Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.24 @ 22:14:19 Player: Richard Blunt Result: Destroyed by M Guard with Cooled Nova Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (640) 3200 Value Destroyed (35973) 35973 Prototype IDs (106) 2120 Alien Tech Used (7) 1400 Bonus (36135) 36135 TOTAL SCORE: 90128 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 11205 Follower Combat Kills 1678 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 12560 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Delivered SGEMP 2000 Friendly Fire -508 Cogmind --------- Core Integrity 0/1600 Matter 83/300 Energy 100/100 System Corruption 31% Temperature Cool (18) Movement Core (1350) Ox26 Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- HERF Cannon Hypervelocity Multirail Linear Accelerator Z-bomb Delivery System Vortex Lance (27) Sigix Containment Pod Peak State ------------ > --- POWER ------------ Assembled Flux Generator Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Assembled Biocell Array Assembled Biocell Array Experimental Sensor Array Advanced Signal Interpreter Assembled Combat Suite SHELL Armor Phase Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Improved Potential Cannon > --- INVENTORY -------- Light Quantum Reactor Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Cooling System Experimental Energy Well Zionite Biocell Structural Scanner Advanced Phase Shifter AEGIS Remote Shield Advanced Component Analysis Suite Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Multirail Linear Accelerator Z-bomb Delivery System Vortex Lance Sigix Containment Pod [Rating: 257] Favorites ----------- Power Assembled Flux Generator Engine Light Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Zionite Phaser-S Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Compact Linear Accelerator Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Flail Piercing Weapon Vortex Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Utility 11 | . . . . . 2 2 . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . 2 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 758 | 7 9 1 3 6 31 43 8 10 10 30 5 25 15 8 1 5 16 6 14 61 12 17 7 46 15 24 6 14 34 77 69 55 46 22 Power 19 | 1 . 1 . . 3 2 . . . 2 . . . . . . . . . 3 . . . . . . . . . . . . 6 1 Engine 5 | 1 . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 1 1 . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 6 1 Propulsion 75 | 2 3 . . 1 11 8 . 1 . 1 1 5 3 . . . 5 1 . 6 2 3 3 4 . . 2 . 2 3 1 4 1 2 Treads 67 | . 2 . . 1 8 8 . 1 . 1 1 5 3 . . . 5 1 . 6 1 3 3 4 . . 1 . 2 3 1 4 1 2 Leg 5 | 2 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Wheel 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 522 | 2 2 . 1 1 5 15 4 5 3 16 3 17 10 8 1 5 11 5 14 39 10 12 2 41 15 19 4 12 32 58 66 44 32 8 Device 356 | 1 . . . 1 1 4 3 2 . 4 2 6 3 4 . 3 9 4 7 26 8 6 . 31 13 13 . 10 17 47 59 36 30 6 Storage 25 | 1 2 . 1 . 1 1 . . . 1 . 1 1 . . . . . . 2 1 1 . . . 1 . 1 . . 3 6 1 . Processor 14 | . . . . . 2 1 . . 1 . . . 2 . . . . . . 1 . 1 . 3 . . . . . 2 1 . . . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Protection 121 | . . . . . 1 9 1 3 2 11 1 10 4 4 1 2 2 1 7 10 1 4 2 6 2 5 4 1 14 9 3 . . 1 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Weapon 142 | 2 4 . 2 4 12 18 4 4 7 11 1 3 2 . . . . . . 13 . 2 2 1 . 5 . 2 . 16 2 7 7 11 Energy Gun 13 | 1 . . . . . 2 . . . 2 1 2 . . . . . . . 1 . 1 1 . . . . . . 2 . . . . Energy Cannon 38 | . . . . . 1 2 1 1 . . . . . . . . . . . . . . . 1 . 3 . 2 . 7 . 5 7 8 Ballistic Gun 37 | 1 4 . 1 2 8 10 2 2 . . . 1 1 . . . . . . . . . . . . . . . . 3 1 . . 1 Ballistic Cannon 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 . . . Launcher 15 | . . . . 2 1 . . . 3 4 . . 1 . . . . . . . . . . . . 1 . . . . . 1 . 2 Special Weapon 17 | . . . . . . . . . 2 3 . . . . . . . . . 10 . 1 1 . . . . . . . . . . . Impact Weapon 11 | . . . . . 1 4 1 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . 1 . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . . . 2 2 . . 3 8 . . . . . . . . . 9 . . . . . . 3 . . 4 . 5 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Lost 85 | . . . . 1 5 13 . 1 . . 2 7 2 . . . 4 . . 13 4 2 . . 2 . . 1 1 . 3 . 3 21 Power 9 | . . . . . 2 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 Propulsion 30 | . . . . 1 2 5 . 1 . . 1 1 2 . . . 2 . . 6 4 . . . . . . . . . . . . 5 Utility 39 | . . . . . . 5 . . . . 1 3 . . . . 2 . . 6 . 2 . . 2 . . 1 1 . 3 . 3 10 Weapon 7 | . . . . . 1 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 19 | . . . . 1 5 4 . 1 . . 2 4 1 . . . 3 . . 7 4 2 . . 1 . . 1 1 . 2 . 1 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 74 97 97 95 100 100 96 98 99 85 85 86 86 86 87 88 88 86 89 75 79 79 79 80 69 78 76 67 70 69 70 70 Engine 1 | . 14 14 14 14 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 3 7 7 7 4 . . . . . . . . . . 9 . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 2 7 6 6 6 6 6 5 5 5 4 . 5 5 5 5 5 5 4 4 4 4 3 8 10 Treads 22 | . 16 28 28 28 31 29 30 30 30 30 29 26 25 26 26 26 28 29 29 28 14 13 15 15 15 15 14 15 13 13 12 12 11 10 Device 13 | . 14 14 3 13 3 5 11 14 7 6 6 9 12 12 13 12 16 16 11 10 13 25 21 15 15 19 20 18 24 21 20 19 17 19 Storage 10 | . 14 14 14 14 9 7 7 7 7 7 7 12 12 13 13 13 11 11 11 11 13 10 10 10 10 14 13 10 9 9 11 12 11 10 Processor 5 | . . . . . 16 13 7 7 7 5 . . 5 6 6 6 5 5 5 6 4 1 5 5 5 5 5 5 4 4 3 4 3 1 Protection 11 | . . . . . 7 13 18 15 22 25 30 16 7 6 6 6 4 5 10 11 11 7 12 14 14 10 11 14 2 4 4 4 3 6 Energy Cannon 7 | . . . . . . 1 2 . . . . 11 12 13 13 13 11 11 11 8 9 8 5 9 10 9 . 9 12 4 11 11 10 7 Ballistic Gun 2 | . 27 28 1 25 15 11 7 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 260 | 11 47 30 26 34 64 106 110 108 115 120 110 169 169 161 161 161 166 172 173 175 171 177 166 177 183 183 150 179 191 200 219 207 260 238 Greatest Support 240 | 20 40 40 40 40 80 80 80 88 88 96 106 116 110 110 110 110 148 148 141 147 144 230 210 210 210 210 210 210 210 220 240 220 210 195 Greatest Overweight (x) 12 | . 2 . . . 12 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 6 1 . 1 . . 1 . . . . . 1 1 Average Overweight (x) . | . . . . . . . 1 1 1 1 1 . 1 1 1 1 1 1 1 . 1 . . . . . . . . . . . 1 1 Largest Inventory Capacity 25 | 8 20 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 13 15 15 15 18 24 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 15 15 15 15 20 25 25 25 25 25 25 25 24 25 24 25 25 25 25 25 22 25 25 25 24 25 25 25 25 25 25 25 25 25 Average Carried 22 | 5 11 14 14 14 18 18 24 24 24 24 24 24 22 23 24 24 23 25 24 23 15 23 24 24 23 24 24 23 24 24 24 24 22 22 Final Capacity 25 | 8 15 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 15 15 15 14 20 25 25 25 25 25 23 23 23 24 24 25 25 25 25 14 22 23 25 24 23 24 25 25 24 25 25 25 25 7 Class Distribution -------------------- 52% | Mutant 22% | Scavenger-Mutant 10% | Golem 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Skirmisher | -3/Research Mutant | -3/Testing Skirmisher | -2/Research Mutant | -2/Quarantine Generator-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Matter Collected 11919 | 280 218 125 . 55 1199 1117 388 404 114 430 70 353 179 125 . 60 171 108 179 329 366 130 147 515 148 372 . 309 367 935 913 928 447 438 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 32057 | 100 324 128 . 143 1403 1435 302 298 . 904 . 2530 263 257 . 106 532 72 553 2025 571 988 . 2891 649 691 . 327 1231 1773 3528 1880 3932 2221 Parts 1504 | 6 20 13 . 4 89 80 3 5 . 22 . 105 27 10 . 5 23 2 18 84 29 56 . 132 22 29 . 13 81 101 171 110 175 69 Haulers Intercepted 14 | . 2 . . . 4 3 . . . . . 2 . . . . 1 . . . . . . 2 . . . . . . . . . . Recyclers Shooed 8 | . 1 . . . . . . . . . . 3 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 188 | . . . . . . . 5 2 4 . . . 27 16 . 20 . 1 18 . 31 . . . 22 29 . 13 . . . . . . Prevented 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 592 | . 11 5 . 15 27 17 1 2 . 51 . 42 8 4 . 3 2 1 9 111 10 15 . 37 11 11 . 4 15 24 45 33 44 34 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Guns 75 | . 11 5 . 3 25 17 1 2 . . . 2 1 . . . . . . 3 . 1 . . . . . . . . 3 . . 1 Cannons 308 | . . . . . 2 . . . . 1 . 40 4 4 . 3 2 1 9 18 10 14 . 34 10 9 . 4 15 6 41 25 41 15 AOE 195 | . . . . 12 . . . . . 49 . . 3 . . . . . . 90 . . . . . 2 . . . 13 1 8 . 17 Classes Destroyed 32 | 2 3 . . 2 6 2 1 . . 3 . . . . . . . . . 6 1 . . . . 1 . . . 3 1 . 1 . Worker 13 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . 7 1 Builder 20 | . . . . . 1 2 . . . . . 1 . . . . . . . . . . . 1 . . . . 1 8 1 . 5 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . . . 4 3 . . . . . 2 . . . . 1 . . . . . . 2 . . . . . . . . . . Recycler 15 | 1 . . . . . 3 . . . . . . . . . . 3 . . . . . . . . . . . 1 1 2 . 1 3 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Operator 8 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 1 2 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 28 | . . . . . 4 2 . . . . . 4 . . . . . . . . . 2 . 3 . . . . . 1 3 3 5 1 Swarmer 79 | . 9 3 . . 8 . . . . . . 11 4 . . 1 . . . 20 4 3 . . 4 1 . . . . 8 . 3 . Saboteur 13 | . . . . . . . . . . . . . . . . . . . . 9 . . . 2 . . . . . . . 1 . 1 Grunt 201 | . 2 2 . 2 9 9 . . . . . 23 . 2 . 2 . . 8 43 3 5 . 20 6 8 . 3 3 2 10 13 17 9 Brawler 14 | . . . . . . 1 . . . . . . . 1 . . . . . 4 . . . . . . . . . 2 . 1 1 4 Duelist 16 | . . . . 1 . 1 . . . . . 1 . . . . . . . 3 . . . . 1 1 . . . . 1 . 1 6 Protector 8 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . 2 . 1 Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Sentry 23 | . . . . . 8 1 . . . . . 3 . 1 . . . 1 . . . 1 . 1 . 1 . . 1 2 1 . 2 . Specialist 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . Hunter 48 | . . . . . 2 1 1 . . . . . 2 . . . . . 1 7 3 2 . 2 . . . . 4 . 10 . 10 3 Programmer 90 | . . . . . . 4 . 1 . . . 3 2 . . . 2 . . 4 . 4 . 10 . . . 1 7 13 14 13 8 4 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 8 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 2 . . . 1 Executioner 10 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . 3 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Light 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Packrat 5 | . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 53 | . . . . 12 . . . . . 41 . . . . . . . . . . . . . . . . . . . . . . . . Golem 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 42 | 3 3 3 . 12 5 6 1 1 . 42 . 6 3 3 . 2 3 1 4 22 4 5 . 7 8 4 . 3 6 8 8 14 17 19 Combat Bots Only 40 | . 3 3 . 12 5 5 1 1 . 40 . 6 3 3 . 2 2 1 4 22 4 5 . 5 8 4 . 3 5 5 6 14 8 16 Max Kills in Single Turn 20 | 1 1 1 . 5 2 2 1 1 . 20 . 1 1 2 . 1 2 1 1 6 1 1 . 2 2 2 . 1 2 6 2 4 3 6 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 20 | . . . . 5 . . . . . 20 . . 1 . . . . . . 6 . . . . . 2 . . . 4 1 4 . 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Damage Taken 39396 | . 260 206 . 305 1645 2116 96 95 . 409 580 2899 415 250 . 10 536 47 324 2931 1372 550 . 2176 631 930 . 139 1053 1601 2812 1802 5349 7857 Core 3694 | . 80 59 . 69 288 168 . . . 12 88 331 40 . . . 51 . . 340 126 27 . 97 15 34 . 5 49 66 96 46 725 882 Absorbed by Shields 7960 | . . . . . . . . . . . . . . . . . 130 50 75 265 . . . . . 155 . 43 . . 1904 1030 502 3806 Reduced by Siege Mode 2558 | . . . . . . . . . . . . . . . . . . . . . . 54 . 350 140 226 . 5 177 402 380 146 329 349 Redirected to Core 862 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 597 265 Regen/Repaired (Parts) 5502 | . . . . . 11 . . . . . . 215 . . . . . . . . . . 96 798 . . . . . 502 1020 761 1626 473 Core Remaining (%) 65 | 100 . . . 16 47 . . . . . 61 . . . . 56 . . . . 48 . . . . . . 84 . 91 . 90 . . Volleys Fired 1565 | 10 42 13 2 14 114 101 26 43 . 26 46 168 26 10 . 31 16 5 39 108 34 46 2 106 33 26 . 28 26 54 111 94 106 59 Largest 3 | 2 2 2 1 2 2 2 2 2 . 2 1 2 2 2 . 2 2 2 2 2 2 2 1 2 2 2 . 2 3 3 3 3 3 3 Hottest 265 | 60 46 46 23 46 88 65 65 65 . 45 60 85 64 50 . 50 50 50 50 85 50 85 10 145 145 145 . 225 75 200 120 170 265 265 Shots Fired 2851 | 15 85 26 2 22 227 192 29 52 . 35 46 324 30 20 . 39 24 8 61 130 68 78 2 191 67 53 . 41 73 76 297 189 272 77 Gun 686 | 15 85 26 2 16 211 183 8 19 . . 46 20 7 . . . . . . 14 . 12 . . . . . . . 6 7 . . 9 Cannon 2027 | . . . . . 16 9 21 33 . . . 304 19 20 . 39 24 8 61 36 68 64 . 191 67 50 . 41 73 70 290 187 272 64 Launcher 34 | . . . . 6 . . . . . 15 . . 4 . . . . . . . . . . . . 3 . . . . . 2 . 4 Special 104 | . . . . . . . . . . 20 . . . . . . . . . 80 . 2 2 . . . . . . . . . . . Kinetic 616 | 10 85 26 2 16 225 183 8 19 . . . 7 7 . . . . . . . . . . . . . . . . 7 12 . . 9 Thermal 2005 | 5 . . . . 2 9 21 33 . . . 304 19 20 . 39 24 8 61 36 68 64 . 191 67 50 . 41 73 69 285 187 272 57 Explosive 127 | . . . . 6 . . . . . 28 . . 4 . . . . . . 80 . . . . . 3 . . . . . 2 . 4 Electromagnetic 14 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 7 Phasic 85 | . . . . . . . . . . . 46 13 . . . . . . . 14 . 12 . . . . . . . . . . . . Robot Hit Streak 45 | 3 4 6 . 9 11 23 4 11 . 4 . 32 15 9 . 4 3 6 20 30 8 29 6 27 24 25 . 13 14 24 35 45 33 18 Robot Miss Streak 7 | 2 6 7 . 1 5 3 2 2 . 4 . 3 2 3 . 2 4 1 2 3 2 1 . 3 3 1 . 1 3 1 3 1 3 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 8 | . 1 1 . 1 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1649 | 9 38 17 . 17 152 137 8 18 . 9 . 157 11 14 . 4 8 5 26 73 50 50 2 125 41 33 . 16 46 48 193 99 187 56 Core Hits 1228 | 6 20 6 . 23 67 50 3 4 . 177 . 66 8 5 . 2 6 2 11 180 16 29 . 65 17 33 . 8 30 43 88 68 95 100 Critical Kills 22 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 3 1 . . . . 7 3 . 3 3 Critical Parts Destroyed 14 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 3 . . 7 Critical Strikes 67 | . . . . . 2 1 1 . . 1 . 1 . . . . . . . 20 . 1 . 3 1 . . . . 15 6 . 3 12 Meltdown 12 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . 3 . . 3 2 Destroy 26 | . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . 6 6 . . 10 Smash 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 19 | . . . . . . . . . . 1 . . . . . . . . . 18 . . . . . . . . . . . . . . Sunder 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Intensify 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Melee Attacks 47 | . . . . . 2 9 8 3 3 6 . . . . . . . . . 3 . . . . . . . . . 11 . 2 . . Impact 31 | . . . . . 2 9 8 3 3 6 . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 16 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 11 . 2 . . Sneak Attacks 10 | . . . . . . 2 4 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 116278 | 89 393 286 . 1283 2507 2572 465 623 . 5736 . 7413 675 700 . 208 775 263 1327 23717 2296 2193 . 6196 1976 1767 . 730 2371 7968 9663 7455 10123 14508 Guns 7562 | 89 393 286 . 200 2251 2365 56 309 . . . 582 164 . . . . . . 363 . 198 . . . . . . . 86 80 . . 140 Cannons 59820 | . . . . . 251 . . . . . . 6819 241 700 . 208 557 263 1327 704 2296 1971 . 6084 1976 1513 . 730 2305 3591 9495 4820 9329 4640 Explosions 44088 | . . . . 1079 . . . . . 5529 . . 270 . . . 216 . . 19907 . . . . . 254 . . . 3682 88 2635 749 9679 Melee 1534 | . . . . . . 207 409 314 . . . . . . . . . . . . . . . . . . . . . 604 . . . . Ramming 324 | . . . . 4 5 . . . . . . 12 . . . . 2 . . . . 24 . 112 . . . . 66 5 . . 45 49 Kinetic 6906 | 55 393 286 . 200 2502 2365 56 309 . . . 153 164 . . . . . . . . . . . . . . . . 86 197 . . 140 Thermal 72514 | 34 . . . . . . . . . . . 6819 241 700 . 208 773 263 1327 704 2296 1971 . 6084 1976 1513 . 730 2305 7273 9378 4820 10019 13080 Explosive 30612 | . . . . 1079 . . . . . 5274 . . 270 . . . . . . 19907 . . . . . 254 . . . . 88 2635 . 1105 Electromagnetic 448 | . . . . . . . . . . 255 . . . . . . . . . . . . . . . . . . . . . . 59 134 Impact 930 | . . . . . . 207 409 314 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2950 | . . . . . . . . . . 207 . . . . . . . . . 2743 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 604 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 604 . . . . Phasic 990 | . . . . . . . . . . . . 429 . . . . . . . 363 . 198 . . . . . . . . . . . . Highest Corruption 31 | . 1 1 1 1 . 13 13 13 13 . 2 . . . . . 4 4 4 4 1 1 1 5 5 5 5 5 6 12 10 23 7 31 Average Corruption 6 | . 1 1 1 1 . 11 13 13 13 . 2 . . . . . 3 4 4 4 1 1 1 2 5 5 5 5 4 8 5 16 6 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 767 | . 9 4 8 1 . 69 69 50 16 . . . . . . . 11 27 35 8 6 5 4 39 24 38 10 40 18 65 58 105 17 31 Message Errors 195 | . 1 1 3 1 . 19 17 14 6 . . . . . . . 1 7 8 3 . 2 3 9 6 16 3 5 4 13 18 24 4 7 Matter Fused 180 | . 2 . 2 . . 18 14 13 3 . . . . . . . 4 9 7 . 2 . . 8 3 6 3 11 5 21 15 22 2 10 Heat Flow Errors 89 | . . 1 . . . 2 7 7 1 . . . . . . . 2 2 4 1 1 . . 6 7 4 2 6 5 7 4 14 2 4 Energy Discharges 85 | . 2 . 1 . . 8 11 3 1 . . . . . . . . 2 6 . . 2 1 4 3 2 . 4 . 10 8 12 1 4 Parts Rejected 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Data Loss (minor) 91 | . . 1 2 . . 9 6 5 2 . . . . . . . . 5 6 . 2 . . 5 3 5 1 8 3 6 4 13 2 3 Data Loss (major) 51 | . 2 1 . . . 2 6 4 1 . . . . . . . 3 2 2 3 . 1 . 1 . 3 . 5 . 4 5 6 . . Misfires 32 | . 2 . . . . 3 3 1 . . . . . . . . 1 . 1 1 . . . 4 1 1 . 1 1 2 1 3 4 2 Alerts 18 | . . . . . . 3 2 2 2 . . . . . . . . . 1 . 1 . . 1 1 . 1 . . 2 . 2 . . Weapon Failures 22 | . . . . . . 3 3 1 . . . . . . . . . . . . . . . 1 . . . . . . 2 9 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6749 | . . . . 13 . 145 389 280 . 119 . 382 20 16 . 34 87 . . 871 194 15 . 160 59 10 . 37 28 1812 456 298 489 835 Projectiles 3661 | . . . . . . . . . . . . 382 20 16 . 34 26 . . 109 194 15 . 159 59 4 . 37 28 1113 456 88 395 526 Explosions 2264 | . . . . 13 . . . . . 119 . . . . . . 61 . . 762 . . . . . 6 . . . 699 . 210 94 300 Melee 824 | . . . . . . 145 389 280 . . . . . . . . . . . . . . . 1 . . . . . . . . . 9 Knockbacks 6 | . . . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1542 | . . . . 87 . 35 . . . 162 . 61 17 . . . 454 . . . . . . . . 45 . . . 34 . . 114 533 Shots 33 | . . . . 2 . 1 . . . 10 . 1 1 . . . 6 . . . . . . . . 2 . . . 1 . . 2 7 Rammed 22 | . . . . 1 . . . . . . . 3 . . . . 1 . . . . 4 . 6 . . . . 2 3 . . 1 1 Targets Rammed 25 | . . . . 1 1 . . . . . . 3 . . . . 1 . . . . 4 . 6 . . . . 2 3 . . 3 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Highest Temperature 468 | 40 6 236 . 38 120 179 278 257 122 117 432 319 . 10 . . 148 185 239 200 154 . . 283 314 257 180 219 264 237 271 252 468 373 Average Temperature 80 | 18 6 59 . 18 25 34 97 98 74 47 139 60 . 2 . . 77 86 74 149 45 . . 59 76 73 95 93 94 74 125 62 96 82 Received Heat Transfer 6125 | . 36 102 . 42 630 606 . 18 . 54 24 1191 . 108 . . . 8 172 388 39 96 . 512 229 393 . 18 60 . 80 188 467 664 Effects 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 1 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 98 | . . . . . . . . . . . . . . . . . . . . . . 3 . 23 3 2 . 2 7 13 18 9 12 6 Total Turns 2454 | . . . . . . . . . . . . . . . . . . . . . . 68 . 379 136 66 . 39 194 221 679 248 314 110 Longest Duration 123 | . . . . . . . . . . . . . . . . . . . . . . 44 . 101 64 37 . 32 73 47 123 66 82 63 Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 27 | . . . . . . 2 14 9 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Robots Melted 12 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . 3 . . 3 2 Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . 3 . . 3 1 Parts Melted 88 | . . . . . . . . . . 1 . 5 1 . . . . 1 1 5 2 . . 14 1 2 . . . 12 15 4 17 7 Heat Transferred 43513 | 75 . . . . . . . . . . . 3650 125 375 . 100 425 125 700 425 1275 1075 . 4045 1315 1067 . 448 1200 4605 4975 2586 6963 7959 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Peak Influence 2433 | 15 332 126 . 205 465 459 . . . . . 856 . . . . 204 . . . . 192 67 1740 . . . . 322 789 1200 1329 2404 2433 Initial 1538 | . 9 76 . . 79 211 . . . . . . . . . . . . . . . . 67 . . . . . . 75 435 660 796 1538 Average 502 | 5 167 84 . 88 214 178 . . . . . 311 . . . . 67 . . . . 64 40 1098 . . . . 104 301 626 883 1609 1782 Maximum Alert Level 5 | . 1 . . 1 2 2 . . . . . 3 . . . . 1 . . . . . . 5 . . . . 1 3 4 4 5 5 Low Security (%) 43 | 100 77 100 . 88 63 40 . . . . . 50 . . . . 95 . . . . 100 100 5 . . . . 93 53 . . . . Level 1 12 | . 22 . . 11 16 54 . . . . . 13 . . . . 4 . . . . . . 1 . . . . 6 11 12 . . . Level 2 14 | . . . . . 19 5 . . . . . 19 . . . . . . . . . . . 15 . . . . . 20 49 17 . . Level 3 15 | . . . . . . . . . . . . 16 . . . . . . . . . . . 26 . . . . . 15 34 60 22 . Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . 42 . . . . . . 3 22 27 35 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . 32 24 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 40 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 107 | . 2 . . 1 2 4 . . . . . 12 . . . . 1 . . . . 7 . 16 . . . . 3 6 13 10 19 11 Investigation 7 | . 2 . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 1 . . Extermination 34 | . . . . . . 3 . . . . . 3 . . . . 1 . . . . 2 . 5 . . . . 2 5 6 5 1 1 Reinforcement 24 | . . . . . 2 1 . . . . . 5 . . . . . . . . . 3 . 5 . . . . 1 . 2 . 4 1 Assault 38 | . . . . . . . . . . . . 1 . . . . . . . . . . . 6 . . . . . 1 4 4 13 9 Garrison 4 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . 1 3 2 . Construction Impeded 6 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Distress Signals 23 | . 2 . . . 5 2 . . . . . 4 . . . . . . . 2 . 1 . 3 . . . . . . . . 4 . Communications Jammed 70 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . 16 20 26 . Distress Signals 68 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . 14 20 26 . Times Spotted 731 | . 24 5 . 16 43 22 1 2 . 41 1 63 6 4 . 4 2 1 9 77 11 20 . 81 12 9 . 4 15 32 62 36 62 66 Peak Tracking Total 29 | . 4 3 9 11 5 5 1 1 . 29 1 7 2 3 . 3 2 1 4 14 4 5 . 6 7 4 . 3 5 4 6 10 8 21 Tactical Retreats 27 | . 2 . . . 1 . . . . 2 . 3 . . . 1 . . 1 3 . . . 3 1 . . . . 1 3 . 3 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Traps Triggered 13 | . . . . . 1 . . . . . . 2 . . . . . . . . . 3 . 1 . . . . 2 . . 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 45 | . . . . . . . . . . . . . . . . 1 . . 2 40 1 . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Disabled 79 | . . . 1 . 2 4 . . . 5 . 15 . . . 1 7 . . 4 . . . 1 . . . . 1 11 3 14 8 2 Max in Single Turn 6 | . . . 1 . 1 3 . . . 1 . 6 . . . 1 5 . . 1 . . . 1 . . . . 1 1 1 2 2 1 Garrison Access 7 | . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . 1 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Accessed 86 | . 9 . 2 1 12 5 . . 1 . . 8 . . 4 . 2 . . 3 . 2 . 6 1 1 5 . 1 2 8 12 . 1 Terminals 46 | . 7 . . . 9 2 . . . . . 4 . . . . 1 . . . . . . 4 . . . . . 2 5 11 . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 8 | . . . . . 1 2 . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 1 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . . . . . . 3 . . . . 1 . . . . 1 . . . . . . 1 . 2 . . . Total Hacks 237 | . 26 . 2 1 36 15 . . 4 . . 21 . . 31 . 5 . . 4 . 6 . 15 1 1 18 . 2 4 17 27 . 1 Successful 143 | . 16 . 2 1 14 10 . . 4 . . 9 . . 31 . 3 . . 4 . 2 . 12 1 1 18 . . 2 3 9 . 1 Failed 93 | . 9 . . . 22 5 . . . . . 12 . . . . 2 . . . . 4 . 3 . . . . 2 2 14 18 . . Catastrophic 19 | . 1 . . . 2 2 . . . . . 3 . . . . . . . . . . . 1 . . . . 1 1 4 4 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 73 | . 15 . 1 . 18 5 . . . . . 8 . . . . 1 . . 1 . . . 4 . . . . . 4 9 6 . 1 Terminals 127 | . 24 . . . 28 8 . . . . . 12 . . . . 4 . . . . . . 9 . . . . . 4 11 26 . 1 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Repair Stations 20 | . . . . . 4 4 . . . . . 4 . . . . . . . . . . . 6 . . . . . . 1 1 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . 2 . . . . . . 5 . . . . 1 . . . . 3 . . . . . . 2 . 5 . . . Terminal Hacks 110 | . 14 . 2 1 10 6 . . 4 . . 4 . . 31 . 1 . . 4 . . . 3 1 1 18 . . . 2 8 . . Record 24 | . . . 1 . . . . . . . . . . . 11 . . . . 2 . . . . . . 6 . . . . 4 . . Part Schematic 20 | . . . . . 1 . . . 4 . . . . . 11 . . . . . . . . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . 2 . . . 3 3 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 10 | . 3 . . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . Open Door 5 | . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 4 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 14 | . 5 . . . 4 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 2 . . Hauler Manifests 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 13 | . . . . . 3 2 . . . . . 2 . . . . . . . . . . . 6 . . . . . . . . . . Scan Component 8 | . . . . . 2 2 . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . Repair 5 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . 1 . . . Seal Access 5 | . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 10 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . 2 . 1 . 1 Terminals 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . 2 . 1 . 1 Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Botnet 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 1 . . Used 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 5 . . . 12 5 . . . . . 6 . . . . 1 . . . . 2 . 6 . . . . 1 2 8 11 . 1 Full Trace Events 7 | . 1 . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 1 . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . 1 . . . 4 . . . . . 11 . . . . . . . . . . . 4 . . 7 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . . . . . . . . 128 . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . Parts Repaired 5 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . Time 372 | . . . . . 136 . . . . . . 38 . . . . . . . . . . . 198 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 . Machine Destruction 6 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total Allies 32 | . . . . 2 . . . . 6 . . . . . . 1 . . . . . . 20 . . . . . . . . . 3 . Largest Group 20 | . . . . 2 1 . . . 6 6 . . . . . 1 . . . . . . 20 19 . . . . . . . . 3 . Highest-Rated Group 752 | . . . . 50 19 . . . 169 169 . . . . . 96 . . . . . . 752 724 . . . . . . . . 374 . Highest-Rated Ally 131 | . . . . 31 19 . . . 31 31 . . . . . 96 . . . . . . 50 50 . . . . . . . . 131 . Total Orders 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 9 8 11 . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . RETURN 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 8 11 . . . Ally Attacks 540 | . . . . 3 . . . . . 280 . . . . . 13 . . . . . . . 218 . . . . . . . . 26 . Total Damage 12157 | . . . . 21 . . . . . 4362 . . . . . 649 . . . . . . . 6048 . . . . . . . . 1077 . Kills 64 | . . . . . . . . . . 20 . . . . . 5 . . . . . . . 35 . . . . . . . . 4 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Robot Analysis Total 12 | . 2 . . . 3 3 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . 2 . 1 . 1 . 1 . . . . . 2 . 1 . . . . 1 . . . . . . . . Drone Launches 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 11 17 18 1 . . Drone Recoveries 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 11 17 16 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Turns Passed 55132 | 108 1159 701 682 345 1929 2626 1568 1396 2696 2666 1590 2922 1345 1457 225 1421 1032 1022 1554 3654 2146 1403 657 2990 1037 1705 357 1684 1712 2188 2854 2344 1152 805 Spaces Moved 21299 | 60 665 409 420 188 920 958 608 530 1097 1025 566 874 405 580 94 560 386 400 490 1360 671 515 358 1243 477 811 196 600 642 852 786 1103 265 185 Core 7 | 6 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 20416 | . 389 409 420 188 779 958 608 530 1097 1025 566 874 405 580 94 560 386 400 490 1360 347 433 358 1243 477 811 196 600 642 852 786 1103 265 185 Legs 736 | 54 276 . . . . . . . . . . . . . . . . . . . 324 82 . . . . . . . . . . . . Wheels 140 | . . . . . 140 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 100 160 242 242 242 242 242 162 240 240 240 240 240 240 240 162 183 180 173 173 173 173 173 173 173 180 173 153 233 241 Average Speed 204 | 113 151 160 160 160 154 225 242 242 242 242 242 241 240 240 240 240 240 240 240 239 223 180 174 173 173 173 173 173 179 180 178 158 236 241 Slowest Speed 650 | 120 260 160 160 160 650 242 242 242 242 242 243 242 240 240 240 240 240 240 240 244 650 270 180 270 173 173 270 173 180 180 180 173 241 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 97 87 71 58 78 20 74 62 88 77 57 29 56 63 72 71 10 51 50 97 60 15 95 34 51 73 62 57 18 61 23 82 12 13 Regions Visited 34 Branch Regions 23 Pre-discovered Areas 11 | . 2 1 1 1 . . . . 1 . . . . . 1 . . . . . 1 . . . . . 3 . . . . . . . Known Exits Taken 26 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . . . . . . 4 . 1 . 2 2 . . . 2 2 . 1 . . . 1 3 . 4 . . . . . . Spaces Dug 719 | . . . . 14 3 9 20 14 2 4 46 250 39 . . 30 5 2 26 3 . 19 . 25 14 6 . 19 2 73 16 26 11 41 Terrain Destroyed 2064 | . . . . 73 11 14 21 22 2 114 46 301 78 5 . 34 74 3 33 479 17 26 . 49 22 45 . 25 16 227 85 54 68 120 Melee 22 | . . . . . 2 7 4 . 2 4 . . . . . . . . . 3 . . . . . . . . . . . . . . Projectile 685 | . . . . . 9 2 17 22 . 4 46 136 14 5 . 34 11 3 33 15 17 26 . 49 22 14 . 25 16 18 67 46 25 9 AOE 1355 | . . . . 73 . 5 . . . 106 . 165 64 . . . 63 . . 461 . . . . . 31 . . . 209 17 8 43 110 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total 30079 | 83 748 431 429 215 1227 1286 663 591 1138 1158 743 1369 750 623 94 598 470 452 803 1608 1250 909 395 1881 617 1050 213 1206 1135 1406 1988 1522 571 457 Wait 5717 | . 11 4 . . 108 149 13 5 8 40 123 218 291 23 . . 35 40 257 42 520 308 1 450 92 179 . 551 422 350 991 225 114 147 Move 21265 | 59 664 408 419 187 919 957 607 529 1096 1024 564 873 404 579 93 559 385 399 489 1359 670 515 357 1242 476 810 195 599 641 851 785 1102 264 185 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 259 | 7 13 2 . 4 24 19 1 1 5 11 2 40 2 1 . 2 5 1 2 16 1 7 8 12 . 4 2 4 4 19 9 12 13 6 Fast Attach 116 | 7 1 . 1 1 11 4 . . 7 6 . 4 . . . . 4 . . 8 1 4 3 9 1 4 6 2 2 8 3 11 5 3 Attach 159 | . . . . 2 6 15 1 1 . 6 2 8 7 1 . . 6 . . 23 1 5 2 5 2 2 . 4 3 16 4 8 13 16 Detach 163 | . . . 2 . 4 3 . . 5 3 . 13 12 2 . . 8 . . 5 13 8 3 5 1 1 2 5 2 17 13 10 13 13 Swap 487 | . 8 1 2 3 14 24 7 9 3 18 3 13 8 7 1 5 6 6 14 31 10 8 2 32 12 18 1 8 29 53 62 38 28 3 Drop 255 | . 9 3 3 3 24 5 . . 11 18 2 25 . . . 1 4 1 2 9 . 4 12 14 . 5 7 5 4 24 10 20 12 18 Fire 1565 | 10 42 13 2 14 114 101 26 43 . 26 46 168 26 10 . 31 16 5 39 108 34 46 2 106 33 26 . 28 26 54 111 94 106 59 Melee 47 | . . . . . 2 9 8 3 3 6 . . . . . . . . . 3 . . . . . . . . . 11 . 2 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 25 | . . . . 1 1 . . . . . . 3 . . . . 1 . . . . 4 . 6 . . . . 2 3 . . 3 1 Escape Stasis 11 | . . . . . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . 6 Rewire 9 | . . . . . . . . . . . . . . . . . . . . 4 . . 5 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x2 / *Upp / *Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 7) 227 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 360 | -10/Materials | Central database locked down 420 | -10/Materials | Discovered new exit (range 14) 626 | -10/Materials | Discovered new exit (range 9) 1268 | -10/Materials | Entered Mines 1283 | -10/Mines | Core integrity fell below 50% 1400 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1611 | -10/Mines | Discovered new exit (range 4) 1667 | -10/Mines | Learned location of Zion (-7) 1775 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1783 | -10/Mines | Discovered new exit (range 5) 1870 | -10/Mines | Found a hidden stash of uninstalled traps 1962 | -10/Mines | Discovered new exit (range 5) 1969 | -10/Mines | Entered Exiles 1993 | -10/Exiles | Discovered new exit (range 15) 2026 | -10/Exiles | Met 8R-AWN 2054 | -10/Exiles | Met EX-HEX 2161 | -10/Exiles | Met EX-DEC 2316 | -10/Exiles | Discovered new exit (range 11) 2418 | -10/Exiles | Met EX-BIN 2439 | -10/Exiles | Aligned with FarCom system 2441 | -10/Exiles | Given EX-Vault access code 2481 | -10/Exiles | Opened EX-Vault 2516 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2623 | -10/Exiles | Attacked by the Exiles 2651 | -10/Exiles | Entered Mines 2665 | -9/Mines | Met a Derelict shopkeep closing up shop 2719 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2722 | -9/Mines | Found Prototype Device 2785 | -9/Mines | Assembled infested the area 2790 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2804 | -9/Mines | Core integrity fell below 20% 2825 | -9/Mines | Destroyed 12 combat bots 2966 | -9/Mines | Learned Materials interactive machine intel 2982 | -9/Mines | Discovered new exit (range 10) 2996 | -9/Mines | Entered Materials 2996 | -8/Materials | Accompanied by 1 ally 2996 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2997 | -8/Materials | Loaded intel: 19 interactive machine locations 3200 | -8/Materials | Lost 5 parts (2p2n1w) 3400 | -8/Materials | Discovered new exit (range 8) 3595 | -8/Materials | Identified Exp. Sensor Array 3720 | -8/Materials | Build established: Scavenger-Mutant 4031 | -8/Materials | Discovered new exit (range 15) 4494 | -8/Materials | Core integrity fell below 50% 4831 | -8/Materials | Repaired Broken Exp. Sensor Array 4925 | -8/Materials | Entered Factory 4925 | -7/Factory | Evolved 2 slots: Utility x2 5370 | -7/Factory | Build established: Scavenger-Skirmisher 5424 | -7/Factory | Found Unknown Protection 5425 | -7/Factory | Identified Powered Armor 5582 | -7/Factory | Discovered new exit (range 16) 5697 | -7/Factory | Identified exit to Lower Caves 6044 | -7/Factory | System corruption reached 10% 6083 | -7/Factory | Lost 4 parts (1p2u1w) 6215 | -7/Factory | Discovered exit to Lower Caves (range 5) 6277 | -7/Factory | Build established: Scavenger-Mutant 6570 | -7/Factory | Lost 4 parts (3n1u) 6570 | -7/Factory | Discovered new exit (range 10) 6620 | -7/Factory | Identified exit to Factory 7551 | -7/Factory | Entered Lower Caves 8449 | -7/Lower Caves | Learned 8 Factory zone layouts 8512 | -7/Lower Caves | Learned location of 1 exit from Factory 9010 | -7/Lower Caves | Discovered new exit (range 14) 9092 | -7/Lower Caves | Identified exit to Lower Caves 9119 | -7/Lower Caves | Entered another Lower Caves area 9433 | -7/Lower Caves | Discovered exit to Factory (range 9) 10279 | -7/Lower Caves | Discovered new exit (range 3) 10286 | -7/Lower Caves | Identified exit to Zion 10515 | -7/Lower Caves | Entered Zion 10689 | -7/Zion | Discovered new exit (range 15) 10782 | -7/Zion | Found Prototype Launcher 10782 | -7/Zion | Identified Rocket Array 10800 | -7/Zion | Found Prototype Launcher 10800 | -7/Zion | Identified Gui. Missile Launcher 10891 | -7/Zion | System corruption cleaned by Quarantine Array 11005 | -7/Zion | Given A8's code to call for help 11072 | -7/Zion | Learned location of 1 exit from Factory 11614 | -7/Zion | Found Prototype Special Weapon 11614 | -7/Zion | Identified RU-N14's Throwing Claymores 11639 | -7/Zion | Found RU-N14's Throwing Claymores 11644 | -7/Zion | Found RU-N14's Throwing Claymores 11647 | -7/Zion | Found RU-N14's Throwing Claymores 11874 | -7/Zion | Found Prototype Device 11972 | -7/Zion | Gained Derelict followers 12028 | -7/Zion | Learned location of Data Miner (-6) 12364 | -7/Zion | Received a hallucinogenic algorithm 12482 | -7/Zion | Discovered new exit (range 5) 12485 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13194 | -7/Zion | Identified exit to Deep Caves 13211 | -7/Zion | Entered Deep Caves 13211 | -7/Deep Caves | Accompanied by 6 allies 13613 | -7/Deep Caves | Z-Facility disabled 13643 | -7/Deep Caves | Attacked by Z-Imprinter 13652 | -7/Deep Caves | Destroyed Z-Imprinter 13708 | -7/Deep Caves | Found Prototype Device 13718 | -7/Deep Caves | Identified Zio. Metafield Generator 13720 | -7/Deep Caves | Identified Mobile Refinery Mk. CCLXVII 14216 | -7/Deep Caves | Discovered new exit (range 7) 14233 | -7/Deep Caves | Identified exit to Proximity Caves 14885 | -7/Deep Caves | Found Prototype Protection 14885 | -7/Deep Caves | Identified Zio. Weapon Casing 15088 | -7/Deep Caves | Found Zio. Weapon Casing 15158 | -7/Deep Caves | Found Zio. Weapon Casing 15376 | -7/Deep Caves | Build established: Mutant 15506 | -7/Deep Caves | Spotted as-53434 15522 | -7/Deep Caves | Destroyed as-53434 15568 | -7/Deep Caves | Exposed GOLEM chamber 15579 | -7/Deep Caves | Triggered Deep Caves wall 15595 | -7/Deep Caves | Destroyed AS-56757 15616 | -7/Deep Caves | Destroyed AS-36962 15637 | -7/Deep Caves | Destroyed 40 combat bots 15665 | -7/Deep Caves | Found GOLEM Unit 15674 | -7/Deep Caves | Found GOLEM Unit 15677 | -7/Deep Caves | Found GOLEM Unit 15877 | -7/Deep Caves | Entered Proximity Caves 17366 | -6/Proximity Caves | Crushed by falling debris 17371 | -6/Proximity Caves | Spotted B-75 Beast 17467 | -6/Proximity Caves | Entered Factory 17467 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17468 | -6/Factory | Identified exit to Factory 17468 | -6/Factory | Identified exit to Lower Caves 17811 | -6/Factory | Build established: Golem 19471 | -6/Factory | Repaired Hrd. Medium Armor Plating 19696 | -6/Factory | Garrison activated, responded to threat 19917 | -6/Factory | First assault squad dispatched 20193 | -6/Factory | Lost 4 parts (1n1u2w) 20367 | -6/Factory | Lost 3 parts (2u1w) 20389 | -6/Factory | Entered Lower Caves 21184 | -6/Lower Caves | Identified exit to Lower Caves 21632 | -6/Lower Caves | Encountered a Warlord checkpoint 21734 | -6/Lower Caves | Entered another Lower Caves area 22615 | -6/Lower Caves | Encountered a Warlord checkpoint 22667 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 23164 | -6/Lower Caves | Discovered new exit (range 10) 23169 | -6/Lower Caves | Build established: Mutant 23188 | -6/Lower Caves | Identified exit to Data Miner 23191 | -6/Lower Caves | Entered Data Miner 23191 | -6/Data Miner | Discovered new exit (range 6) 23237 | -6/Data Miner | Met Data Miner 23302 | -6/Data Miner | Learned location of Section 7 (-2) 23302 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23350 | -6/Data Miner | Received God Mode back door access code from Data Miner 23412 | -6/Data Miner | Identified exit to Proximity Caves 23416 | -6/Data Miner | Entered Proximity Caves 23465 | -5/Proximity Caves | Found Alien Artifact 23674 | -5/Proximity Caves | Escorted by Enhanced Grunt 24650 | -5/Proximity Caves | Discovered exit to Factory (range 15) 24837 | -5/Proximity Caves | Entered Factory 24837 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25358 | -5/Factory | Identified exit to Upper Caves 25418 | -5/Factory | Lost 3 parts (2n1u) 25869 | -5/Factory | Entered Upper Caves 26224 | -5/Upper Caves | Encountered a Warlord checkpoint 26517 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26773 | -5/Upper Caves | Discovered new exit (range 12) 26797 | -5/Upper Caves | Identified exit to Upper Caves 26891 | -5/Upper Caves | Entered another Upper Caves area 26961 | -5/Upper Caves | Discovered new exit (range 10) 26980 | -5/Upper Caves | Learned Factory stockpile data 26992 | -5/Upper Caves | Identified exit to Factory 27584 | -5/Upper Caves | Identified exit to Warlord 28445 | -5/Upper Caves | Entered Warlord 28562 | -5/Warlord | Discovered new exit (range 8) 28586 | -5/Warlord | Identified exit to Proximity Caves 28783 | -5/Warlord | System corruption cleaned by Quarantine Array 29745 | -5/Warlord | Warlord's base attacked by MAIN.C 30095 | -5/Warlord | Warlord forces counterattacked 30180 | -5/Warlord | Found Prototype Piercing Weapon 30180 | -5/Warlord | Identified Vortex Lance 30420 | -5/Warlord | Warlord base infiltrated, sounded retreat 30632 | -5/Warlord | Found Prototype Special Weapon 30632 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 30874 | -5/Warlord | Opened Warlord's prototype stash 30899 | -5/Warlord | Found Prototype Device 30899 | -5/Warlord | Identified Thermal Barrier 30906 | -5/Warlord | Found Prototype Processor 30906 | -5/Warlord | Identified Exp. Target Analyzer 30989 | -5/Warlord | Identified Core Expander 30989 | -5/Warlord | Installed Core Expander, added new Utility slot 31063 | -5/Warlord | Spotted Executioner 31070 | -5/Warlord | Destroyed Executioner 31080 | -5/Warlord | Spotted Executioner 31085 | -5/Warlord | Destroyed Executioner 31115 | -5/Warlord | Found RU-N14's Throwing Claymores v3 31119 | -5/Warlord | Found RU-N14's Throwing Claymores v3 31120 | -5/Warlord | Destroyed 17 combat bots 31125 | -5/Warlord | Found RU-N14's Throwing Claymores v3 31137 | -5/Warlord | Found RU-N14's Throwing Claymores v3 31141 | -5/Warlord | Found RU-N14's Throwing Claymores v3 31161 | -5/Warlord | Destroyed Executioner 31165 | -5/Warlord | Spotted Executioner 31170 | -5/Warlord | Destroyed Executioner 31191 | -5/Warlord | Destroyed 11 combat bots 31282 | -5/Warlord | Spotted Striker 31295 | -5/Warlord | Destroyed Striker 31316 | -5/Warlord | Destroyed 12 combat bots 31362 | -5/Warlord | Destroyed 8 combat bots 31427 | -5/Warlord | Found Vortex Lance 31590 | -5/Warlord | Opened side exit 31661 | -5/Warlord | Destroyed Striker 31682 | -5/Warlord | Spotted B-86 Titan 31691 | -5/Warlord | Spotted Executioner 31692 | -5/Warlord | Destroyed B-86 Titan 31697 | -5/Warlord | Destroyed Executioner 31705 | -5/Warlord | Spotted B-86 Titan 31705 | -5/Warlord | Spotted B-75 Beast 31713 | -5/Warlord | Destroyed B-86 Titan 31721 | -5/Warlord | Destroyed B-75 Beast 31739 | -5/Warlord | Lost 3 parts (1n2u) 31742 | -5/Warlord | Destroyed 22 combat bots 31798 | -5/Warlord | Destroyed 10 combat bots 31815 | -5/Warlord | Destroyed Striker 31861 | -5/Warlord | Spotted Striker 31872 | -5/Warlord | Spotted Executioner 31878 | -5/Warlord | Destroyed Striker 31879 | -5/Warlord | Spotted Striker 31889 | -5/Warlord | Destroyed Striker 31891 | -5/Warlord | Destroyed Executioner 31912 | -5/Warlord | Destroyed 15 combat bots 31916 | -5/Warlord | Destroyed Executioner 31971 | -5/Warlord | Lost 7 parts (1p3n3u) 32099 | -5/Warlord | Entered Proximity Caves 32158 | -4/Proximity Caves | Build established: Scavenger-Mutant 32813 | -4/Proximity Caves | Learned location of Armory (-3) 32829 | -4/Proximity Caves | Spotted B-86 Titan 33025 | -4/Proximity Caves | Core integrity fell below 50% 33041 | -4/Proximity Caves | Lost 4 parts (4n) 33425 | -4/Proximity Caves | Build established: Scavenger-Golem 33842 | -4/Proximity Caves | Discovered exit to Factory (range 6) 34245 | -4/Proximity Caves | Entered Factory 34245 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 34522 | -4/Factory | Incoming investigation squad redirected 34629 | -4/Factory | Fabricated Imp. Heavy Siege Treads (x2) 34691 | -4/Factory | Build established: Mutant 35008 | -4/Factory | Garrison activated, responded to threat 35648 | -4/Factory | Sucked down chute 35648 | -4/Factory | Entered Waste 35649 | -4/Waste | Joined by Warlord forces that had cleared the area 35671 | -4/Waste | Found Fusion Bomb Launcher 35934 | -4/Waste | Discovered new exit (range 14) 36303 | -4/Waste | Identified exit to Factory 36305 | -4/Waste | Entered Factory 36305 | -4/Factory | Accompanied by 19 allies 36805 | -4/Factory | First assault squad dispatched 37875 | -4/Factory | Incoming assault squad redirected 37939 | -4/Factory | Incoming assault squad redirected 38328 | -4/Factory | Discovered new exit (range 16) 38352 | -4/Factory | Identified exit to Research 38401 | -4/Factory | Repaired Hvy. Treads 38575 | -4/Factory | Incoming assault squad redirected 38588 | -4/Factory | Repaired Centrium Medium Armor Plating 38653 | -4/Factory | Repaired Hvy. Siege Treads 38989 | -4/Factory | Discovered new exit (range 8) 39001 | -4/Factory | Discovered exit to Research (range 12) 39020 | -4/Factory | Identified exit to Extension 39163 | -4/Factory | Discovered new exit (range 15) 39240 | -4/Factory | Incoming assault squad redirected 39293 | -4/Factory | Identified exit to Upper Caves 39295 | -4/Factory | Entered Upper Caves 40215 | -4/Upper Caves | Destroyed 8 combat bots 40306 | -4/Upper Caves | Discovered new exit (range 15) 40329 | -4/Upper Caves | Identified exit to Upper Caves 40332 | -4/Upper Caves | Entered another Upper Caves area 40560 | -4/Upper Caves | Discovered exit to Research (range 17) 41130 | -4/Upper Caves | Learned location of 1 exit from Research 41295 | -4/Upper Caves | Encountered a Warlord checkpoint 42033 | -4/Upper Caves | Discovered new exit (range 3) 42035 | -4/Upper Caves | Identified exit to Zhirov 42037 | -4/Upper Caves | Entered Zhirov 42038 | -4/Zhirov | Discovered new exit (range 3) 42044 | -4/Zhirov | Identified exit to Proximity Caves 42071 | -4/Zhirov | Met Zhirov 42127 | -4/Zhirov | Learned location of Quarantine (-2) 42127 | -4/Zhirov | Learned location of Testing (-3) 42127 | -4/Zhirov | Learned location of Command (-1) 42142 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 42191 | -4/Zhirov | Found Alien Artifact 42191 | -4/Zhirov | Identified Integrated Dissipator 42191 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 42216 | -4/Zhirov | Found Alien Artifact 42394 | -4/Zhirov | Entered Proximity Caves 43288 | -3/Proximity Caves | Discovered exit to Research (range 11) 44078 | -3/Proximity Caves | Entered Research 44078 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 44079 | -3/Research | Identified exit to Research 44504 | -3/Research | Build established: Skirmisher 45151 | -3/Research | Build established: Mutant 45768 | -3/Research | Discovered new exit (range 4) 45788 | -3/Research | Identified exit to Testing 45790 | -3/Research | Entered Testing 45929 | -3/Testing | Found Prototype Protection 45929 | -3/Testing | Identified Hvy. Regenerative Plating 45937 | -3/Testing | Found Prototype Protection 45940 | -3/Testing | Found Prototype Protection 45947 | -3/Testing | Identified Med. Regenerative Plating 45955 | -3/Testing | Identified SHELL Armor 46160 | -3/Testing | Found Prototype Launcher 46184 | -3/Testing | Identified Z-bomb Delivery System 46256 | -3/Testing | Build established: Skirmisher 46320 | -3/Testing | Found Prototype Energy Cannon 46321 | -3/Testing | Identified Imp. Potential Cannon 46608 | -3/Testing | Found Prototype Ballistic Gun 46629 | -3/Testing | Build established: Mutant 46755 | -3/Testing | Spotted Striker 46761 | -3/Testing | Spotted Striker 46791 | -3/Testing | Spotted PX-KPSMHZZD2H 46808 | -3/Testing | Identified Hyp. Multirail 46818 | -3/Testing | Destroyed PX-KPSMHZZD2H 46874 | -3/Testing | Found Prototype Processor 46875 | -3/Testing | Identified Exp. Targeting Computer 47056 | -3/Testing | Spotted Alpha 7 47056 | -3/Testing | Destroyed Striker 47056 | -3/Testing | Destroyed Striker 47074 | -3/Testing | Destroyed Alpha 7 47147 | -3/Testing | Stole the SGEMP Prototype 47321 | -3/Testing | System corruption reached 10% 47572 | -3/Testing | First assault squad dispatched 47737 | -3/Testing | Found Prototype Device 47737 | -3/Testing | Identified AEGIS Remote Shield 47943 | -3/Testing | Discovered exit to Research (range 8) 47978 | -3/Testing | Entered Research 47978 | -2/Research | Evolved 2 slots: Utility x2 48778 | -2/Research | Build established: Skirmisher 49228 | -2/Research | First assault squad dispatched 49251 | -2/Research | Incoming assault squad redirected 50280 | -2/Research | Identified exit to Quarantine 50369 | -2/Research | System corruption reached 10% 50832 | -2/Research | Entered Quarantine 50927 | -2/Quarantine | Found Alien Artifact 50927 | -2/Quarantine | Identified Subatomic Replicator 51038 | -2/Quarantine | Cryocooling Duct disabled 51053 | -2/Quarantine | Ambient heat levels rising (+20) 51053 | -2/Quarantine | Non-combat units ordered to evacuate 51153 | -2/Quarantine | Found Alien Artifact 51153 | -2/Quarantine | Identified Terrabomb 51153 | -2/Quarantine | Used Terrabomb 51231 | -2/Quarantine | Build established: Mutant 51636 | -2/Quarantine | Found Alien Artifact 51636 | -2/Quarantine | Identified Phase Redirector 51749 | -2/Quarantine | Found Prototype Hackware 51767 | -2/Quarantine | Identified Exp. Hacking Suite 51969 | -2/Quarantine | Found Alien Artifact 51969 | -2/Quarantine | Identified Phase Armor 52056 | -2/Quarantine | Discovered new exit (range 5) 52061 | -2/Quarantine | Identified exit to Access 52364 | -2/Quarantine | First assault squad dispatched 52388 | -2/Quarantine | Incoming assault squad redirected 52541 | -2/Quarantine | Build established: Skirmisher 52599 | -2/Quarantine | Met incapacitated Sigix Warrior 52599 | -2/Quarantine | Lockdown squad dispatched 52610 | -2/Quarantine | Incoming investigation squad redirected 52652 | -2/Quarantine | Spotted Lightning 52655 | -2/Quarantine | Spotted Lightning 52656 | -2/Quarantine | Spotted Lightning 52660 | -2/Quarantine | Destroyed Lightning 52660 | -2/Quarantine | Destroyed Lightning 52662 | -2/Quarantine | Destroyed Lightning 52686 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 52689 | -2/Quarantine | Destroyed 14 combat bots 53032 | -2/Quarantine | Found Alien Energy Cannon 53083 | -2/Quarantine | Identified Core Cannon 53097 | -2/Quarantine | Incoming assault squad redirected 53176 | -2/Quarantine | Entered Access 53176 | -1/Access | Evolved 2 slots: Power x1, Utility x1 53177 | -1/Access | Loaded intel: 106 machine locations 53177 | -1/Access | Loaded intel: 65 trap records 53177 | -1/Access | Identified exit to Surface 53177 | -1/Access | Discovered exit to Surface (range 180) 53177 | -1/Access | Identified exit to Command 53177 | -1/Access | Discovered exit to Command (range 104) 53177 | -1/Access | Delivered the SGEMP Prototype to Zhirov 53177 | -1/Access | Zhirov transferred Access data 53426 | -1/Access | First assault squad dispatched 53433 | -1/Access | Garrison activated, responded to threat 53446 | -1/Access | Zhirov warped through subspace 53602 | -1/Access | Destroyed 8 combat bots 53673 | -1/Access | Destroyed 7 combat bots 53706 | -1/Access | Incoming assault squad redirected 53838 | -1/Access | Destroyed 7 combat bots 53944 | -1/Access | Incoming assault squad redirected 54126 | -1/Access | High security lockdown imminent 54206 | -1/Access | High security lockdown engaged 54328 | -1/Access | Entered Command 54614 | -1/Command | First assault squad dispatched 54807 | -1/Command | High security lockdown imminent 54887 | -1/Command | High security lockdown engaged 54922 | -1/Command | Spotted M Guard 54924 | -1/Command | System corruption reached 10% 54924 | -1/Command | Spotted M Guard 54924 | -1/Command | Spotted Combat Programmer 54924 | -1/Command | Spotted Combat Programmer 54966 | -1/Command | Destroyed M Guard 54986 | -1/Command | Destroyed Combat Programmer 54993 | -1/Command | Spotted Executioner 54993 | -1/Command | Spotted Executioner 54993 | -1/Command | Spotted Executioner 54995 | -1/Command | Destroyed Executioner 54996 | -1/Command | Core integrity fell below 50% 55005 | -1/Command | Destroyed Executioner 55010 | -1/Command | Destroyed Executioner 55014 | -1/Command | Build established: Generator-Mutant 55035 | -1/Command | Destroyed 16 combat bots 55039 | -1/Command | Spotted Investigator 55046 | -1/Command | Spotted Striker 55051 | -1/Command | Spotted Striker 55052 | -1/Command | Spotted Executioner 55067 | -1/Command | Scanned by Researcher 55071 | -1/Command | Destroyed Striker 55071 | -1/Command | Destroyed Investigator 55094 | -1/Command | Destroyed 7 combat bots 55097 | -1/Command | Found Prototype Launcher 55112 | -1/Command | System corruption reached 30% 55119 | -1/Command | Core integrity fell below 20% 55133 | -1/Command | Destroyed by M Guard with Cooled Nova Cannon Last Messages --------------- 55123_ Quantum Reactor destroyed. 55125_ The unstable cave ceiling collapses. 55125_ Penetrated by Slug. 55125_ Enh. Nova Cannon destroyed. 55128_ Asb. Biocell Array destroyed. 55128_ Penetrated by Slug. 55128_ Slug penetrates Wall. 55129_ Dropped AEGIS Remote Shield. 55129_ Dropped Enh. Nova Cannon. 55130_ Dropped Prototype Launcher. 55130_ Dropped Alien Artifact. 55130_ Critical hit (Impale). 55131_ Slug penetrates Wall. 55132_ The unstable cave ceiling collapses. 55132_ Dropped Adv. Cooling System. 55132_ Dropped Zio. Biocell. 55133_ Dropped Exp. Sensor Array. 55133_ Dropped Subatomic Replicator. [Achievement: I Think I Know What's Going On] [Achievement: Rambo] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# [ | | ??????????????????????????????????????????# %% | | ??????????????????????????????????????????# "" ! | | ??????????????????????????????????????????#""" | | ??????????????????????????????????????????#"""" | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????? ????????????????######## | | ??????????????????????# ???????????????????????# | | ??????????????????????# ???????????????????????# | | ??????????????????????# ???????????????????????# | | ??????????????????????# i ???????????????????????# | | ??????????????????????# ???????????????????????# | | ??????????????????????# ???????????????????????# | | ??????????????????????# #??????????????????????# | | ??????????????????????# #??????????????????????# | | ??????????????????????# #??????????????????????# | | ??????????????????????# #???????????#??????????# | | ??????????????????????# #?????????? #???# ?????# | | ??????????????????????# #??##?###?# ### ??????# | | ??????????????????????# !### ## ## ???????# | | ??????????????????????# !%# # ?????????# | | ??????????????????????#!%@# # ##?????????# | | ????????????????????### EK] ##????????# | | ????????????????????# ; ! ### #????????# | | ????????????????????# # # "" #####????? | | ????????????????????# W == " # #????? | | ????????????????????# / ## ###### | | ???????????????# Y + | | ???????????????# * + | | ???????????????# g =% + | | ???????????????# %* % " + | | ???????????????# "%" + | | ???????????????# #;# ### W #;; W ###" ###### | | ???????????????######## ??# ##; #?# #????? | | ?????????????????????#;###??#####?#####?#####????? | | ?????????????????????##??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Coolant Potential 65 Energy Generation 88 Energy Capacity 2950 Matter Stores 474 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 20 EM Shielding 3 Armor Coverage 2000 Resistance: KI 25 Resistance: TH 50 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 10 Core Analysis 8 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 50 Offensive Hacking 10 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Ripper | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Smartbomb Launcher | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Hellfire Missile Launcher | -3/Testing | Archive Com. Particle Reactor | -3/Testing | Archive Enh. Armored Medium Treads | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Helical Railgun | -3/Testing | Archive Imp. KE Penetrator | -3/Testing | Archive Lgt. Antimatter Cannon | -3/Testing | Archive Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Imp. Heavy Siege Treads | x2 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Subatomic Replicator Terrabomb Phase Redirector Phase Armor Core Cannon Achievements -------------- False Reunion Hard Hitter I Think I Know What's Going On Max Potential More Power To You Rambo Special Delivery Ultimate Loadout Challenges ------------ None Game ------ Seed AssembledImprinterShifter Manual? 0 Play Time 14:16:19 Cumulative 180.5 hours Start 2023.01.18 @ 14:51:17 End 2023.01.24 @ 22:14:19 Sessions 29 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ea28226-daf9-4d30-9127-2db203d51a33