Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.09 @ 09:37:39 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (83) 415 Value Destroyed (2956) 2956 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (918) 918 TOTAL SCORE: 9769 Bonus ------- High Alert Combat Kills 31 Follower Combat Kills 308 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -21 Cogmind --------- Core Integrity 495/850 Matter 206/300 Energy 290/290 System Corruption 9% Temperature Warning (315) Movement Rolling (175) Ox5 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Compact Wheel > --- UTILITY (7) ------ High-capacity Storage Unit Experimental Targeting Computer Armor Integrity Analyzer Improved Utility Shielding Hardened Heavy Armor Plating > --- WEAPON (2) ------- Improved Arc Projector Maul > --- INVENTORY (20) --- F-cell Engine Armored Treads Superbattery (1500) Improved Light Armor Plating Graphene Brace Thermal Shield Improved Arc Projector Heavy Ion Cannon Heavy Ion Cannon Phase Cannon Phase Cannon Phase Cannon Phase Cannon Phase Cannon Heavy Plasma Cannon Compact Ion Cannon Mini Grenade Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine F-cell Engine > --- PROPULSION ------- Light Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Experimental Targeting Computer Armor Integrity Analyzer Improved Utility Shielding Improved Medium Armor Plating Shield Generator > --- WEAPON ----------- Heavy Plasma Cannon Compact Ion Cannon > --- INVENTORY -------- F-cell Engine Light Treads Superbattery Improved Particle Charger Improved Weapon Shielding Improved Light Armor Plating Improved Medium Armor Plating Thermal Shield Hardlight Generator Advanced Beam Rifle Advanced Beam Rifle Heavy Particle Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Phase Cannon Phase Cannon Mini Grenade Launcher Heavy Missile Launcher Maul [Rating: 69] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . 2 . . . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 2 | . . 1 . . . 1 . . . . . . . Utility 5 | . . 1 . . . 1 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 127 | 6 11 9 6 . . 15 21 3 3 2 5 38 8 Power 7 | 1 2 . 1 . . . 1 . . . . 2 . Engine 7 | 1 2 . 1 . . . 1 . . . . 2 . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 29 | 2 3 5 1 . . 3 3 . . . 1 9 2 Treads 25 | 2 3 5 1 . . 3 3 . . . 1 5 2 Leg 2 | . . . . . . . . . . . . 2 . Wheel 2 | . . . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 38 | 1 3 3 . . . 2 8 1 1 . 2 16 1 Device 12 | . 1 1 . . . . 2 1 . . 1 6 . Storage 4 | 1 2 1 . . . . . . . . . . . Processor 6 | . . . . . . 2 1 . 1 . . 2 . Hackware . | . . . . . . . . . . . . . . Protection 16 | . . 1 . . . . 5 . . . 1 8 1 Artifact . | . . . . . . . . . . . . . . Weapon 53 | 2 3 1 4 . . 10 9 2 2 2 2 11 5 Energy Gun 12 | 1 2 . . . . 3 3 . . . . 1 2 Energy Cannon 25 | . 1 1 2 . . 5 4 2 1 . 2 7 . Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . 1 1 . 1 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 11 | . . . 2 . . 2 2 . . 1 . 2 2 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . . . 1 1 . . . . 3 . Parts Lost 19 | . . . 1 . . . . . 1 . 3 11 3 Power 1 | . . . . . . . . . . . . . 1 Propulsion 11 | . . . 1 . . . . . . . 1 8 1 Utility 7 | . . . . . . . . . 1 . 2 3 1 Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . 1 . . . . . 1 . 3 3 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 98 99 100 100 100 100 98 100 99 92 100 94 92 Engine 9 | . 14 11 11 11 11 9 7 7 7 7 7 11 13 Treads 29 | . 28 33 33 33 33 36 30 30 30 30 30 21 12 Device 11 | . 12 20 11 11 11 9 8 15 11 7 7 13 5 Storage 8 | . 14 11 11 11 11 9 7 7 7 7 7 6 6 Processor 7 | . . . . . . 9 11 7 10 15 15 13 13 Protection 10 | . . 1 11 11 11 9 15 15 15 15 15 12 12 Energy Gun 2 | . 18 . . . . 1 1 . . . . . 6 Energy Cannon 14 | . 1 21 20 22 22 15 12 15 14 . 15 12 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 107 | 11 33 57 57 57 57 61 73 77 77 75 76 107 103 Greatest Support 110 | 40 40 60 60 60 60 88 88 88 88 88 88 110 32 Greatest Overweight (x) 6 | . . . . . . . . . . . 1 6 6 Average Overweight (x) . | . . . . . . . . . . . . . 3 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 11 19 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 15 20 20 20 20 20 20 20 20 20 19 20 18 Average Carried 17 | 2 8 14 19 19 19 19 19 19 19 19 17 17 17 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 15 20 20 20 20 20 20 20 19 19 18 19 18 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Matter Collected 1598 | 218 224 115 60 . 16 141 270 35 61 . 77 381 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3895 | 53 372 479 239 . . 430 574 125 139 . 122 1292 70 Parts 212 | . 17 37 10 . . 20 26 5 11 . 3 80 3 Haulers Intercepted 9 | . 2 3 . . . 3 1 . . . . . . Recyclers Shooed 4 | . 2 . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 4 8 . 4 . 1 Prevented 9 | . . . . . . . . . 4 . 3 . 2 Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 60 | . 8 6 4 . . 5 7 2 5 . 2 20 1 Melee 2 | . . . . . . . . . . . . 2 . Guns 9 | . 8 . . . . . . . . . . . 1 Cannons 41 | . . 6 4 . . 5 5 2 1 . 2 16 . AOE 4 | . . . . . . . . . 4 . . . . Classes Destroyed 16 | 1 3 3 2 . . 1 1 . 1 . . 4 . Worker 1 | . . 1 . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . Hauler 9 | . 2 3 . . . 3 1 . . . . . . Recycler 6 | 1 . 1 1 . . . 1 . . . . 2 . Mechanic 1 | . . . . . . . . . . . . 1 . Watcher 6 | . . 1 . . . 2 2 . . . . 1 . Swarmer 8 | . 3 . . . . 1 . . 4 . . . . Cutter 3 | . . . . . . . . . . . . 3 . Grunt 23 | . 5 5 3 . . 2 3 . . . . 4 1 Sentry 7 | . . 1 . . . 1 3 1 . . 1 . . Specialist 2 | . . . . . . . . . . . . 2 . Hunter 5 | . . . . . . 1 . 1 . . . 3 . Programmer 5 | . . . . . . . 1 . . . . 4 . Heavy 3 | . . . . . . . . . . . . 3 . Behemoth 3 | . . . . . . . . . 1 . 1 1 . Assembled 1 | . . . 1 . . . . . . . . . . Best Kill Streak 5 | 1 5 3 1 . . 2 3 1 4 . 1 5 1 Combat Bots Only 5 | . 5 2 1 . . 2 2 1 4 . 1 5 1 Max Kills in Single Turn 3 | 1 2 1 1 . . 1 1 1 3 . 1 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 . . . . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Damage Taken 5538 | . 401 157 284 . . 150 333 135 544 . 332 2955 247 Core 654 | . 107 . 72 . . . 19 21 50 . 30 355 . Absorbed by Shields 641 | . . . . . . . 36 51 52 . . 502 . Redirected to Shielding 243 | . . . . . . 15 14 2 32 . 18 136 26 Core Remaining (%) 84 | 100 57 . . . 82 100 . . . . 82 . . Volleys Fired 207 | 8 30 22 5 . . 30 25 7 11 . 11 53 5 Largest 2 | 2 2 2 2 . . 2 2 2 2 . 2 2 2 Hottest 180 | 60 90 136 136 . . 136 135 130 130 . 130 180 130 Shots Fired 399 | 16 60 44 10 . . 60 45 15 22 . 23 95 9 Gun 89 | 16 60 . . . . . 4 . . . . . 9 Cannon 306 | . . 44 10 . . 60 41 15 20 . 23 93 . Launcher 4 | . . . . . . . . . 2 . . 2 . Special . | . . . . . . . . . . . . . . Kinetic 34 | 8 26 . . . . . . . . . . . . Thermal 352 | 8 34 44 10 . . 60 45 15 20 . 23 93 . Explosive 4 | . . . . . . . . . 2 . . 2 . Electromagnetic 9 | . . . . . . . . . . . . . 9 Robot Hit Streak 29 | 8 6 14 8 . . 7 11 24 29 . 9 17 9 Robot Miss Streak 5 | 2 5 3 1 . . 5 2 . 1 . 1 5 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 279 | 12 34 29 7 . . 36 33 13 16 . 19 75 5 Core Hits 120 | 2 17 13 5 . . 14 17 4 9 . 5 31 3 Critical Kills 2 | . . . . . . . 1 . . . . 1 . Critical Parts Destroyed 3 | . . . 1 . . . . . . . . 2 . Critical Strikes 5 | . . . 1 . . . 1 . . . . 3 . Meltdown 2 | . . . . . . . 1 . . . . 1 . Smash 3 | . . . 1 . . . . . . . . 2 . Melee Attacks 40 | . . . 7 . . 3 5 . . . . 23 2 Impact 40 | . . . 7 . . 3 5 . . . . 23 2 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . 1 . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7561 | 146 423 633 269 . . 778 756 353 677 . 511 2909 106 Guns 704 | 146 420 . . . . . 51 . . . . . 87 Cannons 5598 | . . 633 154 . . 723 687 353 407 . 511 2130 . Explosions 270 | . . . . . . . . . 270 . . . . Melee 851 | . . . 94 . . 45 . . . . . 693 19 Ramming 138 | . 3 . 21 . . 10 18 . . . . 86 . Kinetic 253 | 77 176 . . . . . . . . . . . . Thermal 5962 | 69 244 633 154 . . 723 738 353 407 . 511 2130 . Explosive 270 | . . . . . . . . . 270 . . . . Electromagnetic 87 | . . . . . . . . . . . . . 87 Impact 851 | . . . 94 . . 45 . . . . . 693 19 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . 2 2 2 . 4 4 4 4 4 5 9 Average Corruption 3 | . . . 2 2 2 . 3 4 4 4 4 4 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 100 | . . . 3 3 1 . 19 9 16 . 14 28 7 Message Errors 25 | . . . 1 . . . 3 2 4 . 5 9 1 Matter Fused 25 | . . . 1 3 . . 7 1 4 . 1 7 1 Heat Flow Errors 14 | . . . 1 . 1 . 2 2 2 . . 4 2 Energy Discharges 14 | . . . . . . . 2 3 1 . 2 4 2 Data Loss (minor) 9 | . . . . . . . 2 . 3 . 1 2 1 Data Loss (major) 3 | . . . . . . . 1 . . . 2 . . Misfires 5 | . . . . . . . . 1 2 . 1 1 . Alerts 2 | . . . . . . . . . . . 2 . . Weapon Failures 3 | . . . . . . . 2 . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 366 | . . . 94 . . 22 7 . 35 . . 208 . Projectiles 78 | . . . . . . 12 7 . . . . 59 . Explosions 35 | . . . . . . . . . 35 . . . . Melee 253 | . . . 94 . . 10 . . . . . 149 . Knockbacks 2 | . . . 1 . . . . . . . . 1 . Impact 2 | . . . 1 . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 25 | . 1 . 4 . . 3 3 . . . . 14 . Targets Rammed 27 | . 1 . 5 . . 3 3 . . . . 15 . Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . . . . . . . 1 . Highest Temperature 426 | . 14 90 158 . 185 150 262 251 229 . 48 426 403 Average Temperature 97 | . 6 20 45 . 95 51 58 55 63 . 19 152 206 Received Heat Transfer 954 | . 186 102 12 . . 45 117 4 36 . 51 275 126 Effects 12 | . . . . . . . . . . . . 6 6 Shutdowns 4 | . . . . . . . . . . . . 2 2 Energy Bleed 3 | . . . . . . . . . . . . 2 1 Interference 3 | . . . . . . . . . . . . 2 1 Matter Decay 1 | . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . Impact Corruptions 10 | . . . 4 . . 1 . . . . . 5 . Robots Melted 3 | . . . . . . . 2 . . . . 1 . Combat Hostiles 2 | . . . . . . . 2 . . . . . . Parts Melted 17 | . . 2 . . . 2 1 2 . . . 10 . Heat Transferred 8960 | 150 574 1110 259 . . 1295 1147 481 518 . 666 2760 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Peak Influence 460 | 5 213 233 285 . . 206 175 . . . . 460 . Initial 35 | . 3 11 35 . . . 25 . . . . . . Average 67 | . 70 106 72 . . 40 38 . . . . 103 . Maximum Alert Level 2 | . 1 1 1 . . 1 . . . . . 2 . Low Security (%) 89 | 100 87 88 93 . 100 99 100 . . . . 73 . Level 1 7 | . 12 11 6 . . . . . . . . 16 . Level 2 2 | . . . . . . . . . . . . 10 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . . . 3 . . . . 8 . Investigation 2 | . 1 . . . . . 1 . . . . . . Extermination 4 | . . . . . . . 2 . . . . 2 . Reinforcement 7 | . 1 . . . . . . . . . . 6 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Distress Signals 5 | . . 3 . . . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 104 | . 12 13 6 . . 11 12 2 5 . 7 31 5 Peak Tracking Total 10 | . 4 4 2 . . 3 4 1 4 . 3 10 4 Tactical Retreats 5 | . . 1 . . . . . . . . . 3 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Traps Triggered 1 | . 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 1 . 3 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Machines Disabled 8 | . . 2 2 . . 1 . . . . . 3 . Max in Single Turn 1 | . . 1 . . . 1 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Machines Accessed 23 | . 2 5 1 1 . 6 3 . . 4 . . 1 Terminals 16 | . 2 5 . . . 6 3 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 85 | . 6 16 1 1 . 20 11 . . 29 . . 1 Successful 61 | . 3 10 1 1 . 12 4 . . 29 . . 1 Failed 23 | . 3 6 . . . 7 7 . . . . . . Catastrophic 4 | . 1 1 . . . 1 1 . . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . Manual 35 | . 4 11 . 1 . 10 9 . . . . . . Terminals 53 | . 6 16 . . . 20 11 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 52 | . 2 6 1 1 . 9 3 . . 29 . . 1 Record 11 | . . . . . . . . . . 11 . . . Part Schematic 14 | . 1 . . . . 3 . . . 10 . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . Robot Analysis 2 | . . 2 . . . . . . . . . . . Prototype ID Bank 6 | . . 1 . . . 2 . . . 3 . . . Open Door 2 | . . . 1 . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . 1 . . . . . . Terminal Index 2 | . . . . . . 1 1 . . . . . . Unreport Threat 3 | . . . . . . 2 1 . . . . . . Locate Traps 3 | . . 2 . . . 1 . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 4 . . . 3 1 . . . . . . Terminals 9 | . 1 4 . . . 3 1 . . . . . . Track 2 | . . 1 . . . 1 . . . . . . . Botnet 6 | . 1 2 . . . 2 1 . . . . . . Disrupt 1 | . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 2 4 . . . 5 3 . . . . . . Full Trace Events 2 | . 1 . . . . . 1 . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . . 3 . . . 10 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Total Allies 7 | . . . 6 . . . . . . . 1 . . Largest Group 5 | . . . 5 3 2 2 . . . . 1 . . Highest-Rated Group 110 | . . . 110 63 32 32 . . . . 96 . . Highest-Rated Ally 96 | . . . 31 31 16 16 . . . . 96 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 60 | . . . 20 . . 18 . . . . 22 . . Total Damage 1655 | . . . 535 . . 233 . . . . 887 . . Kills 13 | . . . 7 . . 4 . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Robot Analysis Total 2 | . . 2 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Turns Passed 8266 | 142 636 540 942 420 162 899 1134 388 557 139 691 1418 198 Spaces Moved 4131 | 68 310 245 550 262 100 375 567 214 327 86 324 596 107 Core 2 | 2 . . . . . . . . . . . . . Treads 3952 | 66 310 245 550 262 100 375 567 214 327 86 324 526 . Legs 7 | . . . . . . . . . . . . 7 . Wheels 170 | . . . . . . . . . . . . 63 107 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 145 145 Average Speed 160 | 156 160 160 160 160 160 160 160 160 160 160 160 165 145 Slowest Speed 400 | 160 160 160 160 160 160 160 160 160 160 160 240 400 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . Exploration Rate (%) 43 | 5 42 29 99 69 39 41 16 44 57 71 65 18 18 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . Known Exits Taken 4 | . . . . . . . 1 1 . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . . . Scrap Searched 9 | . . . 1 . 1 . . 2 3 . 2 . . Spaces Dug 16 | . . . 3 . . 2 4 . . . . 7 . Terrain Destroyed 52 | . . . 3 . . 2 4 . 15 . 2 26 . Melee 10 | . . . 3 . . 2 4 . . . . 1 . Projectile 19 | . . . . . . . . . . . 2 17 . AOE 23 | . . . . . . . . . 15 . . 8 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Total 5292 | 85 400 349 585 263 103 613 740 246 340 88 473 874 133 Wait 601 | . 4 62 8 . . 162 96 20 . . 132 108 9 Move 4118 | 67 309 244 549 261 99 374 566 213 326 85 323 595 107 Hop . | . . . . . . . . . . . . . . Pick Up 85 | 4 25 7 3 1 2 11 7 1 . . 2 20 2 Fast Attach 24 | 6 2 . . . . 2 5 . . . . 9 . Attach 28 | . 2 3 1 . . 2 2 . 1 1 3 10 3 Detach 2 | . . . . . . . . . . 1 . 1 . Swap 75 | . 7 6 5 . . 11 14 3 2 1 2 19 5 Drop 85 | . 20 5 2 1 2 15 17 2 . . . 21 . Fire 207 | 8 30 22 5 . . 30 25 7 11 . 11 53 5 Melee 40 | . . . 7 . . 3 5 . . . . 23 2 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 27 | . 1 . 5 . . 3 3 . . . . 15 . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 12) 779 | -10/Materials | Entered another Materials area 779 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1299 | -9/Materials | Discovered new exit (range 14) 1319 | -9/Materials | Entered Mines 1347 | -9/Mines | Learned 2 Materials zone layouts 1381 | -9/Mines | Excavation squad dispatched 1381 | -9/Mines | A large section of the Mines collapsed 1440 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1449 | -9/Mines | Received a Mining Laser from a helpful Derelict 1631 | -9/Mines | Excavation squad dispatched 1659 | -9/Mines | Discovered new exit (range 10) 1868 | -9/Mines | Found a hidden stash of uninstalled traps 1893 | -9/Mines | Crushed by falling debris 2015 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2085 | -9/Mines | Discovered new exit (range 5) 2251 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2251 | -9/Mines | Discovered new exit (range 5) 2261 | -9/Mines | Entered Exiles 2261 | -9/Exiles | Accompanied by 3 allies 2291 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2301 | -9/Exiles | Met 8R-AWN 2327 | -9/Exiles | Met EX-HEX 2405 | -9/Exiles | Met EX-DEC 2442 | -9/Exiles | Met EX-BIN 2465 | -9/Exiles | Aligned with FarCom system 2466 | -9/Exiles | Given EX-Vault access code 2503 | -9/Exiles | Opened EX-Vault 2520 | -9/Exiles | Found Superbattery 2553 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2668 | -9/Exiles | Discovered new exit (range 10) 2681 | -9/Exiles | Left Exiles lab with Superbattery 2681 | -9/Exiles | Entered Mines 2681 | -8/Mines | Accompanied by 2 allies 2820 | -8/Mines | Discovered new exit (range 15) 2843 | -8/Mines | Entered Materials 2843 | -8/Materials | Accompanied by 2 allies 2843 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2953 | -8/Materials | Central database locked down 3732 | -8/Materials | Discovered new exit (range 8) 3742 | -8/Materials | Entered Factory 3742 | -7/Factory | Evolved 2 slots: Utility x2 3982 | -7/Factory | Discovered new exit (range 12) 4385 | -7/Factory | Identified exit to Lower Caves 4876 | -7/Factory | Entered Lower Caves 5036 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5101 | -7/Lower Caves | Build established: Scavenger-Mutant 5210 | -7/Lower Caves | Identified exit to Lower Caves 5264 | -7/Lower Caves | Entered another Lower Caves area 5308 | -7/Lower Caves | Learned 12 Factory zone layouts 5527 | -7/Lower Caves | Spotted B-75 Beast 5567 | -7/Lower Caves | Destroyed B-75 Beast 5800 | -7/Lower Caves | Discovered new exit (range 15) 5821 | -7/Lower Caves | Entered Data Miner 5821 | -7/Data Miner | Discovered new exit (range 6) 5854 | -7/Data Miner | Met Data Miner 5892 | -7/Data Miner | Learned location of Section 7 (-3) 5892 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5918 | -7/Data Miner | Received God Mode back door access code from Data Miner 5960 | -7/Data Miner | Entered Proximity Caves 5975 | -6/Proximity Caves | Spotted B-75 Beast 5977 | -6/Proximity Caves | Escorted by Enhanced Grunt 6006 | -6/Proximity Caves | Destroyed B-75 Beast 6032 | -6/Proximity Caves | Lost 3 parts (1n2u) 6069 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6346 | -6/Proximity Caves | Identified exit to Factory 6497 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6651 | -6/Proximity Caves | Entered Factory 6651 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6652 | -6/Factory | Identified exit to Factory 6652 | -6/Factory | Identified exit to Lower Caves 6868 | -6/Factory | Found Prototype Processor 6868 | -6/Factory | Identified Exp. Targeting Computer 6872 | -6/Factory | Found Exp. Targeting Computer 6967 | -6/Factory | Spotted B-75 Beast 6979 | -6/Factory | Build established: Mutant 6990 | -6/Factory | Destroyed B-75 Beast 7344 | -6/Factory | Build established: Scavenger-Mutant 7664 | -6/Factory | Cargo convoy interrupted 7745 | -6/Factory | Lost 3 parts (2n1u) 7972 | -6/Factory | Discovered exit to Factory (range 5) 8069 | -6/Factory | Entered Lower Caves 8091 | -6/Lower Caves | Lost 3 parts (2n1u) 8267 | -6/Lower Caves | Self-destructed Last Messages --------------- 08213_ Critical hit (Burn: +37). 08226_ G-50 Soldier destroyed. 08228_ Overheating: Matter decay (-22). 08229_ Power failure, Rnf. Deuterium Engine shutdown. 08233_ System corrupted: Heat flow error (+125). 08235_ Power failure, Rnf. Deuterium Engine shutdown. 08250_ Overheating: Energy bleed (-147). 08250_ Imp. Particle Charger destroyed. 08252_ Armor Integrity Analyzer broken. 08252_ Overheating: Short circuit. 08257_ Knocked back. 08260_ System corrupted: Component data lost. 08263_ Critical hit (Burn: +37). 08264_ Com. Wheel destroyed. 08264_ System corrupted by crushing effect (+4). 08264_ Knocked back. 08265_ G-50 Soldier IFF system glitched. 08265_ F-cell Engine destroyed. 08267_ Overheating: System interference. 08267_ Exp. Targeting Computer temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????## X#??????????## ## ##?????? | | ?????????????????# # ##??????????# #?????? | | ?????????????????#!!# #????????????? ##????? | | ?????????????????#### #??????????????? #????? | | ???????????????????# ####?????####?????# #????? | | ??????????????????## # #?????# ##?????# #????# | | ?????????????????## ######## ####### ##?### | | ????????????????## # ### | | ????????????????# # #### | | ????????????????## ####### ## ##??# | | ?????????????????# # #?????# ######???# | | ????????????????# # #?????# #????????## # | | ???????????????# ## #?????# #?????????## ## | | ???????????????# ### ###???# #??????????# #? | | ???????????????## #?## ##### #??????????# ? | | ????????????????##?## ## #??????????# # | | ???????????????????# # ##????????? | | ??????????????????## #????????# | | ????????????????### #????????# | | ???????????????## #???????? | | ??????????????## ## #??????? | | ??????????????# ## ### ????? | | ??????????????# ## ????? | | ??????????????#### """ ???? | | ????????????????## """""" #??????? | | ???????????????## @""" """ #?????????## | | ??????????????## """ ?????????????? | | ??????????????# # """ """ ?????????????? | | ??????????###?# #b """""" ??????????????? | | ?????????## ## ##### gg""" ??????????????? | | ?????????# ##???# ### ???????????????? | | ?????????# ##???# ##??#### ???????????????? | | ?????????### ##??# #???????????????????????? | | ???????????#### ##?#####???????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# ?????????????????????????????? | | ????????????? ????????????????????????????? | | ???????????? ???????????????????????????? | | ???????????? [ ??????????????????????????? | | ???????????## !%* #?????????????????????????? | | ????????????### ?????????????????????????? | | ??????????????## ????????????????????????? | | ????????????????# ## ???????????????????????? | | ????????????????? #? ???????????????????????? | | ????????????????? ?? ?????????????????????????? | | ????????????????? ????????????????????????????? | | ????????????????? ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 30 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 600 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 12 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Treads | -8/Materials | Hacked Adv. Targeting Computer | -8/Materials | Hacked Adv. Beam Cannon | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Hvy. Mass Driver | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorChromaticDrive Manual? 0 Play Time 00:42:08 Cumulative 709.5 hours Start 2022.04.09 @ 08:56:46 End 2022.04.09 @ 09:37:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1088 Rogue 1088 Adventurer 0 Explorer 0 Win Type - Total 67 Types 41/1/9/12/4/0/0/0/0 Lore% 89 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b9b759b-6220-4d82-9940-1c1d869a069a