Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.05 @ 03:45:31 // AFD2020/Player2 Player: OJ Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (267) 267 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 1573 Bonus ------- Follower Combat Kills 273 Friendly Fire -147 Cogmind --------- Core Integrity 387/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Huge Storage Unit Targeting Computer Light Armor Plating Shield Generator > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (25) --- Light Treads Improved Heat Sink Large Matter Pod (150) Visual Processing Unit Sensor Array Signal Interpreter Light Armor Plating Hardlight Generator Hacking Suite Hacking Suite Hacking Suite Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] Authchip [Armor] Tractor Beam High-powered Tractor Beam Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Improved Grenade Launcher Mining Laser Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Targeting Computer Light Armor Plating Shield Generator > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Light Treads Improved Heat Sink Improved Heat Sink Large Matter Pod Visual Processing Unit Sensor Array Signal Interpreter Light Armor Plating Hardlight Generator Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] Authchip [Armor] Tractor Beam High-powered Tractor Beam Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Improved Grenade Launcher Mining Laser Heavy Hammer [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Shield Generator Device Shield Generator Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 20 | 8 9 1 2 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 4 1 . . Treads 3 | 2 1 . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 . 2 Device 1 | . 1 . . Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 5 1 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon 4 | . 3 1 . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 94 100 100 Engine 13 | . 14 14 11 Treads 26 | . 28 28 22 Device 11 | . 8 14 11 Storage 13 | . 14 14 11 Processor 1 | . . . 11 Protection 1 | . . . 11 Ballistic Gun 3 | . 8 . . Ballistic Cannon 22 | . 19 26 22 Naked Turns . | . . . . Heaviest Build 94 | 10 91 91 94 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | . 2 2 2 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 21 | 6 17 25 25 Most Carried 25 | 1 16 23 25 Average Carried 16 | . 9 21 23 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 1 16 23 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 843 | 205 350 128 160 Remotely . | . . . . Salvage Created 359 | . 296 63 . Parts 34 | . 26 8 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 10 | . 7 3 . Guns 1 | . 1 . . Cannons 9 | . 6 3 . Classes Destroyed 6 | . 6 . . Builder 1 | . 1 . . Tunneler 1 | . 1 . . Hauler 2 | . 2 . . Watcher 2 | . 2 . . Swarmer 6 | . 4 2 . Grunt 4 | . 3 1 . Best Kill Streak 3 | . 3 2 . Combat Bots Only 2 | . 2 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 182 | . 108 74 . Core 38 | . 14 24 . Absorbed by Shields 44 | . 17 27 . Core Remaining (%) 87 | 100 . 75 . Volleys Fired 43 | . 32 9 2 Largest 2 | . 2 2 2 Hottest 70 | . 70 70 70 Shots Fired 84 | . 66 14 4 Gun 27 | . 27 . . Cannon 57 | . 39 14 4 Launcher . | . . . . Special . | . . . . Kinetic 83 | . 65 14 4 Thermal 1 | . 1 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 5 4 7 Robot Miss Streak 3 | . 3 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 43 | . 33 7 3 Core Hits 20 | . 16 4 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 773 | . 563 141 69 Guns 127 | . 127 . . Cannons 626 | . 426 131 69 Explosions . | . . . . Melee . | . . . . Ramming 20 | . 10 10 . Kinetic 753 | . 553 131 69 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 37 | . 7 30 . Message Errors 14 | . 1 13 . Matter Fused 6 | . 1 5 . Heat Flow Errors 6 | . 1 5 . Energy Discharges 4 | . 1 3 . Data Loss (minor) 2 | . 1 1 . Data Loss (major) 2 | . . 2 . Misfires 3 | . 2 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . 4 . . Impact 1 | . 1 . . Kinetic 3 | . 3 . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 5 | . 3 2 . Targets Rammed 5 | . 3 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 265 | . 131 265 18 Average Temperature 48 | . 19 84 10 Received Heat Transfer 36 | . 16 20 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 232 | . 182 232 74 Initial 3 | . . 3 . Average 34 | . 38 46 . Maximum Alert Level 1 | . . 1 . Low Security (%) 99 | 100 100 99 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 14 8 2 Peak Tracking Total 3 | . 3 2 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 10 | . 8 1 1 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 22 1 2 Successful 13 | . 11 1 1 Failed 12 | . 11 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 17 | . 17 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 5 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Open Door 1 | . . 1 . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 6 | . 5 . 1 Retrieve Components 6 | . 5 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Track 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 7 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 16 | . 13 . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 1 Highest-Rated Group 67 | . 58 64 67 Highest-Rated Ally 67 | . 58 64 67 Total Orders . | . . . . Ally Attacks 46 | . 26 16 4 Total Damage 639 | . 247 285 107 Kills 12 | . 4 6 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 4223 | 110 1562 1861 690 Spaces Moved 1485 | 63 682 534 206 Core 2 | 2 . . . Treads 1478 | 56 682 534 206 Legs . | . . . . Wheels 5 | 5 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 320 320 Average Speed 253 | 151 189 320 320 Slowest Speed 320 | 160 320 320 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 6 90 99 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1867 | 75 888 670 234 Wait 276 | 2 142 118 14 Move 1482 | 62 681 533 206 Hop . | . . . . Pick Up 30 | 1 15 7 7 Fast Attach 11 | 8 3 . . Attach 2 | . . . 2 Detach . | . . . . Swap 7 | . 6 1 . Drop 11 | 2 6 . 3 Fire 43 | . 32 9 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 5 | . 3 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 725 | -10/Materials | Discovered new exit (range 8) 1014 | -10/Materials | Discovered new exit (range 5) 1208 | -10/Materials | Discovered new exit (range 6) 1673 | -10/Materials | Entered Mines 1684 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1822 | -10/Mines | Learned Materials garrison access intel 2307 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3518 | -10/Mines | Discovered new exit (range 3) 3534 | -10/Mines | Entered Materials 3534 | -9/Materials | Evolved 2 slots: Utility x2 3535 | -9/Materials | Identified exit to Storage 4224 | -9/Materials | Self-destructed Last Messages --------------- Player 2: "Better luck next time!" 03943_ Player 2 drops Imp. Ion Engine. 03943_ Player 2 attaches Imp. Ion Engine. 03947_ Acquired 20 matter. 03956_ Player 2 drops Flight Unit. 03956_ Player 2 removes Lgt. Treads. 03956_ Player 2 attaches Lgt. Treads. 03958_ Player 2 swaps in Lgt. Treads. 03960_ Player 2 attaches Lgt. Treads. 03962_ U-05 Engineer builds a Wall. 03962_ Player 2 acquires Imp. Ion Engine. 03968_ U-05 Engineer lays Concrete. 03996_ K-01 Serf collects debris. 04059_ Acquired Hpw. Tractor Beam. 04101_ R-06 Scavenger collects Heat Sink. 04151_ K-01 Serf collects debris. 04210_ Dropped Imp. Heat Sink. 04211_ Acquired Hacking Suite. 04219_ Dropped Hpw. Tractor Beam. 04220_ Acquired Hacking Suite. Map ----- +----------------------------------------------------+ | ?????????# ##### !%! | | ?????????# * %! ==################+ | | ?????????# ![ #??????????# | | ?????????# ##### #??????????# | | ????????############ ##??????????# | | ????????# ??# #???????????# | | # ??????# ??# #???????????# | | # ""????# ???# #???????????# | | ? 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Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | . 11 4 6 Parts Lost . | . . . . Damage Taken 225 | . 75 105 45 Core 36 | . . 23 13 Player 2/Cogmind (%) 48 | . . 48 100 Absorbed by Shields 74 | . 17 41 16 Damage Inflicted 639 | . 247 285 107 Player 2/Cogmind (%) 45 | . 30 66 60 Combat Hostiles Destroyed 11 | . 3 6 2 Player 2/Cogmind (%) 52 | . 30 66 100 Game ------ Seed TitaniumVariableCharge Manual? 0 Play Time 00:20:09 Cumulative 81.0 hours Start 2023.01.05 @ 02:49:28 End 2023.01.05 @ 03:45:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 56 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1504649c-b687-4120-ac8f-d129638c3baf