Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.15 @ 19:25:43 Player: tokkot Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (532) 532 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2237 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink Small Storage Unit Huge Storage Unit ECM Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System > --- WEAPON ----------- Small Laser Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Improved Heat Sink Small Storage Unit Huge Storage Unit Particle Charger ECM Suite Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 29 | 6 2 9 12 Power 7 | 1 . 2 4 Engine 6 | 1 . 2 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads 5 | 2 . 2 1 Leg 1 | . . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 1 2 Device 3 | . . 1 2 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 . 4 4 Energy Gun 5 | 1 . 2 2 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 17 | . . . 17 Power 4 | . . . 4 Propulsion 5 | . . . 5 Utility 2 | . . . 2 Weapon 6 | . . . 6 Highest Loss Streak 13 | . . . 13 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 86 92 81 Engine 16 | . 14 20 12 Treads 26 | . 28 27 22 Leg 1 | . . . 3 Device 6 | . . 10 8 Storage 12 | . 15 11 9 Energy Gun 13 | . 14 11 15 Ballistic Gun 10 | . 14 10 7 Peak Build Rating 17 | 6 7 12 17 Average Rating 9 | 5 6 9 13 On Entrance 6 | . 6 7 12 Naked Turns . | . . . . Heaviest Build 93 | 13 93 57 58 Greatest Support 66 | 40 40 66 66 Greatest Overweight (x) 6 | . 2 1 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 20 20 Average Capacity 15 | 7 9 20 20 Most Carried 9 | 1 3 9 9 Average Carried 4 | . 2 6 7 Final Capacity 20 | 8 20 20 20 Final Carried 9 | 1 3 9 4 Class Distribution -------------------- 78% | Mutant 12% | Gunner 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 677 | 265 12 128 272 Remotely . | . . . . Salvage Created 737 | 99 66 144 428 Parts 38 | 3 6 10 19 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 14 | . 3 3 8 Guns 14 | . 3 3 8 Classes Destroyed 9 | 2 2 3 2 Worker 1 | . . . 1 Builder 3 | . . 1 2 Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 4 | . 3 1 . Grunt 8 | . . 1 7 Brawler 1 | . . . 1 Sentry 1 | . . 1 . Best Kill Streak 4 | 2 3 2 4 Combat Bots Only 3 | . 3 1 3 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 198 | . 34 33 131 Missed 46 | . 4 13 29 Damage Taken 2111 | . 247 252 1612 Core 627 | . 67 . 560 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 143 | . . 98 45 Core Remaining (%) 91 | 100 73 100 . Volleys Fired 74 | 5 13 17 39 Largest 3 | 2 2 2 3 Hottest 135 | 70 70 70 135 Shots Fired 153 | 10 26 34 83 Gun 153 | 10 26 34 83 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 71 | 5 13 17 36 Thermal 82 | 5 13 17 47 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | 3 6 4 7 Robot Miss Streak 4 | 1 4 3 4 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 97 | 6 14 18 59 Core Hits 42 | 3 4 6 29 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Burn 2 | . 1 1 . Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1185 | 57 147 250 731 Guns 1184 | 57 147 250 730 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 1 | . . . 1 Kinetic 450 | 33 49 126 242 Thermal 734 | 24 98 124 488 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 5 | . . . 5 Targets Rammed 5 | . . . 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 564 | 50 140 192 564 Average Temperature 168 | 24 60 79 243 Received Heat Transfer 1035 | . . 81 954 Effects 26 | . . . 26 Shutdowns 7 | . . . 7 Energy Bleed 3 | . . . 3 Interference 6 | . . . 6 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 3 | . . . 3 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | 1 . 3 1 Heat Transferred 2027 | 74 370 444 1139 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 189 | 10 116 141 189 Initial 48 | . 6 48 . Average 69 | 5 55 75 103 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 7 4 14 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 2 1 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 4 3 3 Successful 8 | . 4 2 2 Failed 2 | . . 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 6 | . . 3 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Record 3 | . 3 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 2 2 Scan Component 2 | . . 1 1 Repair 2 | . . 1 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 1 1 Time 39 | . . 26 13 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1456 | 171 387 485 413 Spaces Moved 630 | 98 203 203 126 Core 12 | 8 . . 4 Treads 618 | 90 203 203 122 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 177 | 151 167 191 194 Slowest Speed 350 | 160 320 240 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 6 26 20 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 798 | 109 228 261 200 Wait 51 | . 9 31 11 Move 627 | 97 202 202 126 Hop . | . . . . Pick Up 7 | 1 1 2 3 Fast Attach 13 | 6 2 2 3 Attach 9 | . . 1 8 Detach 2 | . 1 . 1 Swap 7 | . . 6 1 Drop 1 | . . . 1 Fire 74 | 5 13 17 39 Melee 2 | . . . 2 Ram 5 | . . . 5 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 172 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 559 | -10/Materials | Entered another Materials area 559 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 959 | -9/Materials | Repaired Assault Rifle 965 | -9/Materials | Discovered new exit (range 16) 1044 | -9/Materials | Entered another Materials area 1044 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1118 | -8/Materials | Repaired Ion Engine 1280 | -8/Materials | Lost 3 parts (1p1n1w) 1429 | -8/Materials | Core integrity fell below 50% 1449 | -8/Materials | Core integrity fell below 20% 1457 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01424_ Jacked G-47 Trooper... >>parse_system Reading system data... 01424_ Datajack destroyed. 01426_ K-01 Serf collects debris. 01427_ Slammed into G-47 Trooper. 01427_ Destabilizing: System corrupted (+1). 01428_ Acquired 47 matter. 01429_ Particle Charger destroyed. 01429_ K-01 Serf collects debris. 01435_ Slammed into G-47 Trooper. 01439_ K-01 Serf collects debris. 01441_ Ion Engine destroyed. 01443_ Slammed into G-47 Trooper. 01448_ Slug penetrates Wall. 01450_ Slammed into G-47 Trooper. 01451_ Slug penetrates K-01 Serf. 01454_ Penetrated by Slug. 01457_ Slammed into G-47 Trooper. 01457_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????# """ ## # % #????????????????? | | ?????????# ! + # #????????????????? | | ?????????############# ##+#######????????????????? | | ?????????????????????# ##########?????????????? | | ?????????????????????# ??????? | | ?????????????????????# ##########?????????????? | | ??????????????????#### #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# ##### #??????????????????????? | | ??????????????????# ?####+###????????????????????? | | ??????????????????# ?# % #????????????????????? | | ??????????????????# ?# #????????????????????? | | ??????????????????# ?# #????????????????????? | | ??????????????????# ?# #????????????????????? | | ??????????????????+ ?# #????????????????????? | | ??????????????????# ?# #????????????????????? | | ?????????????????## ## #????????????????????? | | ?????????????????# # #????????????????????? | | ?????????????????# + #????????????????????? | | ?????????????????# # #????????????????????? | | ?????????????????# # #????????????????????? | | ?????????????????# # #????????????????????? | | ?????????????????# # #????????????????????? | | ?????????????????# ############+#######????????? | | ?????????????????# %% %k ???????? | | ?????????????????# u @% #??????????? | | ?????????????????# g%g% h #??????????? | | ?????????????????# ##### ##+##### #??????????? | | ?????????????????# #???# #???????????????????? | | ?????????????????# #???# #???????????????????? | | ?????????????????# #???# #???????????????????? | | ????????????????? #???# #???????????????????? | | ???????????????? #???# #???????????????????? | | ??????????????? #???# #???????????????????? | | ??????????????########???# #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationCobblerPrototype Manual? 0 Play Time 00:41:52 Cumulative 6.4 hours Start 2024.10.15 @ 18:39:13 End 2024.10.15 @ 19:25:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46b141cc-8636-4f1a-bb76-ca629f161bf1