Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.28 @ 10:27:46 Player: Vexic Result: Destroyed by as-01914 with Assembled Maul Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (1293) 1293 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-29) -29 TOTAL SCORE: 2754 Bonus ------- Friendly Fire -29 Cogmind --------- Core Integrity 0/400 Matter 245/300 Energy 100/100 System Corruption 13% Temperature Cool (47) Movement Core (300) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Beam Rifle Particle Gun Light EM Pulse Cannon Light EM Pulse Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Hacking Suite > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Cooling System Beam Rifle Particle Gun Spread Laser Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Katana [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Hackware Hacking Suite Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 47 | 6 12 24 5 Power 6 | 1 3 2 . Engine 3 | 1 2 . . Core 3 | . 1 2 . Reactor . | . . . . Propulsion 10 | 2 2 5 1 Treads . | . . . . Leg 10 | 2 2 5 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 3 . Device 2 | . . 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 26 | 2 6 14 4 Energy Gun 15 | 2 3 9 1 Energy Cannon 4 | . 1 3 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 6 | . 2 2 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 4 1 11 Power 2 | . 1 . 1 Propulsion 6 | . 1 . 5 Utility 1 | . . . 1 Weapon 7 | . 2 1 4 Highest Loss Streak 11 | . 2 1 11 Average Slot Usage (%) 98 | . 98 99 87 Engine 3 | . 9 . . Core 8 | . 4 11 8 Leg 37 | . 27 44 37 Device 6 | . . 10 9 Storage 17 | . 27 11 11 Energy Gun 10 | . 14 8 2 Energy Cannon 11 | . 10 11 14 Launcher 1 | . 3 1 2 Naked Turns . | . . . . Heaviest Build 31 | 11 30 31 31 Greatest Support 43 | 20 20 43 43 Greatest Overweight (x) 3 | 3 2 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 12 12 10 Average Capacity 10 | 5 11 10 10 Most Carried 11 | 2 11 10 9 Average Carried 7 | 1 6 9 8 Final Capacity 12 | 6 12 10 10 Final Carried 11 | 2 11 9 6 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 601 | 128 218 255 . Remotely . | . . . . Salvage Created 1755 | . 835 896 24 Parts 136 | . 64 72 . Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 42 | . 15 18 9 Melee 2 | . . . 2 Guns 13 | . 5 8 . Cannons 11 | . 5 6 . AOE 16 | . 5 4 7 Classes Destroyed 11 | . 8 2 1 Worker 5 | . 1 4 . Builder 7 | . 7 . . Hauler 4 | . 2 2 . Recycler 3 | . 2 1 . Operator 3 | . 1 2 . Watcher 6 | . 3 3 . Swarmer 10 | . 3 7 . Grunt 16 | . 12 4 . Duelist 1 | . . 1 . Sentry 6 | . . 6 . Assembled 9 | . . . 9 Best Kill Streak 16 | . 16 7 9 Combat Bots Only 9 | . 9 4 9 Max Kills in Single Turn 4 | . 4 2 4 Gunslinging . | . . . . Exploded 4 | . 1 1 4 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2184 | . 608 817 759 Core 538 | . 134 119 285 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 46 . . Volleys Fired 136 | . 69 60 7 Largest 2 | . 2 2 2 Hottest 130 | . 100 130 112 Shots Fired 241 | . 118 113 10 Gun 130 | . 65 61 4 Cannon 91 | . 41 48 2 Launcher 20 | . 12 4 4 Special . | . . . . Kinetic . | . . . . Thermal 131 | . 52 75 4 Explosive 20 | . 12 4 4 Electromagnetic 90 | . 54 34 2 Robot Hit Streak 13 | . 8 13 7 Robot Miss Streak 5 | . 5 5 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 135 | . 67 61 7 Core Hits 103 | . 41 39 23 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 3 | . . . 3 Impact . | . . . . Slashing 3 | . . . 3 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4215 | . 2040 1424 751 Guns 1158 | . 539 575 44 Cannons 726 | . 333 393 . Explosions 2261 | . 1168 456 637 Melee 70 | . . . 70 Ramming . | . . . . Kinetic . | . . . . Thermal 1327 | . 462 821 44 Explosive 2009 | . 1113 259 637 Electromagnetic 809 | . 465 344 . Impact . | . . . . Slashing 70 | . . . 70 Piercing . | . . . . Highest Corruption 13 | . . 1 13 Average Corruption 1 | . . 1 2 Corruption Purged . | . . . . Effects 1 | . . . 1 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 117 | . 73 42 2 Projectiles 7 | . 7 . . Explosions 110 | . 66 42 2 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 225 | . 102 70 53 Shots 6 | . 3 1 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 335 | . 335 324 60 Average Temperature 111 | . 110 133 19 Received Heat Transfer 730 | . 255 135 340 Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 2604 | . 963 1586 55 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 379 | . 336 379 147 Average Influence 206 | . 216 218 137 Maximum Alert Level 1 | . 1 1 . Low Security (%) 42 | 100 26 45 100 Level 1 57 | . 73 54 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 3 . Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 23 30 19 Peak Tracking Total 17 | . 3 5 17 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . . 3 . Reprogrammed 1 | . . 1 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 8 | . 2 6 . Max in Single Turn 4 | . 1 4 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 10 | . 2 8 . Terminals 7 | . 1 6 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 6 27 . Successful 20 | . 4 16 . Failed 13 | . 2 11 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 22 | . 3 19 . Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units 6 | . 3 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 1 10 . Prototype ID Bank 1 | . . 1 . Alert Level 2 | . 1 1 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . . 1 . Disarm Traps 1 | . . 1 . Reprogram Traps 1 | . . 1 . Patrol Status 1 | . . 1 . Investigation Status 1 | . . 1 . Recall Investigation 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks 5 | . 3 2 . Process 1 | . 1 . . Report Inventory 2 | . 1 1 . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 8 | . 1 7 . Full Trace Events 4 | . . 4 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 58 | . . 58 . Parts Recycled . | . . . . Recycled Matter 103 | . 103 . . Retrieved Matter 134 | . 134 . . Retrieved Components 3 | . . 3 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1950 | 60 704 1088 98 Spaces Moved 1051 | 43 326 648 34 Core 15 | 15 . . . Treads . | . . . . Legs 1036 | 28 326 648 34 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 128 | 116 148 120 120 Slowest Speed 200 | 200 180 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 4 74 70 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 153 | . 65 70 18 Melee . | . . . . Projectile . | . . . . AOE 153 | . 65 70 18 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1396 | 50 425 845 76 Wait 124 | . 8 89 27 Move 1048 | 42 325 647 34 Hop . | . . . . Pick Up 18 | 2 7 9 . Fast Attach 15 | 6 6 3 . Attach 11 | . 3 5 3 Detach 3 | . 3 . . Swap 21 | . 3 16 2 Drop 17 | . 1 16 . Fire 136 | . 69 60 7 Melee 3 | . . . 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 8) 232 | -10/Materials | Destroyed 9 combat bots 232 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 12) 745 | -10/Materials | Core integrity fell below 50% 751 | -10/Materials | Discovered new exit (range 7) 765 | -10/Materials | Entered another Materials area 765 | -9/Materials | Evolved 2 slots: Propulsion x2 902 | -9/Materials | Repaired Hvy. EM Pulse Gun 930 | -9/Materials | Repaired Beam Cannon 1045 | -9/Materials | Discovered new exit (range 5) 1065 | -9/Materials | Build established: Scavenger-Mutant 1560 | -9/Materials | Discovered new exit (range 16) 1799 | -9/Materials | Discovered new exit (range 16) 1853 | -9/Materials | Entered Mines 1913 | -9/Mines | Learned 4 Materials zone layouts 1918 | -9/Mines | Assembled infested the area 1923 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1940 | -9/Mines | System corruption reached 10% 1945 | -9/Mines | Core integrity fell below 50% 1950 | -9/Mines | Core integrity fell below 20% 1951 | -9/Mines | Destroyed by as-01914 with Assembled Maul Last Messages --------------- 01939_ Aluminum Leg destroyed. 01939_ System corrupted by crushing effect (+5). 01939_ System corrupted by crushing effect (+4). 01939_ Knocked back. 01940_ Cooling System destroyed. 01943_ HV Slug penetrates as-32736. 01943_ as-32736 suffers critical hit. 01943_ as-32736 knocked back. 01944_ C4-I2L(h) system corrupted by crushing effect. 01944_ as-32736 destroyed. 01945_ C4-I2L(h) system terminally corrupted. 01946_ Imp. Aluminum Leg destroyed. 01946_ Aluminum Leg destroyed. 01949_ Katana destroyed. 01949_ System corrupted by crushing effect (+1). 01950_ as-03927 destroyed. 01950_ Destroyed Asb. F-torch. 01950_ as-02855 destroyed. 01950_ as-07016 destroyed. 01951_ Mni. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????#??????????????????????????? | | ????????????????# ??????????????????????????? | | ????????????????# ?????????????????????????? | | ????????????????# ????????########?????????? | | ????????????????# ????????# #?????????? | | ????????????????# ????????# # # #?????????? | | ????????????????# #???????#^# # #?????????? | | ????????????????# #???????# ^# ^ ##????????? | | ????????????????# ???????# ## ^###??????? | | ????????????????# #?????### ##?????? | | ????????????????# ###??## ##????? | | ????????????????# ##?# ####?? | | ????????????????# ### ##? | | ?????############ ##### #? | | ???? #### ##???## #? | | ???? #??####?????### #? | | ???????## ####### ##?????????????## ##? | | ????????????????# ###??????????##???# #?? | | ????????????????# ######?????? ##??## ##?? | | ????????????????# ###### #????###??? | | ???????????????# #### ##= #?????????? | | ??????????????# ??# aa%] #?????????? | | ?????????????# ?###@ #??????????? | | ????????????# ?# a a #??????????? | | ??????????? # #?????????? | | ?????????# a #????????? | | ?????????# = %%a #???????? | | ???????? = a #???????? | | ???????### ! ;#??????? | | ?????????# ##### % #??????? | | ?????????## ##???## ?????? | | ??????????#### ??????# ?????? | | ?????????????## #??????# ??????? | | ??????????????###???????## ??????? | | ?????????????????????????? ## ????????? | | ??????????????????????????# ####???????????? | | ???????????????????????????###??????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionPhaseWheel Manual? 0 Play Time 00:25:10 Cumulative 12.1 hours Start 2020.05.28 @ 10:05:04 End 2020.05.28 @ 10:27:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4025ce0b-d588-488b-9145-81292fff08bd