Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 16:04:57 Player: Uranium-235 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (97) 485 Value Destroyed (2883) 2883 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (317) 317 TOTAL SCORE: 6505 Bonus ------- High Alert Combat Kills 117 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Improved Flight Unit > --- UTILITY (6) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Great Maul > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Improved Heat Sink Advanced Weight Redist. System Improved Melee Analysis Suite Relay Coupler [Hunter] (19) Proton Missile Launcher Improved Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cooled Airjet Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Improved Melee Analysis Suite Reaction Control System Improved Light Armor Plating > --- WEAPON ----------- Heavy Flail Katana > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Advanced Weight Redist. System Improved Melee Analysis Suite Light Armor Plating Hacking Suite Proton Missile Launcher Improved Datajack Heavy Mace Great Maul [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 4 | . . . 1 1 2 . Weapon . | . . . . . . . Parts Attached 80 | 7 10 9 23 14 8 9 Power 8 | 1 . 1 2 3 . 1 Engine 6 | 1 . 1 2 2 . . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 27 | 2 2 3 11 5 1 3 Treads 2 | 2 . . . . . . Leg 12 | . 2 3 4 . . 3 Wheel . | . . . . . . . Hover 8 | . . . 3 4 1 . Flight 5 | . . . 4 1 . . Utility 25 | 2 3 1 6 3 5 5 Device 9 | 1 2 . 2 1 2 1 Storage 4 | 1 . 1 2 . . . Processor 5 | . 1 . 1 . 2 1 Hackware 2 | . . . . 1 . 1 Protection 5 | . . . 1 1 1 2 Artifact . | . . . . . . . Weapon 20 | 2 5 4 4 3 2 . Energy Gun 3 | 2 . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . 2 . . . . . Ballistic Cannon 5 | . 3 2 . . . . Launcher 2 | . . 2 . . . . Special Weapon . | . . . . . . . Impact Weapon 4 | . . . 1 1 2 . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . . 1 2 . . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 27 | . 2 2 3 6 1 13 Power 4 | . . . . 1 . 3 Propulsion 10 | . 1 . 2 3 . 4 Utility 6 | . 1 . . . 1 4 Weapon 7 | . . 2 1 2 . 2 Highest Loss Streak 8 | . 2 1 3 4 1 8 To Critical Strikes . | . . . . . . . Average Backups 8 | 5 7 7 8 9 9 9 Power 1 | . 1 1 2 2 2 1 Propulsion 2 | 3 2 3 2 2 . . Utility 1 | . . . 2 4 3 4 Weapon 1 | . 2 1 . . 2 3 Tool/Special . | . . . . . . . Unused Backups 29 | . 9 . 6 6 3 5 Power 5 | . 1 . 1 1 2 . Propulsion 7 | . 4 . 1 2 . . Utility 10 | . . . 3 3 . 4 Weapon 6 | . 4 . . . 1 1 Tool/Special 1 | . . . 1 . . . Average Slot Usage (%) 96 | . 98 98 94 96 99 83 Engine 9 | . 14 14 11 5 . . Core 1 | . . . . 3 7 2 Treads 3 | . 15 . . . . . Leg 12 | . 12 28 15 . . 4 Hover 5 | . . . 2 20 7 3 Flight 8 | . . . 14 14 22 15 Device 6 | . 10 . 5 7 14 4 Storage 11 | . 14 14 11 9 7 7 Processor 10 | . 2 14 12 9 14 16 Hackware 2 | . . . . 8 1 5 Protection 1 | . . . 1 1 5 5 Energy Gun 1 | . 3 . 3 . . . Ballistic Gun 2 | . 13 . . . . . Ballistic Cannon 7 | . 11 16 3 . . . Launcher 2 | . . 10 . . . . Impact Weapon 2 | . . . 2 1 6 7 Slashing Weapon 3 | . . . 6 9 7 4 Special Melee Weapon 1 | . . . 2 6 . . Peak Build Rating 43 | 7 10 16 26 38 43 43 Average Rating 21 | 5 8 10 20 33 41 34 On Entrance 18 | . 7 9 16 22 34 43 Avg Prop Armor Cover (%) 6 | . . . . 8 5 4 Naked Turns . | . . . . . . . Heaviest Build 25 | 15 17 23 23 21 24 25 Greatest Support 41 | 40 40 25 41 37 24 30 Greatest Overweight (x) 3 | . . . 1 1 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 8 | 7 8 8 8 10 10 10 Most Carried 10 | 8 8 8 10 10 10 10 Average Carried 8 | 5 7 7 8 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 8 8 8 10 10 10 9 Class Distribution -------------------- 53% | Mutant 21% | Scavenger-Mutant 17% | Gladiator 7% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 1983 | 270 394 393 451 225 120 130 Remotely 213 | . 213 . . . . . Salvage Created 3147 | 95 358 309 607 933 325 520 Parts 193 | 5 40 7 47 63 15 16 Haulers Intercepted 7 | . 2 . 4 1 . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 85 | . 12 18 15 23 5 12 Melee 37 | . . . 3 23 5 6 Guns 9 | . 9 . . . . . Cannons 16 | . 3 7 6 . . . AOE 17 | . . 11 6 . . . Classes Destroyed 14 | 2 6 2 3 . 1 . Worker 1 | . 1 . . . . . Builder 1 | . . . . . 1 . Tunneler 1 | 1 . . . . . . Hauler 7 | . 2 . 4 1 . . Recycler 2 | 1 . 1 . . . . Mechanic 1 | . . . 1 . . . Operator 3 | . 2 . 1 . . . Watcher 8 | . 3 . 2 2 1 . Swarmer 27 | . 9 . 4 10 . 4 Grunt 32 | . 3 4 8 8 4 5 Duelist 3 | . . . 2 . . 1 Sentry 9 | . . . 1 5 1 2 Demolisher 2 | . . 2 . . . . Assembled 12 | . . 12 . . . . Best Kill Streak 10 | 1 4 6 10 5 4 6 Combat Bots Only 9 | . 4 6 9 5 2 6 Max Kills in Single Turn 4 | 1 2 2 4 1 1 1 Gunslinging . | . . . . . . . Exploded 4 | . . 2 4 . . . Melee 1 | . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 469 | . 63 43 38 92 35 198 Missed 151 | . 14 15 11 27 20 64 Hits 318 | . 49 28 27 65 15 134 Melee 7 | . . 3 . . . 4 Projectile 311 | . 49 25 27 65 15 130 AOE 10 | . . 10 . . . . Critical Strikes 3 | . 1 1 . . . 1 Damage Taken 4518 | . 540 780 355 733 166 1944 Core 1122 | . 61 131 79 151 56 644 Absorbed by Shields . | . . . . . . . Core Remaining (%) 68 | 100 . 23 80 72 . . Volleys Fired 108 | 5 39 38 26 . . . Largest 2 | 2 2 2 2 . . . Hottest 113 | 80 80 66 113 . . . Shots Fired 177 | 10 78 59 30 . . . Gun 68 | 10 54 . 4 . . . Cannon 87 | . 24 43 20 . . . Launcher 22 | . . 16 6 . . . Special . | . . . . . . . Kinetic 139 | . 76 43 20 . . . Thermal 4 | . . . 4 . . . Explosive 13 | . . 7 6 . . . Electromagnetic 21 | 10 2 9 . . . . Robot Hit Streak 8 | 5 8 5 3 . . . Robot Miss Streak 5 | 2 5 3 3 . . . Penetration Max 1 | . . . 1 . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 248 | 6 50 31 42 68 15 36 Core Hits 139 | 3 31 30 32 28 7 8 Critical Kills 6 | . . . 4 . . 2 Critical Parts Destroyed 6 | . . . 2 . . 4 Critical Strikes 25 | . . . 8 6 1 10 Destroy 6 | . . . 6 . . . Smash 6 | . . . . . . 6 Sever 13 | . . . 2 6 1 4 Melee Attacks 183 | . . . 32 87 17 47 Impact 30 | . . . 1 5 2 22 Slashing 135 | . . . 23 73 14 25 Piercing . | . . . . . . . Sneak Attacks 28 | . . . 15 11 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks 8 | . . . 1 1 2 4 Damage Inflicted 7877 | 80 844 1091 1975 2073 520 1294 Guns 734 | 80 608 . 46 . . . Cannons 907 | . 236 420 251 . . . Explosions 1409 | . . 671 738 . . . Melee 4827 | . . . 940 2073 520 1294 Ramming . | . . . . . . . Kinetic 1500 | . 829 420 251 . . . Thermal 130 | . . 84 46 . . . Explosive 1062 | . . 324 738 . . . Electromagnetic 358 | 80 15 263 . . . . Impact 912 | . . . 44 124 68 676 Slashing 3915 | . . . 896 1949 452 618 Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . 1 . . Average Corruption 1 | . 1 1 . 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . 5 9 . 2 . . Message Errors 8 | . 3 5 . . . . Matter Fused 2 | . . 1 . 1 . . Heat Flow Errors 4 | . 2 2 . . . . Energy Discharges 1 | . . . . 1 . . Parts Fused 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 343 | . . 5 24 58 32 224 Projectiles 9 | . . 5 4 . . . Explosions 5 | . . . 5 . . . Melee 329 | . . . 15 58 32 224 Knockbacks 11 | . 1 7 . 2 . 1 Impact 3 | . . . . 2 . 1 Kinetic 8 | . 1 7 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 133 | . . 97 36 . . . Shots 7 | . . 6 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 272 | 36 227 272 230 . . 1 Average Temperature 50 | 19 73 29 69 . . 1 Received Heat Transfer 1140 | . 129 174 171 252 75 339 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 6 | . . . . . . 6 Combat Hostiles 6 | . . . . . . 6 Parts Fried 6 | 1 . . . . . 5 Impact Corruptions 9 | . . . . . . 9 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 211 | . . 100 111 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 2 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Maximum Alert Level 2 | . . . 1 2 1 2 Low Security (%) 54 | 100 100 100 6 12 . 15 Level 1 38 | . . . 93 45 100 80 Level 2 6 | . . . . 42 . 3 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 579 | 5 158 113 392 579 288 476 Initial 263 | . . 53 9 168 263 156 Average 177 | . 82 28 329 357 245 283 Influence Increases 2631 | 10 417 216 618 717 193 460 Destroy 0b10 Robot/C 1460 | . 240 120 300 460 100 240 Destroy 0b10 Robot/NC 115 | 10 35 5 40 15 10 . Destroy Leader 290 | . 50 30 62 106 22 20 Trap Triggered on 0b10 20 | . . . . . . 20 Successful Hack 136 | . 45 . 22 14 45 10 Disable Machine 90 | . . 15 60 . 15 . Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 110 | . 2 46 59 2 1 . Partial Spotted 75 | . . . 30 30 . 15 Lose Combat Pursuer 285 | . 45 . 45 90 . 105 Influence Decreases 2155 | 10 280 327 245 537 548 208 Entered New Map 716 | . . 84 17 231 316 68 Time Decay 1159 | 10 260 223 198 246 222 . Lost Part 270 | . 20 20 30 60 10 130 Lost Ally 10 | . . . . . . 10 Squads Dispatched 8 | . 2 . . 3 3 . Investigation 5 | . 1 . . 2 2 . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 6 | . 1 . 3 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 134 | . 22 18 23 43 8 20 Peak Tracking Total 10 | . 3 4 8 7 3 10 Tactical Retreats 13 | . 2 . 3 4 . 4 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 3 | . 1 . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts 14 | . . . . . . 14 Triggered . | . . . . . . . Disarmed 1 | . . . . . . 1 Reprogrammed 5 | . . . . . . 5 Reused 2 | . . . . . . 2 Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled 7 | . . 1 4 . 1 1 Max in Single Turn 2 | . . 1 2 . 1 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 26 | . 6 1 3 7 7 2 Terminals 22 | . 6 . 3 6 5 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 83 | . 27 1 12 25 14 4 Successful 43 | . 15 1 6 12 7 2 Failed 40 | . 12 . 6 13 7 2 Catastrophic 3 | . . . 1 1 1 . Database Lockouts . | . . . . . . . Manual 52 | . 20 . 8 13 11 . Terminals 76 | . 27 . 12 21 12 4 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . 4 . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 21 | . 9 1 3 4 2 2 Part Schematic 1 | . . . . . 1 . Robot Schematic 1 | . . . . . 1 . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 3 | . 2 . 1 . . . Open Door 1 | . . 1 . . . . Level Access Points 1 | . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . Emergency Access Points 1 | . . . . . . 1 Terminal Index 1 | . 1 . . . . . Locate Traps 4 | . 2 . 1 1 . . Surveillance Status 1 | . 1 . . . . . Hauler Manifests 2 | . 2 . . . . . Zone Layout 1 | . . . . 1 . . Garrison Registry 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . 4 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Retrieve Study 2 | . . . . 2 . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 17 | . 6 . 3 4 4 . Terminals 17 | . 6 . 3 4 4 . Assimilate 2 | . 1 . . . 1 . Botnet 15 | . 5 . 3 4 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 23 | . 6 . 3 7 6 1 Full Trace Events 5 | . 1 . . 2 2 . Feedback Events 1 | . . . . . 1 . Hackware Fried 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . 2 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked 8 | . . . 3 4 1 . Non-combat 8 | . . . 3 4 1 . Combat . | . . . . . . . Robot Hacks Applied 11 | . . . 5 5 1 . parse_system 4 | . . . 2 1 1 . no_distress 5 | . . . 3 2 . . find_recycling 1 | . . . . 1 . . find_station 1 | . . . . 1 . . Relay Couplers Released 5 | . . . . . . 5 Machine Destruction 5 | . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies 2 | . 1 . . . 1 . Largest Group 1 | . 1 . . . 1 1 Highest-Rated Group 10 | . 10 . . . 10 10 Highest-Rated Ally 10 | . 10 . . . 10 10 Total Orders 5 | . . . . . 2 3 STAY 3 | . . . . . 1 2 FOLLOW 2 | . . . . . 1 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Active Infowar (turns) 2425 | 65 594 854 175 . 471 266 Optics 1909 | . 143 854 175 . 471 266 Structural 155 | . 97 . 58 . . . Seismic 419 | 65 354 . . . . . Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 3384 | 146 702 854 406 538 472 266 Spaces Moved 2530 | 72 386 408 387 541 589 147 Core 1 | 1 . . . . . . Treads 247 | 71 176 . . . . . Legs 725 | . 210 408 79 . . 28 Wheels . | . . . . . . . Hover 464 | . . . 16 316 132 . Flight 1093 | . . . 292 225 457 119 Fastest Speed 31 | 50 120 120 34 31 34 34 Average Speed 76 | 158 138 120 53 41 51 53 Slowest Speed 250 | 160 160 120 120 110 111 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 5 70 78 39 41 22 22 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 3 | . 1 . . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 4 | . . . 1 2 1 . Terrain Destroyed 147 | . . 78 66 2 1 . Melee 4 | . . . 1 2 1 . Projectile 7 | . . . 7 . . . AOE 136 | . . 78 58 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 3543 | 91 479 715 521 740 739 258 Wait 472 | . 18 253 10 64 95 32 Move 2524 | 71 385 407 386 540 588 147 Hop . | . . . . . . . Pick Up 69 | 8 12 2 20 15 8 4 Fast Attach 22 | 7 3 1 3 2 . 6 Attach 24 | . 2 2 5 8 3 4 Detach 4 | . . . 2 2 . . Swap 59 | . 6 6 18 13 9 7 Drop 57 | . 14 6 20 10 6 1 Fire 108 | 5 39 38 26 . . . Melee 175 | . . . 31 86 15 43 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 15 | . . . . . 15 . Rewire . | . . . . . . . Trap 14 | . . . . . . 14 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 15) 294 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 755 | -10/Materials | Discovered new exit (range 18) 849 | -10/Materials | Entered Mines 885 | -10/Mines | Assembled infested the area 890 | -10/Mines | Assisted by a Guerilla fighting off Assembled 905 | -10/Mines | Core integrity fell below 50% 991 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1693 | -10/Mines | Discovered new exit (range 8) 1703 | -10/Mines | Entered Materials 1703 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1766 | -9/Materials | Lost 3 parts (2n1w) 1771 | -9/Materials | Destroyed 9 combat bots 1996 | -9/Materials | Identified exit to Mines 2105 | -9/Materials | Discovered new exit (range 10) 2109 | -9/Materials | Entered another Materials area 2109 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2248 | -8/Materials | Build established: Scavenger-Mutant 2445 | -8/Materials | Lost 4 parts (1p2n1w) 2547 | -8/Materials | Discovered new exit (range 15) 2592 | -8/Materials | Identified exit to Factory 2647 | -8/Materials | Entered Factory 2647 | -7/Factory | Evolved 2 slots: Utility x2 2745 | -7/Factory | Hacking Suite fried by hacking feedback 3007 | -7/Factory | Build established: Gladiator 3116 | -7/Factory | Identified exit to Garrison 3119 | -7/Factory | Entered Garrison 3119 | -7/Garrison | Accompanied by 1 ally 3126 | -7/Garrison | Discovered new exit (range 69) 3126 | -7/Garrison | Discovered new exit (range 86) 3126 | -7/Garrison | Discovered new exit (range 77) 3137 | -7/Garrison | Triggered checkpoint 3162 | -7/Garrison | Garrison Relay disabled 3275 | -7/Garrison | Core integrity fell below 50% 3294 | -7/Garrison | Core integrity fell below 20% 3312 | -7/Garrison | Lost 8 parts (1p3n3u1w) 3385 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03371_ S-27 Virus system corrupted by crushing effect. 03372_ S-27 Virus system terminally corrupted. 03372_ VTOL Module fried. 03374_ S-27 Virus suffers critical hit (Smash). 03374_ Destroyed Lgt. Nuclear Core. 03374_ Destroyed VTOL Module. 03374_ S-27 Virus system corrupted by crushing effect. 03375_ S-27 Virus system terminally corrupted. 03377_ Lgt. Deuterium Engine destroyed. 03377_ G-47 Trooper suffers critical hit (Smash). 03377_ G-47 Trooper destroyed. 03384_ Destroyed Imp. Heat Sink. 03384_ G-47 Trooper system corrupted by crushing effect. 03384_ G-47 Trooper knocked back. 03385_ G-47 Trooper system terminally corrupted. 03385_ Aluminum Leg fried. Map ----- +----------------------------------------------------+ | ???????????# #???# #???????????# #???# #???# ## | | ############ ##### ######??????# #####+##### ### | | + #??????# | | + #??????# | | # ######### ######### #??????# ####+#### ### | | # ###?????# #???????# #??????# #### #### #?? | | " #"#?????# ######??# #??????# + ##^^#?? | | " "#?????# + #??# #??????# ###### ## #?? | | " "#?????# #### #??# ######## #????# ##^^#?? | | " "#?????# #??# #??# ## ## #????# ##^^#?? | | " #"#?????# ####+####++##""""## ##???# ## #?? | | # ###?????# ^ #####+## ### | | ##+######### ^ + | | ?# + ^ ### | | ?###################### ## ## ###########?? | | ????????????????????### ## ## ###?????????? | | ????????????????????# " #?????????? | | ????????????????????# " #?????????? | | ????????????????????# " ####??????? | | ????????????????????# " + #??????? | | ????????????????????### ## ## #### #??????? | | ??????????????????????# ##! ## ####+#######? | | ??????????????????????#[g % #? | | ??????????????????????#% s #? | | ??????????????????????# *s= #? | | ??????????????????????##%@## ##++#####+### #? | | ???????????????????????#%!## ## #???# #?# #? | | ???????????????????????# ######## #???# #?#^^^#? | | ???????????????????????# #??????# #???# #?# #? | | ???????????????????????#[^#??????# #???# #?# #? | | ???????????????????????#%^#??????# #???# #?# #? | | ???????????????????????#^^#??????# ##### ### #? | | ????????################[^#??????# + #? | | ????????# [ [ ^#??????# + #? | | ????????# ^^% %#??????# ######### #? | | ????????# ################????### #######?# #? | | ????????# #???????????????????#"" ""#?# #? | | #######?# #???????????????????#"! !"#?# #? | | # #T# #?# #???????????????????#"! !"#?# #? | | # " " #?# #???????????????????#"! !"#?# #? | | ### ###?# #???????????????????#"! !"#?# #? | | ### ##### #???????????????????#"! !"#?# #? | | #???????????????????#"! !"#?# ## | | #???????????????????#"" ""#?# | | ##########???????????????????#"""!!!!"""#?# | | #????????????????????????????#""""""""""#?# | | #????????????????????????????############?#++### | | #?????????????????????????????????????????# #?? | | #????#######??????????????????????????????#++### | | #?####"" ""#??????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 71 Melee Accuracy 12 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Cld. Airjet | -8/Materials | Scanalyzed Linear Gravjet | -7/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Katana | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Oppo Buddy Challenges ------------ None Game ------ Seed TrackerShockboltStripper Manual? 0 Play Time 01:05:30 Cumulative 55.8 hours Start 2025.10.25 @ 12:15:59 End 2025.10.25 @ 16:04:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 39 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4165c7a6-2c88-4ec9-9420-386e38f70c51