Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 01:47:41 Player: Cracklepappy Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (182) 910 Value Destroyed (4852) 4852 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (911) 911 TOTAL SCORE: 11293 Bonus ------- Follower Combat Kills 186 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -75 Cogmind --------- Core Integrity 0/850 Matter 101/300 Energy 150/150 System Corruption 23% Temperature Cool (0) Movement Flying (92) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Faulty Cooled Airjet Improved Antigrav System Nuclear Pulse Thruster Improved Surge Thruster > --- UTILITY (6) ------ Power Amplifier Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (4) ------- Heavy Machine Gun Advanced Assault Cannon Maul > --- INVENTORY (5) ---- Relay Coupler [Proto] (99) 01-MTF's Shockpuncher Phase Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Transport Network Coupler Improved Hacking Suite > --- WEAPON ----------- High-powered Field Laser High-powered Field Laser Compact Ion Cannon Coil Gun > --- INVENTORY -------- Enhanced Flexi-carbon Leg Armored Wheel Armored Wheel Armored Wheel Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere Scrap Suit Matter Compressor Advanced Sensor Array Experimental Melee Analysis Suite Experimental Melee Analysis Suite Relay Coupler [Proto] A0-MCA's Component Scanner Sensor Drone Bay 01-MTF's Shockpuncher Overtuned Barrage Gun Remote Datajack Plasma Cutter CPS Tube CPS Tube Heavy Flail [Rating: 99] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Enhanced Biometal Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Improved Surge Thruster Utility Huge Storage Unit Device Drone Bay Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . . 2 . . . 6 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 4 | . . . . . . . 4 . . Weapon 2 | . . . 1 . . . 1 . . Parts Attached 166 | 7 18 3 27 27 4 12 42 5 21 Power 17 | 1 2 1 2 3 . 3 4 . 1 Engine 13 | 1 2 1 2 3 . 1 3 . . Core 3 | . . . . . . 1 1 . 1 Reactor 1 | . . . . . . 1 . . . Propulsion 39 | 2 3 . 12 6 2 1 9 2 2 Treads 22 | 2 3 . 11 6 . . . . . Leg 6 | . . . . . . 1 5 . . Wheel 7 | . . . 1 . 2 . 4 . . Hover 2 | . . . . . . . . 1 1 Flight 2 | . . . . . . . . 1 1 Utility 53 | 2 5 2 3 4 1 4 17 2 13 Device 27 | 1 . 2 1 3 . 1 11 2 6 Storage 6 | 1 4 . . . . . 1 . . Processor 11 | . 1 . 1 . . . 2 . 7 Hackware 3 | . . . . . . . 3 . . Protection 6 | . . . 1 1 1 3 . . . Artifact . | . . . . . . . . . . Weapon 57 | 2 8 . 10 14 1 4 12 1 5 Energy Gun 11 | 1 1 . 2 1 . . 6 . . Energy Cannon 2 | . . . . . . . 2 . . Ballistic Gun 27 | 1 2 . 7 9 1 3 2 1 1 Ballistic Cannon 5 | . 2 . 1 . . . . . 2 Launcher 5 | . 2 . . 1 . . 1 . 1 Special Weapon 4 | . 1 . . 1 . 1 1 . . Impact Weapon 2 | . . . . 1 . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 15 | . . 1 1 3 . 2 6 1 1 Parts Lost 27 | . 3 . . 1 2 . 19 . 2 Power 3 | . . . . . . . 3 . . Propulsion 7 | . 2 . . . . . 5 . . Utility 9 | . . . . 1 1 . 5 . 2 Weapon 8 | . 1 . . . 1 . 6 . . Highest Loss Streak 7 | . 2 . . 1 2 . 7 . 1 To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 22 | 4 21 24 24 25 24 23 21 3 4 Power 1 | . 1 . . 1 1 1 . . . Propulsion 5 | 2 4 5 7 7 5 5 3 . . Utility 8 | . 9 10 8 8 8 9 9 1 1 Weapon 6 | 1 5 7 7 6 7 5 3 2 3 Tool/Special . | . . . . . . . . . . Unused Backups 63 | . 13 . 20 . 1 6 19 1 3 Power 2 | . . . 1 . . . 1 . . Propulsion 13 | . 4 . 4 . . . 5 . . Utility 29 | . 5 . 4 . 1 6 11 1 1 Weapon 18 | . 4 . 11 . . . 1 . 2 Tool/Special 1 | . . . . . . . 1 . . Average Slot Usage (%) 95 | . 99 100 99 99 92 91 92 11 65 Engine 10 | . 14 14 11 11 11 11 4 . . Treads 20 | . 27 28 32 32 20 . . . . Wheel 9 | . . . . . 12 33 20 . . Device 5 | . 2 2 2 7 6 . 18 3 10 Storage 10 | . 14 14 11 11 11 11 5 . . Processor 5 | . 11 11 7 . . . 5 . 18 Protection 2 | . . . 1 3 1 11 1 . . Energy Gun 1 | . 3 . . . . . 3 . . Ballistic Gun 17 | . 21 . 19 30 26 14 9 . 3 Ballistic Cannon 5 | . 2 27 12 . . . . . . Special Melee Weapon 1 | . . . . . 3 7 . . . Peak Build Rating 99 | 7 11 17 24 37 32 32 99 28 71 Average Rating 25 | 6 10 11 20 27 28 25 58 12 48 On Entrance 15 | . 7 11 12 23 32 20 30 2 22 Naked Turns 70 | . . . . . . . 17 53 . Heaviest Build 117 | 14 91 93 100 103 103 104 117 4 18 Greatest Support 120 | 40 40 40 64 66 66 36 120 4 19 Greatest Overweight (x) 9 | . 2 2 1 1 2 2 9 . . Average Overweight (x) 1 | . 1 2 1 1 1 2 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 5 Average Capacity 23 | 7 22 25 25 25 25 25 24 5 5 Most Carried 25 | 8 25 25 25 25 25 25 25 5 5 Average Carried 23 | 4 21 24 24 24 24 24 24 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 5 Final Carried 25 | 8 25 25 25 25 25 25 4 5 4 Class Distribution -------------------- 30% | Mutant 23% | Gunner 14% | Commander-Mutant 8% | Commander-Gunner 7% | Tank 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Commander-Gunner | -9/Recycling Commander-Mutant | -9/Scraptown Tank | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Matter Collected 6662 | 309 767 142 1556 1303 456 327 1515 97 190 Remotely 95 | . . . 95 . . . . . . Salvage Created 6932 | 166 897 191 1606 1708 365 . 1636 . 363 Parts 433 | 21 64 16 127 105 17 . 70 . 13 Haulers Intercepted 13 | . 2 . 6 4 . . 1 . . Recyclers Shooed 7 | . 3 . 1 . 1 . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 122 | . 21 8 33 30 2 . 24 . 4 Melee 2 | . . . . . . . 2 . . Guns 77 | . 16 . 14 30 2 . 14 . 1 Cannons 22 | . . 2 15 . . . 4 . 1 AOE 18 | . 5 6 4 . . . 1 . 2 Classes Destroyed 17 | 2 6 . 3 2 . . 4 . . Worker 9 | . 4 . 2 1 . . 1 . 1 Builder 3 | . . . . 1 . . 2 . . Tunneler 7 | 6 . 1 . . . . . . . Hauler 13 | . 2 . 6 4 . . 1 . . Recycler 15 | 1 1 1 4 1 3 . 2 . 2 Mechanic 1 | . 1 . . . . . . . . Operator 4 | . . . 2 1 . . . . 1 Watcher 8 | . 2 . 5 1 . . . . . Swarmer 31 | . 6 6 11 3 . . 2 . 3 Saboteur 1 | . . . . . . . 1 . . Grunt 54 | . 15 2 11 13 . . 13 . . Brawler 2 | . . . 1 1 . . . . . Duelist 1 | . . . . 1 . . . . . Protector 1 | . . . . . . . 1 . . Sentry 24 | . . . 10 12 1 . 1 . . Hunter 2 | . . . . . . . 2 . . Programmer 5 | . . . . . . . 4 . 1 Best Kill Streak 8 | 2 4 3 7 8 3 . 8 . 3 Combat Bots Only 6 | . 3 3 5 6 1 . 6 . 3 Max Kills in Single Turn 3 | 1 2 3 2 2 1 . 1 . 2 Gunslinging 1 | . . . 1 1 . . . . . Exploded 3 | . 2 3 2 . . . 1 . 2 Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . KN-7UR (-9/Recycling) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 773 | . 112 14 98 101 73 . 322 . 53 Missed 208 | . 30 4 30 28 4 . 86 . 26 Hits 565 | . 82 10 68 73 69 . 236 . 27 Melee 1 | . . . . . . . 1 . . Projectile 564 | . 82 10 68 73 69 . 235 . 27 Critical Strikes 14 | . . . 3 1 . . 9 . 1 Damage Taken 8087 | . 972 92 808 980 788 . 4012 . 435 Core 1363 | . 166 26 86 135 89 . 786 . 75 Absorbed by Shields 72 | . . . . . . . 72 . . Regen/Repaired (Parts) 330 | . 120 . 55 140 . . . . 15 Core Remaining (%) 48 | 100 . 23 . . . 22 . . . Volleys Fired 414 | 13 102 9 91 71 27 . 78 . 23 Largest 4 | 2 2 2 3 3 3 . 4 . 2 Hottest 260 | 60 100 60 102 69 69 . 260 . 80 Shots Fired 1077 | 25 193 16 266 214 81 . 255 . 27 Gun 829 | 25 182 . 117 214 81 . 199 . 11 Cannon 229 | . 2 14 146 . . . 52 . 15 Launcher 15 | . 6 2 3 . . . 3 . 1 Special 4 | . 3 . . . . . 1 . . Kinetic 892 | 13 145 14 255 214 81 . 144 . 26 Thermal 157 | 12 42 . 8 . . . 95 . . Explosive 14 | . 6 2 3 . . . 3 . . Electromagnetic 13 | . . . . . . . 12 . 1 Robot Hit Streak 23 | 5 7 6 12 23 10 . 10 . 5 Robot Miss Streak 6 | 4 4 1 4 4 2 . 5 . 6 Penetration Max . | . . . . . . . . . . Secondary Targets 14 | . 2 . 2 6 . . 4 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . Shots Hit Robots 697 | 12 116 8 149 144 79 13 160 . 16 Core Hits 299 | 8 54 10 66 62 15 . 75 . 9 Critical Kills 2 | . . . . 2 . . . . . Critical Parts Destroyed 6 | . . . . . 1 . 3 . 2 Critical Strikes 15 | . 2 . 5 2 1 . 3 . 2 Burn 2 | . 2 . . . . . . . . Destroy 4 | . . . . 2 1 . 1 . . Blast 5 | . . . 5 . . . . . . Smash 4 | . . . . . . . 2 . 2 Melee Attacks 78 | . . . . 6 21 13 28 . 10 Impact 43 | . . . . 5 . . 28 . 10 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 37 | . . . . 1 18 13 1 . 4 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12871 | 147 1761 389 2764 2283 794 . 3864 . 869 Guns 8052 | 147 1359 . 1085 2274 763 . 2385 . 39 Cannons 2629 | . 36 139 1397 . . . 719 . 338 Explosions 1164 | . 343 236 249 . . . 244 . 92 Melee 914 | . . . . . . . 514 . 400 Ramming 112 | . 23 14 33 9 31 . 2 . . Kinetic 8716 | 91 1157 139 2380 2274 763 . 1535 . 377 Thermal 1731 | 56 238 . 102 . . . 1335 . . Explosive 1072 | . 343 236 249 . . . 244 . . Electromagnetic 326 | . . . . . . . 234 . 92 Impact 914 | . . . . . . . 514 . 400 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 23 | . . . 3 3 3 . 14 14 23 Average Corruption 4 | . . . 2 3 3 . 5 14 18 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 194 | . . . 22 50 48 . 44 8 22 Message Errors 47 | . . . 3 15 9 . 7 5 8 Matter Fused 49 | . . . 5 12 14 . 13 2 3 Heat Flow Errors 21 | . . . 5 7 3 . 3 . 3 Energy Discharges 27 | . . . 5 8 8 . 5 . 1 Parts Rejected 2 | . . . . . 1 . 1 . . Parts Fused 2 | . . . 1 . 1 . . . . Data Loss (minor) 22 | . . . 1 5 7 . 5 . 4 Data Loss (major) 6 | . . . . 2 2 . 2 . . Misfires 3 | . . . . 1 2 . . . . Alerts 6 | . . . 1 . . . 4 1 . Misdirections 3 | . . . . . . . . . 3 Weapon Failures 6 | . . . 1 . 1 . 4 . . Overload Shots . | . . . . . . . . . . Overflow Damage 626 | . 9 25 1 . . . 239 . 352 Projectiles 23 | . . . 1 . . . . . 22 Explosions 34 | . 9 25 . . . . . . . Melee 569 | . . . . . . . 239 . 330 Knockbacks 26 | . . 1 15 . . . 4 . 6 Impact 6 | . . . . . . . 4 . 2 Kinetic 19 | . . 1 14 . . . . . 4 Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 57 | . 24 . 19 . 13 . 1 . . Shots 3 | . 2 . 1 . . . . . . Rammed 17 | . 5 2 4 2 3 . 1 . . Targets Rammed 18 | . 6 2 4 2 3 . 1 . . Kicked . | . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . Highest Temperature 398 | . 207 6 261 199 287 . 398 . 211 Average Temperature 74 | . 57 6 55 45 148 . 128 . 60 Received Heat Transfer 2556 | . 477 15 309 402 414 . 912 . 27 Effects 5 | . . . . . . . 5 . . Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 3 . 2 Combat Hostiles 2 | . . . . . . . 2 . . Parts Fried 12 | . . . . . . . 8 . 4 Impact Corruptions 15 | . . . . . . . 9 . 6 Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 3 | . . . . . . . 3 . . Heat Transferred 3238 | 125 839 . 259 . . . 2015 . . Parts Sabotaged 2 | . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Maximum Alert Level 1 | . . . 1 1 . . 1 . 1 Low Security (%) 72 | 100 100 100 42 12 100 . 98 100 55 Level 1 27 | . . . 57 87 . . 1 . 44 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 382 | 10 195 144 371 382 108 . 274 91 314 Initial 124 | . 3 68 . 124 79 . . 91 . Average 110 | 1 81 19 186 257 13 . 51 47 154 Influence Increases 4839 | 35 731 246 1136 938 290 . 883 . 580 Destroy 0b10 Robot/C 2560 | . 420 160 660 600 120 . 460 . 140 Destroy 0b10 Robot/NC 310 | 35 50 10 95 45 20 . 35 . 20 Destroy Leader 622 | . 98 30 182 180 . . 102 . 30 Allied During Kill 48 | . . . . . 40 . . . 8 Successful Hack 166 | . 42 . 51 12 19 . 38 . 4 Select Force Hacks 220 | . 30 . . . 90 . . . 100 Disable Machine 330 | . 45 30 90 90 . . 60 . 15 Destroy Structure 133 | . 31 16 28 11 1 . 38 . 8 Partial Spotted 60 | . . . 15 . . . . . 45 Lose Combat Pursuer 390 | . 15 . 15 . . . 150 . 210 Influence Decreases 4551 | 30 560 422 841 1027 441 55 621 261 293 Entered New Map 635 | . 2 108 . 171 127 55 . 171 1 Time Decay 3220 | 30 538 314 691 686 294 . 365 90 212 Lost Part 240 | . 20 . . 10 . . 190 . 20 Lost Ally 100 | . . . . 10 20 . 10 . 60 Purge Threat 356 | . . . 150 150 . . 56 . . Squads Dispatched 32 | . 4 . 1 6 . . 11 . 10 Investigation 11 | . 2 . 1 1 . . 2 . 5 Extermination 5 | . . . . . . . 3 . 2 Reinforcement 10 | . 2 . . 2 . . 6 . . Assault . | . . . . . . . . . . Garrison 6 | . . . . 3 . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Distress Signals 21 | . 3 . 4 9 . . 3 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 213 | . 35 8 44 39 8 . 53 . 26 Peak Tracking Total 9 | . 4 3 5 5 4 . 9 . 6 Tactical Retreats 12 | . 1 . 1 . . . 4 . 6 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Traps Triggered 11 | . 2 . 5 1 . . 3 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Machines Disabled 22 | . 3 2 6 6 . . 4 . 1 Max in Single Turn 2 | . 2 2 1 1 . . 1 . 1 Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . 5 Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Machines Accessed 61 | . 9 1 13 10 9 1 11 . 7 Terminals 36 | . 7 . 9 8 6 . 5 . 1 Fabricators 3 | . . . . . . . 1 . 2 Repair Stations 7 | . 1 . 2 2 . . 1 . 1 Recycling Units 8 | . 1 . . . 3 . 3 . 1 Scanalyzers 3 | . . . 2 . . . . . 1 Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 168 | . 38 1 35 24 25 4 21 . 20 Successful 84 | . 18 1 17 9 12 4 11 . 12 Failed 84 | . 20 . 18 15 13 . 10 . 8 Catastrophic 13 | . . . 4 3 2 . 2 . 2 Database Lockouts . | . . . . . . . . . . Manual 67 | . 18 . 18 10 8 . 6 . 7 Terminals 104 | . 27 . 24 21 19 . 10 . 3 Fabricators 5 | . . . . . . . 1 . 4 Repair Stations 19 | . 9 . 4 3 . . 1 . 2 Recycling Units 16 | . 2 . . . 6 . 7 . 1 Scanalyzers 15 | . . . 7 . . . . . 8 Garrison Access 4 | . . . . . . . 2 . 2 Terminal Hacks 35 | . 7 1 6 5 7 4 4 . 1 Part Schematic 9 | . 1 . 3 . 4 . . . 1 Robot Schematic 2 | . 1 . . . 1 . . . . Robot Analysis 4 | . . . . . . 4 . . . Prototype ID Bank 7 | . 3 . . 1 2 . 1 . . Open Door 4 | . . 1 . 3 . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . Unreport Threat 3 | . . . 1 1 . . 1 . . Locate Traps 1 | . 1 . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . Registered Components 1 | . . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 12 | . 6 . 3 2 . . 1 . . Scan Component 7 | . 4 . 2 1 . . . . . Repair 4 | . 2 . 1 1 . . . . . Refit 1 | . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . 1 . 1 . . Retrieve Components 2 | . . . . . 1 . 1 . . Scanalyzer 10 | . . . 3 . . . . . 7 Insert Component 4 | . . . 1 . . . . . 3 Analyze 6 | . . . 2 . . . . . 4 Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 24 | . 5 . 5 2 4 . 4 . 4 Terminals 12 | . 4 . 5 2 . . 1 . . Assimilate 1 | . . . . . . . 1 . . Botnet 1 | . . . . 1 . . . . . Operators 1 | . . . . 1 . . . . . Skim 9 | . 4 . 5 . . . . . . Fabricators 2 | . . . . . . . . . 2 Overload 2 | . . . . . . . . . 2 Repair Stations 1 | . . . . . . . . . 1 Patch 1 | . . . . . . . . . 1 Recycling Units 9 | . 1 . . . 4 . 3 . 1 Reject 2 | . . . . . 1 . 1 . . Tunnel 4 | . 1 . . . 3 . . . . Fedlink 2 | . . . . . . . 2 . . Scrapoids 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 47 | . 9 . 10 9 7 . 7 . 5 Full Trace Events 4 | . 2 . . . 1 . . . 1 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . 1 . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . 1 . 4 . 4 . . . 4 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . 2 . 1 1 . . . . . Time 143 | . 52 . 53 38 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 19 | . . . . . 9 . 10 . . Parts Scanalyzed 4 | . . . 1 . . . . . 3 Part Schematics Acquired 4 | . . . 1 . . . . . 3 Parts Damaged 2 | . . . 1 . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 24 | . . . . 1 9 13 1 . . Non-combat 11 | . . . . . 7 3 1 . . Combat 13 | . . . . 1 2 10 . . . Robot Hacks Applied 24 | . . . . 1 9 13 1 . . parse_system 23 | . . . . 1 9 13 . . . find_chute 1 | . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 5 | . . . . . 5 . . . . Allies Hacked 1 | . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Total Allies 21 | . . . . 10 5 . 1 . 5 Largest Group 10 | . . . . 10 9 5 1 . 5 Highest-Rated Group 146 | . . . . 88 80 40 26 . 146 Highest-Rated Ally 31 | . . . . 16 16 10 26 . 31 Total Orders 9 | . . . . 1 1 4 3 . . STAY 4 | . . . . . 1 2 1 . . FOLLOW 2 | . . . . . . 1 1 . . DROP 1 | . . . . . . . 1 . . PICKUP 1 | . . . . . . 1 . . . EXPLORE 1 | . . . . 1 . . . . . Ally Attacks 114 | . . . . . 63 . . . 51 Total Damage 1090 | . . . . . 524 . . . 566 Kills 9 | . . . . . 6 . . . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Active Infowar (turns) 2811 | 167 522 . . . . 2 1751 . 369 Optics 369 | . . . . . . . . . 369 Sensors 700 | . . . . . . . 700 . . IFF 2 | . . . . . . 2 . . . Seismic 1411 | 167 522 . . . . . 722 . . T.N.C. 1029 | . . . . . . . 1029 . . Robot Analysis Total 4 | . . . . . . 4 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches 3 | . . . . 1 2 . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Turns Passed 20131 | 248 2932 2057 3600 2759 2702 3111 2067 190 465 Spaces Moved 10665 | 124 905 625 1324 974 1528 2310 1360 519 996 Core 139 | 7 . . . . . . 27 105 . Treads 4631 | 117 905 625 1324 974 686 . . . . Legs 253 | . . . . . . . 253 . . Wheels 4232 | . . . . . 842 2310 1080 . . Hover . | . . . . . . . . . . Flight 1410 | . . . . . . . . 414 996 Fastest Speed 30 | 50 160 320 230 225 120 120 50 30 30 Average Speed 162 | 153 271 320 232 229 167 120 115 34 31 Slowest Speed 320 | 160 320 320 240 235 225 120 225 50 32 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . 3 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 74 | 7 98 96 93 94 99 92 40 93 32 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 8 | . 1 . 3 . 3 . 1 . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 9 | . . 1 . . . 8 . . . Spaces Dug 45 | . 11 . . 2 . . 27 . 5 Terrain Destroyed 117 | . 28 16 24 2 . . 40 . 7 Melee 20 | . . . . 2 . . 13 . 5 Projectile 12 | . 1 . . . . . 9 . 2 AOE 85 | . 27 16 24 . . . 18 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Total 12564 | 153 1187 663 1683 1333 1606 2643 1672 530 1094 Wait 848 | 2 85 14 146 202 6 279 85 . 29 Move 10651 | 123 904 624 1323 973 1527 2309 1360 518 990 Hop 3 | . . . . . . . . . 3 Pick Up 137 | 8 38 3 32 5 6 10 29 4 2 Fast Attach 68 | 7 5 1 7 5 2 2 16 5 18 Attach 30 | . 3 . 2 . 3 3 15 . 4 Detach 4 | . . . . . . . 1 . 3 Swap 141 | . 19 6 31 36 3 14 31 . 1 Drop 163 | . 25 4 47 25 7 13 28 3 11 Fire 414 | 13 102 9 91 71 27 . 78 . 23 Melee 78 | . . . . 6 21 13 28 . 10 Ram 3 | . . . . . 2 . 1 . . Kick . | . . . . . . . . . . Crush 15 | . 6 2 4 2 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . Trap . | . . . . . . . . . . Miscellaneous 8 | . . . . 8 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat / [*Exi] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 249 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 15) 671 | -10/Materials | Discovered new exit (range 10) 821 | -10/Materials | Discovered new exit (range 14) 1102 | -10/Materials | Discovered new exit (range 9) 1201 | -10/Materials | Discovered new exit (range 6) 1890 | -10/Materials | Discovered new exit (range 15) 1971 | -10/Materials | Core integrity fell below 50% 2538 | -10/Materials | Repaired Assault Rifle 2565 | -10/Materials | Repaired Lgt. Ion Engine 3181 | -10/Materials | Entered Mines 3347 | -10/Mines | Learned Materials emergency access door positions 3611 | -10/Mines | Discovered new exit (range 8) 3889 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3917 | -10/Mines | Discovered new exit (range 14) 4176 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4176 | -10/Mines | Discovered new exit (range 5) 4493 | -10/Mines | Learned 8 Materials zone layouts 4897 | -10/Mines | Found the Drone Emporium 4909 | -10/Mines | Found Prototype Device 4909 | -10/Mines | Identified Sensor Drone Bay 5238 | -10/Mines | Entered Materials 5238 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5239 | -9/Materials | Identified exit to Materials 5239 | -9/Materials | Identified exit to Mines 5536 | -9/Materials | Build established: Gunner 6452 | -9/Materials | Discovered exit to Materials (range 16) 7121 | -9/Materials | Repaired Broken Adv. Treads 7406 | -9/Materials | Discovered exit to Materials (range 16) 7957 | -9/Materials | Identified exit to Storage 8028 | -9/Materials | Learned Storage stockpile data 8047 | -9/Materials | Loaded intel: 2 repair station locations 8058 | -9/Materials | Learned Storage emergency access door positions 8070 | -9/Materials | Learned Storage emergency access door positions 8123 | -9/Materials | Learned location of Zion (-7) 8689 | -9/Materials | Build established: Tank 8838 | -9/Materials | Entered Storage 9397 | -9/Storage | Garrison activated, responded to threat 9565 | -9/Storage | Build established: Scavenger-Tank 9770 | -9/Storage | Core integrity fell below 50% 9833 | -9/Storage | Repaired Adv. Treads 10243 | -9/Storage | Build established: Gunner 10312 | -9/Storage | Met 01-MTF 10873 | -9/Storage | Discovered new exit (range 4) 11091 | -9/Storage | Found Prototype Energy Gun 11103 | -9/Storage | Identified 01-MTF's Shockpuncher 11279 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 11597 | -9/Storage | Entered Recycling 11597 | -9/Recycling | Accompanied by 10 allies (01-MTF) 11928 | -9/Recycling | Build established: Commander-Gunner 12219 | -9/Recycling | Lost 3 allies 12322 | -9/Recycling | Discovered new exit (range 14) 12995 | -9/Recycling | Scanned before Scraplab entrance 13148 | -9/Recycling | Destroyed KN-7UR 13152 | -9/Recycling | Lost 5 allies 13411 | -9/Recycling | Build established: Gunner 13557 | -9/Recycling | Found Unknown Hackware 14094 | -9/Recycling | Build established: Commander-Mutant 14280 | -9/Recycling | Entered Scraplab 14293 | -9/Recycling | Discovered new exit (range 3) 14299 | -9/Recycling | Entered Scraptown 14299 | -9/Scraptown | Accompanied by 5 allies 14299 | -9/Scraptown | System corruption cleaned by C-Scrubber 14555 | -9/Scraptown | Discovered new exit (range 11) 14675 | -9/Scraptown | Visited Fellowship of the Rings 14693 | -9/Scraptown | Visited Spacefarers 14760 | -9/Scraptown | Visited The Evicted 14788 | -9/Scraptown | Visited Awakened 15011 | -9/Scraptown | Visited Bundlers 15132 | -9/Scraptown | Visited SPCMW 15210 | -9/Scraptown | Visited Junk Repository 15292 | -9/Scraptown | Visited UFD Registry 15310 | -9/Scraptown | Registered with UFD as "Hammerchassis" 15343 | -9/Scraptown | Visited Curators Association 15384 | -9/Scraptown | Visited LU-1G1's Boring Crew 15404 | -9/Scraptown | Visited A0-MCA Data Center 15411 | -9/Scraptown | Given a B- rating by A0-MCA 15415 | -9/Scraptown | Found A0-MCA's Component Scanner 15564 | -9/Scraptown | Visited Chapter 10 15605 | -9/Scraptown | Visited Supply Room 15633 | -9/Scraptown | Visited Scrap Suit Storage 15648 | -9/Scraptown | Visited Modified Component R&D 15701 | -9/Scraptown | Visited DA-N13 Charitable Foundation 15716 | -9/Scraptown | Found DCF Scrap (28 items) 15762 | -9/Scraptown | Visited Analyses Database 16051 | -9/Scraptown | Discovered new exit (range 3) 16154 | -9/Scraptown | Found Scrap Suit 16851 | -9/Scraptown | Build established: Commander-Tank 17350 | -9/Scraptown | Met Optimus 17350 | -9/Scraptown | Accepted into 0bPrime 17410 | -9/Scraptown | Entered Factory 17410 | -6/Factory | Accompanied by 1 ally 17410 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 17663 | -6/Factory | Spotted B-75 Beast 17757 | -6/Factory | Loaded intel: 8 recycling unit locations 17855 | -6/Factory | Build established: Tank 18045 | -6/Factory | Learned location of Protoforge (-3) 18243 | -6/Factory | Lost 7 parts (2n3u2w) 18490 | -6/Factory | Build established: Mutant 18628 | -6/Factory | Cargo convoy interrupted 18911 | -6/Factory | Identified Relay Coupler [Proto] 19069 | -6/Factory | Found Prototype Device 19069 | -6/Factory | Identified Exp. Thermal Defense Suite 19074 | -6/Factory | Found Prototype Processor 19076 | -6/Factory | Identified Exp. Melee Analysis Suite 19076 | -6/Factory | Found Exp. Melee Analysis Suite 19372 | -6/Factory | System corruption reached 10% 19460 | -6/Factory | Released all parts (10) 19463 | -6/Factory | Core integrity fell below 50% 19467 | -6/Factory | Core integrity fell below 20% 19477 | -6/Factory | Manually triggered Chute Trap 19477 | -6/Factory | Sucked down chute 19477 | -6/Factory | Entered Waste 19477 | -6/Waste | The area was eerily silent 19490 | -6/Waste | Lost 6 parts (1p3n2w) 19541 | -6/Waste | Found Gamma Bomb Array 19579 | -6/Waste | Discovered new exit (range 11) 19667 | -6/Waste | Entered Factory 19692 | -6/Factory | Scrapoids reinforcements arrived? 19707 | -6/Factory | Garrison activated, responded to threat 20040 | -6/Factory | Build established: Sprinter 20132 | -6/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 20041_ =B5IEAPBZH,UJ>APVVT&FBU4Q5NJW6G 20057_ Connecting with Garrison Access... 20058_ System corrupted: Component data lost. 20067_ System corrupted: Slammed into wall. 20073_ System corrupted: Matter fused (-10). 20078_ C-30 ARC bursts open, deploying its payload. 20078_ S-27 Virus unfolds itself. 20082_ S-27 Virus destroyed. 20082_ Door malfunctions. 20082_ S-27 Virus destroyed. 20085_ Power Amplifier destroyed. 20093_ TUYVPCUK=E7C3/COIX12V6ZDP|SPD V&WH>=DB7 20095_ K-01 Serf collects debris. 20096_ S-27 Virus destroyed. 20098_ K-01 Serf collects debris. 20113_ P-70 Sage knocked back. 20122_ Imp. Reaction Control System destroyed. 20123_ Destroyed Tesla Rifle. 20124_ DMA4DSD>P7GDT7UOQJ/PZLNNXSL 20127_ DSF Access disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????################+#####+#####???????????????? | | ????? % #???????????????? | | ????? %%% #???????????????? | | ???? % p +???????????????? | | ???? % #???????????????? | | ???? k k k @ #???????????????? | | ??????????????#+########## #???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????# ##??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????# ##??????????????? | | ?????????????????????????# #????????????#### | | ?????????????????????????# ############## | | ???????????????????##???## # ! # "" | | ???????????????????# # # # "" | | ???????????????????# """ # # # "" | | ???????????????????# """ # # # "" | | ???????????????????# """ # # # "" | | ???????############# # # # "" | | ???????# ## """ # + # "" | | ???????# ## """ # # # | | ???????# ]## """ # # # " | | ???????# ## # # # T | | ???????# ## # # # " | | ???????# ####+### # # | | ???????# + ################# | | ???????# # #?????# | | ???????# + #?????# """"""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 225 Resistance: TH 30 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 73 Targeting Accuracy 6 Melee Accuracy 20 Recoil Reduction 3 Offensive Hacking 22 Item Schematics ----------------- Lgt. Assault Rifle | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Hacked Imp. Utility Shielding | -9/Recycling | Hacked Melee Analysis Suite | -9/Recycling | Hacked Component Analysis Suite | -9/Recycling | Hacked Cargo Storage Unit | -9/Recycling | Hacked Adv. Melee Analysis Suite | -6/Factory | Hacked Gamma Bomb Array | -6/Factory | Scanalyzed Hardcell Cannon | -6/Factory | Scanalyzed Phase Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked S-10 Pest | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 19% | -10/Materials Lgt. Ion Engine | 2% | -10/Materials Adv. Treads | 67% | -9/Materials | Broken Adv. Treads | 17% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeNanofilamentsTether Manual? 0 Play Time 02:04:37 Cumulative 1023.9 hours Start 2025.07.05 @ 23:41:43 End 2025.07.06 @ 01:47:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 516 Rogue 516 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 88 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: f0f120fa-fce0-4f44-a2ac-52e73ba6e7ff