Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.19 @ 15:27:14 Player: Petvaria Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1038) 1038 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5058 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 92/100 System Corruption 6% Temperature Cool (9) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (9) ------ High-capacity Storage Unit Advanced Melee Analysis Suite Improved Utility Shielding Improved Weapon Shielding > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (20) --- Deep Structural Scanner Improved Weapon Shielding Improved Hardlight Generator CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Melee Analysis Suite Improved Utility Shielding Improved Weapon Shielding > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Deep Structural Scanner Improved Weapon Shielding Improved Hardlight Generator CPS Tube [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device V3-11A's Pendant Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Impact Weapon Hammer Slashing Weapon Companion Sword Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 7 | . . . . . 7 Weapon . | . . . . . . Parts Attached 39 | 6 5 1 1 3 23 Power 5 | 1 1 . . . 3 Engine 4 | 1 . . . . 3 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 17 | 2 . . . 2 13 Treads 5 | 2 . . . . 3 Leg 9 | . . . . . 9 Wheel 3 | . . . . 2 1 Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 . 1 . 4 Device 1 | . . . 1 . . Storage 2 | 1 1 . . . . Processor 3 | . 1 . . . 2 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 9 | 2 2 1 . 1 3 Energy Gun 3 | 2 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . 1 . . 1 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 22 | . . . . . 22 Power 4 | . . . . . 4 Propulsion 12 | . . . . . 12 Utility 1 | . . . . . 1 Weapon 5 | . . . . . 5 Highest Loss Streak 9 | . . . . . 9 To Critical Strikes 1 | . . . . . 1 Average Backups 12 | 3 8 9 12 16 12 Power 1 | . 1 1 1 1 1 Propulsion 3 | . 2 2 3 5 3 Utility 1 | . . . . 2 5 Weapon 5 | 1 5 6 7 5 2 Tool/Special . | . . . . . . Unused Backups 6 | . 1 . . 1 4 Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 1 | . . . . 1 . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 79 | . 99 100 93 68 42 Core 11 | . 11 14 14 14 1 Treads 16 | . 28 28 28 . 6 Leg 1 | . . . . . 6 Wheel 9 | . . . . 27 3 Storage 12 | . 14 14 14 14 5 Processor 7 | . 13 14 11 . 2 Energy Gun 7 | . 7 11 11 5 2 Ballistic Gun 9 | . 13 14 11 5 3 Impact Weapon 1 | . 6 2 . . . Peak Build Rating 40 | 5 12 13 13 15 40 Average Rating 13 | 3 11 12 12 11 22 On Entrance 8 | . 5 12 13 8 15 Naked Turns . | . . . . . . Heaviest Build 58 | 12 50 50 50 50 58 Greatest Support 80 | 40 40 40 40 40 80 Greatest Overweight (x) 4 | . 1 1 1 1 4 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 Most Carried 20 | 6 9 12 13 20 19 Average Carried 12 | 3 8 9 12 16 12 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 5 9 12 13 20 4 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1006 | 205 199 9 128 43 422 Remotely . | . . . . . . Salvage Created 1554 | . 340 . 214 . 1000 Parts 73 | . 21 . 13 . 39 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . . 2 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . 3 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 25 | . 7 . 2 . 16 Melee 8 | . . . . . 8 Guns 16 | . 7 . 2 . 7 Classes Destroyed 9 | . 5 . 2 . 2 Worker 5 | . 3 . . . 2 Builder 3 | . 2 . . . 1 Tunneler 1 | . 1 . . . . Recycler 2 | . . . 1 . 1 Swarmer 8 | . 3 . . . 5 Grunt 13 | . 4 . . . 9 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 2 | . . . 2 . . Best Kill Streak 6 | . 6 . 2 . 6 Combat Bots Only 6 | . 3 . 1 . 6 Max Kills in Single Turn 1 | . 1 . 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 278 | . 30 . 45 . 203 Missed 66 | . 9 . 17 . 40 Hits 212 | . 21 . 28 . 163 Melee 9 | . . . . . 9 Projectile 203 | . 21 . 28 . 154 Critical Strikes 11 | . 1 . . . 10 Actively Blocked 2 | . . . . . 2 Damage Taken 3585 | . 254 . 215 . 3116 Core 1114 | . 79 . 34 . 1001 Absorbed by Shields . | . . . . . . Redirected to Shielding 123 | . . . . . 123 Core Remaining (%) 77 | 100 . . . 54 . Volleys Fired 96 | . 24 1 14 . 57 Largest 2 | . 2 1 2 . 2 Hottest 73 | . 73 23 73 . 73 Shots Fired 187 | . 48 1 29 . 109 Gun 187 | . 48 1 29 . 109 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 107 | . 25 1 15 . 66 Thermal 80 | . 23 . 14 . 43 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 8 . 17 . 7 Robot Miss Streak 3 | . 2 . 1 . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 181 | . 36 . 26 . 119 Core Hits 68 | . 16 . 10 . 42 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . 2 . . . . Critical Strikes 6 | . 3 . 2 . 1 Burn 3 | . 1 . 1 . 1 Destroy 2 | . 1 . 1 . . Smash 1 | . 1 . . . . Melee Attacks 70 | . 14 7 . . 49 Impact 21 | . 14 7 . . . Slashing 49 | . . . . . 49 Piercing . | . . . . . . Sneak Attacks 7 | . 3 . . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 3946 | . 606 . 344 . 2996 Guns 1932 | . 484 . 344 . 1104 Cannons . | . . . . . . Explosions . | . . . . . . Melee 2014 | . 122 . . . 1892 Ramming . | . . . . . . Kinetic 1169 | . 297 . 171 . 701 Thermal 763 | . 187 . 173 . 403 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 122 | . 122 . . . . Slashing 1892 | . . . . . 1892 Piercing . | . . . . . . Highest Corruption 6 | . 1 1 1 . 6 Average Corruption 1 | . 1 1 1 . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . 5 6 2 . 13 Message Errors 3 | . . 1 . . 2 Matter Fused 9 | . 1 2 1 . 5 Heat Flow Errors 3 | . 1 1 . . 1 Energy Discharges 2 | . 1 1 . . . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . 1 . . . Misfires 2 | . 1 . 1 . . Alerts 1 | . 1 . . . . Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 182 | . 66 . . . 116 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 182 | . 66 . . . 116 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 281 | . 281 123 126 . 248 Average Temperature 78 | . 84 66 63 . 96 Received Heat Transfer 1089 | . 141 . 66 . 882 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 8 | . 8 . . . . Impact Corruptions 4 | . 4 . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 2 | . . . . . 2 Heat Transferred 2479 | . 629 . 592 . 1258 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 77 | . 77 . 25 . 77 Initial . | . . . . . . Average 19 | . 27 . 3 . 25 Influence Increases 664 | . 204 . 45 . 415 Destroy 0b10 Robot/C 500 | . 140 . 40 . 320 Destroy 0b10 Robot/NC 55 | . 30 . 5 . 20 Destroy Leader 60 | . 30 . . . 30 Destroy Structure 4 | . 4 . . . . Lose Combat Pursuer 45 | . . . . . 45 Influence Decreases 634 | . 204 . 45 . 385 Time Decay 424 | . 204 . 45 . 175 Lost Part 210 | . . . . . 210 Squads Dispatched 2 | . . . . . 2 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 11 . 2 . 27 Peak Tracking Total 9 | . 3 . 1 . 9 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 4 | . . . . 4 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . . . . 26 . Successful 26 | . . . . 26 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 26 | . . . . 26 . Record 21 | . . . . 21 . Robot Analysis 4 | . . . . 4 . Open Door 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total 4 | . . . . 4 . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 3098 | 89 585 630 370 934 490 Spaces Moved 1619 | 59 186 249 130 868 127 Core 19 | 19 . . . . . Treads 606 | 40 186 249 130 1 . Legs 31 | . . . . . 31 Wheels 963 | . . . . 867 96 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 105 105 Average Speed 153 | 124 223 240 240 105 132 Slowest Speed 280 | 160 240 240 240 240 280 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 31 28 35 71 3 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . . . . 5 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 4 | . . . . 4 . Spaces Dug 4 | . 3 1 . . . Terrain Destroyed 4 | . 3 1 . . . Melee 4 | . 3 1 . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 1949 | 75 284 266 163 891 270 Wait 64 | . 46 . 14 . 4 Move 1614 | 58 185 248 129 867 127 Hop . | . . . . . . Pick Up 44 | 10 6 3 1 15 9 Fast Attach . | . . . . . . Attach 38 | 6 2 . 1 4 25 Detach 2 | 1 . . 1 . . Swap 12 | . 5 7 . . . Drop 10 | . 2 . 3 5 . Fire 96 | . 24 1 14 . 57 Melee 69 | . 14 7 . . 48 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 7 exits: Fac x4 / Upp / Ext x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 3) 465 | -10/Materials | Discovered new exit (range 16) 551 | -10/Materials | Discovered new exit (range 15) 670 | -10/Materials | Discovered new exit (range 2) 675 | -10/Materials | Entered Subcaves 983 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 992 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1224 | -10/Subcaves | Visited triangular shrine 1238 | -10/Subcaves | Found Prototype Device 1299 | -10/Subcaves | Discovered new exit (range 3) 1305 | -10/Subcaves | Entered Recycling 1616 | -7/Recycling | Identified V3-11A's Pendant 1618 | -7/Recycling | Scanned before Scraplab entrance 1651 | -7/Recycling | Entered Scraplab 1670 | -7/Recycling | Discovered new exit (range 3) 1675 | -7/Recycling | Entered Scraptown 1675 | -7/Scraptown | System corruption cleaned by C-Scrubber 1754 | -7/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 1909 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1912 | -7/Scraptown | Learned location of Warlord (-5) 1966 | -7/Scraptown | Visited UFD Registry 1966 | -7/Scraptown | Registered with UFD as "Cargodriver" 1987 | -7/Scraptown | Visited Bundlers 2204 | -7/Scraptown | Visited Junk Repository 2272 | -7/Scraptown | Visited Analyses Database 2310 | -7/Scraptown | Visited Cartography Club 2374 | -7/Scraptown | Found Deep Structural Scanner 2385 | -7/Scraptown | Learned location of Cetus (-5) 2385 | -7/Scraptown | Learned location of Hub_04(d) (-5) 2385 | -7/Scraptown | Learned location of Armory (-4) 2385 | -7/Scraptown | Learned 8 Factory zone layouts 2385 | -7/Scraptown | Learned 16 Factory zone layouts 2385 | -7/Scraptown | Learned 8 Research zone layouts 2385 | -7/Scraptown | Learned 12 Research zone layouts 2385 | -7/Scraptown | Learned 4 Access zone layouts 2385 | -7/Scraptown | Learned 8 Access zone layouts 2385 | -7/Scraptown | Learned 8 Upper Caves zone layouts 2385 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 2385 | -7/Scraptown | Learned Factory emergency access door positions 2385 | -7/Scraptown | Learned location of 3 exits from Factory 2385 | -7/Scraptown | Learned location of 2 exits from Upper Caves 2385 | -7/Scraptown | Identified exit to Factory 2458 | -7/Scraptown | Visited Abandonware Association 2465 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2470 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 2470 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 2495 | -7/Scraptown | Visited Sword Containment 2534 | -7/Scraptown | Visited Research Penetration Think Tank 2602 | -7/Scraptown | Discovered exit to Factory (range 5) 2609 | -7/Scraptown | Entered Factory 2609 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x7 2610 | -5/Factory | Identified exit to Extension 2611 | -5/Factory | Identified exit to Factory 2611 | -5/Factory | Identified exit to Upper Caves 2845 | -5/Factory | Lost 5 parts (4n1w) 2941 | -5/Factory | Core integrity fell below 50% 3017 | -5/Factory | Lost 9 parts (2p4n1u2w) 3055 | -5/Factory | Core integrity fell below 20% 3099 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Programmers report to Factory Zone 1L. Sneak attack on K-01 Serf. K-01 Serf destroyed. R-10 Processor collects Autogun. R-10 Processor collects Med. Matter Pod. R-10 Processor collects VTOL Module. R-10 Processor collects Wheel. Mak. Leg destroyed. Lgt. Angular Momentum Engine destroyed. Destroyed Gamma Rifle. K-01 Serf collects debris. Destroyed Gamma Rifle. VZIGVT#W3YS&U%1MJY/DAVN7T61NYJM>H517L Critical hit (Burn: +37). System corrupted: Matter fused (-5). ALERT: Security rotation in progress. Carbon-fiber Leg destroyed. G-50 Soldier destroyed. Destroyed Lgt. Angular Momentum Engine. System corrupted: Component data lost. 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