Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 00:29:21 Player: McSaucyNugget Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (81) 405 Value Destroyed (3097) 3097 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (555) 555 TOTAL SCORE: 9437 Bonus ------- Follower Combat Kills 255 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 176/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Walking (110) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Multireflex Exoskeleton > --- UTILITY (8) ------ Enhanced Optical Array Advanced Terrain Scan Processor Advanced Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Advanced Terrain Scanner Hacking Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Improved VSS Leg Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array IFF Parser Advanced Terrain Scan Processor Advanced Melee Analysis Suite Transmission Jammer Improved Reaction Control System Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Multireflex Exoskeleton Heavy Armored Exoskeleton IFF Parser Kinecellerator Microactuators Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite [Rating: 77] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Melee Analysis Suite Device Microactuators Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Great Maul Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Slots Evolved 10 | . . 2 2 . 2 . . . . 2 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 3 | . . 1 1 . . . . . . 1 . . . Utility 6 | . . 1 1 . 2 . . . . 1 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 107 | 3 4 1 20 10 22 5 3 . 8 22 5 2 2 Power 13 | 1 . . 2 1 3 1 . . 1 3 1 . . Engine 6 | 1 . . 2 . 1 . . . 1 . 1 . . Core 6 | . . . . 1 2 . . . . 3 . . . Reactor 1 | . . . . . . 1 . . . . . . . Propulsion 44 | 2 3 1 8 5 5 2 2 . 6 7 1 1 1 Treads 16 | 2 1 . 1 4 4 2 2 . . . . . . Leg 14 | . . . . . . . . . 5 6 1 1 1 Wheel 3 | . . . . . 1 . . . 1 1 . . . Hover . | . . . . . . . . . . . . . . Flight 11 | . 2 1 7 1 . . . . . . . . . Utility 45 | . 1 . 8 4 11 2 1 . 1 12 3 1 1 Device 15 | . . . 1 . 5 1 1 . 1 5 1 . . Storage 2 | . . . . 1 1 . . . . . . . . Processor 9 | . . . 3 1 2 . . . . 2 1 . . Hackware 4 | . 1 . 1 . 1 . . . . 1 . . . Protection 15 | . . . 3 2 2 1 . . . 4 1 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 5 | . . . 2 . 3 . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . Slashing Weapon 3 | . . . 2 . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . . . . 1 . . . Corrupted Parts 1 | . . . . . . . . . 1 . . . . System Corruption 5 | . . . . . . . . . 5 . . . . Parts Lost 61 | . . 4 7 2 5 5 5 . 10 9 4 2 8 Power 6 | . . . . . . 1 . . 2 1 . 1 1 Propulsion 31 | . . 3 6 2 3 2 1 . 4 4 4 . 2 Utility 21 | . . 1 1 . 1 2 3 . 4 3 . 1 5 Weapon 3 | . . . . . 1 . 1 . . 1 . . . Highest Loss Streak 4 | . . 4 4 1 2 4 3 . 4 4 4 2 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 12 | 2 4 3 2 5 15 17 12 11 10 15 11 6 3 Power 1 | . . . . . 1 1 1 1 . 1 . . . Propulsion 4 | 1 2 2 . 1 4 5 6 6 6 5 3 1 . Utility 6 | . 1 1 1 2 7 9 5 4 3 7 7 5 3 Weapon . | . . . . 1 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 26 | . 5 . . . 6 3 . . . 4 . 4 4 Power 2 | . 1 . . . . 1 . . . . . . . Propulsion 9 | . 3 . . . 2 . . . . 3 . 1 . Utility 12 | . 1 . . . 1 2 . . . 1 . 3 4 Weapon 3 | . . . . . 3 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 33 17 57 88 90 91 94 92 80 80 77 71 48 Engine 2 | . 7 . 4 1 5 . . . 3 . 2 5 2 Core 3 | . . . . 7 1 5 7 7 2 5 5 3 . Treads 13 | . 22 . 7 17 26 14 25 30 1 . . . . Leg 7 | . . . . . . . . . 28 22 22 15 9 Wheel 1 | . . . . . 1 7 2 . . . . . . Flight 1 | . 2 7 18 16 . . . . . . . . . Device 14 | . . . 1 4 12 14 22 23 22 16 14 15 4 Storage 5 | . . . . 4 7 7 7 7 7 6 5 5 3 Processor 13 | . . . 15 18 19 18 9 7 4 8 16 17 17 Hackware 1 | . . 9 2 . . . . . . 2 5 5 5 Protection 4 | . . . 2 9 4 3 5 7 . 9 1 1 2 Impact Weapon 6 | . . . . . 3 14 12 7 7 5 . . . Slashing Weapon 1 | . . . 4 9 5 . . . . . . . . Peak Build Rating 77 | 3 7 9 34 34 50 49 48 43 46 71 75 77 61 Average Rating 44 | 2 2 3 20 30 41 46 44 43 38 62 71 69 48 On Entrance 32 | . 3 7 . 33 31 46 48 43 43 27 53 63 60 Avg Prop Armor Cover (%) 23 | 37 33 26 37 8 17 17 18 . . 10 . . . Naked Turns 13 | . . 12 1 . . . . . . . . . . Heaviest Build 75 | 5 5 . 15 33 67 69 67 63 63 75 61 61 60 Greatest Support 99 | 20 40 12 22 80 80 56 99 99 99 92 86 87 72 Greatest Overweight (x) 4 | 1 1 . 1 4 2 2 2 . 4 2 1 . 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 15 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 5 5 5 5 9 16 20 20 20 20 20 20 20 15 Most Carried 20 | 5 5 4 5 12 20 20 16 11 13 20 17 14 6 Average Carried 13 | 2 4 3 3 6 15 17 12 11 11 17 14 8 4 Final Capacity 20 | 5 5 5 5 15 20 20 20 20 20 20 20 20 5 Final Carried 19 | 4 4 3 5 12 19 15 11 11 12 18 12 2 3 Class Distribution -------------------- 45% | Mutant 40% | Gladiator 9% | Commander-Gladiator 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Commander-Gladiator | -8/Storage Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Matter Collected 1635 | 219 . . 232 152 341 198 98 . 97 263 35 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 3838 | . . . 225 220 1018 309 467 . 233 1353 13 . . Parts 124 | . 3 . 19 9 55 7 12 . 2 17 . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 2 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . 4 10 . 1 . . . . Prevented 3 | . . . . . . 2 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Combat Hostiles Destroyed 59 | . . . 3 2 16 7 11 . 4 15 1 . . Melee 37 | . . . 3 2 14 3 8 . 2 4 1 . . Classes Destroyed 14 | . 1 . 4 2 4 2 . . . 1 . . . Worker 6 | . . . . . 3 . . . . 3 . . . Builder 3 | . . . . . 2 . . . . 1 . . . Tunneler 1 | . . . 1 . . . . . . . . . . Recycler 8 | . . . 1 1 1 . . . . 5 . . . Mechanic 1 | . . . . 1 . . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . Watcher 1 | . . . . . . . . . . 1 . . . Swarmer 6 | . . . 2 . . . . . . 3 1 . . Grunt 28 | . . . . 1 7 4 7 . 3 6 . . . Duelist 3 | . . . . . 1 . . . 1 1 . . . Sentry 7 | . . . 1 1 4 . . . . 1 . . . Hunter 4 | . . . . . . 1 2 . . 1 . . . Programmer 10 | . . . . . 4 1 2 . . 3 . . . Behemoth 1 | . . . . . . 1 . . . . . . . Best Kill Streak 7 | . 1 . 3 1 5 4 3 . 4 7 1 . . Combat Bots Only 5 | . . . 3 1 5 4 3 . 4 5 1 . . Max Kills in Single Turn 1 | . 1 . 1 1 1 1 1 . 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . 1 1 1 1 1 . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Hostile Shots Fired 1213 | . 36 101 134 33 228 45 69 . 144 179 59 3 182 Missed 475 | . 12 51 52 14 84 11 21 . 62 66 24 . 78 Hits 738 | . 24 50 82 19 144 34 48 . 82 113 35 3 104 Melee 18 | . . . . . 4 . 3 . 7 1 . 3 . Projectile 720 | . 24 50 82 19 140 34 45 . 75 112 35 . 104 AOE 4 | . . . . . 2 . . . . . . . 2 Critical Strikes 24 | . . 1 2 1 5 2 1 . 4 2 . 1 5 Part Disruptions 1 | . . . . . . . . . . 1 . . . Damage Taken 10862 | . 334 445 846 288 1757 635 793 . 1176 1718 543 128 2199 Core 2505 | . 141 393 196 76 177 84 128 . 125 181 77 42 885 Absorbed by Shields 669 | . . . . . 313 77 182 . 97 . . . . Redirected to Shielding 19 | . . . 9 10 . . . . . . . . . Ignored by Resistances 13 | . . . 13 . . . . . . . . . . Core Remaining (%) 49 | 100 43 1 . 50 . . . . 26 78 . . . Volleys Fired . | . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 169 | . . . 7 12 48 20 27 . 7 48 . . . Core Hits 46 | . 1 . 4 2 18 2 8 . 1 10 . . . Critical Kills 6 | . . . . . . . 3 . . 3 . . . Critical Parts Destroyed 34 | . . . . . 4 7 5 . 2 16 . . . Critical Strikes 50 | . . . . 2 12 7 8 . 2 19 . . . Smash 42 | . . . . . 6 7 8 . 2 19 . . . Sever 8 | . . . . 2 6 . . . . . . . . Melee Attacks 306 | . . . 23 16 83 25 38 . 12 109 . . . Impact 206 | . . . . . 22 25 38 . 12 109 . . . Slashing 100 | . . . 23 16 61 . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 19 | . . . 2 2 6 . . . . 9 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . 1 3 3 . . . . . . Martial Strikes 7 | . . . . . . . . . . 7 . . . Damage Inflicted 9524 | . 3 . 566 802 2679 893 1137 . 340 2861 197 . 46 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 9014 | . . . 547 802 2654 893 1137 . 340 2641 . . . Ramming 510 | . 3 . 19 . 25 . . . . 220 197 . 46 Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 5564 | . . . . . 553 893 1137 . 340 2641 . . . Slashing 3450 | . . . 547 802 2101 . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 29 | . 1 . . . 5 6 17 17 29 9 . 9 9 Average Corruption 9 | . 1 . . . 3 5 13 17 24 4 . 9 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 191 | . . . . . 24 32 39 5 37 30 . 2 22 Message Errors 43 | . . . . . 7 10 10 . 11 3 . . 2 Matter Fused 48 | . . . . . 6 7 7 1 8 8 . . 11 Heat Flow Errors 30 | . . . . . 2 10 7 1 1 7 . . 2 Energy Discharges 22 | . . . . . 3 3 6 1 3 4 . . 2 Parts Rejected 1 | . . . . . . 1 . . . . . . . Parts Fused 4 | . . . . . . . 1 1 . 1 . . 1 Data Loss (minor) 21 | . . . . . 5 . 5 . 6 1 . 2 2 Data Loss (major) 11 | . . . . . 1 . 1 1 3 4 . . 1 Alerts 4 | . . . . . . 1 . . . 2 . . 1 Misdirections 7 | . . . . . . . 2 . 5 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2841 | . . . 137 190 469 389 261 . 123 1242 30 . . Projectiles 16 | . . . . . . . . . . 16 . . . Explosions . | . . . . . . . . . . . . . . Melee 2825 | . . . 137 190 469 389 261 . 123 1226 30 . . Knockbacks 28 | . . . . . 1 . 2 . 2 21 2 . . Impact 25 | . . . . . 1 . 2 . 2 18 2 . . Kinetic . | . . . . . . . . . . . . . . Secondary 3 | . . . . . . . . . . 3 . . . Self-Inflicted Damage 10 | . 1 . 9 . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 5 | . 1 . 3 . 1 . . . . . . . . Targets Rammed 67 | . 2 . 3 . 2 . . . . 42 12 . 6 Kicked 60 | . . . . . . . . . . 42 12 . 6 Crushed 2 | . 1 . . . 1 . . . . . . . . Highest Temperature 252 | . . . 6 11 252 231 250 101 82 233 . . 212 Average Temperature 84 | . . . 3 4 103 96 93 58 21 81 . . 104 Received Heat Transfer 1812 | . 159 69 189 144 342 122 84 . 367 75 . . 261 Siege Activations . | . . . . . . . . . . . . . . Martial Activations 3 | . . . . . . . . . . 3 . . . Total Turns 48 | . . . . . . . . . . 48 . . . Longest Duration 19 | . . . . . . . . . . 19 . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 29 | . . . . . 2 4 3 . 2 18 . . . Combat Hostiles 22 | . . . . . 2 4 3 . 2 11 . . . Parts Fried 41 | . . . . . 3 2 5 . 1 30 . . . Impact Corruptions 84 | . . . . . 8 14 10 . 4 46 2 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Maximum Alert Level 2 | . . . 1 2 . . . . . 1 . . . Low Security (%) 90 | 100 100 100 91 33 100 . . . . 83 100 100 100 Level 1 8 | . . . 8 47 . . . . . 16 . . . Level 2 1 | . . . . 19 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 431 | . 30 15 241 431 177 . . . . 226 20 3 93 Initial 177 | . . . 1 98 177 . . . . . . 3 . Average 81 | . 9 1 65 260 89 . . . . 80 . . 24 Influence Increases 3169 | . 84 15 479 523 545 180 300 . 180 573 20 . 270 Destroy 0b10 Robot/C 1360 | . . . 60 220 320 140 220 . 80 300 20 . . Destroy 0b10 Robot/NC 120 | . 5 . 15 15 35 . . . . 50 . . . Destroy Leader 314 | . . . 20 52 100 40 20 . 10 72 . . . Allied During Kill 156 | . . . . 153 3 . . . . . . . . Successful Hack 39 | . 19 . 14 6 . . . . . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . Disable Machine 30 | . . . 15 15 . . . . . . . . . Destroy Structure 85 | . . . 10 2 27 . . . . 46 . . . Partial Spotted 90 | . . . 60 15 . . . . . 15 . . . Lose Combat Pursuer 945 | . 30 15 285 45 60 . 60 . 90 90 . . 270 Influence Decreases 3084 | . 84 10 251 365 805 311 276 24 180 573 10 10 185 Entered New Map 434 | . . . 4 135 214 50 . 24 . . . 7 . Time Decay 2121 | . 84 . 184 190 521 221 256 . 140 377 . 3 145 Lost Part 319 | . . 10 63 20 50 40 20 . 20 46 10 . 40 Lost Ally 60 | . . . . 20 20 . . . 20 . . . . Purge Threat 150 | . . . . . . . . . . 150 . . . Squads Dispatched 18 | . 1 . 1 . 6 . . . . 6 . . 4 Investigation 1 | . 1 . . . . . . . . . . . . Extermination 9 | . . . . . 5 . . . . 3 . . 1 Reinforcement 8 | . . . 1 . 1 . . . . 3 . . 3 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Distress Signals 9 | . . . 3 1 2 . . . . . 1 . 2 Communications Jammed 21 | . . . . . . . . . . 21 . . . Distress Signals 21 | . . . . . . . . . . 21 . . . Times Spotted 219 | . 9 15 33 14 35 7 15 . 15 33 8 5 30 Peak Tracking Total 13 | . 6 13 10 7 6 4 4 . 5 5 7 5 9 Tactical Retreats 34 | . 1 1 9 2 3 . 2 . 3 4 . . 9 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Traps Triggered 11 | . 3 . . 1 2 . . . . 1 1 . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Machines Disabled 2 | . . . 1 1 . . . . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Machines Accessed 32 | . 5 . 5 3 7 . . 4 . 4 1 . 3 Terminals 17 | . 4 . 5 3 3 . . . . 1 . . 1 Fabricators 3 | . . . . . 1 . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 . . . . . 1 . 1 Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 2 . . . Total Hacks 79 | . 10 . 15 4 11 . . 27 . 7 1 . 4 Successful 52 | . 8 . 8 2 2 . . 27 . 3 1 . 1 Failed 27 | . 2 . 7 2 9 . . . . 4 . . 3 Catastrophic 5 | . . . . . 2 . . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 28 | . 8 . 14 1 1 . . . . 3 . . 1 Terminals 35 | . 9 . 15 4 3 . . . . 3 . . 1 Fabricators 5 | . . . . . 2 . . . . 2 . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 1 . . . . . 1 . 2 Scanalyzers 3 | . . . . . 3 . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . 2 . . . Terminal Hacks 33 | . 1 . 2 1 . . . 27 . 2 . . . Record 11 | . . . . . . . . 11 . . . . . Part Schematic 8 | . . . . . . . . 8 . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . Open Door 1 | . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 1 . 1 Retrieve Components 2 | . . . . . . . . . . . 1 . 1 Scanalyzer 2 | . . . . . 2 . . . . . . . . Retrieve Study 2 | . . . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks 13 | . 7 . 5 1 . . . . . . . . . Terminals 12 | . 6 . 5 1 . . . . . . . . . Botnet 3 | . 2 . 1 . . . . . . . . . . Skim 9 | . 4 . 4 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 22 | . 3 . 5 1 7 . . . . 3 . . 3 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 8 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . 3 . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . Programmers 3 | . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Total Allies 11 | . . . . 10 . . . . 1 . . . . Largest Group 10 | . . . . 10 8 . . . 1 . . . . Highest-Rated Group 173 | . . . . 173 141 . . . 96 . . . . Highest-Rated Ally 96 | . . . . 29 29 . . . 96 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 85 | . . . . 59 23 . . . 3 . . . . Total Damage 1061 | . . . . 741 231 . . . 89 . . . . Kills 12 | . . . . 11 1 . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Active Infowar (turns) 4556 | . . . 68 201 869 1064 541 . . 961 170 98 584 Optics 849 | . . . . . . . . . . . 167 98 584 Sensors 2706 | . . . 68 201 832 1064 541 . . . . . . IFF 437 | . . . . . . . . . . 213 170 54 . Terrain 425 | . . . . . . . . . . 425 . . . Seismic 1391 | . . . . . 359 582 290 . . 160 . . . Jamming 618 | . . . . . . . . . . 453 111 54 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 . 3 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Turns Passed 9271 | 50 246 57 461 390 2273 1302 1089 124 751 1676 170 98 584 Spaces Moved 6570 | 53 310 125 726 376 1207 764 651 77 588 958 136 89 510 Core 713 | 51 231 80 332 19 . . . . . . . . . Treads 1499 | 2 18 . 1 106 863 13 416 77 3 . . . . Legs 2237 | . . . . . . . . . 582 920 136 89 510 Wheels 1371 | . . . . . 344 751 235 . 3 38 . . . Hover . | . . . . . . . . . . . . . . Flight 750 | . 61 45 393 251 . . . . . . . . . Fastest Speed 29 | 50 32 29 31 31 130 130 130 162 120 96 102 103 110 Average Speed 114 | 77 72 44 40 80 154 131 150 162 120 118 102 105 110 Slowest Speed 250 | 160 160 50 145 250 167 240 225 162 162 250 180 110 180 Overloaded Moves 3 | . . . . . . . . . . 3 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 12 | . 5 . 2 5 . . . . . . . . . Potential Cave-ins 3 | . . . 3 . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . Exploration Rate (%) 48 | 3 49 21 62 52 35 80 82 68 84 29 4 75 28 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 3 | . 1 . . . . . . 1 1 . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 1 . . . Scrap Searched 5 | . . . . . . 2 2 . 1 . . . . Spaces Dug 93 | . . . 13 . 27 1 4 . 2 46 . . . Terrain Destroyed 93 | . . . 13 . 27 1 4 . 2 46 . . . Melee 93 | . . . 13 . 27 1 4 . 2 46 . . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Total 7826 | 60 326 126 836 427 1482 1026 723 76 617 1342 165 92 528 Wait 604 | . . 1 48 8 120 218 29 . 3 172 5 . . Move 6535 | 52 300 124 721 365 1206 763 650 76 587 957 136 88 510 Hop 12 | . 5 . 2 5 . . . . . . . . . Pick Up 87 | 5 7 . 4 8 23 6 2 . 4 21 1 1 5 Fast Attach 64 | 2 3 . 20 7 11 2 . . 2 9 1 2 5 Attach 52 | 1 1 1 4 1 9 5 5 . 5 9 8 1 2 Detach 16 | . . . 4 2 2 . . . 1 5 2 . . Swap 40 | . 2 . 1 4 15 5 2 . 3 8 . . . Drop 59 | . 7 . 6 7 15 6 1 . . 17 . . . Fire . | . . . . . . . . . . . . . . Melee 287 | . . . 23 16 79 21 34 . 12 102 . . . Ram 3 | . . . 3 . . . . . . . . . . Kick 60 | . . . . . . . . . . 42 12 . 6 Crush 3 | . 1 . . . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 4 | . . . . 4 . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 11) 262 | -10/Materials | Discovered new exit (range 10) 296 | -10/Materials | Core integrity fell below 50% 297 | -10/Materials | Entered another Materials area 297 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 324 | -9/Materials | Build established: Mutant 329 | -9/Materials | Discovered new exit (range 15) 344 | -9/Materials | Core integrity fell below 50% 352 | -9/Materials | Core integrity fell below 20% 354 | -9/Materials | Entered another Materials area 354 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 373 | -8/Materials | Lost 4 parts (3n1u) 381 | -8/Materials | Identified exit to Storage 573 | -8/Materials | Lost 4 parts (3n1u) 723 | -8/Materials | Discovered new exit (range 8) 815 | -8/Materials | Entered Storage 828 | -8/Storage | Build established: Sprinter 928 | -8/Storage | Discovered new exit (range 11) 936 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1205 | -8/Storage | Entered Factory 1205 | -7/Factory | Accompanied by 8 allies 1205 | -7/Factory | Evolved 2 slots: Utility x2 1246 | -7/Factory | Build established: Commander-Gladiator 1576 | -7/Factory | Lost 3 allies 2088 | -7/Factory | Build established: Gladiator 2904 | -7/Factory | Discovered new exit (range 7) 3478 | -7/Factory | Entered Lower Caves 3479 | -7/Lower Caves | Encountered a Warlord checkpoint 4123 | -7/Lower Caves | Spotted B-75 Beast 4146 | -7/Lower Caves | Destroyed B-75 Beast 4171 | -7/Lower Caves | Lost 4 parts (1p2n1u) 4625 | -7/Lower Caves | Discovered new exit (range 7) 4780 | -7/Lower Caves | Entered another Lower Caves area 4875 | -7/Lower Caves | Discovered new exit (range 12) 5101 | -7/Lower Caves | Crushed by falling debris 5101 | -7/Lower Caves | System corruption reached 10% 5132 | -7/Lower Caves | Lost 3 parts (1n2u) 5221 | -7/Lower Caves | Ambushed by research squad 5231 | -7/Lower Caves | Core integrity fell below 50% 5277 | -7/Lower Caves | Learned Factory security intel 5553 | -7/Lower Caves | Encountered a Warlord checkpoint 5619 | -7/Lower Caves | Learned Factory terminal intel 5716 | -7/Lower Caves | Discovered new exit (range 5) 5786 | -7/Lower Caves | Build established: Mutant 5869 | -7/Lower Caves | Entered Data Miner 5869 | -7/Data Miner | Discovered new exit (range 7) 5900 | -7/Data Miner | Met Data Miner 5928 | -7/Data Miner | Learned location of Section 7 (-3) 5928 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5955 | -7/Data Miner | Received God Mode back door access code from Data Miner 5993 | -7/Data Miner | Entered Proximity Caves 6042 | -6/Proximity Caves | Lost 4 parts (2n2u) 6085 | -6/Proximity Caves | Learned Factory security intel 6303 | -6/Proximity Caves | Found DCF Scrap (15 items) 6412 | -6/Proximity Caves | Spotted B-75 Beast 6463 | -6/Proximity Caves | Lost 3 parts (1p2u) 6627 | -6/Proximity Caves | Learned location of Zion (-6) 6725 | -6/Proximity Caves | Discovered new exit (range 14) 6727 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6744 | -6/Proximity Caves | Entered Factory 6744 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6746 | -6/Factory | Loaded intel: 26 terminal locations 6772 | -6/Factory | Lost 3 parts (1p2n) 7955 | -6/Factory | Identified exit to Lower Caves 8229 | -6/Factory | Discovered new exit (range 11) 8405 | -6/Factory | Lost 4 parts (1p1n2u) 8420 | -6/Factory | Entered another Factory area 8420 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8590 | -5/Factory | Sucked down chute 8590 | -5/Factory | Entered Waste 8605 | -5/Waste | EMP discharged 8606 | -5/Waste | Spotted C-40 Crusher 8614 | -5/Waste | Spotted C-40 Crusher 8616 | -5/Waste | Spotted C-40 Crusher 8616 | -5/Waste | Spotted C-40 Crusher 8621 | -5/Waste | Lost 4 parts (4n) 8639 | -5/Waste | Spotted C-40 Crusher 8643 | -5/Waste | Crushed by Compactor (1 part destroyed) 8647 | -5/Waste | Spotted C-40 Crusher 8654 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8657 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8665 | -5/Waste | Discovered new exit (range 22) 8688 | -5/Waste | Entered Factory 9029 | -5/Factory | Lost 3 parts (1p2u) 9158 | -5/Factory | Core integrity fell below 50% 9188 | -5/Factory | Spotted B-75 Beast 9200 | -5/Factory | Core integrity fell below 20% 9272 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 09199_ Nuclear Reactor explodes. 09199_ Matter Pump disabled. 09199_ Nuclear Reactor explodes. 09199_ A-15 Conveyor destroyed. 09203_ Nuclear Reactor explodes. 09203_ G-50 Soldier suffers critical hit (Burn). 09204_ Nuclear Reactor explodes. 09204_ System corrupted: Matter fused (-9). 09204_ Nuclear Reactor explodes. 09206_ The unstable cave ceiling collapses. 09210_ T-07 Excavator is excavating. 09219_ CC%3=,#HO0N 09235_ System corrupted: Heat flow error (+252). 09259_ Drone sends a signal. 09264_ Slug penetrates Wall. 09268_ Penetrated by Slug. 09270_ Kicked H-66 Slayer. 09271_ Kicked H-66 Slayer out of the way. 09272_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??????????????????????? | | ############## #??????????????????????? | | # # #??????????????????????? | | ## # #??????????????????????? | | ## """ # #??????????????????????? | | #? """ # #??????????????????????? | | ! ###??? """ # #??????????????????????? | | %! #?????? # #??????????????????????? | | #???????? # #??????????????????????? | | ###########+### ####???????????????????? | | # #???????????????????? | | #???????????????????? | | # #????????????????????? | | #??????????????????????? | | #??????????????????????? | | ##############+### #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | """ ????????????????# #??????????????????????? | | """ "???????????????# #??????????????????????? | | """ "???????????????+ m #??????????????????????? | | ???????????????#####g#??????????????????????? | | ??? "???????????????????#g#??????????????????????? | | ??? ????????????????????#b#????????########??????? | | ??? ????????????????????#@#????????# [#??????? | | ??? ????????????????????#h########## #??????? | | ????????????????????????# + """ =#??????? | | ????????????????????#####+########## """ #??????? | | ????????????????????# #????# """ #??????? | | ????????????????????# #????# #??????? | | ????????????????????#[ #????########??????? | | ????????????????????# #??????????????????? | | ????????????????????###########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 675 Propulsion Shielding 66 Melee Speed Boost 40 Evasion (%) 65 Melee Accuracy 10 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Treads | -7/Factory | Hacked Lgt. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hammer Time Sprinter Challenges ------------ None Game ------ Seed DirectedInertialBlasthammer Manual? 0 Play Time 01:18:49 Cumulative 260.2 hours Start 2025.12.30 @ 23:11:20 End 2025.12.31 @ 00:29:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 26 Types 10/3/6/2/1/0/0/1/1/2 Lore% 79 Gallery% 76 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5202f0d1-6cf7-4a65-9c11-50f6c255fe7d