Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.06.10 @ 14:07:50 Player: Jefffff Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (140) 700 Value Destroyed (4540) 4540 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1081) 1081 TOTAL SCORE: 10501 Bonus ------- Follower Combat Kills 493 Met Imprinter 300 Was Imprinted 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/1000 Matter 268/300 Energy 79/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine IFF Parser Improved Kinecellerator Improved Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Huge Storage Unit Improved Core Shielding Improved Focal Shield Advanced System Shield Improved Recalibrator > --- WEAPON ----------- Plasma Cannon Compact Ion Cannon KE Penetrator > --- INVENTORY -------- Neutrino Core Armored Treads Armored Medium Treads Flexi-carbon Leg Armored Wheel Improved Cooling System IFF Parser Core Analyzer Improved Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Reactive Plating Improved Focal Shield Improved Focal Shield Shock Absorption System System Shield Component Analysis Suite Dynamic Insulation System Corruption Screen Corruption Screen Recalibrator Variable Charge Gun Improved Remote Datajack Improved Plasma Cutter CR-A16's Pointy Stick [Rating: 92] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Cooling System Device Cooling System Storage High-capacity Storage Unit Processor Makeshift Terrain Scan Processor Hackware Makeshift System Shield Protection Weapon Shielding Weapon Light Cannon Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Welding Torch Build | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . 2 . . . 6 2 Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . . 2 1 Utility 5 | . . 1 . . . 3 1 Weapon 1 | . . 1 . . . . . Parts Attached 118 | 8 2 16 2 2 1 22 65 Power 14 | 1 . 1 . . 1 1 10 Engine 10 | 1 . 1 . . 1 1 6 Core 3 | . . . . . . . 3 Reactor 1 | . . . . . . . 1 Propulsion 30 | 2 . 4 . . . 3 21 Treads 11 | . . 4 . . . 3 4 Leg 12 | 2 . . . . . . 10 Wheel 5 | . . . . . . . 5 Hover 2 | . . . . . . . 2 Flight . | . . . . . . . . Utility 43 | 3 1 4 . 1 . 12 22 Device 22 | 2 . 1 . . . 7 12 Storage 3 | 1 1 1 . . . . . Processor 6 | . . . . . . 1 5 Hackware 2 | . . . . . . 1 1 Protection 10 | . . 2 . 1 . 3 4 Artifact . | . . . . . . . . Weapon 31 | 2 1 7 2 1 . 6 12 Energy Gun 8 | . . 2 1 . . . 5 Energy Cannon 6 | . . 1 . 1 . 2 2 Ballistic Gun 9 | 2 . 3 . . . 1 3 Ballistic Cannon 6 | . 1 1 1 . . 3 . Launcher 1 | . . . . . . . 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 2 . . . 2 2 Corrupted Parts 1 | . . . . . . . 1 System Corruption 3 | . . . . . . . 3 Parts Lost 55 | . . . . . . 5 50 Power 10 | . . . . . . 1 9 Propulsion 19 | . . . . . . 2 17 Utility 15 | . . . . . . 2 13 Weapon 11 | . . . . . . . 11 Highest Loss Streak 14 | . . . . . . 3 14 To Critical Strikes . | . . . . . . . . Average Backups 19 | 3 7 15 19 19 19 22 21 Power 2 | 1 2 2 2 2 2 3 1 Propulsion 4 | 1 . 3 5 5 5 6 4 Utility 8 | . 2 5 8 8 8 7 11 Weapon 3 | . 1 3 3 2 3 4 2 Tool/Special . | . . . . . . . . Unused Backups 55 | 2 6 11 . 10 1 11 14 Power 9 | 1 1 2 . . 1 2 2 Propulsion 7 | . 4 . . . . 3 . Utility 22 | . 1 7 . 4 . 3 7 Weapon 13 | 1 . 2 . 5 . 3 2 Tool/Special 4 | . . . . 1 . . 3 Average Slot Usage (%) 98 | . 100 97 100 100 100 99 92 Engine 10 | . 14 11 11 11 11 12 4 Treads 19 | . . 14 22 22 22 25 13 Leg 3 | . 28 7 . . . . 11 Device 14 | . 14 17 22 11 11 20 15 Storage 9 | . 14 11 11 11 11 6 4 Hackware 1 | . . . . . . 5 4 Protection 7 | . . 4 . 10 11 2 7 Energy Gun 2 | . . 7 11 2 . . 1 Energy Cannon 13 | . . 7 11 19 22 9 7 Ballistic Gun 2 | . 21 5 . . . 3 4 Ballistic Cannon 8 | . 6 10 11 11 11 5 . Peak Build Rating 92 | 9 9 25 25 26 28 68 92 Average Rating 37 | 7 9 19 24 25 27 60 73 On Entrance 22 | . 9 9 25 24 26 28 62 Avg Prop Armor Cover (%) 8 | . . . . . . . 8 Naked Turns . | . . . . . . . . Heaviest Build 137 | 13 15 104 63 67 72 137 134 Greatest Support 109 | 20 20 46 40 40 40 88 109 Greatest Overweight (x) 5 | . . 2 1 1 1 1 5 Average Overweight (x) . | . . . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 20 20 20 25 25 Average Capacity 20 | 7 8 16 20 20 20 24 24 Most Carried 25 | 8 8 20 20 20 20 25 25 Average Carried 19 | 3 7 15 19 19 20 23 22 Final Capacity 25 | 8 8 20 20 20 20 25 5 Final Carried 25 | 8 8 20 19 20 20 25 5 Class Distribution -------------------- 46% | Tank 16% | Scavenger-Tank 13% | Skirmisher 10% | Hacker-Tank 5% | Mutant 3% | Scavenger-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Tank | -7/Zion Tank | -6/Proximity Caves Hacker-Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Matter Collected 2819 | 322 1 469 102 20 38 682 1185 Remotely . | . . . . . . . . Salvage Created 6890 | 160 19 835 251 . 103 1783 3739 Parts 323 | 10 2 55 6 . 7 73 170 Haulers Intercepted 6 | . . 4 . . . 2 . Recyclers Shooed 16 | . . . . . . 3 13 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . . 8 . . Prevented 4 | . . . . . 4 . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 81 | . 1 16 4 . 4 18 38 Guns 30 | . 1 5 . . . 2 22 Cannons 48 | . . 11 3 . 4 15 15 Classes Destroyed 16 | 2 1 7 . . 1 4 1 Worker 8 | . . 2 . . . 1 5 Builder 14 | . . 1 . . . 1 12 Tunneler 5 | 4 . 1 . . . . . Hauler 6 | . . 4 . . . 2 . Recycler 15 | 1 . . 1 . . 4 9 Mechanic 2 | . . . . . . . 2 Operator 2 | . . . . . . 2 . Watcher 7 | . . 4 . . . 1 2 Swarmer 15 | . 1 6 . . 3 . 5 Grunt 32 | . . 6 4 . . 7 15 Brawler 2 | . . 1 . . . . 1 Sentry 10 | . . 3 . . . 2 5 Specialist 1 | . . . . . . 1 . Hunter 9 | . . . . . . 4 5 Programmer 11 | . . . . . 1 3 7 Heavy 1 | . . . . . . 1 . Best Kill Streak 10 | 2 1 4 3 . 3 8 10 Combat Bots Only 4 | . 1 4 2 . 3 4 4 Max Kills in Single Turn 2 | 1 1 2 1 . 1 2 2 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Hostile Shots Fired 1017 | . 3 52 26 . 18 204 714 Missed 289 | . 1 15 7 . 6 55 205 Hits 728 | . 2 37 19 . 12 149 509 Melee 8 | . . 1 . . . . 7 Projectile 720 | . 2 36 19 . 12 149 502 Critical Strikes 24 | . . 2 1 . . 2 19 Part Disruptions 3 | . . . . . . 3 . Damage Taken 9703 | . 12 347 197 . 186 1830 7131 Core 1233 | . 7 49 12 . 40 122 1003 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 136 | . . . . . 14 20 102 Ignored by Resistances 2957 | . 4 104 59 . 52 527 2211 Regen/Repaired (Parts) 89 | . . 40 . . . . 49 Core Remaining (%) 89 | 100 97 . . . 74 85 . Volleys Fired 326 | 21 4 48 13 1 6 62 171 Largest 3 | 2 2 3 3 3 3 3 3 Hottest 245 | 40 50 154 154 178 178 204 245 Shots Fired 778 | 42 8 118 34 3 18 183 372 Gun 380 | 42 4 49 8 . . 44 233 Cannon 391 | . 4 69 26 3 18 139 132 Launcher 5 | . . . . . . . 5 Special 2 | . . . . . . . 2 Kinetic 373 | 42 8 81 13 1 6 104 118 Thermal 380 | . . 34 19 2 12 79 234 Explosive 5 | . . . . . . . 5 Electromagnetic 20 | . . 3 2 . . . 15 Robot Hit Streak 33 | 6 3 21 8 . 7 15 33 Robot Miss Streak 7 | 2 1 3 2 . 1 7 4 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 6 | . . . . . . . 6 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 552 | 28 5 83 25 . 10 129 272 Core Hits 266 | 9 1 40 7 . 5 60 144 Critical Kills 4 | . . . 1 . . 1 2 Critical Parts Destroyed 4 | . . . . . . 2 2 Critical Strikes 22 | . . 5 3 . 1 3 10 Burn 8 | . . 2 . . . . 6 Meltdown 4 | . . . 1 . . 1 2 Destroy 4 | . . . . . . 2 2 Blast 6 | . . 3 2 . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12847 | 218 56 1381 445 . 259 3367 7121 Guns 5450 | 218 23 458 120 . . 749 3882 Cannons 6785 | . 33 923 325 . 259 2618 2627 Explosions 612 | . . . . . . . 612 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 4931 | 218 56 807 163 . 45 1806 1836 Thermal 7082 | . . 528 249 . 214 1561 4530 Explosive 364 | . . . . . . . 364 Electromagnetic 470 | . . 46 33 . . . 391 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . 1 2 10 Average Corruption 2 | . . . . . 1 1 3 Corruption Purged . | . . . . . . . . Corruption Blocked 1 | . . . . . . . 1 Effects 36 | . . . . . 5 3 28 Message Errors 9 | . . . . . 1 2 6 Matter Fused 6 | . . . . . 1 . 5 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 3 | . . . . . . . 3 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 5 | . . . . . 1 . 4 Data Loss (major) 3 | . . . . . 2 . 1 Misfires 3 | . . . . . . . 3 Alerts 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 139 | . . 17 . . . 48 74 Projectiles 122 | . . 17 . . . 48 57 Explosions 17 | . . . . . . . 17 Melee . | . . . . . . . . Knockbacks 8 | . . 2 . . 2 4 . Impact . | . . . . . . . . Kinetic 8 | . . 2 . . 2 4 . Secondary . | . . . . . . . . Self-Inflicted Damage 69 | . . . . . . . 69 Shots 4 | . . . . . . . 4 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 495 | . 10 351 139 54 171 495 270 Average Temperature 84 | . 7 58 46 30 64 129 41 Received Heat Transfer 2929 | . . 192 162 . 12 475 2088 Effects 18 | . . 3 . . . 15 . Shutdowns 5 | . . . . . . 5 . Energy Bleed 2 | . . 1 . . . 1 . Interference 6 | . . 2 . . . 4 . Damage (minor) 1 | . . . . . . 1 . Damage (major) 4 | . . . . . . 4 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . 1 . . 1 2 Combat Hostiles 3 | . . . 1 . . 1 1 Parts Melted 34 | . . 2 . . 1 7 24 Heat Transferred 13276 | . . 1221 518 . 361 3007 8169 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 96 | 100 100 100 100 . . 100 90 Level 1 3 | . . . . . . . 9 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 262 | 10 20 85 50 . . 151 262 Initial 63 | . . 1 . . . . 63 Average 44 | 1 2 19 9 . . 23 98 Influence Increases 3002 | 25 28 483 105 . 211 652 1498 Destroy 0b10 Robot/C 1880 | . 20 320 80 . 160 400 900 Destroy 0b10 Robot/NC 300 | 25 . 60 5 . . 55 155 Destroy Leader 446 | . . 86 20 . 30 116 194 Allied During Kill 36 | . . . . . 21 8 7 Successful Hack 20 | . 8 . . . . . 12 Disable Machine 108 | . . . . . . 27 81 Destroy Structure 122 | . . 2 . . . 16 104 Lose Combat Pursuer 90 | . . 15 . . . 30 45 Influence Decreases 3002 | 25 24 487 105 . 211 501 1649 Entered New Map 91 | . . 3 . . . . 88 Time Decay 2292 | 25 24 484 105 . 151 472 1031 Lost Part 519 | . . . . . . 29 490 Lost Ally 100 | . . . . . 60 . 40 Squads Dispatched 27 | . . 1 . . . 11 15 Investigation 3 | . . . . . . 1 2 Extermination 9 | . . . . . . 4 5 Reinforcement 6 | . . 1 . . . 4 1 Assault . | . . . . . . . . Garrison 9 | . . . . . . 2 7 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Distress Signals 8 | . 1 2 . . . . 5 Communications Jammed 68 | . . . . . . . 68 Distress Signals 68 | . . . . . . . 68 Times Spotted 133 | . 2 23 4 . 8 25 71 Peak Tracking Total 8 | . 2 4 2 . 3 4 8 Tactical Retreats 4 | . . 1 . . . 1 2 Traps | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Traps Triggered 3 | . . 1 . . . . 2 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Disabled 12 | . . . . . . 3 9 Max in Single Turn 2 | . . . . . . 1 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Accessed 14 | . 3 4 . 1 . 2 4 Terminals 4 | . 2 2 . . . . . Fabricators 2 | . . . . . . 1 1 Repair Stations 3 | . . 1 . . . . 2 Recycling Units 2 | . 1 . . . . 1 . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 37 | . 7 11 . 3 . 7 9 Successful 28 | . 3 9 . 3 . 7 6 Failed 9 | . 4 2 . . . . 3 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 22 | . 3 2 . . . 8 9 Terminals 10 | . 6 4 . . . . . Fabricators 4 | . . . . . . 2 2 Repair Stations 7 | . . 2 . . . . 5 Recycling Units 6 | . 1 . . . . 5 . Scanalyzers 5 | . . 5 . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 5 | . 1 1 . 3 . . . Record 1 | . . 1 . . . . . Part Schematic 3 | . . . . 3 . . . Robot Analysis 1 | . 1 . . . . . . Fabricator Hacks 4 | . . . . . . 2 2 Load Schematic 2 | . . . . . . 1 1 Build 2 | . . . . . . 1 1 Repair Station Hacks 6 | . . 2 . . . . 4 Scan Component 3 | . . 1 . . . . 2 Repair 3 | . . 1 . . . . 2 Recycling Unit Hacks 5 | . 1 . . . . 4 . Process 1 | . . . . . . 1 . Report Inventory 2 | . 1 . . . . 1 . Retrieve Matter 2 | . . . . . . 2 . Scanalyzer 5 | . . 5 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 2 | . . 2 . . . . . Retrieve Study 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 1 . . . . . Terminals 2 | . 1 1 . . . . . Botnet 2 | . 1 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 10 | . 2 3 . . . 1 4 Full Trace Events 3 | . . . . . . 1 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 28 | . . 2 . 18 . 8 . Parts Built 3 | . . . . . . 2 1 Authchips . | . . . . . . . . Time 138 | . . . . . . 62 76 Total Part Build Rating 9 | . . . . . . 4 5 Part Studies Acquired 1 | . . 1 . . . . . Parts Repaired 3 | . . 1 . . . . 2 Time 119 | . . 26 . . . . 93 Parts Recycled . | . . . . . . . . Recycled Matter 185 | . . . . . . 185 . Retrieved Matter 185 | . . . . . . 185 . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled 1 | . . . . . . 1 . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total Allies 10 | . . . . 4 . 4 2 Largest Group 4 | . . . . 4 4 4 2 Highest-Rated Group 170 | . . . . 157 157 112 170 Highest-Rated Ally 85 | . . . . 40 40 28 85 Zionite Dispatches 2 | . . . . . . 1 1 Heavy 1 | . . . . . . . 1 Fire 1 | . . . . . . 1 . Total Orders . | . . . . . . . . Ally Attacks 57 | . . . . . 18 9 30 Total Damage 2332 | . . . . . 462 166 1704 Kills 14 | . . . . . 4 2 8 Allies Corrupted 2 | . . . . . 1 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Active Infowar (turns) 5222 | 151 206 1743 624 86 . 1356 1056 Sensors 1942 | . . . . . . 1356 586 Terrain 2807 | 148 206 1743 624 86 . . . Seismic 3 | 3 . . . . . . . Jamming 470 | . . . . . . . 470 Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Zionite Intel Received 3 | . . . . . . 1 2 Branch Access 1 | . . . . . . . 1 Prototype Schematics 1 | . . . . . . 1 . Active Garrisons 1 | . . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Turns Passed 13209 | 212 206 1764 624 5024 1161 1856 2362 Spaces Moved 4979 | 117 151 699 228 1998 457 621 708 Core 19 | 14 . . . . . . 5 Treads 4107 | . . 417 228 1998 457 621 386 Legs 827 | 103 151 282 . . . . 291 Wheels 26 | . . . . . . . 26 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 250 250 250 245 50 Average Speed 233 | 111 120 219 250 250 250 248 216 Slowest Speed 320 | 120 120 320 250 250 250 250 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 4 28 50 52 92 61 17 21 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 3 | . . . 1 2 . . . Spaces Dug 5 | . . . . . . . 5 Terrain Destroyed 59 | . . . . . . 12 47 Melee . | . . . . . . . . Projectile 34 | . . . . . . 12 22 AOE 25 | . . . . . . . 25 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total 5975 | 167 172 844 255 2036 464 810 1227 Wait 287 | 5 . 23 12 16 . 46 185 Move 4972 | 116 150 698 227 1997 456 620 708 Hop . | . . . . . . . . Pick Up 146 | 15 7 30 . 10 . 31 53 Fast Attach 15 | 2 . 5 . . . 2 6 Attach 69 | 5 . 1 . . . 11 52 Detach 1 | . . . . . . 1 . Swap 64 | 1 3 15 2 2 1 15 25 Drop 95 | 2 8 24 1 10 1 22 27 Fire 326 | 21 4 48 13 1 6 62 171 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Ext x2) -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 213 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 10) 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 454 | -9/Materials | Discovered new exit (range 15) 907 | -9/Materials | Repaired Lgt. Armor Plating 1325 | -9/Materials | Discovered new exit (range 11) 1409 | -9/Materials | Build established: Skirmisher 2183 | -9/Materials | Entered Mines 2608 | -9/Mines | Discovered new exit (range 5) 2758 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2807 | -9/Mines | Entered Zion 2857 | -7/Zion | Learned 8 Factory zone layouts 3180 | -7/Zion | Build established: Tank 3322 | -7/Zion | Learned location of Testing (-3) 3754 | -7/Zion | Identified exit to Deep Caves 4205 | -7/Zion | Found Prototype Device 4960 | -7/Zion | Met Imprinter 5990 | -7/Zion | Imprinted 5993 | -7/Zion | Declared Zion's savior 6706 | -7/Zion | Discovered new exit (range 11) 6752 | -7/Zion | Found CR-A16's Pointy Stick 7831 | -7/Zion | Entered Proximity Caves 7831 | -6/Proximity Caves | Accompanied by 4 allies 8262 | -6/Proximity Caves | Spotted B-75 Beast 8657 | -6/Proximity Caves | Discovered new exit (range 14) 8992 | -6/Proximity Caves | Entered Factory 8992 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 8993 | -6/Factory | Identified exit to Extension 8993 | -6/Factory | Identified exit to Factory 8997 | -6/Factory | Identified Bomb Factory No. 2 9196 | -6/Factory | Zion Fire squad teleported in 9583 | -6/Factory | Build established: Hacker-Skirmisher 10040 | -6/Factory | Build established: Hacker-Tank 10257 | -6/Factory | Fabricated Cooling System? 10330 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 10610 | -6/Factory | Terminal network hard line cut 10687 | -6/Factory | Discovered exit to Factory (range 4) 10717 | -6/Factory | Garrison activated, responded to threat 10735 | -6/Factory | Lost 3 parts (2n1u) 10848 | -6/Factory | Entered another Factory area 10848 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11127 | -5/Factory | Build established: Scavenger-Tank 11179 | -5/Factory | Retrieved Zion intel report: Branch Access 11179 | -5/Factory | Identified exit to Upper Caves 11432 | -5/Factory | Garrison activated, responded to threat 11663 | -5/Factory | Garrison activated, responded to threat 11696 | -5/Factory | Retrieved Zion intel report: Active Garrisons 11697 | -5/Factory | Zion Heavy squad teleported in 12031 | -5/Factory | Repaired Corrupted Imp. Cooling System 12064 | -5/Factory | Repaired Cooling System 12360 | -5/Factory | Fabricated Multireflex Exoskeleton (x1) 12557 | -5/Factory | Terminal network hard line cut 12569 | -5/Factory | Lost 6 parts (1p1n2u2w) 12661 | -5/Factory | Lost 5 parts (1p2n2u) 12775 | -5/Factory | Lost 7 parts (1n5u1w) 13019 | -5/Factory | Core integrity fell below 50% 13086 | -5/Factory | Lost 11 parts (2p3n3u3w) 13194 | -5/Factory | Core integrity fell below 20% 13200 | -5/Factory | System corruption reached 10% 13206 | -5/Factory | Released all parts (7) 13210 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13201_ Penetrated by Slug. 13202_ R-10 Processor collects Corrupted Adv. Heat Sink. 13204_ Slug penetrates S-27 Virus. 13204_ S-27 Virus destroyed. 13204_ U-05 Engineer destroyed. 13204_ Imp. Ion Engine+ destroyed. 13205_ Penetrated by Slug. 13205_ Gauss Rifle destroyed. 13205_ Lgt. Deuterium Engine destroyed. 13206_ Released Imp. Target Analyzer. 13206_ Released Adv. Heat Sink. 13206_ Released Imp. Target Analyzer. 13206_ Released Huge Storage Unit. 13206_ Released Imp. Transmission Jammer. 13206_ Released Core Analyzer. 13206_ Released Corruption Screen. 13208_ Acquired Lgt. Angular Momentum Engine. 13209_ Penetrated by Slug. 13210_ 8CZMO6 %|NITJFL=H#KFS/NZ7 RNGZQZ Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????+????? | | ???????????????????????????????????????????? ????? | | ???????????????????????????????????????????? ????? | | ??????????>????????????????????????????????# #???? | | ?????????????????????? ??????????????????? ???? | | ???????????????????? = ??????????????????? ???? | | ????????????????????=% ??????????????????? ???? | | ????????????????????# ???????????????????# ##### | | ????????????????????# ???????????????????# ## | | ????????????????????# ????????? ????????# ## | | ????????????????????# ???????? ?????????# ## | | ???????????????????## ##???###;########### ## | | ???????????????????# ##### ## | | ???????????????????# ## | | ???????????????????# / | | ???????????????????# ######## | | ??????????????????## ! " #??????# | | ??????????????????#;;##""" #??????#+## | | ?????????????????##;;;;""" ##?????#??? | | ??????????????###### " ##????????? | | ??????????????+ us s!! u ##????????? | | ??????????????# ;s !!/ #?????????? | | ??????????????# =% =% ]!# t #?????????? | | ????????? #s !@u #?????????? | | ????????? # %!#u #????????" | | ?????????? #;;;;;####### #???????? | | ??????????###### ## # ?+ +?????? | | ???????????????# ?#### """# ##+####??????? | | ???????????????# ?????# """# #????????????? | | ???????????????# ??????# """# #????????? ?? | | ???????????????#???????# # #?????????? | | ???????????????????????#######?# #?????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????##### | | ???????????????????????????????? ????????#! | | ????????????????????????????????### ????????# | | ??????????????????????????????????? ????????????"" | | ????????????????????????????????????????????????"" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 35 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 135 Jamming Range 14 EM Shielding 2 Corruption Block 8 Armor Coverage 450 Resistance: KI 45 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 55 Target Analysis 9 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Hvy. Riot Gun | -7/Zion | Free Beamcaster | -7/Zion | Free Flamer | -7/Zion | Free Imp. Medium Treads | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Antimatter Cannon | -6/Factory | Z-intel Cld. Deuterium Engine | -6/Factory | Z-intel Aerolev Unit | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Exp. Utility Shielding | -6/Factory | Z-intel Multireflex Exoskeleton | -6/Factory | Z-intel Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Cooling System | x2 | -6/Factory Multireflex Exoskeleton | x1 | -5/Factory Repaired ---------- Lgt. Armor Plating | 55% | -9/Materials Imp. Cooling System | 81% | -5/Factory | Corrupted Cooling System | 28% | -5/Factory Studied --------- Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hackathon Challenges ------------ None Game ------ Seed ArcIonicClaw Manual? 0 Play Time 01:10:52 Cumulative 275.0 hours Start 2026.06.07 @ 09:23:51 End 2026.06.10 @ 14:07:50 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 323 Rogue 0 Adventurer 323 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 58 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9107d58-850d-4e79-95d5-9a90c967805f