Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.14 @ 23:40:45 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (883) 883 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2258 Bonus ------- None Cogmind --------- Core Integrity 318/400 Matter 270/300 Energy 188/280 System Corruption 0% Temperature Cool (0) Movement Rolling (125) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Improved Terrain Scanner Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY (20) --- Cooled Ion Engine Cooled Ion Engine Improved Treads Armored Wheel Armored Wheel Improved Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Bomb Drone Bay Light EM Pulse Cannon Light EM Pulse Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon EMP Blaster EMP Blaster Mining Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Improved Treads Wheel Wheel Improved Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Bomb Drone Bay Light EM Pulse Cannon Light EM Pulse Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon EMP Blaster EMP Blaster Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 42 | 9 14 4 15 Power 5 | 1 1 . 3 Engine 5 | 1 1 . 3 Core . | . . . . Reactor . | . . . . Propulsion 13 | 4 3 3 3 Treads . | . . . . Leg 2 | 2 . . . Wheel 11 | 2 3 3 3 Hover . | . . . . Flight . | . . . . Utility 12 | 2 4 1 5 Device 7 | 1 2 . 4 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 12 | 2 6 . 4 Energy Gun 4 | 2 2 . . Energy Cannon 4 | . 2 . 2 Ballistic Gun . | . . . . Ballistic Cannon 4 | . 2 . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 4 | . 3 . 1 Power . | . . . . Propulsion 2 | . 2 . . Utility 1 | . . . 1 Weapon 1 | . 1 . . Highest Loss Streak 2 | . 2 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 99 Engine 13 | . 14 14 11 Wheel 26 | . 27 28 22 Device 12 | . 14 6 19 Storage 13 | . 14 14 11 Protection 5 | . . 7 13 Energy Gun 9 | . 20 . . Energy Cannon 13 | . . 28 19 Ballistic Cannon 4 | . 8 . 2 Naked Turns . | . . . . Heaviest Build 65 | 12 54 58 65 Greatest Support 32 | 20 20 32 32 Greatest Overweight (x) 3 | 3 2 2 3 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 15 20 20 Most Carried 20 | 8 20 20 20 Average Carried 15 | 5 12 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 8 20 20 20 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 743 | 290 81 115 257 Remotely . | . . . . Salvage Created 1235 | 132 238 49 816 Parts 94 | 9 19 3 63 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 28 | . 8 3 17 Guns 8 | . 8 . . Cannons 14 | . . 3 11 AOE 5 | . . . 5 Classes Destroyed 8 | 2 3 . 3 Builder 3 | . . . 3 Tunneler 3 | 3 . . . Hauler 2 | . . . 2 Recycler 1 | 1 . . . Watcher 6 | . 2 . 4 Swarmer 13 | . 6 3 4 Grunt 10 | . 2 . 8 Sentry 5 | . . . 5 Best Kill Streak 10 | 3 5 3 10 Combat Bots Only 5 | . 5 3 5 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 946 | . 394 89 463 Core 218 | . 96 40 82 Absorbed by Shields 60 | . . . 60 Regen/Repaired (Parts) 68 | . 68 . . Core Remaining (%) 72 | 100 . 45 . Volleys Fired 91 | 10 34 4 43 Largest 2 | 2 2 2 2 Hottest 112 | 90 90 112 112 Shots Fired 178 | 20 68 8 82 Gun 88 | 20 68 . . Cannon 90 | . . 8 82 Launcher . | . . . . Special . | . . . . Kinetic 24 | . . . 24 Thermal 79 | 20 59 . . Explosive . | . . . . Electromagnetic 75 | . 9 8 58 Robot Hit Streak 15 | 9 6 3 15 Robot Miss Streak 7 | 2 7 1 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 108 | 15 31 5 57 Core Hits 54 | 5 14 3 32 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 3 . 2 Burn 3 | . 3 . . Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2366 | 187 458 127 1594 Guns 645 | 187 458 . . Cannons 1448 | . . 104 1344 Explosions 273 | . . 23 250 Melee . | . . . . Ramming . | . . . . Kinetic 469 | . . . 469 Thermal 803 | 187 343 23 250 Explosive . | . . . . Electromagnetic 1094 | . 115 104 875 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 . Average Corruption 2 | . 2 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 35 | . 21 14 . Message Errors 9 | . 6 3 . Matter Fused 10 | . 8 2 . Heat Flow Errors 6 | . 3 3 . Energy Discharges 4 | . 3 1 . Data Loss (minor) 4 | . . 4 . Data Loss (major) 1 | . . 1 . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 5 | . . 3 2 Projectiles . | . . . . Explosions 5 | . . 3 2 Melee . | . . . . Knockbacks 11 | . . . 11 Impact . | . . . . Kinetic 7 | . . . 7 Secondary 4 | . . . 4 Self-Inflicted Damage 24 | . . 24 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 402 | 90 402 275 288 Average Temperature 90 | 36 136 99 66 Received Heat Transfer 359 | . 117 . 242 Effects 5 | . 2 . 3 Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Interference 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 5 | . 2 . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | 1 2 . 1 Heat Transferred 2047 | 508 1139 50 350 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . . 1 4 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 417 | 20 255 76 417 Initial 13 | . 13 . . Average 70 | 8 73 . 182 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 86 | 100 89 100 54 Level 1 11 | . 10 . 33 Level 2 2 | . . . 11 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . . 5 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 21 3 24 Peak Tracking Total 7 | . 7 3 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 4 | . 2 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 15 | . 11 1 3 Terminals 10 | . 8 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 45 | . 36 1 8 Successful 27 | . 25 1 1 Failed 18 | . 11 . 7 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 21 | . 18 . 3 Terminals 26 | . 22 . 4 Fabricators . | . . . . Repair Stations 8 | . 8 . . Recycling Units 10 | . 6 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 7 1 . Robot Analysis 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Terminal Index 1 | . 1 . . Locate Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 8 . . Scan Component 4 | . 4 . . Repair 4 | . 4 . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 7 . 1 Terminals 5 | . 5 . . Track 1 | . 1 . . Assimilate 2 | . 2 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Reject 2 | . 2 . . Tunnel 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 10 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 4 . . Time 116 | . 116 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 1 Highest-Rated Group 10 | . 10 10 10 Highest-Rated Ally 10 | . 10 10 10 Total Orders 5 | . . 2 3 STAY 3 | . . 1 2 FOLLOW 2 | . . 1 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 2997 | 137 1328 917 615 Spaces Moved 2071 | 78 929 698 366 Core 14 | 14 . . . Treads . | . . . . Legs 27 | 27 . . . Wheels 2030 | 37 929 698 366 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 110 115 Average Speed 105 | 105 95 113 115 Slowest Speed 200 | 200 110 115 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 4 98 97 31 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 18 | . . 6 12 Melee . | . . . . Projectile 1 | . . . 1 AOE 17 | . . 6 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 2705 | 109 1307 814 475 Wait 428 | . 287 104 37 Move 2068 | 77 928 697 366 Hop . | . . . . Pick Up 48 | 10 30 2 6 Fast Attach 12 | 8 . . 4 Attach 9 | 1 6 . 2 Detach . | . . . . Swap 21 | . 8 4 9 Drop 28 | 3 14 3 8 Fire 91 | 10 34 4 43 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 15) 138 | -11/Junkyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 10) 880 | -10/Materials | Discovered new exit (range 6) 929 | -10/Materials | Repaired Imp. Terrain Scanner? 1122 | -10/Materials | Discovered new exit (range 12) 1306 | -10/Materials | Repaired Com. Wheel 1333 | -10/Materials | Repaired Com. Wheel 1360 | -10/Materials | Repaired Heat Sink 1466 | -10/Materials | Entered Mines 1466 | -10/Mines | Accompanied by 1 ally 1554 | -10/Mines | Discovered new exit (range 8) 1713 | -10/Mines | Found the Drone Emporium 1722 | -10/Mines | Found Prototype Device 1829 | -10/Mines | Found a hidden stash of uninstalled traps 1859 | -10/Mines | Core integrity fell below 50% 1865 | -10/Mines | Discovered new exit (range 7) 2293 | -10/Mines | Learned 4 Materials zone layouts 2383 | -10/Mines | Entered Materials 2383 | -9/Materials | Accompanied by 1 ally 2383 | -9/Materials | Evolved 2 slots: Utility x2 2724 | -9/Materials | Discovered new exit (range 13) 2998 | -9/Materials | Self-destructed Last Messages --------------- 02964_ Acquired Wheel. 02968_ Acquired 10 matter. 02973_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02975_ O-16 Technician uses terminal to summon reinforcements. 02975_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 02975_ O-16 Technician locks terminal. 02982_ Dropped Imp. Ion Engine. 02983_ Acquired Prototype Engine. 02983_ Identified Cld. Ion Engine. 02984_ Dropped Faulty Cld. Ion Engine. 02989_ Acquired Cld. Ion Engine. 02992_ Dropped Com. Wheel. 02992_ Acquired Unknown Wheel. 02992_ Identified Arm. Wheel. 02995_ Dropped Wheel. 02996_ Triggered Alarm Trap. 02996_ An alarm sounds. 02996_ ALERT: Alarm triggered, dispatching investigation squad. 02997_ Acquired Arm. Wheel. Map ----- +----------------------------------------------------+ | # #??????????????????????#### #### | | # #??"???????????????????????????????????? | | + #????????????????#?????????????????????? | | # #???????#??????????? ??????????????????? | | ######+#####???#?????#???????????????????????????? | | ##???# #???"????????? ???????????????????????????? | | ##### ##???????????"????????????????????????????? | | #?????????"??????#?????? ???? ???????????? | | +??????? ?????#???????????????????? ?????? | | #?????????????????#??#??????????? ?????? | | ########??????????????????????? ? ?????? ??????? | | ######??##?#????#??####????????????????? ???????? | | ###???#????????##########????????? #????????? | | # ??????????#?# #???????? #????????? | | "" ###??#?????????# """ ######## #????????? | | "" ###########????# """ # #????????? | | "" ## ######*["" #! #????????? | | ####### """ + +%!% [#=%= #????????? | | ####### [ """ ######=""" !=+[= #???????????????? | | # """ #????# """ !#%= #???????????????? | | + #????# """ #%* #???????????????? | | ##### # """ #????# #% #???????????????? | | #####+# """ #????########## #??????? ???????? | | # """ #?????## [# #???????????????? | | T # #?????# == # #???????????????? | | ##########????### @* o #???????????????? | | " """ #?#????????##???# ** # # #?????# | | " """ ##?????#????????# # ##########?????# | | " """ #??????#?#?????# "T" # # #?????# | | ###?????#???????######## # """"" #?????# | | #????#???#?#?#?????????# # """"" #?????## | | +######??????????????????????# # """"" #?????## | | #??????#???#?#????????????# + #??????? | | #?????????????????????????# # """"" #??????? | | #?????????????????????????? # """"" #????### | | ####?????????????????????????? # """"" #????# | | ?#???????????????????????????? # #????# | | ????????????????????????? ?? ? ###########???# | | ?????????????????????????????? # #???# | | ?????????????????????????????? / ##### | | ?????????????????????????????????# + | | ?????????????????????????????????# """ """ ##### | | ?????????????????????????????????# """ """ #???# # | | ?????????????????????????????????# """ """ #?????? | | #????????????????????????????????# """ """ #?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????###########?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherRiotSabre Manual? 0 Play Time 00:34:37 Cumulative 565.2 hours Start 2023.03.14 @ 22:37:16 End 2023.03.14 @ 23:40:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 403 Rogue 403 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19b03b9e-3629-4dc6-98b6-d75fe1b6c6f8