Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.02.01 @ 18:16:38 Player: LU-1G1 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1886) 1886 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4251 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 188/300 Energy 500/500 System Corruption 1% Temperature Cool (18) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Heat Sink Large Storage Unit Improved Utility Shielding > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Improved VTOL Module Improved VTOL Module Improved VTOL Module Heat Sink Improved Propulsion Shielding Improved Propulsion Shielding Improved Utility Shielding Improved Light Armor Plating Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Shock Bomb Launcher Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Large Storage Unit Improved Utility Shielding > --- WEAPON ----------- Assault Rifle Shock Bomb Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved VTOL Module Improved VTOL Module Improved VTOL Module Heat Sink Improved Propulsion Shielding Improved Propulsion Shielding Improved Utility Shielding Improved Light Armor Plating Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Improved Utility Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 67 | 6 7 15 . . 39 Power 8 | 1 . . . . 7 Engine 2 | 1 . . . . 1 Core 6 | . . . . . 6 Reactor . | . . . . . . Propulsion 29 | 2 2 7 . . 18 Treads 15 | 2 2 . . . 11 Leg 12 | . . 6 . . 6 Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 10 | 1 1 4 . . 4 Device 3 | . . . . . 3 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . . 4 . . 1 Artifact . | . . . . . . Weapon 20 | 2 4 4 . . 10 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 17 | 2 3 3 . . 9 Ballistic Cannon . | . . . . . . Launcher 3 | . 1 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 25 | . . 6 . . 19 Power 3 | . . 1 . . 2 Propulsion 11 | . . 2 . . 9 Utility 2 | . . 2 . . . Weapon 9 | . . 1 . . 8 Highest Loss Streak 4 | . . 2 . . 4 Average Slot Usage (%) 90 | . 91 94 77 63 89 Engine 5 | . 14 10 . . 1 Core 2 | . . . . . 5 Treads 17 | . 26 6 . . 21 Leg 13 | . . 22 33 27 11 Device 8 | . . . . . 14 Storage 11 | . 22 12 11 9 9 Protection 10 | . . 18 11 9 8 Ballistic Gun 19 | . 26 21 22 18 16 Naked Turns . | . . . . . . Heaviest Build 44 | 12 32 38 26 26 44 Greatest Support 80 | 40 40 40 30 30 80 Greatest Overweight (x) 12 | . 9 12 . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 Average Carried 12 | 5 8 14 15 15 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 1900 | 285 56 451 . . 1108 Remotely . | . . . . . . Salvage Created 2548 | 66 65 683 . . 1734 Parts 150 | 10 11 44 . . 85 Haulers Intercepted 6 | . . 1 . . 5 Recyclers Shooed 3 | . . 2 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 47 | . 4 14 . . 29 Melee 1 | . . 1 . . . Guns 36 | . 1 7 . . 28 AOE 10 | . 3 6 . . 1 Classes Destroyed 10 | 1 3 5 . . 1 Worker 3 | . . 1 . . 2 Builder 3 | . . 1 . . 2 Tunneler 3 | 3 . . . . . Hauler 6 | . . 1 . . 5 Recycler 2 | . . 2 . . . Watcher 1 | . 1 . . . . Swarmer 9 | . 3 3 . . 3 Grunt 27 | . 1 8 . . 18 Brawler 1 | . . . . . 1 Sentry 10 | . . 3 . . 7 Best Kill Streak 8 | 2 3 8 . . 6 Combat Bots Only 7 | . 3 7 . . 6 Max Kills in Single Turn 2 | 1 2 2 . . 2 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . . 1 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 4138 | . 28 1142 . . 2968 Core 678 | . . 121 . . 557 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 100 . 69 . . Volleys Fired 233 | 8 7 53 . . 165 Largest 2 | 2 2 2 . . 2 Hottest 56 | 40 40 43 . . 56 Shots Fired 413 | 16 12 99 . . 286 Gun 399 | 16 10 92 . . 281 Cannon . | . . . . . . Launcher 14 | . 2 7 . . 5 Special . | . . . . . . Kinetic 399 | 16 10 92 . . 281 Thermal . | . . . . . . Explosive 9 | . 2 7 . . . Electromagnetic 5 | . . . . . 5 Robot Hit Streak 23 | 9 11 16 . . 23 Robot Miss Streak 6 | 1 2 4 . . 6 Penetration Max . | . . . . . . Secondary Targets 5 | . . . . . 5 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 290 | 13 6 62 . . 209 Core Hits 138 | 3 8 37 . . 90 Critical Kills 4 | . . 2 . . 2 Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 5 | . . 3 . . 2 Destroy 5 | . . 3 . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4979 | 192 241 1510 . . 3036 Guns 3761 | 192 80 784 . . 2705 Cannons . | . . . . . . Explosions 1168 | . 161 696 . . 311 Melee . | . . . . . . Ramming 50 | . . 30 . . 20 Kinetic 3761 | 192 80 784 . . 2705 Thermal 249 | . . 124 . . 125 Explosive 733 | . 161 572 . . . Electromagnetic 186 | . . . . . 186 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 . 1 Average Corruption 1 | . . 1 1 . 1 Corruption Purged . | . . . . . . Effects 3 | . . . . . 3 Message Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 5 | . . 5 . . . Projectiles . | . . . . . . Explosions 5 | . . 5 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 94 | . . 94 . . . Shots 3 | . . 3 . . . Rammed 15 | . . 8 . . 7 Targets Rammed 16 | . . 9 . . 7 Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 78 | . . 78 . . 18 Average Temperature 25 | . . 26 . . 9 Received Heat Transfer 2073 | . 12 468 . . 1593 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 250 | . . 100 . . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 382 | 15 165 382 112 43 345 Initial 112 | . 9 69 112 43 17 Average 166 | 5 99 231 112 43 171 Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 63 | 100 100 35 100 100 64 Level 1 36 | . . 64 . . 35 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . 1 . . 9 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 6 | . . 1 . . 5 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 4 | . . 1 . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 6 21 . . 43 Peak Tracking Total 5 | . 3 5 . . 5 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 4 | . 1 1 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 6 | . 2 3 . . 1 Max in Single Turn 3 | . 2 3 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 9 | . 2 3 . 1 3 Terminals 8 | . 2 3 . 1 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 4 3 . 2 18 Successful 16 | . 2 1 . 1 12 Failed 11 | . 2 2 . 1 6 Catastrophic 3 | . . 2 . 1 . Database Lockouts . | . . . . . . Manual 7 | . 4 2 . 1 . Terminals 14 | . 4 3 . 2 5 Fabricators . | . . . . . . Repair Stations 13 | . . . . . 13 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 1 . 1 2 Part Schematic 2 | . 2 . . . . Open Door 2 | . . . . . 2 Branch Access Points 1 | . . 1 . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . . . . . 10 Scan Component 5 | . . . . . 5 Repair 5 | . . . . . 5 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 2 . 1 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 2 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . . . . 5 Time 142 | . . . . . 142 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 2669 | 173 322 699 16 11 1448 Spaces Moved 1002 | 88 172 264 14 10 454 Core 10 | 6 2 2 . . . Treads 742 | 82 170 65 . . 425 Legs 227 | . . 174 14 10 29 Wheels 23 | . . 23 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 Average Speed 165 | 152 164 179 120 120 162 Slowest Speed 650 | 160 500 650 120 120 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 7 35 31 10 3 63 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 32 | . 9 21 . . 2 Melee . | . . . . . . Projectile . | . . . . . . AOE 32 | . 9 21 . . 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 1572 | 109 196 377 13 9 868 Wait 213 | . 2 29 . . 182 Move 997 | 87 171 263 13 9 454 Hop . | . . . . . . Pick Up 31 | 8 9 2 . . 12 Fast Attach 29 | 4 3 5 . . 17 Attach 17 | 2 1 3 . . 11 Detach 1 | . . 1 . . . Swap 21 | . 3 7 . . 11 Drop 14 | . . 5 . . 9 Fire 233 | 8 7 53 . . 165 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush 15 | . . 8 . . 7 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 12) 496 | -10/Materials | Entered another Materials area 496 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 530 | -9/Materials | Identified exit to Mines 663 | -9/Materials | Destroyed 7 combat bots 1195 | -9/Materials | Entered Mines 1201 | -9/Mines | Discovered new exit (range 9) 1211 | -9/Mines | Entered Materials 1211 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1211 | -8/Materials | Discovered new exit (range 8) 1222 | -8/Materials | Entered Storage 1325 | -8/Storage | Lost 4 parts (2n2w) 1438 | -8/Storage | Lost 4 parts (2n2w) 1552 | -8/Storage | Garrison activated, responded to threat 1603 | -8/Storage | Lost 3 parts (2n1w) 1718 | -8/Storage | Build established: Scavenger-Mutant 1732 | -8/Storage | Core integrity fell below 50% 1798 | -8/Storage | Repaired Lgt. Treads 1825 | -8/Storage | Repaired Lgt. Treads 1853 | -8/Storage | Repaired Assault Rifle 1892 | -8/Storage | Repaired Imp. Utility Shielding 2020 | -8/Storage | Repaired Lgt. Treads 2125 | -8/Storage | Core integrity fell below 20% 2176 | -8/Storage | Lost 4 parts (1p2n1w) 2670 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02589_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. 02589_ U-05 Engineer destroyed. 02592_ G-50 Soldier destroyed. 02593_ S=W:C9W&MIR5M F4DQAXYQHOAFREIL8 02593_ G-47 Trooper misfires. 02595_ G-47 Trooper destroyed. 02611_ Dropped Faulty Imp. VTOL Module. 02612_ Acquired Imp. VTOL Module. 02622_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02627_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S013. 02630_ U-05 Engineer lays Concrete. 02637_ U-05 Engineer builds a Wall. 02641_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02645_ Destroyed Welding Torch. 02645_ U-05 Engineer destroyed. 02655_ K-01 Serf collects debris. 02666_ Assault Rifle destroyed. 02666_ K-01 Serf collects debris. 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Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartSubatomicRefractor Manual? 0 Play Time 00:21:54 Cumulative 453.7 hours Start 2022.02.01 @ 12:49:06 End 2022.02.01 @ 18:16:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 448 Rogue 233 Adventurer 112 Explorer 103 Win Type - Total 30 Types 22/0/5/2/0/0/0/1/0 Lore% 86 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab4906d4-1df7-4f3b-a0ee-cfd7578a0709