Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 17:25:39 Player: Kaisercar Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (172) 860 Value Destroyed (6582) 6582 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1986) 1986 TOTAL SCORE: 14148 Bonus ------- High Alert Combat Kills 521 Follower Combat Kills 365 Entered Garrisons 600 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 106/300 Energy 290/290 System Corruption 12% Temperature Critical (1228) Movement Core (2250) Ox44 Location -7/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (4) ------- Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY (25) --- Micro Nuclear Core Superbattery (732) High-capacity Matter Pod (200) Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Salvage Targeting Computer Improved Medium Armor Plating High-powered Tractor Beam Arc Projector Heavy Plasma Cannon Remote Datajack Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Experimental Sensor Array Improved Terrain Scanner Improved Medium Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Plasma Cannon Gauss Rifle Power Maul > --- INVENTORY -------- Light Nuclear Core Cryofiber Web Improved Heat Sink Superbattery High-capacity Matter Pod Improved Signal Interpreter Salvage Targeting Computer Core Analyzer Particle Charger Core Shielding Light Armor Plating Light Armor Plating High-powered Tractor Beam Arc Projector Arc Projector Heavy Laser Heavy Laser Heavy Laser Heavy Laser Plasma Cannon Heavy Assault Rifle Minigun Proton Missile Launcher Remote Datajack Plasma Cutter [Rating: 55] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Particle Cannon Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 . . Utility 3 | . . . 2 . . . 1 . . . . . . Weapon 2 | . . . . . . . 1 . . . 1 . . Parts Attached 133 | 7 8 10 16 2 . . 16 6 14 17 5 16 16 Power 11 | 1 2 . 2 . . . . . 2 1 . 1 2 Engine 10 | 1 2 . 2 . . . . . 2 1 . 1 1 Core 1 | . . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 28 | 2 1 1 3 . . . 6 3 5 3 1 3 . Treads 27 | 2 1 1 3 . . . 6 3 4 3 1 3 . Leg . | . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 46 | 2 2 5 7 1 . . 1 2 4 6 1 7 8 Device 18 | 1 . 2 4 . . . 1 1 3 2 1 2 1 Storage 5 | 1 1 1 1 . . . . . . . . 1 . Processor 2 | . . . 1 . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . Protection 21 | . 1 2 1 1 . . . 1 1 4 . 3 7 Artifact . | . . . . . . . . . . . . . . Weapon 48 | 2 3 4 4 1 . . 9 1 3 7 3 5 6 Energy Gun 12 | 1 1 . 1 . . . 1 . 1 1 1 4 1 Energy Cannon 14 | . 2 2 . . . . 4 . . 2 . 1 3 Ballistic Gun 11 | 1 . 1 2 . . . 2 . . 2 1 . 2 Ballistic Cannon 2 | . . 1 1 . . . . . . . . . . Launcher 5 | . . . . 1 . . 1 1 1 1 . . . Special Weapon 2 | . . . . . . . . . . 1 1 . . Impact Weapon 2 | . . . . . . . 1 . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 3 . . . 3 . . . 1 . . Corrupted Parts 2 | . . . . . . . . . . . . 2 . System Corruption 12 | . . . . . . . . . . . . 12 . Parts Lost 52 | . 1 4 4 . . . . . 7 9 . 10 17 Power 5 | . . . 1 . . . . . 1 1 . 1 1 Propulsion 11 | . . 1 . . . . . . 2 2 . 1 5 Utility 17 | . 1 1 2 . . . . . 1 2 . 5 5 Weapon 19 | . . 2 1 . . . . . 3 4 . 3 6 Highest Loss Streak 16 | . 1 2 3 . . . . . 6 5 . 6 16 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 21 | 3 9 18 22 25 24 25 24 22 22 23 24 23 24 Power 1 | . . 1 1 2 2 2 2 2 1 . 1 1 1 Propulsion 2 | 1 1 3 2 2 2 2 2 2 2 2 . . 1 Utility 12 | . 6 12 14 14 13 14 13 13 14 14 12 11 10 Weapon 4 | . 1 1 4 7 7 7 6 5 2 4 9 9 8 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 43 | . 10 . 8 3 1 . 7 1 1 2 2 1 7 Power 3 | . . . 1 . . . . . . . . 1 1 Propulsion 10 | . 4 . 4 . . . 2 . . . . . . Utility 19 | . 5 . 3 2 1 . 1 1 1 1 . . 4 Weapon 10 | . 1 . . 1 . . 4 . . . 2 . 2 Tool/Special 1 | . . . . . . . . . . 1 . . . Average Slot Usage (%) 98 | . 99 99 98 100 100 100 99 99 99 97 99 97 95 Engine 10 | . 14 14 10 11 11 11 8 8 9 8 7 6 6 Treads 20 | . 28 28 22 22 22 22 18 18 13 17 23 21 20 Device 17 | . 7 3 18 21 22 22 26 18 25 15 22 11 6 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 7 13 9 Processor 7 | . . . 10 11 11 11 9 9 9 6 . 2 7 Protection 5 | . 6 10 3 . . . . 8 1 12 7 8 11 Energy Gun 3 | . 6 . 4 . . . 1 . 1 1 6 24 15 Energy Cannon 11 | . 15 20 4 7 11 11 14 17 11 12 7 2 1 Ballistic Gun 4 | . 6 3 5 . . . 7 3 6 5 7 1 6 Ballistic Cannon 3 | . . 3 6 14 11 11 1 . 2 1 . . . Impact Weapon 2 | . . . . . . . 2 4 4 4 4 . 4 Peak Build Rating 55 | 7 13 23 32 32 28 28 43 43 46 40 55 54 53 Average Rating 31 | 4 10 14 26 28 27 28 38 34 41 36 52 50 48 On Entrance 30 | . 7 13 23 31 27 28 28 43 34 44 40 52 54 Avg Prop Armor Cover (%) 11 | . . . . . . . . . 11 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 139 | 14 102 107 108 104 98 98 107 116 113 116 120 139 134 Greatest Support 60 | 40 40 40 40 40 40 40 40 40 42 42 60 60 60 Greatest Overweight (x) 44 | 2 2 2 2 2 2 2 2 2 11 26 1 3 44 Average Overweight (x) 2 | . . 2 2 2 2 2 2 2 6 2 1 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 15 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 20 22 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 3 9 18 22 24 24 25 24 24 24 23 24 23 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 20 18 25 25 25 25 25 25 25 23 25 25 14 Class Distribution -------------------- 30% | Mutant 20% | Scavenger-Mutant 17% | Scavenger-Skirmisher 8% | Scavenger-Tank 6% | Skirmisher 6% | Tank 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Assassin | -8/Materials Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Tank | -7/DSF Scavenger-Tank | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Matter Collected 4849 | 239 222 524 634 272 . 4 361 447 546 769 . 456 375 Remotely 731 | . . . 81 251 . . . . . 148 . 251 . Salvage Created 6513 | 116 387 152 795 230 . 79 774 529 713 1148 . 908 682 Parts 348 | 7 37 11 46 10 . . 39 43 32 63 . 35 25 Haulers Intercepted 8 | . 2 . 4 . . . 2 . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Combat Hostiles Destroyed 134 | . 11 8 11 5 . . 9 21 12 27 . 12 18 Guns 47 | . 7 . . . . . 2 . 8 9 . 7 14 Cannons 62 | . 4 7 10 2 . . 6 13 2 13 . 1 4 AOE 21 | . . 1 1 3 . . 1 7 2 3 . 3 . Classes Destroyed 18 | 2 5 2 2 . . . 1 1 1 2 . 2 . Worker 4 | . . 1 . . . . 2 . 1 . . . . Builder 3 | . 2 . 1 . . . . . . . . . . Tunneler 6 | 2 1 2 . . . . 1 . . . . . . Hauler 8 | . 2 . 4 . . . 2 . . . . . . Recycler 13 | 1 . . 4 2 . 1 2 . 3 . . . . Watcher 9 | . 3 . 3 . . . 1 . 2 . . . . Swarmer 49 | . 9 3 3 3 . . . 13 3 5 . . 10 Cutter 1 | . . . . . . . . 1 . . . . . Grunt 36 | . 2 . 5 2 . . 4 1 4 9 . 5 4 Brawler 1 | . . . . . . . . . . . . 1 . Duelist 3 | . . . 1 . . . 1 . . . . 1 . Sentry 27 | . . . 2 . . . 3 6 3 9 . . 4 Demolisher 1 | . . . . . . . . . . 1 . . . Specialist 5 | . . . . . . . . . 2 . . 3 . Hunter 2 | . . . . . . . 1 . . . . 1 . Programmer 3 | . . . . . . . . . . 3 . . . Heavy 1 | . . . . . . . . . . . . 1 . Assembled 5 | . . 5 . . . . . . . . . . . Best Kill Streak 8 | 2 3 5 8 6 . 1 7 4 4 5 . 5 5 Combat Bots Only 6 | . 3 5 6 5 . . 2 4 3 5 . 5 5 Max Kills in Single Turn 3 | 1 1 1 2 2 . 1 2 3 3 2 . 2 2 Gunslinging 1 | . . . . . . . . . . . . 1 1 Exploded 3 | . . 1 1 2 . . 1 3 1 2 . 2 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Hostile Shots Fired 1024 | . 36 56 50 7 . . 35 89 121 139 . 98 393 Missed 318 | . 10 7 15 5 . . 11 29 40 29 . 35 137 Hits 706 | . 26 49 35 2 . . 24 60 81 110 . 63 256 Melee 22 | . . 5 1 . . . . 3 . 9 . 4 . Projectile 684 | . 26 44 34 2 . . 24 57 81 101 . 59 256 AOE 14 | . . 5 . . . . . 1 . 8 . . . Critical Strikes 24 | . . . . . . . 1 7 3 3 . 5 5 Part Disruptions 3 | . . 3 . . . . . . . . . . . Damage Taken 10650 | . 223 885 582 13 . . 380 703 1342 2052 . 1387 3083 Core 1425 | . 13 139 48 7 . . 56 40 155 266 . 181 520 Absorbed by Shields 100 | . . . . . . . . . 16 24 . 60 . Redirected to Shielding 50 | . . . . . . . . . . 31 . . 19 Ignored by Resistances 6 | . . . . . . . . . . 6 . . . Regen/Repaired (Parts) 227 | . . . . . . . 227 . . . . . . Core Remaining (%) 57 | 100 . 39 . . . 86 . . . 6 . . . Volleys Fired 391 | 5 48 24 89 8 . 1 31 36 43 49 3 24 30 Largest 4 | 2 2 2 2 2 . 1 3 3 3 3 1 4 4 Hottest 270 | 60 136 136 116 101 . 33 211 191 179 228 5 238 270 Shots Fired 868 | 10 85 41 132 14 . 1 81 82 115 130 3 83 91 Gun 354 | 10 49 6 13 . . . 25 12 48 48 . 69 74 Cannon 485 | . 36 35 119 12 . 1 54 64 63 78 . 6 17 Launcher 26 | . . . . 2 . . 2 6 4 4 . 8 . Special 3 | . . . . . . . . . . . 3 . . Kinetic 310 | 5 25 8 86 6 . 1 37 19 51 49 . 2 21 Thermal 510 | 5 60 33 41 6 . . 41 57 60 66 . 73 68 Explosive 14 | . . . . 2 . . 2 6 4 . . . . Electromagnetic 31 | . . . 5 . . . 1 . . 15 . 8 2 Robot Hit Streak 21 | 2 6 6 9 6 . . 10 13 9 14 2 10 21 Robot Miss Streak 6 | 2 6 5 5 1 . . 3 3 6 3 1 4 5 Penetration Max 1 | . . . 1 . . . . 1 . 1 . . . Secondary Targets 13 | . 2 . . . . . . . . . . 2 9 Max Gunslinging Chain 2 | . 1 . . . . . . . . . . 1 2 Shots Hit Robots 482 | 4 43 18 62 8 . . 43 35 68 87 2 48 64 Core Hits 254 | 4 19 13 26 7 . . 24 23 29 43 . 25 41 Critical Kills 13 | . 1 . 5 . . . . 2 . 4 . 1 . Critical Parts Destroyed 28 | . . . 16 . . . . 4 3 5 . . . Critical Strikes 48 | . 2 . 21 . . . 2 6 3 9 . 3 2 Burn 5 | . 1 . . . . . . . . . . 2 2 Meltdown 4 | . . . . . . . . 1 . 2 . 1 . Destroy 37 | . 1 . 21 . . . . 5 3 7 . . . Blast 2 | . . . . . . . 2 . . . . . . Melee Attacks 109 | . . . . . . . 10 26 14 34 3 . 22 Impact 109 | . . . . . . . 10 26 14 34 3 . 22 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12753 | 48 672 522 1580 412 . 18 1135 1499 1810 2052 . 1647 1358 Guns 3912 | 48 372 24 124 . . . 283 81 522 603 . 885 970 Cannons 6209 | . 293 415 1353 197 . . 704 834 701 1245 . 79 388 Explosions 2511 | . . 83 93 212 . . 140 584 512 204 . 683 . Melee 75 | . . . . . . . . . 75 . . . . Ramming 46 | . 7 . 10 3 . 18 8 . . . . . . Kinetic 3276 | 24 196 24 968 110 . . 422 174 479 591 . . 288 Thermal 6914 | 24 469 498 538 87 . . 545 741 744 1179 . 1019 1070 Explosive 1448 | . . . . 212 . . 140 584 512 . . . . Electromagnetic 994 | . . . 64 . . . 20 . . 282 . 628 . Impact 75 | . . . . . . . . . 75 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . 4 4 . . . . . . . 3 . 12 12 Average Corruption 4 | . 2 4 . . . . . . . 2 . 10 12 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 127 | . 20 21 . . . . . . . 37 . 10 39 Message Errors 23 | . 3 6 . . . . . . . 8 . 3 3 Matter Fused 38 | . 6 7 . . . . . . . 12 . . 13 Heat Flow Errors 11 | . 2 . . . . . . . . 3 . . 6 Energy Discharges 14 | . 2 3 . . . . . . . 4 . 1 4 Parts Rejected 1 | . . . . . . . . . . 1 . . . Parts Fused 1 | . 1 . . . . . . . . . . . . Data Loss (minor) 17 | . 3 2 . . . . . . . 4 . 3 5 Data Loss (major) 7 | . 1 1 . . . . . . . 4 . . 1 Misfires 3 | . . 1 . . . . . . . . . 1 1 Alerts 3 | . 1 1 . . . . . . . 1 . . . Weapon Failures 9 | . 1 . . . . . . . . . . 2 6 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 317 | . 16 12 109 12 . . 7 61 65 13 . . 22 Projectiles 114 | . 16 12 31 12 . . . 14 7 . . . 22 Explosions 168 | . . . 78 . . . 7 47 23 13 . . . Melee 35 | . . . . . . . . . 35 . . . . Knockbacks 13 | . . . 8 2 . . 2 . 1 . . . . Impact . | . . . . . . . . . . . . . . Kinetic 13 | . . . 8 2 . . 2 . 1 . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 251 | . . 26 183 . . . . 15 . 27 . . . Shots 6 | . . 1 2 . . . . 1 . 2 . . . Rammed 7 | . 1 . 2 1 . 1 2 . . . . . . Targets Rammed 9 | . 2 . 2 1 . 2 2 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . 1 . . . . . . . Highest Temperature 1281 | . 368 639 324 36 . . 251 92 411 294 . 1035 1281 Average Temperature 133 | . 92 209 103 18 . . 58 42 155 70 . 180 246 Received Heat Transfer 2723 | . 30 280 126 . . . 180 171 290 539 . 207 900 Effects 58 | . 1 16 7 . . . . . 2 3 . 10 19 Shutdowns 8 | . . 2 . . . . . . . . . 2 4 Energy Bleed 9 | . 1 2 1 . . . . . 1 . . . 4 Interference 18 | . . 2 6 . . . . . 1 3 . 6 . Matter Decay 6 | . . 1 . . . . . . . . . 1 4 Short Circuit 2 | . . 2 . . . . . . . . . . . Damage (minor) 3 | . . 2 . . . . . . . . . 1 . Damage (major) 10 | . . 4 . . . . . . . . . . 6 Damage (core) 2 | . . 1 . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 3 . Impact Corruptions 2 | . . . . . . . . . 2 . . . . Robots Melted 4 | . . . . . . . . 1 . 2 . 1 . Combat Hostiles 4 | . . . . . . . . 1 . 2 . 1 . Parts Melted 34 | . 2 . . . . . . 5 1 8 . 8 10 Heat Transferred 12485 | 50 1026 840 927 148 . . 962 1108 1221 2110 . 2013 2080 Parts Sabotaged 11 | . . . . . . . . . . 11 . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . . . . . . 2 . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Maximum Alert Level 4 | . . . 1 . . . . 3 2 4 2 2 3 Low Security (%) 62 | 100 100 100 95 100 . 100 100 22 40 14 . . . Level 1 12 | . . . 4 . . . . 20 47 24 . 35 . Level 2 16 | . . . . . . . . 28 12 21 100 64 94 Level 3 8 | . . . . . . . . 28 . 35 . . 5 Level 4 . | . . . . . . . . . . 4 . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . Peak Influence 1277 | 10 100 160 229 115 . 78 145 888 462 1277 669 550 768 Initial 669 | . . . . . . . . . 432 17 669 309 412 Average 223 | 1 21 22 61 16 . 9 37 477 219 556 553 434 593 Influence Increases 5487 | 15 374 198 458 130 . 92 514 908 543 1410 3 341 501 Destroy 0b10 Robot/C 2860 | . 220 60 220 100 . 60 260 440 280 620 . 240 360 Destroy 0b10 Robot/NC 250 | 15 40 15 60 10 . 5 55 5 30 . . 15 . Destroy Leader 438 | . 50 10 54 . . 10 90 10 94 40 . 40 40 Allied During Kill 88 | . . . . . . 16 48 6 5 13 . . . Trap Triggered on 0b10 10 | . . . . . . . . . . 10 . . . Successful Hack 69 | . 31 . 5 . . . 13 7 13 . . . . Disable Machine 345 | . 30 90 45 . . . 15 105 45 15 . . . Anti-Garrison Action 900 | . . . . . . . . 250 . 600 . . 50 Destroy Structure 377 | . 3 23 74 20 . 1 33 55 46 82 3 1 36 Partial Spotted 15 | . . . . . . . . . 15 . . . . Lose Combat Pursuer 135 | . . . . . . . . 30 15 30 . 45 15 Influence Decreases 4744 | 15 374 198 458 130 . 92 514 20 1404 160 838 233 308 Entered New Map 1345 | . . . . . . . . . 456 10 608 133 138 Time Decay 2414 | 15 364 183 428 130 . 92 434 . 538 . 230 . . Lost Part 485 | . 10 15 30 . . . . . 70 90 . 100 170 Lost Ally 200 | . . . . . . . 80 20 40 60 . . . Purge Threat 300 | . . . . . . . . . 300 . . . . Squads Dispatched 11 | . 2 . 1 1 . . 2 . 2 . 1 2 . Investigation 5 | . 2 . 1 1 . . . . . . 1 . . Extermination . | . . . . . . . . . . . . . . Reinforcement 6 | . . . . . . . 2 . 2 . . 2 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Distress Signals 9 | . . . 3 . . . 4 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 191 | . 16 10 21 4 . . 24 24 20 38 . 14 20 Peak Tracking Total 8 | . 3 7 8 3 . . 4 6 3 5 . 4 8 Tactical Retreats 9 | . . 1 . . . . . 2 1 2 . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Traps Triggered 16 | . 3 . 1 . . . . 5 1 5 . 1 . Indirectly 1 | . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . Triggered 1 | . . . . . . . . . . 1 . . . Most Traps Carried 3 | . . . . . . . . 3 3 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Machines Disabled 31 | . 2 6 3 . . . 1 10 3 5 . . 1 Max in Single Turn 6 | . 1 6 3 . . . 1 1 1 1 . . 1 Garrison Relay 8 | . . . . . . . . 3 . 4 . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Machines Accessed 34 | . 8 . 5 1 2 . 6 2 7 1 1 . 1 Terminals 22 | . 6 . 2 . . . 4 2 5 1 1 . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units 5 | . 2 . 2 . . . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Total Hacks 110 | . 26 . 12 1 24 . 19 5 15 2 5 . 1 Successful 63 | . 11 . 4 1 24 . 11 1 9 1 1 . . Failed 45 | . 14 . 7 . . . 8 4 6 1 4 . 1 Catastrophic 12 | . 3 . 4 . . . 1 . 3 . . . 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . Manual 38 | . 13 . 7 . 2 . 9 3 4 . . . . Terminals 68 | . 23 . 7 . . . 12 5 13 2 5 . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . 6 . . . . . . Recycling Units 7 | . 3 . 3 . . . . . 1 . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Terminal Hacks 45 | . 8 . 1 1 24 . 2 1 6 1 1 . . Record 23 | . . . . . 23 . . . . . . . . Robot Analysis 4 | . 3 . . . . . 1 . . . . . . Open Door 3 | . . . . 1 . . . 1 . 1 . . . Open DSF 1 | . . . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . Locate Traps 3 | . 2 . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . Zone Layout 4 | . 1 . 1 . . . 1 . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . 6 . . . . . . Scan Component 3 | . . . . . . . 3 . . . . . . Repair 3 | . . . . . . . 3 . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . . . 1 . . . . Retrieve Components 3 | . 1 . 1 . . . . . 1 . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . Unauthorized Hacks 6 | . 2 . 1 . . . 2 . 1 . . . . Terminals 6 | . 2 . 1 . . . 2 . 1 . . . . Botnet 6 | . 2 . 1 . . . 2 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used 1 | . . . . . . . 1 . . . . . . Hacking Detections 21 | . 7 . 3 . . . 4 1 4 . 1 . 1 Full Trace Events 2 | . 1 . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . Parts Repaired 3 | . . . . . . . 3 . . . . . . Time 133 | . . . . . . . 133 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 29 | . 9 . 10 . . . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 2 . . find_chute 2 | . . . . . . . . . . . 2 . . Relay Couplers Released 33 | . . . . . . . . 9 . 19 . . 5 Machine Destruction 30 | . . . . . . . . 9 . 16 . . 5 Programmers 3 | . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 4 . . 3 . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Total Allies 11 | . . . . . 4 . . 3 . 4 . . . Largest Group 4 | . . . . . 4 4 4 3 2 2 . . . Highest-Rated Group 82 | . . . . . 58 58 55 82 62 56 . . . Highest-Rated Ally 31 | . . . . . 21 21 21 31 31 31 . . . Initial Warlord ECA Mod 24 | . . . . . . . . . 9 9 14 14 24 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 89 | . . . . . . 3 46 5 12 23 . . . Total Damage 1322 | . . . . . . 75 591 138 149 369 . . . Kills 17 | . . . . . . 3 7 1 2 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Active Infowar (turns) 9536 | 2 1027 206 1427 979 970 1010 1889 15 1521 2 486 2 . Sensors 8400 | . . 206 1384 977 970 1010 1862 15 1490 . 486 . . Terrain 5498 | . . . 1396 345 . . 1844 9 1416 2 484 2 . Seismic 1029 | 2 1027 . . . . . . . . . . . . Robot Analysis Total 4 | . 3 . . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Turns Passed 17615 | 93 1875 1152 2033 1036 970 1010 1889 1675 1825 2346 488 441 782 Spaces Moved 4965 | 41 726 230 533 310 291 312 485 436 538 597 187 108 171 Core 14 | 10 . . . . . . . . . 2 . . 2 Treads 4693 | 31 726 230 533 310 291 312 485 436 280 595 187 108 169 Legs . | . . . . . . . . . . . . . . Wheels 258 | . . . . . . . . . 258 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 320 320 320 325 215 312 243 243 323 Average Speed 298 | 150 213 320 320 320 320 320 320 325 292 327 243 296 346 Slowest Speed 2250 | 160 320 320 320 320 320 320 325 325 570 1350 243 405 2250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 81 44 45 61 65 89 51 60 49 73 6 92 26 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . . . . Known Exits Taken 5 | . 1 1 . . . . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . . . . . . . Scrap Searched 1 | . . . . . . 1 . . . . . . . Spaces Dug 118 | . . . 17 14 . . 22 17 13 16 3 . 16 Terrain Destroyed 287 | . . 24 85 27 . 1 32 33 46 19 3 1 16 Melee 69 | . . . . . . . 10 12 12 16 3 . 16 Projectile 71 | . . 3 39 . . 1 5 3 18 2 . . . AOE 147 | . . 21 46 27 . . 17 18 16 1 . 1 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Gar Total 6821 | 59 972 608 732 340 333 320 744 583 676 794 215 170 275 Wait 763 | 2 149 334 36 5 1 6 156 25 19 22 1 1 6 Move 4950 | 40 725 229 532 309 290 311 485 435 538 592 186 107 171 Hop 2 | . . . . . . . . . . 2 . . . Pick Up 132 | 5 25 4 26 5 3 . 11 4 12 15 8 8 6 Fast Attach 49 | 7 3 2 6 . . . 8 2 3 10 1 7 . Attach 56 | . 1 7 5 . . . 1 . 7 12 2 7 14 Detach 3 | . . 1 . . . . 1 . . . . . 1 Swap 150 | . 4 3 13 7 . . 18 20 30 22 5 12 16 Drop 116 | . 15 4 23 5 3 . 21 8 10 8 6 4 9 Fire 391 | 5 48 24 89 8 . 1 31 36 43 49 3 24 30 Melee 109 | . . . . . . . 10 26 14 34 3 . 22 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 9 | . 2 . 2 1 . 2 2 . . . . . . Escape Stasis 18 | . . . . . . . . 8 . 10 . . . Rewire 64 | . . . . . 36 . . 19 . 9 . . . Trap 1 | . . . . . . . . . . 1 . . . Miscellaneous 8 | . . . . . . . . . . 8 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -7/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 9) 453 | -10/Materials | Identified exit to Mines 498 | -10/Materials | Central database locked down 916 | -10/Materials | Discovered new exit (range 16) 1027 | -10/Materials | Discovered new exit (range 16) 1969 | -10/Materials | Entered Mines 1970 | -10/Mines | Learned location of Storage (-7) 2126 | -10/Mines | Identified exit to Materials 2257 | -10/Mines | Assembled infested the area 2262 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2335 | -10/Mines | Core integrity fell below 50% 2907 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2915 | -10/Mines | Found Prototype Device 2915 | -10/Mines | Identified Exp. Sensor Array 2986 | -10/Mines | Discovered exit to Materials (range 9) 3035 | -10/Mines | Discovered new exit (range 9) 3121 | -10/Mines | Entered Materials 3121 | -9/Materials | Evolved 2 slots: Utility x2 3409 | -9/Materials | Build established: Skirmisher 3646 | -9/Materials | Discovered new exit (range 16) 3759 | -9/Materials | Lost 3 parts (2u1w) 4591 | -9/Materials | Central database locked down 4597 | -9/Materials | Build established: Scavenger-Skirmisher 4765 | -9/Materials | Discovered new exit (range 16) 5154 | -9/Materials | Entered Mines 5167 | -9/Mines | Met a Derelict bent on vengeance 5447 | -9/Mines | Met a Derelict shopkeep closing up shop 5642 | -9/Mines | Discovered new exit (range 9) 5807 | -9/Mines | Build established: Scavenger-Mutant 5850 | -9/Mines | Found a hidden stash of uninstalled traps 6178 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6178 | -9/Mines | Discovered new exit (range 5) 6190 | -9/Mines | Entered Exiles 6190 | -9/Exiles | Found Exiles lab destroyed 6540 | -9/Exiles | Learned location of Zion (-6) 6774 | -9/Exiles | Opened EX-Vault 6798 | -9/Exiles | Found Superbattery 7130 | -9/Exiles | Discovered new exit (range 10) 7160 | -9/Exiles | Entered Mines 7160 | -8/Mines | Accompanied by 4 allies 8131 | -8/Mines | Discovered new exit (range 11) 8170 | -8/Mines | Entered Materials 8170 | -8/Materials | Accompanied by 4 allies 8170 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8500 | -8/Materials | Build established: Scavenger-Skirmisher 8755 | -8/Materials | Discovered new exit (range 13) 9549 | -8/Materials | Discovered new exit (range 4) 9569 | -8/Materials | Build established: Scavenger-Assassin 9746 | -8/Materials | Repaired Bore Cannon 9779 | -8/Materials | Repaired Med. Armor Plating 9831 | -8/Materials | Repaired Hvy. Ion Engine 10033 | -8/Materials | Discovered new exit (range 16) 10059 | -8/Materials | Identified exit to Garrison 10059 | -8/Materials | Entered Garrison 10223 | -8/Garrison | Triggered checkpoint 10371 | -8/Garrison | Garrison Relay disabled 10620 | -8/Garrison | Build established: Mutant 10633 | -8/Garrison | Triggered checkpoint 10633 | -8/Garrison | Triggered checkpoint 10815 | -8/Garrison | Triggered checkpoint 10897 | -8/Garrison | Garrison Relay disabled 11015 | -8/Garrison | Discovered new exit (range 12) 11535 | -8/Garrison | Discovered new exit (range 12) 11585 | -8/Garrison | Triggered checkpoint 11643 | -8/Garrison | Garrison Relay disabled 11734 | -8/Garrison | Entered Materials 11734 | -8/Materials | Accompanied by 2 allies 12572 | -8/Materials | Discovered new exit (range 12) 12654 | -8/Materials | Lost 6 parts (1p2n1u2w) 13559 | -8/Materials | Identified exit to Garrison 13559 | -8/Materials | Entered Garrison 13692 | -8/Garrison | Rescued a captive Derelict 13693 | -8/Garrison | Rescued a captive Derelict 13759 | -8/Garrison | Triggered checkpoint 13861 | -8/Garrison | Garrison Relay disabled 14185 | -8/Garrison | Triggered checkpoint 14193 | -8/Garrison | Core integrity fell below 50% 14202 | -8/Garrison | Triggered checkpoint 14227 | -8/Garrison | Triggered checkpoint 14596 | -8/Garrison | Discovered new exit (range 12) 14674 | -8/Garrison | Core integrity fell below 20% 14712 | -8/Garrison | Lost 5 parts (1p2n1u1w) 14921 | -8/Garrison | Triggered checkpoint 14971 | -8/Garrison | Garrison Relay disabled 15319 | -8/Garrison | Discovered new exit (range 10) 15498 | -8/Garrison | Garrison Relay disabled 15786 | -8/Garrison | Garrison Relay disabled 15786 | -8/Garrison | Triggered checkpoint 15905 | -8/Garrison | Entered Factory 15905 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 16393 | -7/Factory | Identified exit to DSF 16393 | -7/Factory | Entered DSF 16442 | -7/DSF | Additional patrols routed to DSF 16543 | -7/DSF | Lost 6 parts (1p3u2w) 16581 | -7/DSF | System corruption reached 10% 16693 | -7/DSF | Sterilization system engaged 16713 | -7/DSF | Ambient heat levels rising (+10) 16728 | -7/DSF | Ambient heat levels rising (+10) 16743 | -7/DSF | Ambient heat levels rising (+10) 16758 | -7/DSF | Ambient heat levels rising (+10) 16773 | -7/DSF | Ambient heat levels rising (+10) 16788 | -7/DSF | Ambient heat levels rising (+10) 16792 | -7/DSF | Discovered new exit (range 14) 16803 | -7/DSF | Ambient heat levels rising (+10) 16818 | -7/DSF | Ambient heat levels rising (+10) 16833 | -7/DSF | Ambient heat levels rising (+10) 16834 | -7/DSF | Entered Garrison 17021 | -7/Garrison | Build established: Scavenger-Gunner 17070 | -7/Garrison | Triggered checkpoint 17086 | -7/Garrison | Garrison Relay disabled 17363 | -7/Garrison | Build established: Scavenger-Tank 17366 | -7/Garrison | Triggered checkpoint 17455 | -7/Garrison | Triggered checkpoint 17533 | -7/Garrison | Core integrity fell below 50% 17602 | -7/Garrison | Core integrity fell below 20% 17617 | -7/Garrison | Core destroyed Last Messages --------------- 17608_ G-50 Soldier destroyed. 17609_ Overheating: Imp. Medium Armor Plating damaged (-15). 17609_ Overheating: Hvy. Plasma Cannon damaged (-58). 17610_ Power failure, Imp. Deuterium Engine shutdown. 17610_ Overheating: Matter decay (-28). 17610_ Y-54 Guardian heat damages Lgt. Treads. 17611_ Overheating: Matter decay (-33). 17612_ G-47 Trooper destroyed. 17612_ Destroyed Broken Lgt. Treads. 17612_ Imp. Light Armor Plating melted. 17612_ Imp. Heat Sink melted. 17612_ Imp. Deuterium Engine melted. 17612_ Y-54 Guardian destroyed. 17613_ Overheating: Matter decay (-12). 17616_ Power failure, Imp. Deuterium Engine shutdown. 17617_ Overheating: Core damaged (-112). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #???#????????????????? | | ???????????????????????????%#?? ??#?????????????? | | ?????????????????????????##+### ?" ## ??????????? | | ?????????????????????????#=%[ ? ?????????? | | ????????????????????????? ==[ ? ??????????? | | ????????????????????????? %==%? ?? ?????????? | | ?????????????????????????#%%*#? #? ?????????? | | ???????????????????????###[= ## ## #????????? | | ???????????????????????# ???????? | | ???????????????????????# ???????? | | ???????????????????????# ???????? | | ??####?????????????????# [ ???????? | | ??#""#?????????????????###== ## ## #????????? | | ??#T #?????????###########%%*## ## ###??????? | | ??#" #?????????# =%[=% % ^^ ?????? | | #### ##????????# @%= ^ ?????? | | !! ! !#???????## ######## ^^ ?????? | | !!!!!!#???????#" #??????## ## #######???????? | | #### ##???????## #???????#[ #? ; ??????????? | | ???# #????????## #???????# #?#"#######?????????? | | ???# ###??????#" #???????# #?# ##??????????????? | | ???# #"######### #???????# #?# "#??????????????? | | ???# " " #?# #???????# #?# ##??????????????? | | ???###"### ### ######### ### ##??????????????? | | ??## ^ # "#??????????????? | | ??#" !*^ "#####??????????????? | | ??########! [### #############??????????????????? | | ?????????#!! ##" #??????????????????????????????? | | ????????#"!"""## ##?????????????????????????????? | | ????????######## "#?????????????????????????????? | | ??????????????## ##?????????????????????????????? | | ??????????????#" #??????????????????????????????? | | ??????????????## ##?????????????????????????????? | | ???????????????# "#?????????????????????????????? | | ???????????????# ##?????????????????????????????? | | ??????????######*=#??????????????????????????????? | | ??????#####"#"## #??????????????????????????????? | | ??????# *]=%#??????????????????????????????? | | ??????# [[%#??????????????????????????????? | | ??????# ####"####??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 1790 Matter Stores 440 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Base Temperature (-) 100 Armor Coverage 450 Resistance: EM 15 Core Shielding 20 Evasion (%) 40 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Bore Cannon | 30% | -8/Materials Med. Armor Plating | 56% | -8/Materials Hvy. Ion Engine | 44% | -8/Materials Studied --------- Imp. Light Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hot Goods Luggage Code Challenges ------------ None Game ------ Seed RiotFieldWall Manual? 0 Play Time 01:25:15 Cumulative 77.9 hours Start 2026.02.16 @ 15:56:51 End 2026.02.16 @ 17:25:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 37 Adventurer 75 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ba3777d-bf91-4573-9719-0eb1ef338655