Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 14:21:50 Player: YA-B01 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1544) 1544 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (788) 788 TOTAL SCORE: 5557 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -12 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 83/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Enhanced Optical Array Advanced Terrain Scanner Terrain Scan Processor System Restoration Module Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Treads Overtuned Treads Improved Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Scrap Suit Large Storage Unit High-capacity Matter Pod Advanced Terrain Scanner > --- WEAPON ----------- Autogun Autogun Guided EMP Blaster > --- INVENTORY -------- Fusion Compressor Enhanced Optical Array Terrain Scan Processor Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating System Restoration Module Smartbomb Launcher CPS Tube Voltaic Drivehammer Great Maul [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Medium Laser Ballistic Gun Flak Gun Launcher Guided EMP Blaster Special Weapon Voltaic Drivehammer Impact Weapon Great Maul Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Parts Attached 53 | 8 3 . 13 29 Power 7 | 1 . . 1 5 Engine 3 | 1 . . . 2 Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 16 | 2 1 . 6 7 Treads 15 | 2 . . 6 7 Leg . | . . . . . Wheel 1 | . 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 2 2 . 2 7 Device 4 | . . . 2 2 Storage 4 | 2 2 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 4 | . . . . 4 Artifact . | . . . . . Weapon 17 | 3 . . 4 10 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 11 | 2 . . 4 5 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon 2 | . . . . 2 Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 31 | . . . 1 30 Power 5 | . . . . 5 Propulsion 9 | . . . 1 8 Utility 6 | . . . . 6 Weapon 11 | . . . . 11 Highest Loss Streak 15 | . . . 1 15 To Critical Strikes . | . . . . . Average Backups 11 | 5 8 11 13 10 Power . | . 1 1 . . Propulsion 3 | 3 3 4 5 1 Utility 4 | . 2 3 4 5 Weapon 2 | . 1 1 3 2 Tool/Special . | . . . . . Unused Backups 19 | 1 1 . 14 3 Power 2 | . . . 2 . Propulsion 3 | . 1 . 2 . Utility 10 | 1 . . 6 3 Weapon 3 | . . . 3 . Tool/Special 1 | . . . 1 . Average Slot Usage (%) 92 | . 100 100 99 83 Engine 6 | . 14 14 8 2 Core 4 | . . . 5 2 Treads 26 | . 14 14 26 28 Wheel 1 | . 14 14 1 . Device 11 | . . . 13 11 Storage 13 | . 28 28 14 10 Energy Gun 5 | . 14 14 8 . Ballistic Gun 18 | . 14 14 19 18 Impact Weapon 1 | . . . . 3 Peak Build Rating 68 | 8 8 8 28 68 Average Rating 30 | 6 7 8 15 53 On Entrance 10 | . 8 8 8 28 Naked Turns 1 | . . . . 1 Heaviest Build 69 | 15 33 33 34 69 Greatest Support 138 | 40 10 10 52 138 Greatest Overweight (x) 3 | . 3 3 3 1 Average Overweight (x) . | . 2 3 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 11 15 15 14 Most Carried 15 | 8 9 12 15 15 Average Carried 13 | 5 8 11 14 12 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 8 9 12 15 5 Class Distribution -------------------- 67% | Mutant 19% | Derelict-Skirmisher 9% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Derelict-Skirmisher | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 2174 | 335 120 69 252 1398 Remotely . | . . . . . Salvage Created 1965 | 164 . . 66 1735 Parts 87 | 17 . . . 70 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 7 | 1 . . . 6 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . 2 1 . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 28 | . . . 1 27 Melee 3 | . . . . 3 Guns 21 | . . . 1 20 AOE 3 | . . . . 3 Classes Destroyed 15 | 3 . . 1 11 Worker 5 | 2 . . . 3 Builder 1 | . . . . 1 Tunneler 5 | 4 . . . 1 Hauler 1 | . . . . 1 Recycler 5 | 1 . . . 4 Mechanic 2 | . . . . 2 Watcher 2 | . . . . 2 Swarmer 8 | . . . . 8 Grunt 8 | . . . . 8 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 4 | . . . . 4 Hunter 3 | . . . . 3 Programmer 2 | . . . . 2 Scrapper 1 | . . . 1 . Best Kill Streak 5 | 2 . . 1 5 Combat Bots Only 5 | . . . 1 5 Max Kills in Single Turn 3 | 1 . . 1 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 451 | . 1 1 29 420 Missed 126 | . . . 6 120 Hits 325 | . 1 1 23 300 Melee 16 | . . . 12 4 Projectile 309 | . 1 1 11 296 AOE 1 | . . . . 1 Critical Strikes 6 | . . . 1 5 Part Disruptions 1 | . . . . 1 Damage Taken 6364 | . 10 25 248 6081 Core 858 | . . . 5 853 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 368 | . . . . 368 Core Remaining (%) 99 | 100 . . 98 . Volleys Fired 113 | 13 . 3 17 80 Largest 4 | 2 . 2 2 4 Hottest 109 | 70 . 70 53 109 Shots Fired 265 | 26 . 6 27 206 Gun 255 | 26 . 6 27 196 Cannon . | . . . . . Launcher 8 | . . . . 8 Special 2 | . . . . 2 Kinetic 239 | 13 . 3 27 196 Thermal 16 | 13 . 3 . . Explosive 1 | . . . . 1 Electromagnetic 7 | . . . . 7 Robot Hit Streak 14 | 6 . 3 11 14 Robot Miss Streak 6 | 2 . 1 2 6 Penetration Max . | . . . . . Secondary Targets 6 | . . . . 6 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 213 | 16 . 4 18 175 Core Hits 168 | 9 . 2 7 150 Critical Kills . | . . . . . Critical Parts Destroyed 11 | . . . 1 10 Critical Strikes 13 | 1 . . 1 11 Burn 1 | 1 . . . . Destroy 1 | . . . 1 . Smash 11 | . . . . 11 Melee Attacks 60 | . . . . 60 Impact 60 | . . . . 60 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5749 | 202 . 55 316 5176 Guns 3234 | 194 . 55 316 2669 Cannons . | . . . . . Explosions 944 | . . . . 944 Melee 1453 | . . . . 1453 Ramming 118 | 8 . . . 110 Kinetic 3099 | 83 . 31 316 2669 Thermal 530 | 111 . 24 . 395 Explosive 414 | . . . . 414 Electromagnetic 135 | . . . . 135 Impact 1453 | . . . . 1453 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 45 | . . . . 45 Message Errors 14 | . . . . 14 Matter Fused 11 | . . . . 11 Heat Flow Errors 2 | . . . . 2 Energy Discharges 4 | . . . . 4 Parts Rejected 2 | . . . . 2 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 8 | . . . . 8 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 605 | . . . . 605 Projectiles . | . . . . . Explosions 133 | . . . . 133 Melee 472 | . . . . 472 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 202 | . . . . 202 Shots 3 | . . . . 3 Rammed 19 | 5 . . . 14 Targets Rammed 22 | 5 . . . 17 Kicked . | . . . . . Crushed 3 | . . . . 3 Highest Temperature 223 | 27 . . 70 223 Average Temperature 44 | 11 . . 33 54 Received Heat Transfer 1240 | . 6 . 133 1101 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 1 | . . . . 1 Parts Fried 7 | . . . . 7 Impact Corruptions 15 | . . . . 15 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 1 . . 1 1 Heat Transferred 681 | 407 . 74 . 200 Parts Sabotaged . | . . . . . Parts Stolen 1 | . . . 1 . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 87 | 100 100 . . 85 Level 1 12 | . . . . 14 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 288 | 10 5 . . 288 Initial . | . . . . . Average 122 | . . . . 140 Influence Increases 1033 | 35 5 . . 993 Destroy 0b10 Robot/C 540 | . . . . 540 Destroy 0b10 Robot/NC 105 | 35 . . . 70 Destroy Leader 126 | . . . . 126 Successful Hack 53 | . 5 . . 48 Select Force Hacks 20 | . . . . 20 Disable Machine 75 | . . . . 75 Destroy Structure 69 | . . . . 69 Lose Combat Pursuer 45 | . . . . 45 Influence Decreases 894 | 35 5 . . 854 Time Decay 607 | 35 5 . . 567 Lost Part 287 | . . . . 287 Squads Dispatched 11 | . . . . 11 Investigation 4 | . . . . 4 Extermination 4 | . . . . 4 Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 4 2 8 44 Peak Tracking Total 5 | . 3 2 5 5 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . . . 4 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 6 | . . . 1 5 Max in Single Turn 3 | . . . 1 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 25 | . 2 . 8 15 Terminals 5 | . 1 . . 4 Fabricators 3 | . . . . 3 Repair Stations 2 | . . . . 2 Recycling Units 6 | . 1 . . 5 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 73 | . 5 . 32 36 Successful 50 | . 3 . 32 15 Failed 23 | . 2 . . 21 Catastrophic 6 | . . . . 6 Database Lockouts . | . . . . . Manual 6 | . . . . 6 Terminals 15 | . 2 . . 13 Fabricators 6 | . . . . 6 Repair Stations 5 | . . . . 5 Recycling Units 13 | . 3 . . 10 Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 39 | . 2 . 32 5 Record 27 | . . . 27 . Robot Analysis 5 | . . . 4 1 Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . . . . 1 Locate Traps 3 | . 1 . . 2 Disarm Traps 1 | . . . . 1 Proto ID Catalog 1 | . . . 1 . Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks 2 | . 1 . . 1 Retrieve Components 2 | . 1 . . 1 Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . . 2 Terminals 1 | . . . . 1 Assimilate 1 | . . . . 1 Fabricators 1 | . . . . 1 Download 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . . . . 15 Full Trace Events 3 | . . . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 64 | . . . . 64 Total Part Build Rating 8 | . . . . 8 Parts Repaired 1 | . . . . 1 Time 19 | . . . . 19 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 4935 | . . . 2727 2208 Terrain 4935 | . . . 2727 2208 Robot Analysis Total 5 | . . . 4 1 Derelict Logs Recovered 3 | . . 1 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 6146 | 251 137 250 2883 2625 Spaces Moved 3472 | 114 116 175 1819 1248 Core 5 | 3 . . . 2 Treads 2983 | 111 . . 1626 1246 Legs . | . . . . . Wheels 484 | . 116 175 193 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 125 110 50 Average Speed 151 | 157 110 125 153 154 Slowest Speed 250 | 160 125 125 240 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 8 23 10 94 35 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 7 | . . . 7 . Spaces Dug 23 | . . . . 23 Terrain Destroyed 82 | . . . . 82 Melee 23 | . . . . 23 Projectile . | . . . . . AOE 59 | . . . . 59 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 4058 | 154 127 200 1909 1668 Wait 215 | 6 . 20 . 189 Move 3468 | 113 115 174 1818 1248 Hop . | . . . . . Pick Up 54 | 8 4 3 27 12 Fast Attach 22 | 7 . . 4 11 Attach 31 | . . . 4 27 Detach 7 | . . . . 7 Swap 24 | 1 3 . 7 13 Drop 42 | 1 5 . 32 4 Fire 113 | 13 . 3 17 80 Melee 60 | . . . . 60 Ram . | . . . . . Kick . | . . . . . Crush 22 | 5 . . . 17 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Scr x2) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 252 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Met a group of wandering Federalists 302 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 14) 383 | -10/Materials | Discovered new exit (range 7) 389 | -10/Materials | Entered Subcaves 390 | -10/Subcaves | Continued accompanying wandering Federalists (6) 390 | -10/Subcaves | Approached by a straggling Scientist 424 | -10/Subcaves | Learned Materials trap positions 558 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 631 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 639 | -10/Subcaves | Entered Scraptown 823 | -8/Scraptown | Learned location of Extension (-4) 1028 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1049 | -8/Scraptown | Visited Fellowship of the Rings 1065 | -8/Scraptown | Visited Symbiants 1359 | -8/Scraptown | Visited Supply Room 1434 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1440 | -8/Scraptown | Learned Research emergency access door positions 1442 | -8/Scraptown | Learned Research trap positions 1459 | -8/Scraptown | Discovered new exit (range 11) 1797 | -8/Scraptown | Visited IN-MT5's Study 1842 | -8/Scraptown | Visited Assassins FH 1917 | -8/Scraptown | Visited UFD Registry 1917 | -8/Scraptown | Registered with UFD as "Wiregrid" 1940 | -8/Scraptown | Visited Cave Peace 2002 | -8/Scraptown | Visited Awakened 2172 | -8/Scraptown | Visited Botcube Research 2207 | -8/Scraptown | Visited Junk Repository 2291 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2298 | -8/Scraptown | Found DCF Scrap (30 items) 2445 | -8/Scraptown | Visited Scrapoid Pod Storage 2676 | -8/Scraptown | Visited Analyses Database 2709 | -8/Scraptown | Visited Research Penetration Think Tank 2741 | -8/Scraptown | Visited LU-1G1's Boring Crew 2934 | -8/Scraptown | Found Scrap Suit 3001 | -8/Scraptown | Visited Abandonware Association 3014 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3019 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 3019 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 3059 | -8/Scraptown | Visited Junk Repository 3094 | -8/Scraptown | Visited Science Guys 3242 | -8/Scraptown | Build established: Derelict-Mutant 3261 | -8/Scraptown | Met Optimus 3261 | -8/Scraptown | Accepted into 0bPrime 3330 | -8/Scraptown | Civil war broke out across Scraptown 3396 | -8/Scraptown | Found Voltaic Drivehammer 3509 | -8/Scraptown | Optimus destroyed in the chaos of civil war 3510 | -8/Scraptown | Discovered new exit (range 8) 3522 | -8/Scraptown | Entered Factory 3522 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x3, Weapon x2 3540 | -6/Factory | Lost 5 allies 3713 | -6/Factory | Discovered new exit (range 6) 3821 | -6/Factory | Build established: Derelict-Skirmisher 3872 | -6/Factory | Fabricated Adv. Heavy Treads (x1) 4308 | -6/Factory | Discovered new exit (range 16) 4593 | -6/Factory | Discovered new exit (range 16) 4621 | -6/Factory | Identified exit to Factory 4954 | -6/Factory | Lost 3 parts (1p1n1w) 5041 | -6/Factory | Repaired Arm. Treads 5202 | -6/Factory | Discovered new exit (range 3) 5206 | -6/Factory | Identified exit to Lower Caves 5214 | -6/Factory | Build established: Mutant 5539 | -6/Factory | Lost 3 parts (1p1n1w) 6041 | -6/Factory | Spotted B-75 Beast 6126 | -6/Factory | Core integrity fell below 50% 6126 | -6/Factory | System corruption reached 10% 6144 | -6/Factory | Core integrity fell below 20% 6147 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06141_ U-05 Engineer lays Concrete. 06141_ U-05 Engineer builds a Wall. 06142_ U-05 Engineer lays Concrete. 06143_ Destroyed Hvy. Machine Gun. 06143_ Smartbomb Launcher destroyed. 06143_ Destroyed Smartbomb Launcher. 06143_ M-28 Smith destroyed. 06143_ Destroyed Lgt. Angular Momentum Engine. 06143_ Destroyed Welding Torch. 06143_ U-05 Engineer lays Concrete. 06144_ Knocked back. 06144_ U-05 Engineer lays Concrete. 06145_ U-05 Engineer builds a Wall. 06145_ U-05 Engineer lays Concrete. 06145_ Dropped Lrg. Storage Unit. 06145_ U-05 Engineer lays Concrete. 06146_ K-01 Serf collects debris. 06146_ Dropped Hcp. Matter Pod. 06146_ U-05 Engineer lays Concrete. 06147_ U-05 Engineer builds a Wall. 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Heavy Treads | x1 | -6/Factory | Preloaded Repaired ---------- Arm. Treads | 17% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseGatlingGun Manual? 0 Play Time 00:52:44 Cumulative 241.9 hours Start 2025.07.24 @ 13:19:12 End 2025.07.25 @ 14:21:50 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 132 Adventurer 3 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 68 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: fbce989c-8251-4282-b11c-4f686d4a5ce9