Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 15:42:25 Player: acra Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1619) 1619 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (239) 239 TOTAL SCORE: 4713 Bonus ------- Follower Combat Kills 239 Cogmind --------- Core Integrity 603/700 Matter 231/300 Energy 290/290 System Corruption 2% Temperature Cool (59) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (7) ------ Heat Sink Weight Redist. System Signal Interpreter Core Analyzer Core Analyzer Hacking Suite > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (5) ---- Compact Wheel Improved Heat Sink Hardened Medium Armor Plating System Shield EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Weight Redist. System Signal Interpreter Core Analyzer Core Analyzer Hacking Suite > --- WEAPON ----------- Heavy Laser Rocket Launcher > --- INVENTORY -------- Light Deuterium Engine Compact Wheel Improved Heat Sink Compact Battery Targeting Computer System Shield EM Pulse Cannon EM Pulse Cannon [Rating: 38] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 5 | . . 2 . 2 1 Weapon . | . . . . . . Parts Attached 65 | 8 6 10 8 17 16 Power 13 | 2 1 3 2 3 2 Engine 9 | 2 . 3 2 1 1 Core 4 | . 1 . . 2 1 Reactor . | . . . . . . Propulsion 15 | 2 1 1 2 5 4 Treads . | . . . . . . Leg 13 | 1 . 1 2 5 4 Wheel 2 | 1 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 3 1 3 5 6 Device 9 | . 1 1 3 3 1 Storage 3 | 1 1 . . . 1 Processor 3 | . 1 . . . 2 Hackware 1 | . . . . 1 . Protection 3 | . . . . 1 2 Artifact . | . . . . . . Weapon 18 | 3 1 5 1 4 4 Energy Gun 10 | 2 1 2 1 1 3 Energy Cannon 3 | . . 1 . 2 . Ballistic Gun 4 | 1 . 2 . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . . 1 Parts Lost 16 | . . 4 . 4 8 Power 3 | . . 2 . 1 . Propulsion 4 | . . 1 . 1 2 Utility 4 | . . . . 1 3 Weapon 5 | . . 1 . 1 3 Highest Loss Streak 2 | . . 2 . 2 2 To Critical Strikes . | . . . . . . Average Backups 8 | 1 5 7 9 9 9 Power 1 | . 1 2 1 1 1 Propulsion 1 | . 2 2 2 1 . Utility 2 | . . . 4 2 3 Weapon 2 | . 1 2 2 3 4 Tool/Special . | . . . . . . Unused Backups 9 | . . 1 . 1 7 Power 3 | . . 1 . 1 1 Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 94 97 97 99 98 Engine 6 | . 6 3 11 2 7 Core 2 | . 7 7 . 6 . Leg 18 | . 14 11 21 16 20 Wheel 3 | . 14 11 . 1 1 Device 20 | . 5 20 19 26 20 Storage 9 | . 14 11 11 9 7 Processor 9 | . 2 11 11 9 9 Hackware 3 | . . . . 7 7 Protection 2 | . . . . 1 6 Energy Gun 15 | . 28 7 22 15 11 Ballistic Gun 2 | . . 13 . . . Peak Build Rating 38 | 6 11 15 17 27 38 Average Rating 20 | 4 8 13 14 23 31 On Entrance 11 | . 6 9 15 16 25 Naked Turns . | . . . . . . Heaviest Build 38 | 13 19 24 24 30 38 Greatest Support 54 | 10 16 16 26 31 54 Greatest Overweight (x) 1 | 1 1 1 1 1 1 Average Overweight (x) . | . 1 . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 20 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 3 10 10 10 10 10 Average Carried 9 | 1 6 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 3 7 9 10 10 5 Class Distribution -------------------- 79% | Scavenger-Mutant 15% | Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1058 | 167 169 196 98 182 246 Remotely . | . . . . . . Salvage Created 1923 | . 420 401 260 221 621 Parts 104 | . 18 26 15 8 37 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 46 | . 9 12 6 4 15 Guns 43 | . 9 12 6 3 13 AOE 2 | . . . . . 2 Classes Destroyed 12 | . 5 2 . 1 4 Worker 3 | . . . . . 3 Builder 2 | . . . . . 2 Hauler 1 | . . 1 . . . Recycler 1 | . 1 . . . . Operator 4 | . 1 . 1 1 1 Watcher 2 | . 1 . 1 . . Swarmer 19 | . 3 7 2 . 7 Grunt 18 | . 6 2 2 2 6 Brawler 1 | . . . . . 1 Sentry 5 | . . 3 2 . . Hunter 2 | . . . . 2 . Programmer 1 | . . . . . 1 Best Kill Streak 7 | . 7 5 4 1 6 Combat Bots Only 6 | . 6 5 3 1 6 Max Kills in Single Turn 3 | . 2 1 1 1 3 Gunslinging 1 | . . . . . 1 Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 273 | . 22 93 16 48 94 Missed 79 | . 3 34 5 10 27 Hits 194 | . 19 59 11 38 67 Projectile 194 | . 19 59 11 38 67 Critical Strikes 6 | . . 1 . . 5 Damage Taken 3200 | . 213 733 163 724 1367 Core 473 | . 58 236 25 57 97 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 57 | . . 39 18 . . Core Remaining (%) 74 | 100 76 . 34 89 . Volleys Fired 175 | . 34 51 19 19 52 Largest 2 | . 2 2 2 2 2 Hottest 134 | . 90 80 121 126 134 Shots Fired 337 | . 60 102 38 36 101 Gun 331 | . 60 102 38 32 99 Cannon 4 | . . . . 4 . Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 74 | . . 66 . . 8 Thermal 239 | . 60 36 38 25 80 Explosive 2 | . . . . . 2 Electromagnetic 22 | . . . . 11 11 Robot Hit Streak 17 | . 14 17 7 10 11 Robot Miss Streak 6 | . 4 3 2 1 6 Penetration Max . | . . . . . . Secondary Targets 8 | . 2 3 1 . 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 212 | . 42 69 18 28 55 Core Hits 102 | . 21 28 11 9 33 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 1 . 1 3 1 Burn 6 | . 1 . 1 3 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3408 | . 495 669 303 486 1455 Guns 2891 | . 479 665 289 378 1080 Cannons 108 | . . . . 108 . Explosions 352 | . . . . . 352 Melee . | . . . . . . Ramming 57 | . 16 4 14 . 23 Kinetic 474 | . . 440 . . 34 Thermal 2201 | . 479 225 289 269 939 Explosive 270 | . . . . . 270 Electromagnetic 406 | . . . . 217 189 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 1 | . . . . 2 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . 2 7 Message Errors 1 | . . . . 1 . Matter Fused 4 | . . . . 1 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 10 | . . . . . 10 Projectiles . | . . . . . . Explosions 2 | . . . . . 2 Melee 8 | . . . . . 8 Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 83 | . 7 2 . . 74 Shots 2 | . . . . . 2 Rammed 5 | . 3 1 . . 1 Targets Rammed 8 | . 3 1 3 . 1 Kicked 3 | . . . 3 . . Crushed . | . . . . . . Highest Temperature 362 | . 264 362 54 . 245 Average Temperature 90 | . 101 182 19 . 100 Received Heat Transfer 786 | . 96 243 42 45 360 Effects 2 | . 1 1 . . . Interference 1 | . 1 . . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted 3 | . 1 . . 1 1 Combat Hostiles 1 | . . . . 1 . Parts Fried 3 | . 1 . . 1 1 Impact Corruptions 2 | . 1 . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . 1 3 1 . 6 Heat Transferred 5248 | . 1268 500 753 888 1839 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 1 | . . . 1 . . Low Security (%) 96 | 100 100 100 86 100 100 Level 1 3 | . . . 13 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 236 | . 177 199 236 89 126 Initial 89 | . . 61 62 89 4 Average 52 | . 85 123 51 29 28 Influence Increases 1658 | . 237 325 448 238 410 Destroy 0b10 Robot/C 1100 | . 180 240 240 140 300 Destroy 0b10 Robot/NC 65 | . 15 5 10 5 30 Destroy Leader 266 | . 42 62 62 50 50 Allied During Kill 119 | . . . 102 17 . Successful Hack 73 | . . 3 34 10 26 Destroy Structure 5 | . . . . 1 4 Lose Combat Pursuer 30 | . . 15 . 15 . Influence Decreases 1558 | . 90 324 384 439 321 Entered New Map 302 | . . 86 86 123 7 Time Decay 986 | . 90 198 238 216 244 Lost Part 130 | . . 40 . 20 70 Lost Ally 140 | . . . 60 80 . Squads Dispatched 13 | . 2 . 3 1 7 Investigation 3 | . 1 . 1 . 1 Extermination 1 | . . . . . 1 Reinforcement 7 | . 1 . 2 1 3 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 5 | . . 1 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 13 18 14 10 29 Peak Tracking Total 9 | . 7 8 6 3 9 Tactical Retreats 2 | . . 1 . 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 11 | . 1 . 2 3 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . . 4 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 18 | . . 1 8 4 5 Terminals 15 | . . . 7 4 4 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . 1 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 47 | . . 2 22 11 12 Successful 23 | . . 2 11 6 4 Failed 24 | . . . 11 5 8 Catastrophic 8 | . . . 4 3 1 Database Lockouts . | . . . . . . Manual 22 | . . . 13 3 6 Terminals 40 | . . . 19 11 10 Fabricators 2 | . . . . . 2 Repair Stations 5 | . . 2 3 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . . . 9 6 3 Robot Analysis 2 | . . . 2 . . Open Door 1 | . . . 1 . . Terminal Index 3 | . . . 1 . 2 Alert Level 2 | . . . 1 1 . Disarm Traps 1 | . . . . 1 . Maintenance Status 1 | . . . 1 . . Patrol Status 1 | . . . 1 . . Reinforcement Status 1 | . . . . 1 . Recall Investigation 1 | . . . 1 . . Recall Reinforcements 1 | . . . . 1 . Hauler Manifests 1 | . . . 1 . . Registered Components 2 | . . . . 1 1 Zone Layout 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 4 | . . 2 2 . . Scan Component 2 | . . 1 1 . . Repair 2 | . . 1 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 17 | . . . 8 4 5 Full Trace Events 4 | . . . 2 1 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 1 1 . . Time 64 | . . 38 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 7 . Highest-Rated Group 88 | . . . 88 64 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders 7 | . . . 7 . . STAY 2 | . . . 2 . . ROAM 1 | . . . 1 . . FOLLOW 1 | . . . 1 . . EXPLORE 3 | . . . 3 . . Ally Attacks 82 | . . . 34 48 . Total Damage 654 | . . . 235 419 . Kills 9 | . . . 6 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 530 | . . 386 144 . . Sensors 530 | . . 386 144 . . Robot Analysis Total 2 | . . . 2 . . Derelict Logs Recovered . | . . . . . . Drone Launches 6 | . . . 6 . . Drone Recoveries 3 | . . . 3 . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 2948 | 47 233 409 792 544 923 Spaces Moved 1556 | 37 108 173 433 278 527 Core 1 | 1 . . . . . Treads . | . . . . . . Legs 1013 | 2 . . 387 206 418 Wheels 542 | 34 108 173 46 72 109 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 100 115 115 115 Average Speed 119 | 91 98 114 124 119 123 Slowest Speed 190 | 120 115 115 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 18 15 77 30 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . . . 2 Melee . | . . . . . . Projectile . | . . . . . . AOE 2 | . . . . . 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2319 | 46 174 294 644 458 703 Wait 395 | . 13 41 161 118 62 Move 1551 | 36 107 172 432 277 527 Hop . | . . . . . . Pick Up 45 | 1 5 7 6 10 16 Fast Attach 23 | 7 3 7 2 1 3 Attach 20 | . . 5 . 7 8 Detach 6 | 1 1 2 . 1 1 Swap 43 | 1 3 2 9 15 13 Drop 48 | . 5 6 9 10 18 Fire 175 | . 34 51 19 19 52 Melee . | . . . . . . Ram 5 | . 3 1 . . 1 Kick 3 | . . . 3 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 5 | . . . 3 . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 10) 279 | -10/Materials | Identified exit to Materials 281 | -10/Materials | Entered another Materials area 281 | -9/Materials | Evolved 2 slots: Utility x2 282 | -9/Materials | Discovered new exit (range 15) 302 | -9/Materials | Build established: Mutant 324 | -9/Materials | Identified exit to Storage 474 | -9/Materials | Repaired Imp. Heat Sink 483 | -9/Materials | Discovered new exit (range 8) 490 | -9/Materials | Identified exit to Mines 593 | -9/Materials | Core integrity fell below 50% 690 | -9/Materials | Entered Storage 794 | -9/Storage | Build established: Scavenger-Mutant 1042 | -9/Storage | Repaired Sensor Array 1258 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1446 | -9/Storage | Discovered new exit (range 16) 1467 | -9/Storage | Identified exit to Materials 1482 | -9/Storage | Entered Materials 1482 | -8/Materials | Accompanied by 7 allies 1482 | -8/Materials | Evolved 2 slots: Utility x2 1670 | -8/Materials | Lost 3 allies 1999 | -8/Materials | Discovered new exit (range 13) 2011 | -8/Materials | Identified exit to Factory 2026 | -8/Materials | Entered Factory 2026 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2884 | -7/Factory | Cargo convoy interrupted 2949 | -7/Factory | Self-destructed Last Messages --------------- K-01 Serf collects debris. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. G-47 Trooper destroyed. U-05 Engineer destroyed. K-01 Serf collects debris. K-01 Serf destroyed. U-05 Engineer destroyed. Rocket Launcher destroyed. Critical hit (Burn: +37). Med. Storage Unit destroyed. Critical hit (Burn: +37). R-06 Scavenger collects Hrd. Light Armor Plating. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | # #??????????????????????????????????????? | | ###+### !!######???####################??????????? | | =!% #???# #??????????? | | [%= ! #???# #??????????? | | [[% * ##### #??????????? | | % %=* + """"" """"" #??????????? | | = !% #### """"" """"" #??????????? | | == [= #??# """ """ #??????????? | | #??# #??????????? | | #??# ! 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" #??????? | | ?????????? *!!"""" +??????? | | ??????????r @ #??????? | | ?????????? #??????? | | ??????????; ; ; o #??????? | | ??????????? # ^ #??????? | | ??????????? ??# """ """ """ #??????? | | ????????????????# """ """ """ ???????? | | ????????????????# " " """ """ ""?? ????????? | | ????????????????# "T" """ """ "???? ??????????? | | ????????????????+ """ ? ???????????????? | | ????????????????# ? ??? ??????????????????? | | ???????????????????? ??? ??????????????????? | | ???????????????????? ???? ???????????????????? | | ???????????????????? ?????? ??????????????????? | | ??????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 55 Core Analysis 9 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 2% | -9/Materials Sensor Array | 10% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionActiveSpiker Manual? 0 Play Time 00:43:09 Cumulative 40.3 hours Start 2025.05.25 @ 14:57:14 End 2025.05.25 @ 15:42:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 51 Adventurer 17 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 33 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 022ca22d-0066-47cc-a40c-f82b5c572029