Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.15 @ 21:30:26 Player: weras Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (199) 995 Value Destroyed (7428) 7428 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (2195) 2195 TOTAL SCORE: 18478 Bonus ------- High Alert Combat Kills 310 Follower Combat Kills 285 Entered DSFs 1000 Aligned with FarCom 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/1450 Matter 176/300 Energy 25/100 System Corruption 27% Temperature Critical (511) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Encrypted Comm Array Railgun Heavy Gauss Cannon Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Medium Matter Pod Long-range Terrain Scanner Advanced Recoil Stabilizer Matter Filter Transmission Jammer Improved Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- KE Penetrator Helical Railgun Enhanced Hardcell Cannon Graviton Cannon > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Biometal Heavy Treads Encrypted Comm Array Advanced Phase Shifter Improved Cloaking Device Advanced Force Field Advanced Force Field Quantum Rifle Enhanced Nova Cannon Railgun Heavy Gauss Cannon Heavy Gauss Cannon Enhanced Hardcell Cannon [Rating: 169] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Armored Wheel Treads Biometal Heavy Treads Leg Centrium Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Light Cannon Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Smartbomb Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Slots Evolved 16 | . . . . . 4 2 . 2 2 . 2 . . 2 2 Power 3 | . . . . . . 1 . . 1 . . . . 1 . Propulsion 2 | . . . . . . . . 1 . . 1 . . . . Utility 9 | . . . . . 2 1 . 1 1 . 1 . . 1 2 Weapon 2 | . . . . . 2 . . . . . . . . . . Parts Attached 159 | 7 12 . . 5 35 1 5 25 1 9 5 3 1 10 40 Power 23 | 1 2 . . . 4 1 . 4 . 1 1 . . 2 7 Engine 8 | 1 2 . . . 2 . . 3 . . . . . . . Core 5 | . . . . . 2 1 . 1 . 1 . . . . . Reactor 10 | . . . . . . . . . . . 1 . . 2 7 Propulsion 29 | 2 3 . . 2 3 . . 5 . 2 1 . . 1 10 Treads 5 | . . . . . . . . 1 . . . . . . 4 Leg 1 | . . . . . . . . . . . . . . . 1 Wheel 23 | 2 3 . . 2 3 . . 4 . 2 1 . . 1 5 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 56 | 1 3 . . 2 12 . 2 9 1 2 2 3 . 6 13 Device 34 | . . . . 1 5 . 2 8 . 1 1 3 . 4 9 Storage 9 | 1 1 . . 1 2 . . . . . . . . 1 3 Processor 1 | . . . . . . . . . . . 1 . . . . Hackware 1 | . 1 . . . . . . . . . . . . . . Protection 11 | . 1 . . . 5 . . 1 1 1 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 51 | 3 4 . . 1 16 . 3 7 . 4 1 . 1 1 10 Energy Gun 3 | 1 . . . . 1 . . . . . . . . . 1 Energy Cannon 3 | . . . . . 3 . . . . . . . . . . Ballistic Gun 10 | 2 . . . . 2 . . 1 . 1 . . . 1 3 Ballistic Cannon 23 | . 4 . . 1 7 . 3 2 . 2 . . . . 4 Launcher 4 | . . . . . . . . 3 . 1 . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 2 . . 1 . . . . 1 . 1 Piercing Weapon 2 | . . . . . . . . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . . 4 . . 1 . . 1 10 Parts Lost 54 | . 1 . . . 9 . . . . . . . . 3 41 Power 11 | . . . . . 2 . . . . . . . . 1 8 Propulsion 11 | . 1 . . . 3 . . . . . . . . 2 5 Utility 21 | . . . . . 2 . . . . . . . . . 19 Weapon 11 | . . . . . 2 . . . . . . . . . 9 Highest Loss Streak 21 | . 1 . . . 5 . . . . . . . . 2 21 To Critical Strikes 3 | . . . . . . . . . . . . . . 1 2 Average Backups 11 | . 7 10 10 10 13 12 12 13 12 12 11 12 12 12 10 Power . | . 1 1 . . 2 1 1 . . . . . . . 1 Propulsion . | . . 1 1 1 . . . . . . . 1 1 . . Utility 5 | . 2 5 5 5 5 5 5 6 6 5 4 6 7 6 3 Weapon 4 | . 4 3 3 3 3 5 5 5 5 5 6 5 4 4 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 37 | . 1 . 1 1 11 . 4 7 . 1 . 2 . . 9 Power 3 | . . . 1 . . . . 2 . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . 2 Utility 13 | . . . . . 5 . 1 2 . . . 2 . . 3 Weapon 19 | . 1 . . 1 6 . 3 3 . 1 . . . . 4 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 95 100 100 100 95 91 91 85 82 83 83 84 84 83 85 Engine 7 | . 14 14 14 14 2 . . 12 11 11 10 10 10 7 . Core 3 | . . . . . 6 14 15 . . 4 5 5 5 4 1 Reactor 2 | . . . . . . . . . . . . . . 4 13 Wheel 15 | . 27 28 28 28 15 7 7 13 17 13 15 15 15 13 9 Device 19 | . . . . 9 12 23 23 21 22 23 25 26 26 25 30 Storage 7 | . 14 14 14 14 9 7 7 6 5 5 5 5 5 4 6 Protection 6 | . 3 14 14 4 14 7 7 5 5 5 5 5 5 6 2 Ballistic Gun 2 | . 2 . . . 3 . . 3 5 6 3 . . . 8 Ballistic Cannon 14 | . 25 28 28 28 21 23 22 13 5 9 6 9 10 8 5 Slashing Weapon 2 | . . . . . 6 7 6 5 5 . 3 . 4 3 . Peak Build Rating 169 | 6 10 8 9 13 38 36 43 74 60 84 93 93 90 112 169 Average Rating 65 | 4 8 8 8 12 25 35 39 56 59 77 89 90 89 104 135 On Entrance 45 | . 6 8 8 9 13 32 36 43 55 60 84 93 90 89 102 Naked Turns 4 | . . . . . . . . . . . . . . . 4 Heaviest Build 171 | 13 24 24 24 40 57 61 70 98 91 130 129 129 129 148 171 Greatest Support 155 | 32 32 32 32 32 22 12 12 48 48 48 52 52 52 52 155 Greatest Overweight (x) 8 | . . . . 1 5 5 5 8 1 3 2 2 2 3 4 Average Overweight (x) 1 | . . . . . 2 5 4 3 1 2 2 2 2 2 1 Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 10 10 14 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 10 10 10 12 15 14 15 15 14 15 15 15 15 15 15 Average Carried 12 | . 7 10 9 10 13 13 13 14 13 14 14 14 14 14 11 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 10 10 10 11 15 13 15 15 14 15 14 15 15 13 5 Class Distribution -------------------- 27% | Scavenger-Tank 21% | Mutant 13% | Scavenger-Skirmisher 12% | Skirmisher 10% | Generator-Tank 5% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/DSF Scavenger-Assassin | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Generator-Tank | -3/Research Scavenger-Skirmisher | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Matter Collected 7060 | 255 426 . . 214 1559 . 187 639 . 228 . 523 238 584 2207 Remotely 428 | . . . . . . . . . . . . 190 238 . . Salvage Created 7214 | . 424 . . 185 1670 . 92 733 . 186 . 271 172 729 2752 Parts 391 | . 43 . . 16 87 . 4 31 . 4 . 15 16 58 117 Haulers Intercepted 7 | . 2 . . . 4 . . . . . . . . . 1 Recyclers Shooed 14 | . . . . 2 1 . . . . . . . . 3 8 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . . 12 16 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Combat Hostiles Destroyed 136 | . 14 . . 10 27 . 2 13 . 5 . 10 9 16 30 Melee 1 | . . . . . 1 . . . . . . . . . . Guns 23 | . . . . . 3 . . 5 . . . . . 1 14 Cannons 94 | . 13 . . 10 23 . 2 5 . 2 . 6 9 8 16 AOE 17 | . . . . . . . . 3 . 3 . 4 . 7 . Classes Destroyed 15 | . 7 . . 1 4 . . 1 . 1 . . . . 1 Worker 20 | . 3 . . 1 7 . . 1 . . . . . 3 5 Builder 12 | . . . . . 2 . . . . . . . . 5 5 Hauler 7 | . 2 . . . 4 . . . . . . . . . 1 Recycler 11 | . 1 . . . 2 . . 2 . . . . . 1 5 Mechanic 1 | . . . . . . . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 10 | . 1 . . . 5 . . . . . . . . 2 2 Swarmer 42 | . 9 . . 7 5 . 1 7 . . . 5 8 . . Grunt 37 | . 5 . . 2 8 . 1 2 . 3 . 3 . 4 9 Brawler 3 | . . . . 1 1 . . . . . . . . . 1 Duelist 3 | . . . . . 2 . . . . . . 1 . . . Sentry 17 | . . . . . 10 . . 2 . . . 1 1 2 1 Specialist 2 | . . . . . . . . . . 2 . . . . . Hunter 9 | . . . . . 2 . . . . . . . . 2 5 Programmer 23 | . . . . . . . . 2 . . . . . 8 13 Guerrilla 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 12 | . 7 . . 4 5 . 1 6 . 4 . 4 4 12 10 Combat Bots Only 8 | . 4 . . 4 4 . 1 4 . 4 . 4 4 8 6 Max Kills in Single Turn 4 | . 2 . . 2 2 . 1 3 . 1 . 4 1 3 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 2 . 1 . 4 . 3 . Melee 1 | . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Hostile Shots Fired 1276 | . 74 . . 49 152 . 15 72 . 36 . 54 51 201 572 Missed 359 | . 23 . . 5 33 . 4 27 . 16 . 19 14 62 156 Hits 917 | . 51 . . 44 119 . 11 45 . 20 . 35 37 139 416 Melee 20 | . . . . . 1 . 1 . . . . . . . 18 Projectile 897 | . 51 . . 44 118 . 10 45 . 20 . 35 37 139 398 AOE 1 | . . . . . . . . . . . . . . . 1 Critical Strikes 51 | . . . . . 4 . 2 . . 2 . 1 4 12 26 Part Disruptions 1 | . . . . . . . . . . . . . . 1 . Damage Taken 13867 | . 473 . . 371 1708 . 194 530 . 184 . 340 309 1651 8107 Core 2069 | . 112 . . 78 171 . 15 49 . 29 . 18 50 85 1462 Absorbed by Shields 4664 | . . . . . . . . 58 . 191 . 361 324 1000 2730 Reduced by Siege Mode 204 | . . . . . . . . . . . . . . . 204 Ignored by Resistances 238 | . . . . . . . . 24 . . . . . 207 7 Regen/Repaired (Parts) 114 | . . . . . . . . . . . . . . . 114 Core Remaining (%) 83 | 100 . . . 24 68 . 97 94 . 97 . . 94 93 . Volleys Fired 426 | . 38 . . 28 86 . 6 22 . 8 . 22 27 58 131 Largest 4 | . 2 . . 2 4 . 3 3 . 3 . 2 2 3 4 Hottest 187 | . 60 . . 78 172 . 132 132 . 99 . 98 98 131 187 Shots Fired 1045 | . 76 . . 56 277 . 16 43 . 13 . 43 33 94 394 Gun 321 | . 4 . . . 41 . . 15 . 5 . . . 17 239 Cannon 707 | . 72 . . 56 234 . 15 27 . 3 . 42 33 70 155 Launcher 12 | . . . . . . . . 1 . 3 . 1 . 7 . Special 5 | . . . . . 2 . 1 . . 2 . . . . . Kinetic 992 | . 76 . . 56 247 . 15 42 . 8 . 42 33 87 386 Thermal 36 | . . . . . 28 . . . . . . . . . 8 Explosive 12 | . . . . . . . . 1 . 3 . 1 . 7 . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 11 . . 7 8 . 7 7 . 8 . 9 8 9 12 Robot Miss Streak 14 | . 5 . . 6 8 . 1 4 . 1 . 5 6 14 11 Penetration Max 1 | . . . . 1 . . . . . . . . . 1 1 Secondary Targets 3 | . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 Shots Hit Robots 586 | . 37 . . 22 155 . 9 28 1 11 . 28 25 57 213 Core Hits 297 | . 19 . . 10 68 . 5 19 . 9 . 13 11 39 104 Critical Kills 7 | . . . . 1 . . . 5 . . . . . . 1 Critical Parts Destroyed 12 | . . . . 5 1 . . 2 . . . . . 2 2 Critical Strikes 55 | . 3 . . 6 11 . . 9 . . . 7 4 4 11 Burn 1 | . . . . . 1 . . . . . . . . . . Destroy 19 | . . . . 6 1 . . 7 . . . . . 2 3 Blast 31 | . 3 . . . 8 . . 2 . . . 6 2 2 8 Sever 3 | . . . . . 1 . . . . . . . 2 . . Impale 1 | . . . . . . . . . . . . 1 . . . Melee Attacks 95 | . . . . . 32 . 2 9 1 . 1 1 4 33 12 Impact . | . . . . . . . . . . . . . . . . Slashing 90 | . . . . . 32 . 2 9 1 . . . 4 33 9 Piercing 5 | . . . . . . . . . . . 1 1 . . 3 Sneak Attacks 24 | . . . . . 11 . . 4 1 . . . . 7 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 23809 | . 705 . . 467 3685 . 291 1312 99 825 . 1912 1100 4424 8989 Guns 5535 | . 11 . . . 492 . . 73 . 50 . . . 229 4680 Cannons 12685 | . 694 . . 467 2191 . 291 426 . 124 . 1506 888 1988 4110 Explosions 3055 | . . . . . . . . 428 . 651 . 324 . 1652 . Melee 2534 | . . . . . 1002 . . 385 99 . . 82 212 555 199 Ramming . | . . . . . . . . . . . . . . . . Kinetic 17563 | . 705 . . 467 2239 . 291 499 . 174 . 1506 888 2217 8577 Thermal 768 | . . . . . 444 . . 111 . . . . . . 213 Explosive 2944 | . . . . . . . . 317 . 651 . 324 . 1652 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2359 | . . . . . 1002 . . 385 99 . . . 212 555 106 Piercing 175 | . . . . . . . . . . . . 82 . . 93 Highest Corruption 27 | . . . . . 1 . . 1 . . . . . 5 27 Average Corruption 3 | . . . . . 1 . . 1 . . . . . 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 51 | . . . . . 5 . . 2 . . . . . 8 36 Message Errors 5 | . . . . . 1 . . 1 . . . . . . 3 Matter Fused 14 | . . . . . . . . 1 . . . . . 4 9 Heat Flow Errors 8 | . . . . . 1 . . . . . . . . 1 6 Energy Discharges 9 | . . . . . 3 . . . . . . . . 1 5 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . . . . . . 1 5 Misfires 4 | . . . . . . . . . . . . . . . 4 Weapon Failures 3 | . . . . . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1212 | . 18 . . 39 125 . . 185 . 15 . 152 35 417 226 Projectiles 728 | . 18 . . 39 39 . . 30 . 1 . 129 35 211 226 Explosions 156 | . . . . . . . . 11 . 14 . 23 . 108 . Melee 328 | . . . . . 86 . . 144 . . . . . 98 . Knockbacks 72 | . 11 . . 4 13 . 2 2 . . . 6 4 10 20 Impact . | . . . . . . . . . . . . . . . . Kinetic 66 | . 10 . . 4 12 . 2 2 . . . 6 4 8 18 Secondary 6 | . 1 . . . 1 . . . . . . . . 2 2 Self-Inflicted Damage 175 | . . . . . . . . 75 . 14 . . . 86 . Shots 3 | . . . . . . . . 1 . 1 . . . 1 . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 624 | . 90 . . 162 516 . 17 78 . . . 9 . 305 624 Average Temperature 119 | . 49 . . 62 137 . 12 44 . . . 4 . 99 138 Received Heat Transfer 2928 | . 96 . . 54 585 . 126 47 . 70 . 61 . 62 1827 Effects 12 | . . . . . 5 . . . . . . . . 1 6 Shutdowns 4 | . . . . . 2 . . . . . . . . . 2 Energy Bleed 2 | . . . . . 1 . . . . . . . . . 1 Interference 1 | . . . . . 1 . . . . . . . . . . Matter Decay 2 | . . . . . 1 . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . . . . . 2 Siege Activations 2 | . . . . . . . . . . . . . . . 2 Total Turns 56 | . . . . . . . . . . . . . . . 56 Longest Duration 42 | . . . . . . . . . . . . . . . 42 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . Heat Transferred 1247 | . . . . . 888 . . 100 . . . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Maximum Alert Level 2 | . 1 . . . 1 . 1 . . 1 . . . 2 2 Low Security (%) 69 | 100 88 100 . 100 67 100 40 100 100 96 100 . . 66 8 Level 1 22 | . 11 . . . 32 . 59 . . 4 . . . 24 50 Level 2 8 | . . . . . . . . . . . . . . 9 40 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . Peak Influence 637 | . 236 22 . 103 350 158 289 196 79 213 111 . . 446 637 Initial 243 | . . 22 . . 22 158 65 151 79 30 111 . . . 243 Average 158 | . 107 3 . 40 177 126 199 70 61 57 54 . . 125 372 Influence Increases 5079 | . 403 . . 267 1034 5 244 449 5 223 15 315 205 713 1201 Destroy 0b10 Robot/C 2900 | . 280 . . 200 560 . 180 260 . 120 . 200 180 320 600 Destroy 0b10 Robot/NC 330 | . 40 . . 5 105 . 5 15 . . . 5 5 55 95 Destroy Leader 624 | . 56 . . 20 188 . 20 60 . 20 . 20 20 74 146 Allied During Kill 26 | . . . . . 7 . 17 . . 2 . . . . . Successful Hack 36 | . 11 . . . 10 5 . 5 5 . . . . . . Disable Machine 195 | . 15 . . 15 45 . . 30 . 15 15 . . 15 45 Destroy Structure 668 | . 1 . . 12 44 . 7 49 . 66 . . . 204 285 Partial Spotted 30 | . . . . . 15 . . . . . . . . 15 . Lose Combat Pursuer 270 | . . . . 15 60 . 15 30 . . . 90 . 30 30 Influence Decreases 4625 | . 345 58 . 210 743 260 48 576 123 54 222 291 235 281 1179 Entered New Map 824 | . . 36 . . 35 190 28 138 83 14 102 3 6 . 189 Time Decay 3177 | . 335 22 . 210 594 70 . 438 40 . 120 288 229 251 580 Lost Part 532 | . 10 . . . 82 . . . . . . . . 30 410 Lost Ally 92 | . . . . . 32 . 20 . . 40 . . . . . Squads Dispatched 32 | . 2 . . . 7 . 1 3 . 1 . . . 5 13 Investigation 3 | . . . . . 3 . . . . . . . . . . Extermination 10 | . . . . . . . . 2 . . . . . 3 5 Reinforcement 13 | . 2 . . . 1 . 1 1 . 1 . . . 1 6 Assault 1 | . . . . . . . . . . . . . . . 1 Garrison 5 | . . . . . 3 . . . . . . . . 1 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . . . . 3 Haulers Reinforced 2 | . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Distress Signals 10 | . 1 . . . 3 . . 2 . . . . . 2 2 Communications Jammed 93 | . . . . . . . . 1 . . . . . 36 56 Distress Signals 93 | . . . . . . . . 1 . . . . . 36 56 Times Spotted 220 | . 21 . . 11 44 . 9 14 . 10 . 16 9 32 54 Peak Tracking Total 13 | . 5 . . 4 5 . 4 4 . 4 . 5 4 8 13 Tactical Retreats 13 | . . . . 1 2 . 1 1 . . . 5 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Traps Triggered 10 | . . . . . 1 . 1 2 . 3 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Machines Disabled 13 | . 1 . . 1 3 . . 2 . 1 1 . . 1 3 Max in Single Turn 1 | . 1 . . 1 1 . . 1 . 1 1 . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Machines Accessed 31 | . 8 . 2 . 8 1 . 5 1 . 2 1 1 1 1 Terminals 23 | . 7 . . . 6 1 . 3 1 . 2 1 . 1 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 . . 2 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 67 | . 23 . 5 . 20 2 . 9 1 . 3 1 1 1 1 Successful 31 | . 10 . 5 . 8 1 . 3 1 . 1 1 1 . . Failed 36 | . 13 . . . 12 1 . 6 . . 2 . . 1 1 Catastrophic 7 | . . . . . 4 . . 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 22 | . 16 . 1 . 3 . . . . . . 1 . . 1 Terminals 50 | . 21 . . . 16 2 . 4 1 . 3 1 . 1 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . 1 . . 5 . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 18 | . 2 . 5 . 5 1 . 1 1 . 1 1 1 . . Record 5 | . . . 4 . . . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . Open DSF 4 | . . . . . . 1 . 1 1 . 1 . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . . 2 . . . . . . . Process 1 | . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 8 . . . . . . . . . . . . . . Terminals 7 | . 7 . . . . . . . . . . . . . . Botnet 3 | . 3 . . . . . . . . . . . . . . Skim 4 | . 4 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . Hacking Detections 22 | . 8 . . . 5 . . 4 1 . 1 1 . 1 1 Full Trace Events 3 | . 1 . . . 2 . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 4 | . . . . . . . . 4 . . . . . . . Retrieved Matter 4 | . . . . . . . . 4 . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Total Allies 8 | . . . . 3 2 . 1 . . 2 . . . . . Largest Group 3 | . . . . 3 3 1 2 1 . 1 . . . . . Highest-Rated Group 180 | . . . . 40 90 90 180 90 . 142 . . . . . Highest-Rated Ally 142 | . . . . 16 90 90 90 90 . 142 . . . . . Initial Warlord ECA Mod 57 | . . . . . . . . 9 8 8 7 7 7 6 5 Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . 3 Geek 1 | . . . . . . . . . . . . . . . 1 Ranger 1 | . . . . . . . . . . . . . . . 1 Chimera 1 | . . . . . . . . . . . . . . . 1 Total Orders 5 | . . . . . 1 . 4 . . . . . . . . STAY 2 | . . . . . . . 2 . . . . . . . . FOLLOW 2 | . . . . . . . 2 . . . . . . . . AID 1 | . . . . . 1 . . . . . . . . . . Ally Attacks 55 | . . . . . 26 . 20 1 . 8 . . . . . Total Damage 1496 | . . . . . 311 . 802 63 . 320 . . . . . Kills 10 | . . . . . 2 . 7 . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . 2 . 1 . . 2 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Active Infowar (turns) 8817 | . . . . 491 189 145 307 1612 87 350 249 1552 1045 1113 1677 A.S.S. 1 | . . . . . . . . 1 . . . . . . . Terrain 1339 | . . . . . . . . . . . 170 10 . 89 1070 Structural 2001 | . . . . 491 189 145 307 648 87 134 . . . . . Cloaking 363 | . . . . . . . . . . . . . . . 363 Jamming 6550 | . . . . . . . . 1230 87 350 249 1552 1045 1113 924 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Turns Passed 12662 | 47 1149 209 260 696 2037 145 307 1618 87 350 249 1552 1045 1113 1798 Spaces Moved 7999 | 35 958 196 259 439 1175 87 149 945 49 200 154 1185 785 574 809 Core 1 | 1 . . . . . . . . . . . . . . . Treads 108 | . . . . . . . . . . . . . . . 108 Legs . | . . . . . . . . . . . . . . . . Wheels 7890 | 34 958 196 259 439 1175 87 149 945 49 200 154 1185 785 574 701 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 95 95 165 135 111 115 115 123 123 123 123 112 Average Speed 124 | 98 99 100 100 109 123 165 164 149 115 134 123 123 123 123 142 Slowest Speed 237 | 100 100 100 100 115 155 165 165 210 115 145 123 123 123 140 237 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 96 46 68 74 77 2 95 24 2 85 4 98 96 16 22 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 1 . . . . . . . 1 . . . Known Exits Taken 4 | . . . . . . 1 . . 1 . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 . . . 1 1 . . Scrap Searched 5 | . . . . 1 . . . . . . . 2 2 . . Spaces Dug 44 | . . . . . 7 . . 3 . . . . . 22 12 Terrain Destroyed 453 | . . . . 13 32 . . 57 . 38 . 31 14 160 108 Melee 33 | . . . . . 7 . . 3 . . . . . 17 6 Projectile 221 | . . . . 13 24 . . 9 . . . 16 14 44 101 AOE 197 | . . . . . . . . 45 . 38 . 15 . 99 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Total 9726 | 44 1078 209 260 596 1518 89 198 1101 77 271 212 1226 825 835 1187 Wait 664 | 1 41 14 . 117 117 1 10 40 24 21 37 2 4 126 109 Move 7984 | 34 957 195 258 438 1174 86 148 944 48 199 153 1184 784 573 809 Hop . | . . . . . . . . . . . . . . . . Pick Up 117 | 2 18 . 1 2 29 . 6 16 1 8 6 4 2 6 16 Fast Attach 79 | 6 2 . . 1 10 . 3 14 . 7 1 2 1 5 27 Attach 61 | . 2 . . . 12 2 1 5 1 3 6 2 . 7 20 Detach 20 | . . . . 1 3 . 1 2 . 1 1 2 . 2 7 Swap 86 | 1 8 . . 5 22 . 3 15 1 1 3 1 . 12 14 Drop 162 | . 12 . 1 4 33 . 10 34 1 15 4 6 3 13 26 Fire 426 | . 38 . . 28 86 . 6 22 . 8 . 22 27 58 131 Melee 95 | . . . . . 32 . 2 9 1 . 1 1 4 33 12 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . 8 . . 8 . . . . 16 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / [*War]) -3/Research (discovered 3 exits: *Res x2 / Qua) -2/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Met a group of wandering Federalists 316 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 15) 590 | -10/Materials | Discovered new exit (range 12) 874 | -10/Materials | Discovered new exit (range 16) 987 | -10/Materials | Discovered new exit (range 3) 1197 | -10/Materials | Entered Mines 1260 | -10/Mines | Learned Materials emergency access door positions 1401 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1402 | -10/Mines | Discovered new exit (range 5) 1406 | -10/Mines | Entered Exiles 1430 | -10/Exiles | Met 8R-AWN 1448 | -10/Exiles | Met EX-HEX 1476 | -10/Exiles | Met EX-BIN 1488 | -10/Exiles | Aligned with FarCom system 1489 | -10/Exiles | Given EX-Vault access code 1515 | -10/Exiles | Opened EX-Vault 1521 | -10/Exiles | Found Field Lobotomy Kit 1541 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1558 | -10/Exiles | Exiles lab attacked by MAIN.C 1622 | -10/Exiles | Learned location of Zion (-7) 1654 | -10/Exiles | Discovered new exit (range 14) 1666 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1666 | -10/Exiles | Entered Mines 1686 | -9/Mines | Met a Derelict bent on vengeance 1827 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1906 | -9/Mines | Core integrity fell below 50% 2059 | -9/Mines | Learned location of Storage (-7) 2341 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2349 | -9/Mines | Discovered new exit (range 9) 2362 | -9/Mines | Entered Materials 2362 | -8/Materials | Accompanied by 3 allies 2362 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2399 | -8/Materials | Garrison activated, responded to threat 2453 | -8/Materials | Lost 3 allies 2560 | -8/Materials | Assimilated H-55 Commando with FLK Orb 2606 | -8/Materials | Lost 5 parts (1p1n1u2w) 2990 | -8/Materials | Discovered new exit (range 5) 3413 | -8/Materials | Build established: Scavenger-Skirmisher 4111 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 4277 | -8/Materials | Build established: Skirmisher 4337 | -8/Materials | Discovered new exit (range 16) 4399 | -8/Materials | Entered Factory 4399 | -7/Factory | Accompanied by 1 ally 4399 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4542 | -7/Factory | Identified exit to DSF 4544 | -7/Factory | Entered DSF 4544 | -7/DSF | Accompanied by 1 ally 4569 | -7/DSF | Assimilated H-61 Shepherd with FLK Orb 4572 | -7/DSF | Additional patrols routed to DSF 4718 | -7/DSF | Discovered new exit (range 16) 4759 | -7/DSF | Sterilization system engaged 4779 | -7/DSF | Ambient heat levels rising (+10) 4794 | -7/DSF | Ambient heat levels rising (+10) 4809 | -7/DSF | Ambient heat levels rising (+10) 4824 | -7/DSF | Ambient heat levels rising (+10) 4839 | -7/DSF | Ambient heat levels rising (+10) 4851 | -7/DSF | Entered Factory 4851 | -6/Factory | Accompanied by 1 ally 4851 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5256 | -6/Factory | Found Prototype Device 5383 | -6/Factory | Identified Active Sensor Suite 5973 | -6/Factory | Build established: Mutant 6088 | -6/Factory | Discovered new exit (range 13) 6286 | -6/Factory | Found Prototype Launcher 6286 | -6/Factory | Identified Rocket Array 6311 | -6/Factory | Build established: Scavenger-Mutant 6357 | -6/Factory | Found Prototype Launcher 6357 | -6/Factory | Identified Scatter Rocket Array 6382 | -6/Factory | Discovered new exit (range 11) 6469 | -6/Factory | Entered another Factory area 6469 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6555 | -5/Factory | Identified exit to DSF 6556 | -5/Factory | Entered DSF 6575 | -5/DSF | Assimilated H-71 Marshal with FLK Orb 6592 | -5/DSF | Additional patrols routed to DSF 6607 | -5/DSF | Assimilated X-67 Chaingunner with FLK Orb 6865 | -5/DSF | Build established: Scavenger-Tank 6869 | -5/DSF | Discovered new exit (range 14) 6906 | -5/DSF | Entered Factory 6906 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7023 | -4/Factory | Discovered new exit (range 8) 7153 | -4/Factory | Identified exit to Upper Caves 7155 | -4/Factory | Entered Upper Caves 7161 | -4/Upper Caves | Met a Warlord Commander 7162 | -4/Upper Caves | Learned location of Warlord (-4) 7163 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 7167 | -4/Upper Caves | Found Encrypted Comm Array 7273 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7397 | -4/Upper Caves | Learned 12 Research zone layouts 7445 | -4/Upper Caves | Encountered a Warlord checkpoint 8105 | -4/Upper Caves | Discovered new exit (range 5) 8707 | -4/Upper Caves | Entered another Upper Caves area 8789 | -4/Upper Caves | Learned 12 Research zone layouts 8827 | -4/Upper Caves | Encountered a Warlord checkpoint 9258 | -4/Upper Caves | Discovered new exit (range 16) 9339 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9373 | -4/Upper Caves | Learned 4 Research zone layouts 9710 | -4/Upper Caves | Discovered new exit (range 8) 9752 | -4/Upper Caves | Entered Research 9752 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9753 | -3/Research | Identified exit to Quarantine 9753 | -3/Research | Identified exit to Research 10301 | -3/Research | Build established: Generator-Tank 10523 | -3/Research | Destroyed 8 combat bots 10842 | -3/Research | Garrison activated, responded to threat 10865 | -3/Research | Entered another Research area 10865 | -2/Research | Evolved 2 slots: Utility x2 11149 | -2/Research | Joined by Warlord Geek squad 11306 | -2/Research | Lost 13 parts (2p2n7u2w) 11593 | -2/Research | Build established: Scavenger-Skirmisher 11772 | -2/Research | Joined by Warlord Ranger squad 12187 | -2/Research | Joined by Warlord Chimera squad 12321 | -2/Research | Found Prototype Device 12321 | -2/Research | Identified Femtoactuators 12365 | -2/Research | First assault squad dispatched 12462 | -2/Research | System corruption reached 10% 12492 | -2/Research | Lost 3 parts (3u) 12525 | -2/Research | Spotted B-90 Cyclops 12580 | -2/Research | Lost 3 parts (3u) 12584 | -2/Research | Garrison activated, responded to threat 12659 | -2/Research | Core integrity fell below 50% 12663 | -2/Research | Core integrity fell below 20% 12663 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 12653_ KE Penetrator destroyed. 12654_ Overheating: Biometal Heavy Treads damaged (-166). 12654_ Graviton Cannon destroyed. 12655_ Critical hit (Burn: +37). 12657_ Biometal Heavy Treads destroyed. 12657_ Critical hit (Burn: +37). 12658_ Overheating: Enh. Hardcell Cannon damaged (-61). 12658_ Critical hit (Burn: +37). 12658_ Critical hit (Smash). 12658_ Kinetic Spear destroyed. 12658_ Lrg. Storage Unit destroyed. 12658_ System corrupted by crushing effect (+5). 12658_ System corrupted by crushing effect (+4). 12659_ System corrupted: FCS attempts to trigger Enh. Hardcell Cannon. 12659_ System corrupted: Enh. Hardcell Cannon misfires. 12659_ Enh. Hardcell Cannon destroyed. Map ----- +----------------------------------------------------+ | | | ##########????????#?#?#??????????????????????????? | | #??????#????????????????????????????????? | | #??#?????????#??????????????????????????? | | ! #??????#????????????????????????????????? | | ! ################??????????????#?????????? | | + ##????????????????#??????? | | ############## ##??????????????#????????? | | #????????????# "#???????????????????????? | | ###+######????????????# ##????#??#???????????????? | | ?# ##??############## ;##??????????????????????? | | ## #???# ; %#?????????????????#?????? | | #??## # ;##??????????#???????????? | | ## #???# """ # ;#?????#?????#?##????????? | | ## ##??? ?""" ;[;###???????????#?????????? | | ?# ##??#??""" # #?????????????????????? | | ?# #?#??? """ ! ; #??#?????????????#????? | | ?+ #???#? """ ;* =%#?????????????????????? | | ?# #?#????""" %; = #?????????????????????? | | ?# #???# """ ; ##???????????#??#?????? | | ?# #???# ; ##??????#?#???????????? | | ?# #?#?# ; ;#####T #####?????????? | | ## #???# p; p ????????? | | ?? #?#?############;; p BB ????????? | | ?? #???#?#?#??????##; l! BB ????????? | | ?? #?#????? ?????##; b@[g ????????? | | ?? ???#???????????###%;;;;######### ????????? | | ?? ???????#????????? ?# !!= #????????????????????? | | ????????????????????? ;;!%!;;#???????????????????? | | ? ????##???????????? g#g ?????????????????? | | ????????? ??#??????] =# ?????????????????? | | ##?#??????????????] ?# % ????????????????? | | ##?????#???????? ??#% % ???????????????? | | ##???????#???? [ ???;%g %########??????????????? | | #??##?#? ##?? ????#% g #?????????????????????? | | ######## #######?????#g ;?????????????????????? | | # ???? % ?????????????????????? | | + ? ?? % ^ ?????????????????????? | | # ???? ?????????????????????? | | # ?w? ?????????????????????? | | ## #####+######?????? ?????????????????????? | | ## ##?#?? ?????????????????????????????????????? | | ## #??????????????? ???????????????????????????? | | ## #??# ?? ?? ???????????????????????????????? | | ### #???? ??? ????????? ????????????????????????? | | ### ###? ? ???? ???? ???????????????????????????? | | ?## #?##????"???????????????????????????????????? | | ?## ##?#?#?########### ?? ??????????????????????? | | #?# #?###??# #?????????? ???????????????? | | ### #?#??#?# # ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 101 Energy Capacity 1210 Matter Stores 400 Matter Capacity 450 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 40 EM Shielding 2 Armor Coverage 1200 Resistance: EM 25 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Recoil Reduction 10 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings More Power To You Part-time Excavator Rockin' Loadout Tank Total Silence Challenges ------------ None Game ------ Seed CouplerDispersionSpecial Manual? 0 Play Time 03:00:12 Cumulative 27.2 hours Start 2025.10.15 @ 18:18:49 End 2025.10.15 @ 21:30:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 22 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5998a00c-e496-48bc-afb1-6bde09984364