Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 13:03:09 Player: Tereza Result: Destroyed self via exploding Power Conduit Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (105) 525 Value Destroyed (3108) 3108 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (328) 328 TOTAL SCORE: 8901 Bonus ------- Follower Combat Kills 28 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 212/300 Energy 44/100 System Corruption 2% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Improved Salvage Targeting Computer Improved Salvage Targeting Computer Improved Salvage Targeting Computer Advanced Melee Analysis Suite > --- WEAPON (2) ------- Improved Lightning Gun > --- INVENTORY (5) ---- Micro Nuclear Core Improved Sensor Array Plasma Cannon Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Improved Melee Analysis Suite Core Analyzer Microactuators Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Longsword +1 Spear > --- INVENTORY -------- Light Antimatter Reactor Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Makeshift Terrain Scan Processor Target Analyzer Force Booster Transmission Jammer Hardlight Generator Heavy Rocket Launcher Datajack Chainsword Makeshift Axe Spear Spear Spear [Rating: 72] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Advanced Visual Processing Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Longsword +1 Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Great Maul Slashing Weapon Longsword +1 Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 6 | . . . . . 2 2 . . . 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 96 | 7 6 . . . 25 31 5 2 1 3 2 14 Power 10 | 1 1 . . . 3 2 1 . . . . 2 Engine 5 | 1 1 . . . 1 1 1 . . . . . Core 4 | . . . . . 2 1 . . . . . 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 26 | 2 1 . . . 10 7 3 . 1 . 1 1 Treads 7 | 2 1 . . . 3 . . . . . . 1 Leg 18 | . . . . . 6 7 3 . 1 . 1 . Wheel 1 | . . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 39 | 2 1 . . . 6 17 1 1 . 3 . 8 Device 11 | 1 . . . . 2 3 1 . . 2 . 2 Storage 6 | 1 1 . . . 1 3 . . . . . . Processor 15 | . . . . . 2 7 . . . . . 6 Hackware 5 | . . . . . . 3 . 1 . 1 . . Protection 2 | . . . . . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 21 | 2 3 . . . 6 5 . 1 . . 1 3 Energy Gun 2 | 1 . . . . . . . . . . . 1 Energy Cannon 2 | . . . . . . 1 . . . . . 1 Ballistic Gun 7 | 1 3 . . . 2 . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 2 . . . . . . Slashing Weapon 3 | . . . . . 2 . . 1 . . . . Piercing Weapon 2 | . . . . . . 1 . . . . 1 . Special Melee Weapon 1 | . . . . . . 1 . . . . . . Unidentified Prototypes 4 | . 1 . . . . 1 . 1 . . . 1 Parts Lost 34 | . 2 . . . 4 11 4 . . . 9 4 Power 5 | . . . . . 1 1 1 . . . 1 1 Propulsion 12 | . 1 . . . 2 3 3 . . . 2 1 Utility 13 | . 1 . . . 1 6 . . . . 3 2 Weapon 4 | . . . . . . 1 . . . . 3 . Highest Loss Streak 8 | . 2 . . . 2 4 4 . . . 8 2 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 14 | 2 10 15 15 15 14 16 16 18 20 19 15 4 Power 1 | . 1 1 1 1 1 1 . . 1 1 1 1 Propulsion 3 | 1 2 2 2 2 2 4 3 3 3 3 2 . Utility 5 | . 4 6 5 5 5 6 6 8 9 8 6 . Weapon 3 | . 2 6 6 7 5 2 5 5 6 6 4 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 47 | . 2 . 1 1 14 9 . 4 . . 13 3 Power 6 | . . . . . 1 3 . . . . . 2 Propulsion 9 | . . . . 1 1 4 . . . . 3 . Utility 16 | . . . 1 . 5 1 . 2 . . 6 1 Weapon 16 | . 2 . . . 7 1 . 2 . . 4 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 93 85 85 85 93 96 98 100 100 93 68 38 Engine 6 | . 14 14 14 14 4 3 5 7 7 6 4 . Core 2 | . . . . . 4 3 1 . . . . 1 Treads 8 | . 27 28 28 28 11 . . . . . . . Leg 18 | . . . . . 19 29 29 30 30 26 16 . Device 4 | . 8 . . . 3 1 7 7 7 6 9 7 Storage 8 | . 14 14 14 14 9 7 7 7 7 6 4 . Processor 18 | . . . . . 16 29 23 23 23 20 15 26 Hackware 2 | . . . . . . 2 7 7 7 12 9 . Protection 1 | . . . . . 3 . . . . . . . Energy Gun 1 | . 8 . . . . . . . . . . . Ballistic Gun 6 | . 18 28 28 28 8 . . . . . . . Impact Weapon 2 | . . . . . 4 5 . . . . . . Slashing Weapon 4 | . . . . . 4 6 7 7 7 6 4 . Piercing Weapon 1 | . . . . . . 1 7 7 7 6 2 . Peak Build Rating 72 | 7 12 12 13 13 35 57 56 62 63 72 72 34 Average Rating 35 | 5 8 12 12 13 27 48 54 61 62 66 47 21 On Entrance 30 | . 7 12 12 13 13 35 54 55 62 63 72 1 Avg Prop Armor Cover (%) 16 | . . . . . 16 . . . . . . . Naked Turns 25 | . . . . . . . . . . . 25 . Heaviest Build 58 | 14 34 34 34 34 37 52 56 57 56 58 58 23 Greatest Support 74 | 40 40 40 40 40 68 72 72 72 74 74 74 30 Greatest Overweight (x) 3 | 2 . . . . 3 . 1 . . . 2 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 5 Average Capacity 15 | 7 14 15 15 15 15 16 20 20 20 20 15 5 Most Carried 20 | 4 15 15 15 15 15 20 19 20 20 20 20 5 Average Carried 14 | 2 10 15 15 14 14 16 16 19 20 19 15 4 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 5 5 Final Carried 20 | 4 15 15 15 15 15 20 17 20 20 20 3 4 Class Distribution -------------------- 53% | Gladiator 37% | Mutant 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Hacker-Gladiator | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Matter Collected 2207 | 220 326 49 86 . 669 489 93 21 30 30 . 194 Remotely . | . . . . . . . . . . . . . Salvage Created 4162 | 27 624 49 . . 1460 1076 147 . 10 245 221 303 Parts 222 | 6 33 5 . . 72 64 9 . 1 14 3 15 Haulers Intercepted 8 | . 2 . . . 3 3 . . . . . . Recyclers Shooed 2 | . . . . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 9 . 1 . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 71 | . 15 3 . . 21 14 5 . 1 4 1 7 Melee 30 | . . . . . 6 14 5 . 1 4 . . Guns 28 | . 15 3 . . 9 . . . . . . 1 Cannons 5 | . . . . . . . . . . . . 5 AOE 6 | . . . . . 5 . . . . . 1 . Classes Destroyed 14 | 1 5 . . . 5 1 . . 1 . 1 . Worker 6 | . . . . . 2 4 . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 8 | . 2 . . . 3 3 . . . . . . Recycler 5 | . . . . . 2 3 . . . . . . Operator 5 | . 1 . . . 3 1 . . . . . . Drone 1 | . . . . . . . . . 1 . . . Watcher 8 | . 2 . . . 2 2 . . . 1 . 1 Swarmer 24 | . 6 3 . . . 6 4 . . 1 . 4 Grunt 26 | . 9 . . . 14 1 . . . 2 . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 9 | . . . . . 5 2 . . . 1 . 1 Hunter 1 | . . . . . 1 . . . . . . . Programmer 8 | . . . . . . 5 1 . . . . 2 Compactor 1 | . . . . . . . . . . . 1 . Best Kill Streak 7 | 2 7 3 . . 6 5 5 . 1 4 1 5 Combat Bots Only 6 | . 4 3 . . 6 4 5 . 1 3 1 5 Max Kills in Single Turn 2 | 1 1 1 . . 2 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . 1 . Melee 1 | . . . . . 1 1 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Hostile Shots Fired 513 | . 84 11 . . 131 98 38 . 1 39 8 103 Missed 142 | . 25 3 . . 33 30 5 . 1 13 . 32 Hits 371 | . 59 8 . . 98 68 33 . . 26 8 71 Melee 9 | . . . . . 1 . . . . . 8 . Projectile 362 | . 59 8 . . 97 68 33 . . 26 . 71 Critical Strikes 16 | . . . . . 6 5 . . . . 2 3 Part Disruptions 1 | . . . . . . 1 . . . . . . Damage Taken 6372 | . 650 66 . . 1609 1897 501 . . 276 465 908 Core 1747 | . 159 16 . . 237 325 124 . . 50 348 488 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 115 | . . . . . . 115 . . . . . . Regen/Repaired (Parts) 198 | . 198 . . . . . . . . . . . Core Remaining (%) 55 | 100 . . . 30 56 . . . 35 . . . Volleys Fired 164 | 4 74 4 . . 48 . . . . . 1 33 Largest 2 | 2 2 2 . . 2 . . . . . 1 2 Hottest 103 | 70 70 46 . . 62 . . . . . 39 103 Shots Fired 303 | 8 147 8 . . 96 . . . . . 1 43 Gun 272 | 8 147 8 . . 92 . . . . . . 17 Cannon 26 | . . . . . . . . . . . . 26 Launcher 5 | . . . . . 4 . . . . . 1 . Special . | . . . . . . . . . . . . . Kinetic 200 | 4 86 8 . . 92 . . . . . . 10 Thermal 91 | 4 61 . . . . . . . . . . 26 Explosive 5 | . . . . . 4 . . . . . 1 . Electromagnetic 7 | . . . . . . . . . . . . 7 Robot Hit Streak 11 | 3 11 3 . . 11 . . . . . . 6 Robot Miss Streak 5 | 1 5 4 . . 3 . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . Shots Hit Robots 286 | 5 96 4 . . 90 48 7 . 1 14 . 21 Core Hits 137 | 3 39 3 . . 49 20 5 . 1 7 1 9 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . . Critical Strikes 20 | 1 7 . . . 3 6 1 . . 1 . 1 Burn 8 | 1 7 . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 Smash 2 | . . . . . 1 1 . . . . . . Sever 4 | . . . . . 2 2 . . . . . . Impale 5 | . . . . . . 3 1 . . 1 . . Melee Attacks 212 | . . . . . 38 112 16 2 9 25 10 . Impact 15 | . . . . . 3 12 . . . . . . Slashing 131 | . . . . . 35 74 5 1 2 6 8 . Piercing 66 | . . . . . . 26 11 1 7 19 2 . Sneak Attacks 18 | . . . . . 7 11 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 14 | . . . . . 2 6 4 . . 2 . . Damage Inflicted 8174 | 55 1133 68 . . 2912 2493 269 . 37 435 220 552 Guns 2277 | 55 1112 68 . . 914 . . . . . . 128 Cannons 424 | . . . . . . . . . . . . 424 Explosions 846 | . . . . . 626 . . . . . 220 . Melee 4588 | . . . . . 1354 2493 269 . 37 435 . . Ramming 39 | . 21 . . . 18 . . . . . . . Kinetic 1538 | 17 494 68 . . 914 . . . . . . 45 Thermal 1080 | 38 618 . . . . . . . . . . 424 Explosive 846 | . . . . . 626 . . . . . 220 . Electromagnetic 83 | . . . . . . . . . . . . 83 Impact 325 | . . . . . 94 231 . . . . . . Slashing 3158 | . . . . . 1260 1635 186 . . 77 . . Piercing 1105 | . . . . . . 627 83 . 37 358 . . Highest Corruption 27 | . . . . . . 27 27 27 . . 5 5 Average Corruption 18 | . . . . . . 21 26 27 . . 5 2 Corruption Purged 14 | . . . . . . 9 . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . Effects 152 | . . . . . . 124 12 2 . . 3 11 Message Errors 43 | . . . . . . 39 2 . . . . 2 Matter Fused 39 | . . . . . . 26 6 2 . . 1 4 Heat Flow Errors 22 | . . . . . . 15 2 . . . 1 4 Energy Discharges 15 | . . . . . . 14 . . . . 1 . Parts Fused 2 | . . . . . . 2 . . . . . . Data Loss (minor) 18 | . . . . . . 17 . . . . . 1 Data Loss (major) 7 | . . . . . . 6 1 . . . . . Alerts 5 | . . . . . . 4 1 . . . . . Misdirections 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 623 | . . . . . 109 365 10 . . 43 . 96 Projectiles 23 | . . . . . . . . . . . . 23 Explosions 73 | . . . . . . . . . . . . 73 Melee 527 | . . . . . 109 365 10 . . 43 . . Knockbacks 1 | . . . . . . 1 . . . . . . Impact 1 | . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 168 | . . . . . 41 . . . . . 40 87 Shots 4 | . . . . . 2 . . . . . 1 1 Rammed 4 | . 2 . . . 2 . . . . . . . Targets Rammed 4 | . 2 . . . 2 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 271 | 50 212 . . . 113 259 165 . . . 110 271 Average Temperature 69 | 25 54 . . . 26 104 93 . . . 59 102 Received Heat Transfer 1134 | . 267 . . . 711 45 . . . 69 . 42 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 2 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 4 | . . . . . . 3 . . . . . 1 Impact Corruptions 6 | . . . . . 2 4 . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 12 | 2 2 . . . . . . . . . . 8 Heat Transferred 3192 | 185 2257 . . . . . . . . . . 750 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Maximum Alert Level 1 | . . . . . 1 . . . . . . . Low Security (%) 88 | 100 100 100 . 100 57 100 . . . 100 100 100 Level 1 11 | . . . . . 42 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 300 | 10 143 78 . 85 300 188 . . . 150 33 198 Initial 150 | . . 8 . . 1 126 . . . 150 33 . Average 81 | 1 52 43 . 30 151 52 . . . 95 10 73 Influence Increases 2736 | 10 441 70 . 95 748 606 120 . 5 266 9 366 Destroy 0b10 Robot/C 1460 | . 300 60 . 80 420 280 100 . . 80 . 140 Destroy 0b10 Robot/NC 175 | 10 25 . . . 60 65 . . 5 5 . 5 Destroy Leader 382 | . 68 10 . 10 120 100 20 . . 12 . 42 Allied During Kill 5 | . . . . 5 . . . . . . . . Successful Hack 94 | . 3 . . . 33 50 . . . . . 8 Disable Machine 105 | . . . . . 15 60 . . . . . 30 Destroy Structure 95 | . . . . . 40 36 . . . 4 9 6 Advance Influence 150 | . . . . . . . . . . 150 . . Partial Spotted 15 | . . . . . . . . . . 15 . . Lose Combat Pursuer 255 | . 45 . . . 60 15 . . . . . 135 Influence Decreases 2582 | 10 419 84 8 90 476 699 229 75 5 170 105 212 Entered New Map 384 | . . 14 8 . 4 151 69 75 . . 63 . Time Decay 1960 | 10 399 70 . 90 422 478 120 . 5 170 24 172 Lost Part 228 | . 20 . . . 40 70 40 . . . 18 40 Lost Ally 10 | . . . . . 10 . . . . . . . Squads Dispatched 19 | . 3 . . . 4 9 . . . 1 . 2 Investigation 5 | . 1 . . . 1 3 . . . . . . Extermination 9 | . . . . . . 6 . . . 1 . 2 Reinforcement 5 | . 2 . . . 3 . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Distress Signals 8 | . 2 . . . 3 1 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 131 | . 25 3 . . 37 26 5 . 4 8 8 15 Peak Tracking Total 6 | . 5 3 . . 5 3 5 . 3 4 6 5 Tactical Retreats 11 | . 2 . . . 3 1 . . . . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Traps Triggered 11 | . 2 . . . . 6 . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 11 | . . . . . . 11 . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Machines Disabled 7 | . . . . . 1 4 . . . . . 2 Max in Single Turn 2 | . . . . . 1 1 . . . . . 2 Garrison Access 2 | . . . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Machines Accessed 41 | . 7 . 2 . 12 18 . . . 1 . 1 Terminals 24 | . 5 . . . 8 10 . . . . . 1 Fabricators 3 | . . . . . . 3 . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 2 . . . . . . Scanalyzers 5 | . . . . . 2 2 . . . 1 . . Garrison Access 2 | . . . . . 1 1 . . . . . . Total Hacks 97 | . 25 . 5 . 25 35 . . . 2 . 5 Successful 52 | . 16 . 5 . 14 14 . . . 1 . 2 Failed 44 | . 9 . . . 11 21 . . . . . 3 Catastrophic 10 | . 1 . . . 1 8 . . . . . . Database Lockouts 1 | . . . . . . . . . . 1 . . Manual 39 | . 17 . 1 . 10 9 . . . . . 2 Terminals 60 | . 18 . . . 18 19 . . . . . 5 Fabricators 6 | . . . . . . 6 . . . . . . Repair Stations 5 | . 5 . . . . . . . . . . . Recycling Units 9 | . 2 . . . 2 5 . . . . . . Scanalyzers 10 | . . . . . 4 4 . . . 2 . . Garrison Access 2 | . . . . . 1 1 . . . . . . Terminal Hacks 26 | . 8 . 5 . 7 5 . . . . . 1 Record 4 | . . . 4 . . . . . . . . . Robot Analysis 9 | . 5 . . . 4 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . 1 1 . . . . . . Alert Level 3 | . . . . . 1 2 . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 2 . . . . . . Report Inventory 4 | . 1 . . . 1 2 . . . . . . Scanalyzer 7 | . . . . . 2 4 . . . 1 . . Retrieve Study 7 | . . . . . 2 4 . . . 1 . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . Unauthorized Hacks 8 | . 3 . . . 3 1 . . . . . 1 Terminals 7 | . 2 . . . 3 1 . . . . . 1 Assimilate 1 | . . . . . 1 . . . . . . . Botnet 5 | . 2 . . . 1 1 . . . . . 1 Disrupt 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . 6 . . . 8 14 . . . . . 1 Full Trace Events 4 | . . . . . 1 3 . . . . . . Feedback Events 2 | . . . . . . 2 . . . . . . Corruption 2 | . . . . . . 2 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 16 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . 2 4 . . . 1 . . Parts Repaired 2 | . 2 . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Total Allies 2 | . . . . 1 1 . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . Highest-Rated Group 31 | . . . . 31 10 . . . . . . . Highest-Rated Ally 31 | . . . . 31 10 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 7 | . . . . 7 . . . . . . . . Total Damage 147 | . . . . 147 . . . . . . . . Kills 4 | . . . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Active Infowar (turns) 8397 | 17 848 . . . 1951 2971 253 909 279 359 84 726 Optics 6806 | . . . . . 1951 2971 253 909 279 359 84 . Sensors 1441 | . . . . . . . 253 909 279 . . . Seismic 1591 | 17 848 . . . . . . . . . . 726 T.N.C. 220 | . . . . . . 220 . . . . . . Machine Analysis 622 | . . . . . . 622 . . . . . . Robot Analysis Total 8 | . 5 . . . 3 . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Turns Passed 10156 | 96 1343 144 373 261 2296 2971 253 909 279 359 114 758 Spaces Moved 6978 | 48 629 83 233 163 1322 2011 196 852 244 233 99 865 Core 911 | 11 . . . . . . . . . . 51 849 Treads 1281 | 37 629 83 233 163 120 . . . . . . 16 Legs 4355 | . . . . . 771 2011 196 852 244 233 48 . Wheels 431 | . . . . . 431 . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 115 105 105 105 105 108 50 50 Average Speed 115 | 148 160 160 160 160 126 112 105 105 106 108 81 63 Slowest Speed 245 | 160 160 160 160 160 200 120 175 105 108 108 245 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . 2 . . . . 6 . Cave-ins Triggered 5 | . . . . . . 4 . . . . 1 . Exploration Rate (%) 46 | 4 97 14 59 39 78 53 33 65 53 7 80 16 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 4 | . . . 1 1 . . . 2 . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . . . Scrap Searched 7 | . . . . 1 . . 1 3 2 . . . Spaces Dug 76 | . . . . . 4 39 . . 5 4 24 . Terrain Destroyed 135 | . . . . . 58 39 . . 5 4 24 5 Melee 62 | . . . . . 4 39 . . 5 4 10 . Projectile . | . . . . . . . . . . . . . AOE 73 | . . . . . 54 . . . . . 14 5 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Total 8610 | 63 833 86 234 164 1809 2604 225 866 252 320 123 1031 Wait 1016 | . 97 . . . 331 401 12 . . 64 11 100 Move 6966 | 47 628 82 232 162 1321 2009 195 851 243 233 98 865 Hop . | . . . . . . . . . . . . . Pick Up 83 | 5 16 . 1 1 20 26 2 7 . 1 . 4 Fast Attach 38 | 6 3 . . . 8 9 . . . 1 . 11 Attach 28 | 1 1 . . . 1 9 5 . . 1 3 7 Detach 10 | . . . . . . 2 . . . . . 8 Swap 48 | . 5 . . . 20 18 . 3 1 1 . . Drop 59 | . 7 . 1 1 23 19 . 4 1 . . 3 Fire 164 | 4 74 4 . . 48 . . . . . 1 33 Melee 182 | . . . . . 35 99 11 1 7 19 10 . Ram 2 | . . . . . 2 . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . Escape Stasis 1 | . . . . . . 1 . . . . . . Rewire . | . . . . . . . . . . . . . Trap 11 | . . . . . . 11 . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 614 | -10/Materials | Repaired Lgt. Treads 642 | -10/Materials | Repaired Lgt. Assault Rifle 734 | -10/Materials | Discovered new exit (range 6) 818 | -10/Materials | Core integrity fell below 50% 1055 | -10/Materials | Discovered new exit (range 9) 1172 | -10/Materials | Discovered new exit (range 15) 1322 | -10/Materials | Discovered new exit (range 10) 1440 | -10/Materials | Entered Mines 1500 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1500 | -10/Mines | Discovered new exit (range 5) 1584 | -10/Mines | Entered Exiles 1628 | -10/Exiles | Met 8R-AWN 1650 | -10/Exiles | Met EX-HEX 1695 | -10/Exiles | Met EX-BIN 1714 | -10/Exiles | Aligned with FarCom system 1716 | -10/Exiles | Given EX-Vault access code 1752 | -10/Exiles | Opened EX-Vault 1767 | -10/Exiles | Found Longsword +1 1805 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1861 | -10/Exiles | Learned location of Zion (-7) 1938 | -10/Exiles | Discovered new exit (range 12) 1957 | -10/Exiles | Left Exiles lab with Longsword +1 1957 | -10/Exiles | Entered Mines 1960 | -9/Mines | Received a Mining Laser from a helpful Derelict 2148 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2205 | -9/Mines | Discovered new exit (range 5) 2218 | -9/Mines | Entered Materials 2218 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3290 | -8/Materials | Discovered new exit (range 13) 3645 | -8/Materials | Build established: Gladiator 3729 | -8/Materials | Discovered new exit (range 9) 4514 | -8/Materials | Entered Factory 4514 | -7/Factory | Evolved 2 slots: Utility x2 4686 | -7/Factory | Crushed by falling debris 4686 | -7/Factory | System corruption reached 10% 4717 | -7/Factory | Lost 4 parts (1n2u1w) 4912 | -7/Factory | Crushed by falling debris 4939 | -7/Factory | Crushed by falling debris 4950 | -7/Factory | Crushed by falling debris 4970 | -7/Factory | Lost 4 parts (2n2u) 6318 | -7/Factory | Discovered new exit (range 9) 6814 | -7/Factory | Discovered new exit (range 3) 7148 | -7/Factory | Identified exit to Lower Caves 7247 | -7/Factory | Discovered new exit (range 4) 7485 | -7/Factory | Entered Lower Caves 7498 | -7/Lower Caves | Spotted B-75 Beast 7525 | -7/Lower Caves | Core integrity fell below 50% 7573 | -7/Lower Caves | Lost 4 parts (1p3n) 7687 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7738 | -7/Lower Caves | Entered Zion 7752 | -7/Zion | Given the Hacking Drone Bay 7752 | -7/Zion | Found Prototype Device 7769 | -7/Zion | System corruption cleaned by Quarantine Array 7836 | -7/Zion | Found Prototype Hackware 7836 | -7/Zion | Identified Exp. Hacking Suite 7912 | -7/Zion | Discovered new exit (range 20) 7976 | -7/Zion | Learned location of Data Miner (-6) 7992 | -7/Zion | Learned Factory terminal intel 8161 | -7/Zion | Learned location of Quarantine (-2) 8258 | -7/Zion | Received a hallucinogenic algorithm 8647 | -7/Zion | Entered Proximity Caves 8775 | -6/Proximity Caves | Spotter reported a threat 8818 | -6/Proximity Caves | Spotted B-75 Beast 8910 | -6/Proximity Caves | Discovered new exit (range 15) 8926 | -6/Proximity Caves | Entered Factory 8926 | -6/Factory | Evolved 2 slots: Utility x2 8927 | -6/Factory | Loaded intel: 26 terminal locations 9229 | -6/Factory | Build established: Hacker-Gladiator 9259 | -6/Factory | Central database locked down 9285 | -6/Factory | Sucked down chute 9285 | -6/Factory | Entered Waste 9285 | -6/Waste | Spotted C-40 Crusher 9290 | -6/Waste | Spotted C-40 Crusher 9300 | -6/Waste | EMP discharged 9302 | -6/Waste | Spotted C-40 Crusher 9321 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9351 | -6/Waste | Spotted C-40 Crusher 9356 | -6/Waste | Spotted C-40 Crusher 9357 | -6/Waste | Spotted C-40 Crusher 9358 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9361 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9366 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9366 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9369 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9369 | -6/Waste | Crushed by Compactor (1 part destroyed) 9371 | -6/Waste | Destroyed C-40 Crusher 9373 | -6/Waste | Crushed by falling debris 9375 | -6/Waste | Crushed by Compactor (1 part destroyed) 9394 | -6/Waste | Discovered new exit (range 12) 9399 | -6/Waste | Entered Factory 9406 | -6/Factory | Lost 8 parts (1p1n3u3w) 9564 | -6/Factory | Identified exit to Factory 9666 | -6/Factory | Build established: Mutant 9737 | -6/Factory | Core integrity fell below 50% 9875 | -6/Factory | Core integrity fell below 20% 10157 | -6/Factory | Destroyed self via exploding Power Conduit Last Messages --------------- detected, Programmers report to Factory Zone 9I. 09996_ K-01 Serf cleans the Fusion Modulator. 10010_ System corrupted: Matter fused (-8). 10043_ System corrupted: Heat flow error (+111). 10046_ Adv. Targeting Computer destroyed. 10049_ Destroyed Imp. Heat Sink. 10055_ Melted Remote Datajack. 10057_ Mic. Nuclear Core melted. 10057_ Imp. Heat Sink melted. 10057_ Target Analyzer melted. 10057_ P-60 Hacker destroyed. 10076_ System corrupted: Heat flow error (+231). 10086_ U-05 Engineer works on Subcomponent Replicator. 10152_ K-01 Serf cleans the Power Conduit. 10157_ Power Conduit explodes. 10157_ Seismic Detector destroyed. 10157_ Destroyed Seismic Detector. 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""" # #???????????????????????? | | ??????????"" """ # #???????????????????????? | | ??????????"" """ + #???????????????????????? | | ?????? # #???????????????????????? | | ?????# """ """ # #???????????????????????? | | ???????? """ """?# #???????????????????????? | | ?????????""" """?# #???????????????????????? | | ?????????? ??# #???????????????????????? | | ????????????###??# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 6 Offensive Hacking 26 Defensive Hacking 10 Item Schematics ----------------- Hvy. Laser | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Drone Bay | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive W-25 Informer | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 2% | -10/Materials Lgt. Assault Rifle | 23% | -10/Materials Studied --------- Titanium Leg | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Katana | -7/Factory | Hacked Great Maul | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Sixth Sense Challenges ------------ None Game ------ Seed AlloyIonicLog Manual? 0 Play Time 01:05:00 Cumulative 220.3 hours Start 2025.11.07 @ 09:02:50 End 2025.11.07 @ 13:03:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 271 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 57 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4b84f65-d013-444d-8fce-8dadc14aed0d