) 6385 | -5/Factory | Repaired Wheel 6412 | -5/Factory | System corruption reached 10% 6471 | -5/Factory | Identified exit to Upper Caves 6527 | -5/Factory | Entered Upper Caves 6570 | -5/Upper Caves | Encountered a Warlord checkpoint 6711 | -5/Upper Caves | Lost 3 allies 6720 | -5/Upper Caves | Lost 3 parts (1n1u1w) 7045 | -5/Upper Caves | Spotted B-75 Beast 7215 | -5/Upper Caves | Discovered new exit (range 9) 7219 | -5/Upper Caves | Identified exit to Upper Caves 7220 | -5/Upper Caves | Entered another Upper Caves area 7245 | -5/Upper Caves | Lost 6 parts (1p2n1u2w) 7248 | -5/Upper Caves | Spotted B-75 Beast 7249 | -5/Upper Caves | Core integrity fell below 50% 7257 | -5/Upper Caves | Discovered new exit (range 11) 7262 | -5/Upper Caves | Identified exit to Factory 7262 | -5/Upper Caves | Entered Factory 7262 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7772 | -4/Factory | Build established: Gunner 8031 | -4/Factory | Incoming investigation squad redirected 8336 | -4/Factory | Garrison activated, responded to threat 8405 | -4/Factory | Build established: Scavenger-Gunner 8471 | -4/Factory | Garrison activated, responded to threat 8502 | -4/Factory | Destroyed 8 combat bots 8518 | -4/Factory | Lost 6 parts (3n1u2w) 8687 | -4/Factory | Discovered new exit (range 9) 8706 | -4/Factory | Identified exit to Research 8709 | -4/Factory | Entered Research 8709 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8739 | -3/Research | Found Prototype Device 8739 | -3/Research | Identified Exp. Thermal Defense Suite 8977 | -3/Research | Lost 8 parts (2p1n2u3w) 9050 | -3/Research | Core integrity fell below 50% 9113 | -3/Research | Lost 12 parts (2p5n1u4w) 9253 | -3/Research | Found Gamma Bomb Array 9338 | -3/Research | Spotted B-86 Titan 9341 | -3/Research | Discovered new exit (range 10) 9344 | -3/Research | Identified exit to Armory 9344 | -3/Research | Entered Armory 9347 | -3/Armory | Core integrity fell below 20% 9449 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- reinforcements to area. 09429_ H-71 Marshal calls for reinforcements. 09429_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09431_ Knocked back. 09431_ Penetrated by Slug. 09431_ Q-thruster destroyed. 09431_ Knocked back. 09434_ The unstable cave ceiling collapses. 09434_ Mic. Antimatter Reactor destroyed. 09434_ Graphene Brace destroyed. 09440_ Cld. Field Propulsion Drive severed. 09443_ Diametric Drive severed. 09444_ Slammed into C-35 Carver. 09444_ Adv. Hacking Suite severed. 09444_ Adv. Salvage Targeting Computer severed. 09445_ Slammed into C-35 Carver. 09448_ Adv. Targeting Computer severed. 09448_ Gamma Bomb Array severed. 09449_ Acquired Gamma Bomb Array. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###################??????????????? | | ????????????????? w ???????????????? | | ????????????????????# #?####????????????? | | ????????????????????# ccs #? ?????????????? | | ????????????????????# @cc c #? ?????????????? | | ????????????????????### ######s#? ?????????????? | | ????????????????????????######=#?# #?????????????? | | ????????????????????????# + #?# #?????????????? | | ????????????????????????# # ### ##????????????? | | ????????????????????????# # #????????????? | | ????????????????????????# + #????????????? | | ????????????????????????# # #????????????? | | ????????????????????????###### #????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????# ######???????? | | ??????????????????????????# #???????? | | ??????????????????????????########### #???????? | | ????????????????????????????????????#= ##/##???? | | ????????????????????????????????????# | | ????????????????????????????????????# ##### | | ????????????????????????????????????# #???# | | ????????????????????????????????????# #???# | | ????????????????????????????????????# #???# | | ????????????????????????????????????# #???# | | ????????????????????????????????????# #???# | | ????????????????????????????????????# #???? | | ????????????????????????????????????# #????? | | ???????????????????????????????????##+#####+## | | ???????????????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 35 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: TH 30 Evasion (%) 64 Targeting Accuracy 14 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Salvage Targeting 3 Offensive Hacking 14 Item Schematics ----------------- Adv. Thermal Shield | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Wheel | 5% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralThiefPrototype Manual? 0 Play Time 00:55:05 Cumulative 296.4 hours Start 2025.12.19 @ 16:17:30 End 2025.12.19 @ 17:16:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 634 Rogue 634 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/4/1/1/0/0/0/0/0 Lore% 80 Gallery% 72 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 45b30524-b548-4aaa-b685-bc7fcd248ad9