Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.20 @ 23:21:42 Player: Scarlet Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1245) 1245 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3270 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 167/280 System Corruption 0% Temperature Warm (198) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Terrain Scan Processor Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator > --- WEAPON (2) ------- EM Pulse Gun Advanced Beam Rifle > --- INVENTORY (10) --- Light Nuclear Core Improved Hover Unit Visual Processing Unit EM Pulse Gun Pulse Rifle Pulse Rifle Gauss Rifle Shock Bomb Launcher Mining Claw Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Terrain Scan Processor Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator > --- WEAPON ----------- EM Pulse Gun Advanced Beam Rifle > --- INVENTORY -------- Light Nuclear Core Improved Hover Unit Visual Processing Unit EM Pulse Gun Pulse Rifle Gauss Rifle Improved Light Cannon Mining Laser Mining Claw Katana [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 51 | 6 17 12 3 13 Power 7 | 1 2 2 . 2 Engine 6 | 1 2 2 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 4 3 2 2 Treads . | . . . . . Leg 10 | 2 4 . 2 2 Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . 3 . . Utility 16 | 1 5 4 1 5 Device 4 | . 1 1 . 2 Storage 3 | 1 1 1 . . Processor 1 | . . . 1 . Hackware 1 | . . . . 1 Protection 7 | . 3 2 . 2 Artifact . | . . . . . Weapon 15 | 2 6 3 . 4 Energy Gun 10 | . 4 3 . 3 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 1 . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 18 | . 8 1 . 9 Power 3 | . 2 . . 1 Propulsion 5 | . 2 . . 3 Utility 5 | . 1 1 . 3 Weapon 5 | . 3 . . 2 Highest Loss Streak 8 | . 4 1 . 8 To Critical Strikes 1 | . . . . 1 Average Backups 8 | . 5 9 9 9 Power . | . . 1 1 . Propulsion . | . 1 1 . . Utility 2 | . 1 2 4 2 Weapon 3 | . 2 4 4 5 Tool/Special . | . . . . . Unused Backups 13 | . 1 2 . 10 Power 1 | . . . . 1 Propulsion 4 | . 1 2 . 1 Utility 1 | . . . . 1 Weapon 7 | . . . . 7 Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 91 85 96 74 Engine 10 | . 12 11 11 8 Leg 22 | . 26 21 29 16 Device 3 | . 4 3 . 4 Storage 11 | . 14 11 11 9 Processor 3 | . . . 11 9 Protection 10 | . 7 15 11 9 Energy Gun 13 | . 6 18 22 12 Ballistic Gun 5 | . 16 2 . . Launcher 1 | . 2 . . . Peak Build Rating 25 | 6 12 19 20 25 Average Rating 15 | 4 9 16 18 19 On Entrance 10 | . 6 12 17 19 Avg Prop Armor Cover (%) 11 | . 11 . . . Naked Turns . | . . . . . Heaviest Build 41 | 11 25 33 27 41 Greatest Support 36 | 20 26 26 36 36 Greatest Overweight (x) 12 | 1 4 3 1 12 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 Most Carried 10 | . 8 10 10 10 Average Carried 8 | . 5 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | . 8 10 9 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1017 | 221 344 241 56 155 Remotely . | . . . . . Salvage Created 1305 | . 393 154 196 562 Parts 67 | . 25 4 10 28 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 34 | . 12 4 3 15 Melee 3 | . . . . 3 Guns 27 | . 11 4 3 9 AOE 4 | . 1 . . 3 Classes Destroyed 7 | . 2 1 1 3 Worker 2 | . . . . 2 Recycler 1 | . . . 1 . Swarmer 6 | . 3 . . 3 Grunt 22 | . 9 3 3 7 Duelist 1 | . . . . 1 Sentry 4 | . . 1 . 3 Hunter 1 | . . . . 1 Best Kill Streak 5 | . 4 2 4 5 Combat Bots Only 4 | . 4 2 3 4 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 3 | . 1 . . 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 342 | . 125 30 13 174 Missed 106 | . 34 8 6 58 Hits 236 | . 91 22 7 116 Melee 2 | . . . . 2 Projectile 234 | . 91 22 7 114 Critical Strikes 9 | . 2 . . 7 Damage Taken 3159 | . 1083 306 80 1690 Core 792 | . 217 12 12 551 Absorbed by Shields 56 | . . . . 56 Core Remaining (%) 69 | 100 13 . 94 . Volleys Fired 129 | . 51 14 13 51 Largest 2 | . 2 2 1 2 Hottest 126 | . 90 126 63 126 Shots Fired 177 | . 80 20 13 64 Gun 173 | . 77 20 13 63 Cannon . | . . . . . Launcher 4 | . 3 . . 1 Special . | . . . . . Kinetic 44 | . 44 . . . Thermal 90 | . . 20 13 57 Explosive 4 | . 3 . . 1 Electromagnetic 39 | . 33 . . 6 Robot Hit Streak 21 | . 10 8 8 21 Robot Miss Streak 3 | . 3 1 2 1 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 141 | . 55 18 9 59 Core Hits 66 | . 22 6 4 34 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 1 1 2 Burn 4 | . . 1 1 2 Melee Attacks 8 | . . . . 8 Impact . | . . . . . Slashing 8 | . . . . 8 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2797 | . 992 352 155 1298 Guns 2151 | . 692 339 155 965 Cannons . | . . . . . Explosions 501 | . 290 . . 211 Melee 122 | . . . . 122 Ramming 23 | . 10 13 . . Kinetic 316 | . 316 . . . Thermal 1527 | . 147 339 155 886 Explosive 354 | . 143 . . 211 Electromagnetic 455 | . 376 . . 79 Impact . | . . . . . Slashing 122 | . . . . 122 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 21 | . . . . 21 Projectiles . | . . . . . Explosions 21 | . . . . 21 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 52 | . 26 . . 26 Shots 3 | . 2 . . 1 Rammed . | . . . . . Targets Rammed 5 | . 2 2 . 1 Kicked 5 | . 2 2 . 1 Crushed . | . . . . . Highest Temperature 505 | . 72 444 328 505 Average Temperature 139 | . 25 236 170 151 Received Heat Transfer 1674 | . 564 159 42 909 Effects 12 | . . 5 2 5 Shutdowns 5 | . . 2 . 3 Energy Bleed 1 | . . . . 1 Interference 4 | . . 1 2 1 Matter Decay 1 | . . 1 . . Damage (major) 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 1 2 Heat Transferred 3369 | . 150 777 407 2035 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 195 | . 195 49 70 85 Initial 49 | . . 49 4 . Average 40 | . 87 9 21 30 Influence Increases 1140 | . 472 115 75 478 Destroy 0b10 Robot/C 680 | . 240 80 60 300 Destroy 0b10 Robot/NC 15 | . . . 5 10 Destroy Leader 150 | . 50 20 10 70 Successful Hack 25 | . 6 . . 19 Disable Machine 45 | . 30 . . 15 Destroy Structure 15 | . 11 . . 4 Lose Combat Pursuer 210 | . 135 15 . 60 Influence Decreases 1101 | . 355 220 87 439 Entered New Map 76 | . . 68 8 . Time Decay 865 | . 275 142 79 369 Lost Part 160 | . 80 10 . 70 Squads Dispatched 9 | . 4 1 1 3 Investigation 6 | . 3 . 1 2 Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 11 | . 3 3 . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 32 16 3 30 Peak Tracking Total 7 | . 6 4 3 7 Tactical Retreats 11 | . 8 1 . 2 ECM-based Alert Blocks 5 | . 5 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . 2 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 1 2 1 3 Terminals 7 | . 1 2 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 2 2 6 8 Successful 6 | . 1 1 1 3 Failed 12 | . 1 1 5 5 Catastrophic 3 | . 1 1 . 1 Database Lockouts . | . . . . . Manual 10 | . 2 . 4 4 Terminals 18 | . 2 2 6 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 1 1 3 Robot Analysis 1 | . . . . 1 Level Access Points 1 | . . . . 1 Zone Layout 4 | . 1 1 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 1 1 2 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 314 | . 314 . . . ECM 314 | . 314 . . . Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3285 | 39 984 974 261 1027 Spaces Moved 1567 | 29 532 395 176 435 Core 38 | 9 11 . . 18 Treads . | . . . . . Legs 1527 | 20 521 393 176 417 Wheels . | . . . . . Hover . | . . . . . Flight 2 | . . 2 . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 155 | 106 124 189 131 174 Slowest Speed 650 | 120 250 272 190 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 42 29 33 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 14 | . 10 . . 4 Melee . | . . . . . Projectile . | . . . . . AOE 14 | . 10 . . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2222 | 34 769 603 192 624 Wait 378 | . 142 142 . 94 Move 1564 | 28 532 394 175 435 Hop . | . . . . . Pick Up 30 | . 14 8 . 8 Fast Attach 27 | 6 5 8 1 7 Attach 19 | . 6 5 1 7 Detach 15 | . 2 9 . 4 Swap 21 | . 9 8 1 3 Drop 27 | . 7 13 1 6 Fire 129 | . 51 14 13 51 Melee 8 | . . . . 8 Ram . | . . . . . Kick 4 | . 1 2 . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 40 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 477 | -10/Materials | Core integrity fell below 50% 507 | -10/Materials | Lost 4 parts (1p1u2w) 758 | -10/Materials | Core integrity fell below 20% 796 | -10/Materials | Lost 3 parts (2n1w) 989 | -10/Materials | Discovered new exit (range 13) 1024 | -10/Materials | Entered another Materials area 1024 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1875 | -9/Materials | Discovered new exit (range 12) 1998 | -9/Materials | Entered Mines 2009 | -9/Mines | Discovered new exit (range 8) 2259 | -9/Mines | Entered Materials 2259 | -8/Materials | Evolved 2 slots: Utility x2 2635 | -8/Materials | Core integrity fell below 50% 2652 | -8/Materials | Core integrity fell below 20% 2674 | -8/Materials | Lost 8 parts (1p3n2u2w) 2890 | -8/Materials | Identified exit to Factory 3286 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03003_ Slug penetrates Wall. 03003_ Atomic Centrifuge disabled. 03006_ Slug penetrates Wall. 03009_ H-55 Commando destroyed. 03028_ Acquired Carbon-fiber Leg. 03032_ Acquired 47 matter. 03036_ Acquired Corrupted Gauss Rifle. 03052_ Dropped Imp. Light Cannon. 03054_ Acquired Shock Bomb Launcher. 03093_ Acquired 13 matter. 03115_ K-01 Serf cleans the Nuclear Reactor. 03129_ Dropped Mining Laser. 03129_ Acquired Pulse Rifle. 03145_ Triggered Alarm Trap. 03145_ An alarm sounds. 03145_ ALERT: Alarm triggered, dispatching investigation squad. 03149_ U-05 Engineer lays Concrete. 03280_ Destroyed Lgt. Nuclear Core. 03281_ R-06 Scavenger collects Imp. Light Cannon. 03283_ Atomic Centrifuge disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?##########??????###??????????????????? | | ?# #??##### #####??????????????? | | ?# [[! #??# #??????????????? | | ?# [!! #??# g #??????????????? | | ?# !! #??# r #??????????????? | | ?# ####@""" """ #??????????????? | | ?# "" # #g "" "" #??????????????? | | ?# """ # # """ """ #??????????????? | | ?# """ + + o #??????????????? | | ?# *%! # # / #??????????????? | | ?########## #####/##############?????? | | ?????????# #### # % #?????? | | ?????????# #%% #?????? | | ?????????# T + #?????? | | ?????????# ### # #?????? | | ?????????######## # #?????? | | ?????????# + ##############?????? | | ?????????#" # # #???????????? | | ?????????#T # # """ #???????????? | | ?????????#" # # "T" #???????????? | | ?????????# %# # | #???????????? | | ?????????#! # ####+#### #??????? | | ?????????###+#### #??????? | | ???????????# #??# #??????? | | ???????????# #??# """ """ #??????? | | ???????????# #??# """ """ #??????? | | ???????????# #### """ """ #??????? | | ??########## #??????? | | ??# # * #??????? | | ??# """ # ######### #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 450 Evasion (%) 55 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeGravityInterpreter Manual? 0 Play Time 00:46:48 Cumulative 19.1 hours Start 2026.07.07 @ 17:41:02 End 2026.08.20 @ 23:21:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 250f0974-81ea-4d24-8d4b-9d0a727ddb3d