Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.11 @ 02:15:46 Player: Lulu Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (88) 440 Value Destroyed (3547) 3547 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1129) 1129 TOTAL SCORE: 12036 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 99 Entered DSFs 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 11/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Force Field Quantum Rifle Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Shock Absorption System > --- WEAPON ----------- Gatling Laser High-powered Field Laser Heavy Ion Cannon Phase Cannon > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Armored Treads Armored Treads Armored Treads Advanced Treads Medium Treads Aluminum Leg Aluminum Leg Improved Cesium-ion Thruster Compact Battery Improved Propulsion Shielding Improved Utility Shielding Reflective Plating System Restoration Module Drone Bay Coil Gun Shock Bomb Launcher [Rating: 63] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun High-powered Field Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac DSF Res Tes Slots Evolved 14 | . . . 2 2 . 2 . . . . 2 2 2 . 2 . Power 2 | . . . . . . . . . . . 1 . . . 1 . Propulsion 5 | . . . 1 . . 2 . . . . . 1 1 . . . Utility 5 | . . . 1 1 . . . . . . . 1 1 . 1 . Weapon 2 | . . . . 1 . . . . . . 1 . . . . . Parts Attached 172 | 6 3 4 30 11 47 8 . 11 16 5 29 . . . . 2 Power 14 | 1 . . 3 1 3 . . 1 . 1 4 . . . . . Engine 11 | 1 . . 3 . 2 . . 1 . . 4 . . . . . Core 3 | . . . . 1 1 . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 49 | 2 . 2 6 4 15 6 . 1 6 . 5 . . . . 2 Treads 6 | . . 2 1 . 3 . . . . . . . . . . . Leg 40 | 2 . . 5 4 12 6 . 1 6 . 4 . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . 1 . . . . 2 Utility 58 | 1 3 . 10 3 14 1 . 4 9 4 9 . . . . . Device 24 | . . . 3 1 7 . . 2 4 2 5 . . . . . Storage 11 | 1 3 . 5 . 1 1 . . . . . . . . . . Processor 2 | . . . 1 1 . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 21 | . . . 1 1 6 . . 2 5 2 4 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 51 | 2 . 2 11 3 15 1 . 5 1 . 11 . . . . . Energy Gun 17 | 1 . 1 4 1 7 . . 2 . . 1 . . . . . Energy Cannon 7 | . . . . . . . . 2 1 . 4 . . . . . Ballistic Gun 15 | 1 . . 4 . 7 1 . . . . 2 . . . . . Ballistic Cannon 5 | . . . 2 2 1 . . . . . . . . . . . Launcher 6 | . . 1 1 . . . . . . . 4 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 4 . 2 . . 2 . . 1 . . . . 2 Parts Lost 31 | . . . 4 . 15 . 1 . 1 . 8 . . 1 . 1 Power 5 | . . . . . 2 . . . . . 3 . . . . . Propulsion 12 | . . . 2 . 5 . 1 . . . 2 . . 1 . 1 Utility 7 | . . . . . 4 . . . 1 . 2 . . . . . Weapon 7 | . . . 2 . 4 . . . . . 1 . . . . . Highest Loss Streak 11 | . . . 1 . 11 . 1 . 1 . 4 . . 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 100 86 99 82 100 90 96 99 100 92 11 . 7 4 5 Engine 6 | . 14 14 11 6 3 . . 5 7 2 7 . . . . . Core 2 | . . . . 2 4 7 7 1 . 4 3 . . . . . Treads 2 | . . 16 5 . 7 . . . . . . . . . . . Leg 27 | . 28 11 18 27 13 38 34 38 37 38 30 . . . . . Device 9 | . . . 5 9 7 7 7 8 15 9 12 . . . . . Storage 9 | . 25 28 17 9 5 7 7 7 7 7 5 . . . . . Processor 1 | . . . 7 9 1 . . . . . . . . . . . Protection 7 | . . . 1 8 14 15 15 13 6 12 4 5 . 5 4 3 Energy Gun 9 | . 14 14 13 2 15 10 7 8 7 7 11 . . . . . Energy Cannon 6 | . . . . . . . . 9 14 15 9 . . . . . Ballistic Gun 3 | . 14 6 2 15 5 11 9 . . . . . . . . . Peak Build Rating 63 | 6 7 9 24 30 40 45 44 49 49 52 63 10 10 10 6 14 Average Rating 34 | 4 6 7 13 28 26 43 39 45 47 49 54 9 10 6 5 8 On Entrance 22 | . 6 7 8 24 30 38 44 32 49 47 50 9 10 10 5 6 Naked Turns 41 | . . . . . 8 . . . . . . . . . . 33 Heaviest Build 111 | 11 15 18 41 46 111 109 70 82 81 87 96 2 2 2 2 2 Greatest Support 83 | 20 20 40 40 38 60 80 80 80 80 78 83 6 6 6 3 8 Greatest Overweight (x) 20 | 3 . . 1 1 7 1 1 1 1 1 20 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 15 25 25 20 20 20 20 20 5 5 5 5 5 Average Capacity 16 | 7 8 8 9 15 16 21 20 20 20 20 19 5 5 5 5 5 Most Carried 20 | 2 4 8 15 15 20 20 16 20 20 20 20 5 5 5 5 5 Average Carried 14 | . 2 6 7 14 11 16 16 17 18 19 18 4 5 5 4 4 Final Capacity 25 | 8 8 8 15 15 25 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 2 4 7 15 15 20 16 16 20 19 20 5 5 5 5 5 3 Class Distribution -------------------- 41% | Tank 26% | Mutant 12% | Scavenger-Tank 7% | Gunner 5% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac DSF Res Tes Matter Collected 2816 | 260 . 170 326 344 972 . . 336 194 53 152 . . . . 9 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3391 | . . 89 434 344 1250 14 . 364 147 96 653 . . . . . Parts 155 | . . 5 32 14 44 2 . 19 2 7 30 . . . . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 4 5 . . . . . . Prevented 4 | . . . . . . . . . 3 1 . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac DSF Res Tes Combat Hostiles Destroyed 75 | . . 2 15 8 26 . . 4 3 4 13 . . . . . Guns 41 | . . 2 9 4 18 . . 2 . 1 5 . . . . . Cannons 16 | . . . . 4 5 . . 2 1 2 2 . . . . . AOE 15 | . . . 6 . 2 . . . 2 1 4 . . . . . Classes Destroyed 13 | . . 1 7 . 2 . . 1 . . 2 . . . . . Worker 4 | . . . 1 . 2 1 . . . . . . . . . . Builder 3 | . . . 1 . . . . . . . 2 . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . Recycler 1 | . . . . . . . . 1 . . . . . . . . Watcher 4 | . . . 2 . . . . 1 . . 1 . . . . . Swarmer 12 | . . . 5 . . . . . . 4 3 . . . . . Grunt 43 | . . 2 7 7 16 . . 2 2 . 7 . . . . . Brawler 2 | . . . . . 2 . . . . . . . . . . . Duelist 3 | . . . 1 . 1 . . . 1 . . . . . . . Sentry 10 | . . . 2 1 5 . . 2 . . . . . . . . Specialist 2 | . . . . . . . . . . . 2 . . . . . Hunter 2 | . . . . . 2 . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | . . 2 10 4 7 1 . 1 3 4 9 . . . . . Combat Bots Only 8 | . . 2 5 4 7 . . 1 3 4 8 . . . . . Max Kills in Single Turn 4 | . . 1 2 1 2 1 . 1 2 2 4 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . 2 . . . 2 1 4 . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac DSF Res Tes Hostile Shots Fired 797 | . . 19 74 45 234 . 2 28 32 20 160 41 . 10 . 132 Missed 275 | . . 4 20 12 55 . 1 14 10 6 61 29 . 4 . 59 Damage Taken 9571 | . . 216 974 518 3000 . 54 180 587 238 2078 172 . 148 . 1406 Core 3017 | . . 30 179 17 515 . . . 32 36 618 160 . 121 . 1309 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 392 | . . . 3 . 76 . . 41 130 22 120 . . . . . Core Remaining (%) 67 | 100 . 88 55 . 3 . . . . 90 27 84 . 89 . . Volleys Fired 206 | . . 11 30 18 94 3 9 10 5 3 23 . . . . . Largest 4 | . . 2 2 3 3 3 3 3 3 3 4 . . . . . Hottest 304 | . . 85 110 138 186 126 126 208 194 208 304 . . . . . Shots Fired 490 | . . 22 44 54 194 9 28 31 19 13 76 . . . . . Gun 375 | . . 22 32 36 170 9 28 19 14 3 42 . . . . . Cannon 96 | . . . . 18 24 . . 12 5 10 27 . . . . . Launcher 19 | . . . 12 . . . . . . . 7 . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 162 | . . 11 . 50 71 6 18 . . . 6 . . . . . Thermal 238 | . . 11 18 4 120 3 10 12 9 3 48 . . . . . Explosive 16 | . . . 12 . . . . . . . 4 . . . . . Electromagnetic 74 | . . . 14 . 3 . . 19 10 10 18 . . . . . Robot Hit Streak 16 | . . 15 16 15 15 2 9 11 8 8 10 . . . . . Robot Miss Streak 6 | . . 2 3 3 3 6 5 1 5 . 5 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . 1 1 . 5 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . . . . . Shots Hit Robots 341 | . . 18 27 45 143 4 20 23 10 7 44 . . . . . Core Hits 213 | . . 7 45 28 75 5 5 10 3 4 31 . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . . . . 9 . . . . . 1 . . . . . Burn 10 | . . . . . 9 . . . . . 1 . . . . . Melee Attacks 4 | . . . . . . . . 4 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . 4 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8630 | . . 183 1149 815 2846 65 443 668 257 298 1903 . . . . 3 Guns 4857 | . . 177 390 532 2056 65 443 252 140 64 738 . . . . . Cannons 1800 | . . . . 283 536 . . 314 117 97 453 . . . . . Explosions 1922 | . . . 759 . 251 . . 63 . 137 712 . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 51 | . . 6 . . 3 . . 39 . . . . . . . 3 Kinetic 2275 | . . 80 . 737 1015 65 317 . . . 61 . . . . . Thermal 4088 | . . 97 336 78 1814 . 126 219 68 201 1149 . . . . . Explosive 1002 | . . . 656 . . . . . . . 346 . . . . . Electromagnetic 1214 | . . . 157 . 14 . . 410 189 97 347 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . 1 4 . 19 19 21 10 3 . . . . 4 Average Corruption 10 | . . . . 1 2 . 12 19 16 10 1 . . . . 2 Corruption Purged 13 | . . . . . . . . . 11 . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 146 | . . . . 1 17 . 9 32 61 20 6 . . . . . Message Errors 26 | . . . . . 4 . . 6 14 2 . . . . . . Matter Fused 34 | . . . . . 5 . 1 7 13 7 1 . . . . . Heat Flow Errors 12 | . . . . 1 2 . 1 . 4 2 2 . . . . . Energy Discharges 22 | . . . . . 3 . 1 5 8 4 1 . . . . . Parts Rejected 3 | . . . . . . . 2 . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . Data Loss (minor) 21 | . . . . . 1 . 1 7 10 1 1 . . . . . Data Loss (major) 5 | . . . . . . . . 2 3 . . . . . . . Misfires 14 | . . . . . 1 . 1 3 5 4 . . . . . . Alerts 2 | . . . . . 1 . . . 1 . . . . . . . Misdirections 2 | . . . . . . . 2 . . . . . . . . . Weapon Failures 4 | . . . . . . . . 2 1 . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 146 | . . . 7 6 7 . . 15 9 . 102 . . . . . Projectiles 55 | . . . . 6 5 . . 15 9 . 20 . . . . . Explosions 91 | . . . 7 . 2 . . . . . 82 . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 18 | . . . . 13 5 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . 13 3 . . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . Self-Inflicted Damage 762 | . . . 264 . 39 . . 23 . 16 419 . . . . 1 Shots 14 | . . . 4 . 1 . . 1 . 1 7 . . . . . Rammed 6 | . . . . . 2 . . . . . . . . . . 4 Targets Rammed 11 | . . 1 . . 2 . . 4 . . . . . . . 4 Kicked 5 | . . 1 . . . . . 4 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 780 | . . 263 98 350 622 54 312 338 417 188 780 . . . . . Average Temperature 179 | . . 133 34 143 218 26 80 112 198 96 248 . . . . . Received Heat Transfer 2935 | . . 123 240 279 1278 . . 87 171 . 658 . . 18 . 81 Effects 64 | . . . . 3 42 . . . 1 . 18 . . . . . Shutdowns 14 | . . . . . 10 . . . . . 4 . . . . . Energy Bleed 7 | . . . . 3 3 . . . . . 1 . . . . . Interference 16 | . . . . . 8 . . . 1 . 7 . . . . . Matter Decay 5 | . . . . . 4 . . . . . 1 . . . . . Short Circuit 6 | . . . . . 2 . . . . . 4 . . . . . Damage (minor) 3 | . . . . . 2 . . . . . 1 . . . . . Damage (major) 12 | . . . . . 12 . . . . . . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . Parts Fried 10 | . . . . . . . . 2 5 . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . . 1 . . . . . Combat Hostiles 2 | . . . . . 1 . . . . . 1 . . . . . Parts Melted 12 | . . 1 . . 9 . . . . . 2 . . . . . Heat Transferred 7591 | . . 296 390 148 4039 . 222 259 111 261 1865 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . 1 . . 1 . 1 . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac DSF Res Tes Peak Influence 524 | . . 50 465 337 394 172 60 140 . . 524 343 168 122 68 187 Initial 249 | . . . . 196 78 137 60 31 . . . 249 168 117 68 38 Average 162 | . . 42 306 216 190 152 45 37 . . 202 278 168 118 68 96 Maximum Alert Level 2 | . . . 2 1 1 . . . . . 2 1 . . . . Low Security (%) 63 | 100 100 100 10 44 52 100 100 100 . . 61 . 100 100 100 100 Level 1 30 | . . . 62 55 47 . . . . . 25 100 . . . . Level 2 6 | . . . 26 . . . . . . . 13 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . . 1 6 . . 2 . . 6 . . 1 . 5 Investigation 4 | . . . . . 1 . . 1 . . . . . . . 2 Extermination 1 | . . . . . . . . . . . 1 . . . . . Reinforcement 12 | . . . . 1 3 . . 1 . . 3 . . 1 . 3 Assault 3 | . . . . . 2 . . . . . 1 . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac DSF Res Tes Distress Signals 5 | . . . 1 . 2 . . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 183 | . 1 2 26 12 44 3 6 8 6 4 32 6 . 7 . 26 Peak Tracking Total 18 | . 1 2 7 5 10 2 6 4 5 4 14 5 . 6 . 18 Tactical Retreats 14 | . . . 4 . . . . 1 . . 4 2 . 1 . 2 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac DSF Res Tes Traps Triggered 8 | . . . 1 1 1 1 . . . . 1 . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac DSF Res Tes Machines Disabled 14 | . . . 5 . . . . 1 . . 8 . . . . . Max in Single Turn 5 | . . . 1 . . . . 1 . . 5 . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac DSF Res Tes Machines Accessed 10 | . . . . . 4 . . . 1 1 . 1 1 . . 2 Terminals 10 | . . . . . 4 . . . 1 1 . 1 1 . . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 17 | . . . . . 7 . . . 1 1 . 1 2 . . 5 Successful 7 | . . . . . 2 . . . 1 1 . 1 1 . . 1 Failed 10 | . . . . . 5 . . . . . . . 1 . . 4 Catastrophic 3 | . . . . . 3 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 17 | . . . . . 7 . . . 1 1 . 1 2 . . 5 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 7 | . . . . . 2 . . . 1 1 . 1 1 . . 1 Record 2 | . . . . . . . . . 1 1 . . . . . . Open Door 2 | . . . . . 2 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . . . . . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 5 | . . . . . 2 . . . . . . . 1 . . 2 Full Trace Events 4 | . . . . . 2 . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac DSF Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac DSF Res Tes Total Allies 3 | . . . . . 2 . 1 . . . . . . . . . Largest Group 2 | . . . . . 2 . 1 . . . . . . . . . Highest-Rated Group 62 | . . . . . 62 . 31 . . . . . . . . . Highest-Rated Ally 31 | . . . . . 31 . 31 . . . . . . . . . Total Orders 10 | . . . . . . . . 4 2 3 1 . . . . . EXPLORE 7 | . . . . . . . . 3 1 2 1 . . . . . RETURN 3 | . . . . . . . . 1 1 1 . . . . . . Ally Attacks 35 | . . . . . 20 . 15 . . . . . . . . . Total Damage 540 | . . . . . 312 . 228 . . . . . . . . . Kills 3 | . . . . . 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac DSF Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 2 2 . . . . . . Drone Launches 16 | . . . . . 6 . . 6 1 2 1 . . . . . Drone Recoveries 8 | . . . . . . . . 5 1 2 . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac DSF Res Tes Turns Passed 7041 | 53 115 443 706 542 960 141 148 687 1390 624 866 88 3 50 50 175 Spaces Moved 3812 | 34 87 261 392 215 298 84 95 381 513 315 388 230 7 83 93 336 Core 352 | 6 . . . . 33 . . . . . 2 . . 41 93 177 Treads 299 | . . 143 93 . 63 . . . . . . . . . . . Legs 2613 | 28 87 118 299 215 202 84 95 381 513 315 276 . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 548 | . . . . . . . . . . . 110 230 7 42 . 159 Fastest Speed 30 | 50 120 120 120 120 50 122 122 122 122 122 35 35 35 35 50 30 Average Speed 133 | 122 120 141 135 189 191 136 124 122 189 162 151 35 35 42 50 42 Slowest Speed 1050 | 200 120 160 240 190 610 192 192 192 192 192 1050 35 35 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . 3 1 . 1 . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 15 59 46 19 36 3 79 16 68 52 15 10 1 79 3 38 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 2 | . . . . . 1 . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 . Scrap Searched 10 | . . 1 . . . . . . 9 . . . . . . . Spaces Dug 4 | . . . . . . . . 4 . . . . . . . . Terrain Destroyed 192 | . . . 87 . 3 . . 8 . 9 85 . . . . . Melee 4 | . . . . . . . . 4 . . . . . . . . Projectile 6 | . . . . . . . . . . . 6 . . . . . AOE 182 | . . . 87 . 3 . . 4 . 9 79 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac DSF Res Tes Total 5348 | 43 98 313 523 324 520 105 103 572 923 418 613 237 6 96 96 358 Wait 933 | . 4 31 33 68 39 . . 148 373 91 145 1 . . . . Move 3770 | 33 86 260 391 214 297 84 94 380 512 314 381 227 6 80 92 319 Hop 12 | . . . . . . . . . . . 3 1 . 1 . 7 Pick Up 82 | 3 3 4 14 5 20 3 . 7 6 3 6 4 . . 2 2 Fast Attach 65 | 6 1 1 17 1 24 1 . 6 1 . 7 . . . . . Attach 48 | . 2 1 6 3 9 2 . 3 8 . 12 . . . . 2 Detach 20 | . 1 . 4 1 4 . . 2 5 . 3 . . . . . Swap 59 | . . 2 7 7 14 5 . 2 7 5 10 . . . . . Drop 101 | 1 1 2 21 7 17 7 . 6 6 2 23 4 . . 2 2 Fire 206 | . . 11 30 18 94 3 9 10 5 3 23 . . . . . Melee 4 | . . . . . . . . 4 . . . . . . . . Ram 6 | . . . . . 2 . . . . . . . . . . 4 Kick 5 | . . 1 . . . . . 4 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . . . . . . 15 . 22 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -3/Testing History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 54 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 7) 169 | -10/Materials | Entered Mines 306 | -10/Mines | Discovered new exit (range 8) 316 | -10/Mines | Build established: Mutant 348 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 605 | -10/Mines | Discovered new exit (range 4) 612 | -10/Mines | Entered Materials 612 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1304 | -9/Materials | Discovered new exit (range 13) 1318 | -9/Materials | Entered another Materials area 1318 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1625 | -8/Materials | Build established: Gunner 1820 | -8/Materials | Discovered new exit (range 15) 1860 | -8/Materials | Entered Storage 1953 | -8/Storage | Learned location of Armory (-4) 2047 | -8/Storage | Lost 11 parts (1p5n3u2w) 2066 | -8/Storage | Lost 6 allies 2107 | -8/Storage | Core integrity fell below 50% 2156 | -8/Storage | Lost 4 parts (1p1u2w) 2212 | -8/Storage | Met a pair of Derelict thieves 2446 | -8/Storage | Build established: Scavenger-Tank 2492 | -8/Storage | Core integrity fell below 20% 2686 | -8/Storage | Destroyed 7 combat bots 2783 | -8/Storage | Discovered new exit (range 16) 2820 | -8/Storage | Entered Factory 2820 | -7/Factory | Evolved 2 slots: Propulsion x2 2961 | -7/Factory | Sucked down chute 2961 | -7/Factory | Entered Waste 2962 | -7/Waste | Met a frightened Derelict 2972 | -7/Waste | Spotted C-40 Crusher 2976 | -7/Waste | EMP discharged 2976 | -7/Waste | System corruption reached 10% 3009 | -7/Waste | Spotted C-40 Crusher 3012 | -7/Waste | Spotted C-40 Crusher 3038 | -7/Waste | Spotted C-40 Crusher 3043 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3058 | -7/Waste | Spotted C-40 Crusher 3066 | -7/Waste | Spotted C-40 Crusher 3076 | -7/Waste | EMP discharged 3098 | -7/Waste | Discovered new exit (range 10) 3109 | -7/Waste | Entered Factory 3648 | -7/Factory | Build established: Tank 3790 | -7/Factory | Discovered new exit (range 5) 3796 | -7/Factory | Entered Lower Caves 4012 | -7/Lower Caves | Learned Factory terminal intel 4541 | -7/Lower Caves | Encountered a Warlord checkpoint 4701 | -7/Lower Caves | Discovered new exit (range 15) 5186 | -7/Lower Caves | Entered another Lower Caves area 5298 | -7/Lower Caves | Encountered a Warlord checkpoint 5365 | -7/Lower Caves | Discovered new exit (range 11) 5405 | -7/Lower Caves | Learned 4 Factory zone layouts 5497 | -7/Lower Caves | Learned Factory security intel 5810 | -7/Lower Caves | Entered Factory 5810 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5813 | -6/Factory | Loaded intel: 24 terminal locations 6330 | -6/Factory | Garrison activated, responded to threat 6369 | -6/Factory | Lost 4 parts (1p2n1u) 6372 | -6/Factory | Destroyed 8 combat bots 6643 | -6/Factory | Core integrity fell below 50% 6655 | -6/Factory | Discovered new exit (range 15) 6676 | -6/Factory | Entered another Factory area 6676 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6761 | -5/Factory | Discovered new exit (range 9) 6764 | -5/Factory | Entered another Factory area 6764 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6766 | -4/Factory | Identified exit to DSF 6767 | -4/Factory | Entered DSF 6793 | -4/DSF | Additional patrols routed to DSF 6810 | -4/DSF | Discovered new exit (range 15) 6817 | -4/DSF | Entered Research 6817 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6862 | -3/Research | Discovered new exit (range 10) 6867 | -3/Research | Entered Testing 6885 | -3/Testing | Spotted PL-54CQFXC40U 6895 | -3/Testing | Build established: Mutant 6929 | -3/Testing | Scanned by Researcher 7009 | -3/Testing | Spotted Striker 7011 | -3/Testing | Spotted Striker 7016 | -3/Testing | Spotted Alpha 7 7019 | -3/Testing | Core integrity fell below 50% 7026 | -3/Testing | Core integrity fell below 20% 7042 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07023_ Destabilizing: System corrupted (+2). 07024_ G-67 Veteran destroyed. 07025_ K-01 Serf collects debris. 07025_ Slug penetrates Wall. 07025_ Penetrated by Slug. 07025_ Slug penetrates Wall. 07029_ C-55 Analyst calls for reinforcements. 07029_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07030_ C-30 ARC bursts open, deploying its payload. 07030_ H-77 Assassin unfolds itself. 07030_ Slug penetrates C-55 Analyst. 07030_ C-55 Analyst suffers critical hit (Destroy). 07033_ P-80 Master resets C-55 Analyst, system corruption cleaned. 07038_ Penetrated by Slug. 07038_ Slug penetrates Wall. 07042_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????# """ # #??????????????????????? | | ?????????# """ # #??????????????????????? | | ???#####?# """ = # #??????????????????????? | | ???# #?# """ # ! #??????????????????????? | | ???# #?# """ # #??????????????????????? | | ?### #??# #####+####??????????????????????? | | ## ##########+### #????????????????????????? | | #????????????????????????? | | ^ ^ #????????????????????????? | | # """ ######## #????????????????????????? | | # "F" #??????######????????????????????????? | | # " [[##########???????????????????????????? | | ## """ [[# #???????????????????????????? | | ?# """ # #???????????????????????????? | | ?# # #???????????????????????????? | | ?# ! !=" # #???????????????????????????? | | ?# =!%" + #???????????????????????????? | | ?######### # *#???????????????????????????? | | ?????????# # ] #???????????????????????????? | | ########## # =#???????????????????????????? | | ## # #???????????????????????????? | | """ "" ## ##########???????????????????????????? | | """ "" ## #????????????????????????????????????? | | """ "" ## ##???????????????????????????????????? | | """ S # ################# #??????????????? | | """ "" + "T @ w #??????????????? | | """ "" # "" Au hw #??????????????? | | """ "" # #################h #??????????????? | | ## ##?????????????????? #??????????????? | | ########## #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????+ #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 32 Energy Capacity 515 Matter Stores 421 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Resistance: TH 10 Resistance: EX 25 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed TractorMachineCalibrator Manual? 0 Play Time 02:14:56 Cumulative 18.9 hours Start 2025.03.10 @ 23:54:10 End 2025.03.11 @ 02:15:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6138d26d-4036-42be-9453-3ac6e9788a73