Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 15:34:03 Player: KIWA Result: Destroyed by XP-095(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (394) 394 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1179 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 128/300 Energy 122/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ Small Storage Unit Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle Light Cannon > --- INVENTORY (8) ---- Makeshift Power Source Light Treads Light Treads Structural Scanner Datajack Welding Torch Multitool Shrapnel Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- Makeshift Power Source Light Treads Light Treads Structural Scanner Datajack Welding Torch Multitool Shrapnel Trap [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 2 6 12 2 Power 4 | . . 4 . Engine 4 | . . 4 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads 5 | 2 . 2 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 1 | . 1 . . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 12 | . 5 6 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | . 1 3 . Ballistic Cannon 1 | . . . 1 Launcher 3 | . 2 1 . Special Weapon 2 | . . 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 2 . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 7 . Power 2 | . . 2 . Propulsion . | . . . . Utility . | . . . . Weapon 5 | . . 5 . Highest Loss Streak 4 | . . 4 . To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 96 | . 95 96 100 Engine 13 | . 14 13 14 Treads 28 | . 28 28 28 Storage 14 | . 14 14 14 Hackware 12 | . 9 14 14 Energy Gun 3 | . 14 . . Ballistic Gun 11 | . 7 12 14 Launcher 2 | . 1 3 . Special Weapon 5 | . . 7 8 Special Melee Weapon 1 | . 4 . . Naked Turns . | . . . . Heaviest Build 13 | 12 13 13 12 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 8 | 8 8 8 8 Most Carried 8 | 6 8 7 8 Average Carried 5 | 6 5 5 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 7 5 8 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 451 | 220 78 75 78 Remotely . | . . . . Salvage Created 392 | . 226 120 46 Parts 39 | . 14 25 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 14 | . . . 14 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 20 | . 4 15 1 Melee 2 | . . 2 . Guns 8 | . 2 5 1 AOE 10 | . 2 8 . Classes Destroyed 7 | . 3 3 1 Builder 2 | . . 2 . Tunneler 1 | . . 1 . Hauler 1 | . 1 . . Operator 1 | . 1 . . Swarmer 15 | . . 15 . Grunt 4 | . 4 . . Subdweller 1 | . . . 1 Best Kill Streak 7 | . 2 7 1 Combat Bots Only 6 | . 2 6 1 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 125 | . 11 101 13 Missed 27 | . 2 21 4 Damage Taken 1040 | . 168 635 237 Core 250 | . . 91 159 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 75 | . 21 46 8 Largest 2 | . 2 2 2 Hottest 120 | . 70 120 55 Shots Fired 107 | . 40 54 13 Gun 81 | . 36 37 8 Cannon 1 | . . . 1 Launcher 10 | . 4 6 . Special 15 | . . 11 4 Kinetic 60 | . 15 36 9 Thermal 15 | . . 11 4 Explosive 10 | . 4 6 . Electromagnetic 22 | . 21 1 . Robot Hit Streak 15 | . 15 4 4 Robot Miss Streak 6 | . 2 6 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 59 | . 30 20 9 Core Hits 34 | . 11 20 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 1 | . 1 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1491 | . 576 842 73 Guns 578 | . 330 199 49 Cannons 18 | . . . 18 Explosions 816 | . 246 570 . Melee . | . . . . Ramming 22 | . . 22 . Kinetic 368 | . 113 188 67 Thermal 154 | . 42 106 6 Explosive 719 | . 204 515 . Electromagnetic 228 | . 217 11 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 30 | . 7 23 . Projectiles . | . . . . Explosions 30 | . 7 23 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 36 | . 36 . . Shots 1 | . 1 . . Rammed 7 | . . 7 . Targets Rammed 9 | . . 9 . Kicked . | . . . . Crushed 2 | . . 2 . Highest Temperature 81 | . 81 60 . Average Temperature 27 | . 34 21 . Received Heat Transfer 147 | . 81 . 66 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 275 | . 50 175 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 304 | . 188 304 . Initial 5 | . . 5 . Average 84 | . 57 95 . Maximum Alert Level 1 | . . 1 . Low Security (%) 94 | 100 100 92 . Level 1 5 | . . 7 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 7 15 3 Peak Tracking Total 6 | . 2 6 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . . 1 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 21 . . Successful 14 | . 14 . . Failed 7 | . 7 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 18 | . 18 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 12 . . Record 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Patrol Status 1 | . 1 . . Reinforcement Status 1 | . 1 . . Registered Components 1 | . 1 . . Registered Prototypes 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 1 | . 1 . . find_recycling 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2086 | 7 493 1249 337 Spaces Moved 1116 | 3 238 688 187 Core . | . . . . Treads 1116 | 3 238 688 187 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 160 | 160 160 160 160 Average Speed 160 | 160 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 2 46 101 10 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 1 1 Spaces Dug . | . . . . Terrain Destroyed 66 | . 38 28 . Melee . | . . . . Projectile 2 | . . 2 . AOE 64 | . 38 26 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1289 | 4 309 761 215 Wait 47 | . 34 2 11 Move 1113 | 2 237 687 187 Hop . | . . . . Pick Up 16 | . 6 5 5 Fast Attach . | . . . . Attach 8 | . 1 7 . Detach . | . . . . Swap 14 | 2 5 5 2 Drop 6 | . 4 . 2 Fire 75 | . 21 46 8 Melee 1 | . 1 . . Ram . | . . . . Kick . | . . . . Crush 9 | . . 9 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 8 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 5) 297 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 501 | -10/Materials | Entered Mines 741 | -10/Mines | Discovered new exit (range 13) 800 | -10/Mines | Identified exit to Materials 912 | -10/Mines | Lost 4 parts (2p2w) 1627 | -10/Mines | Build established: Scavenger-Mutant 1740 | -10/Mines | Discovered new exit (range 6) 1750 | -10/Mines | Entered Subcaves 1943 | -10/Subcaves | Core integrity fell below 50% 1952 | -10/Subcaves | Core integrity fell below 20% 2052 | -10/Subcaves | Shifting Twisted Machinery released Multitool 2056 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 2087 | -10/Subcaves | Destroyed by XP-095(R) with Subdweller Machine Gun Last Messages --------------- 01789_ Searching scrap... 01789_ Found Spk. Treads. 01789_ Found Shrapnel Trap. 01789_ Found 32 Matter. 01790_ Acquired 32 matter. 01792_ Acquired Spk. Treads. 01796_ Acquired Shrapnel Trap. 01934_ H0-2YP(R): "WEHOME!" 01955_ H0-2YP(R) destroyed. 01958_ Acquired 46 matter. 01961_ Acquired Lgt. Cannon. Multitool falls loose from the Twisted Machinery. Mak. Power Source falls loose from the Twisted Machinery. 02068_ Dropped Lgt. Treads. 02068_ Acquired Multitool. 02074_ Dropped Lgt. Ion Engine. 02075_ Acquired Mak. Power Source. 02079_ Subatomizers dissect the Lgt. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????####?????? | | ??????????????????????????????????????### ##?#### | | ?????????????????????????????????????## ### | | ?????????????????????????????????????# | | ?????????????????????????????????????# ## | | ????????????????????????????????????## ## | | ???????????????????????????????????## ### | | ????????????????????????????????#### ## | | ???????????????????????????????## # | | ??????????????????????????????## ## | | ?????????????????????????????##""" ### #? | | ????????????????????????????## ### ##?## # | | ????????????????????????????#" ###?# ##???## | | ????????????????????????????#" ##???# #??????# | | ??????????????????????????########????# ##??????# | | ??????????????????????????#"#### ###### ##?????? | | ?????????????????????????##"""""""##"##" ###???? | | ????????????????????????##*""" ##### | | ?????????????????????####@ "" = """" # | | ?????????????????????# RR ##"""" ####"# | | ?????????????????# ##"""" ##????? | | ?????????????????# """ ##?????? | | ?????????????? #### ## #??????? | | ????????????? #???####"""""""## #??????? | | ????????????? #???????##""""""" ##??????? | | ????????????# #?????????#""""" ##??????? | | ????????????? #?????????##""""" #??????? | | ?????????????### ####???????# """" #??????? | | ???????????????# ## ###?#### """ ##??????? | | ?????????????####??# #?# ## #???????? | | ?????????????# ##???# #### ####### ##???????? | | ?????????????# ##??## ## #?????####????????? | | ?????????????# #???## #?????????????????? | | ?????????????## #????# #?????????????????? | | ??????????????# ##???# ##?????????????????? | | ??????????????# ###?## ####??????????????????? | | ??????????????# ##?# #?????????????????????? | | ?????????????## #?# ###???????????????????? | | ??????????#### #?# #???????????????????? | | ??????????# ### #???????????????????? | | ??????????# ##???????????????????? | | ??????????## #????????????????????? | | ???????????# ### ##???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingDataAccelerator Manual? 0 Play Time 00:17:38 Cumulative 13.7 hours Start 2024.04.18 @ 15:07:01 End 2024.04.18 @ 15:34:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18f6c966-3a3c-48f4-bbd2-dafd855b7d37