Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.25 @ 22:35:29 Player: zapruda Result: Destroyed by N4-RYR(M) with Barrage Gun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (112) 560 Value Destroyed (3640) 3640 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (624) 624 TOTAL SCORE: 9424 Bonus ------- High Alert Combat Kills 215 Met Imprinter 300 Was Imprinted 300 Friendly Fire -191 Cogmind --------- Core Integrity 0/850 Matter 210/300 Energy 77/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scan Processor Improved Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Long-range Terrain Scanner Relay Coupler [Programmer] (90) Relay Coupler [Programmer] (67) Relay Coupler [Programmer] (88) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Long-range Sensor Array Damper Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Improved ECM Suite System Shield System Shield Improved System Shield [Rating: 68] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Heavy Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Advanced Targeting Computer Device Long-range Sensor Array Storage Energy Well Processor Advanced Targeting Computer Hackware System Shield Protection Damper Plating Weapon Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Slots Evolved 8 | . . 2 2 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . Utility 6 | . . . 2 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 143 | . 7 23 23 25 10 22 3 1 9 . 8 12 Power 17 | . . 4 1 6 1 . . . 3 . 1 1 Engine 11 | . . 4 . 6 . . . . 1 . . . Core 5 | . . . 1 . . . . . 2 . 1 1 Reactor 1 | . . . . . 1 . . . . . . . Propulsion 35 | . 2 10 7 3 2 8 2 . . . 1 . Treads 6 | . . . . . 2 1 2 . . . 1 . Leg 4 | . . . . . . 4 . . . . . . Wheel 5 | . . 1 3 . . 1 . . . . . . Hover 9 | . . . 4 3 . 2 . . . . . . Flight 11 | . 2 9 . . . . . . . . . . Utility 46 | . 1 1 6 9 4 10 . . 6 . 4 5 Device 20 | . . 1 . 4 . 4 . . 5 . 3 3 Storage 3 | . . . 1 . . . . . 1 . 1 . Processor 7 | . 1 . . . . 5 . . . . . 1 Hackware 7 | . . . 3 3 . 1 . . . . . . Protection 9 | . . . 2 2 4 . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 45 | . 4 8 9 7 3 4 1 1 . . 2 6 Energy Gun 15 | . 4 3 3 3 . 1 . . . . . 1 Energy Cannon 1 | . . . . . . 1 . . . . . . Ballistic Gun 15 | . . 4 5 2 2 1 1 . . . . . Ballistic Cannon 7 | . . . 1 2 . . . . . . 1 3 Launcher 5 | . . 1 . . . 1 . 1 . . 1 1 Special Weapon 1 | . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 4 1 . 2 . . . . . 1 Parts Lost 53 | . . 13 2 13 . 5 2 . . 1 7 10 Power 6 | . . 2 . 1 . . 1 . . . 1 1 Propulsion 19 | . . 6 . 5 . 3 1 . . 1 2 1 Utility 8 | . . . . 2 . 1 . . . . 2 3 Weapon 20 | . . 5 2 5 . 1 . . . . 2 5 Highest Loss Streak 9 | . . 7 1 6 . 2 2 . . 1 6 9 Average Slot Usage (%) 76 | . 75 80 82 83 72 67 86 84 92 87 82 72 Engine 1 | . 14 10 6 5 . . . . . . . . Core 2 | . . . 1 1 . . . . 5 6 5 5 Reactor 2 | . . . . . 6 7 2 . . . . . Treads 4 | . . . . . 7 6 7 15 13 7 5 . Leg 1 | . 7 . . . . 4 7 . . . . . Wheel 3 | . . 2 13 . . . 7 7 6 6 6 5 Hover 3 | . . . 8 20 6 1 . . . . . . Flight 2 | . 20 30 . . . . . . . . . . Device 8 | . . . 1 5 7 6 7 7 14 20 17 8 Storage 4 | . 14 11 9 5 . . . . 5 6 6 12 Processor 16 | . 7 10 . . . 15 30 30 26 26 26 26 Hackware 5 | . . . 19 28 21 1 7 7 5 . . . Protection 3 | . . . 6 3 11 6 . . . . . . Energy Gun 1 | . 10 4 4 2 . . . . . . . . Energy Cannon 1 | . . . . . . 5 . . . . . . Ballistic Gun 5 | . . 6 9 5 7 8 6 7 6 6 3 . Ballistic Cannon 1 | . . . 1 3 . . . . . . 1 5 Launcher 2 | . . 4 . . . . 7 7 6 6 5 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 74 | 10 10 15 26 38 71 74 30 15 39 39 69 73 Greatest Support 140 | 20 20 26 62 44 140 140 28 28 56 56 56 28 Greatest Overweight (x) 24 | . 2 4 1 10 1 24 1 . 1 1 3 16 Average Overweight (x) . | . . . . . . 1 . . . . . 1 Largest Inventory Capacity 12 | 6 6 6 10 10 4 4 4 4 4 4 12 12 Average Capacity 5 | 6 6 6 6 8 4 4 4 4 4 4 4 11 Most Carried 10 | 6 6 6 8 10 4 4 4 4 4 4 5 9 Average Carried 4 | 6 5 5 6 8 3 3 3 4 2 4 3 6 Final Capacity 12 | 6 6 6 10 4 4 4 4 4 4 4 12 4 Final Carried 8 | 6 6 6 8 4 4 2 4 4 4 4 5 4 Class Distribution -------------------- 52% | Mutant 23% | Scavenger-Mutant 18% | Hacker-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Matter Collected 3201 | 198 72 315 296 562 194 777 202 15 . 28 478 64 Remotely . | . . . . . . . . . . . . . Salvage Created 4219 | . 175 332 435 510 69 1943 182 65 99 48 315 46 Parts 242 | . 13 26 37 28 1 103 7 9 2 4 12 . Haulers Intercepted 12 | . 2 2 2 . . 5 . . 1 . . . Recyclers Shooed 3 | . . . . 1 . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 5 7 . 4 11 . Prevented 1 | . . . . . . . 1 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Combat Hostiles Destroyed 83 | . 3 12 10 11 . 26 5 4 . 1 11 . Guns 46 | . 3 5 10 8 . 13 2 2 . 1 2 . Cannons 13 | . . . . 2 . 10 . . . . 1 . AOE 23 | . . 7 . 1 . 2 3 2 . . 8 . Classes Destroyed 13 | . 3 3 2 2 . 2 . . . . 1 . Worker 2 | . . . 1 . . 1 . . . . . . Builder 3 | . . . 1 . . 2 . . . . . . Hauler 12 | . 2 2 2 . . 5 . . 1 . . . Recycler 5 | . . . . 1 . 4 . . . . . . Operator 4 | . 1 . . 2 . 1 . . . . . . Watcher 3 | . . 1 . 1 . 1 . . . . . . Swarmer 29 | . 3 8 6 . . . 3 4 . . 5 . Grunt 28 | . . 3 2 6 . 13 . . . . 4 . Duelist 2 | . . . . . . 2 . . . . . . Sentry 6 | . . 1 2 1 . 1 . . . . 1 . Hunter 6 | . . . . . . 3 2 . . 1 . . Programmer 11 | . . . . 4 . 7 . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . Best Kill Streak 7 | . 3 7 5 4 . 4 3 4 1 1 5 . Combat Bots Only 7 | . 3 7 3 4 . 3 3 4 . 1 5 . Max Kills in Single Turn 3 | . 2 2 2 1 . 1 2 2 1 1 3 . Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . . 2 . 1 . 1 2 2 . . 3 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Damage Taken 9107 | . 86 986 945 1808 . 2082 318 . . 221 728 1933 Core 1966 | . 33 245 156 527 . 109 37 . . 54 148 657 Absorbed by Shields 282 | . . . . . . . . . . 82 200 . Reduced by Siege Mode 12 | . . . . . . 12 . . . . . . Core Remaining (%) 59 | 100 86 38 71 . . . . 3 . . . . Volleys Fired 400 | . 20 71 51 72 3 122 18 4 8 4 13 14 Largest 2 | . 2 2 2 2 2 2 2 2 1 2 2 1 Hottest 113 | . 80 75 84 110 66 113 69 73 43 73 73 53 Shots Fired 601 | . 25 79 80 113 4 220 24 7 8 6 21 14 Gun 433 | . 25 70 78 84 2 130 18 4 7 4 11 . Cannon 134 | . . . 2 29 . 87 . . . . 2 14 Launcher 32 | . . 9 . . . 3 6 3 1 2 8 . Special 2 | . . . . . 2 . . . . . . . Kinetic 375 | . . 56 57 77 2 123 18 4 7 4 13 14 Thermal 135 | . 5 . 23 20 . 87 . . . . . . Explosive 23 | . . 9 . . . . . 3 1 2 8 . Electromagnetic 66 | . 20 14 . 16 . 10 6 . . . . . Robot Hit Streak 26 | . 5 7 13 14 5 26 16 8 15 17 6 12 Robot Miss Streak 5 | . 1 5 5 4 1 3 2 . . 1 1 1 Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 414 | . 18 45 49 74 2 168 18 2 7 4 13 14 Core Hits 197 | . 7 23 21 40 1 63 7 6 2 3 20 4 Critical Hits 4 | . . . . . . 2 1 . . . . 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 2 1 . . . . . Melee Attacks 9 | . . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . 9 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10430 | . 253 918 810 1598 31 4354 398 102 154 93 1177 542 Guns 5426 | . 253 512 802 1060 31 2107 258 44 154 49 156 . Cannons 2718 | . . . . 467 . 1809 . . . . 60 382 Explosions 2038 | . . 406 . 71 . 358 140 58 . 44 961 . Melee 160 | . . . . . . . . . . . . 160 Ramming 88 | . . . 8 . . 80 . . . . . . Kinetic 5125 | . . 344 482 1203 31 1962 258 44 154 49 216 382 Thermal 2815 | . 23 47 320 329 . 2096 . . . . . . Explosive 1422 | . . 359 . . . . . 58 . 44 961 . Electromagnetic 820 | . 230 168 . 66 . 216 140 . . . . . Impact . | . . . . . . . . . . . . . Slashing 160 | . . . . . . . . . . . . 160 Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . 2 . . 3 3 4 4 4 . . . 4 Average Corruption 3 | . 2 . . 1 3 3 4 4 . . . 3 Corruption Purged . | . . . . . . . . . . . . . Effects 102 | . 1 . . 5 6 78 8 2 . . . 2 Message Errors 26 | . . . . 3 2 18 2 . . . . 1 Matter Fused 25 | . . . . . 2 19 2 2 . . . . Heat Flow Errors 13 | . 1 . . . 1 9 1 . . . . 1 Energy Discharges 11 | . . . . . 1 10 . . . . . . Data Loss (minor) 15 | . . . . . . 14 1 . . . . . Targeting Errors 10 | . . . . 2 . 6 2 . . . . . Weapon Failures 2 | . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 457 | . . 88 . 49 . 196 . . . . 86 38 Projectiles 64 | . . . . 2 . 24 . . . . . 38 Explosions 393 | . . 88 . 47 . 172 . . . . 86 . Melee . | . . . . . . . . . . . . . Knockbacks 10 | . . . . 9 . . . . . . . 1 Impact . | . . . . . . . . . . . . . Kinetic 8 | . . . . 7 . . . . . . . 1 Secondary 2 | . . . . 2 . . . . . . . . Self-Inflicted Damage 601 | . . 71 4 49 . 335 . . . 33 109 . Shots 11 | . . 2 . 1 . 5 . . . 1 2 . Rammed 9 | . . . 1 . . 8 . . . . . . Targets Rammed 12 | . . . 1 . . 11 . . . . . . Kicked 3 | . . . . . . 3 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 396 | . 278 31 162 372 92 396 203 . . 1 5 138 Average Temperature 104 | . 61 7 50 71 32 145 73 . . 1 4 46 Received Heat Transfer 2095 | . 15 234 234 654 . 678 . . . . 120 160 Effects 15 | . . . . 1 . 14 . . . . . . Shutdowns 4 | . . . . . . 4 . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . Interference 5 | . . . . . . 5 . . . . . . Matter Decay 2 | . . . . . . 2 . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . Siege Activations 4 | . . . . . . 4 . . . . . . Total Turns 47 | . . . . . . 47 . . . . . . Longest Duration 26 | . . . . . . 26 . . . . . . Robots Corrupted 2 | . 1 . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Fried 4 | . 2 1 . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 10 | . . . . 2 . 8 . . . . . . Heat Transferred 4847 | . 50 50 592 555 . 3600 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Peak Influence 653 | . 246 260 399 562 100 653 . . 241 . . . Initial 219 | . . 103 99 133 100 . . . 219 . . . Average 255 | . 130 113 254 385 69 286 . . 229 . . . Maximum Alert Level 2 | . 1 1 1 2 . 2 . . 1 . . . Low Security (%) 44 | 100 80 83 26 8 100 41 . . . . . . Level 1 25 | . 19 16 73 41 . 15 . . 100 . . . Level 2 30 | . . . . 50 . 43 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 31 | . . 1 3 6 . 20 . . . . 1 . Investigation 7 | . . . 1 . . 5 . . . . 1 . Extermination 9 | . . . . 3 . 6 . . . . . . Reinforcement 12 | . . 1 2 3 . 6 . . . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Distress Signals 9 | . 2 3 2 . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 190 | . 10 41 31 34 . 49 5 1 . 1 9 9 Peak Tracking Total 10 | . 4 10 10 9 . 5 3 . . 1 5 7 Tactical Retreats 25 | . 1 8 1 4 . 9 . . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Traps Triggered 7 | . 1 . 1 5 . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . . 4 . . . . . . . . . . Reused 4 | . . 4 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 6 | . . 4 . . . . . . . . 2 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Machines Disabled 17 | . . 2 . . . 10 . . . . 4 1 Max in Single Turn 4 | . . 1 . . . 4 . . . . 2 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Machines Accessed 16 | . 3 3 1 2 . 5 1 . . . 1 . Terminals 10 | . 3 3 1 . . 2 . . . . 1 . Fabricators 2 | . . . . 1 . 1 . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 45 | . 10 9 4 7 . 11 1 . . . 3 . Successful 21 | . 6 4 1 5 . 1 1 . . . 3 . Failed 24 | . 4 5 3 2 . 10 . . . . . . Catastrophic 7 | . 1 . 1 . . 5 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 31 | . 10 9 4 . . 5 . . . . 3 . Fabricators 4 | . . . . 2 . 2 . . . . . . Repair Stations 4 | . . . . . . 4 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . . . 5 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 15 | . 6 4 1 . . . 1 . . . 3 . Record 3 | . . . . . . . . . . . 3 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 13 | . 2 3 1 1 . 5 . . . . 1 . Full Trace Events 7 | . . 1 1 . . 4 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . Programmers 4 | . . . . . . 4 . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Total Allies 7 | . . . . . . 3 . . . . . 4 Largest Group 4 | . . . . . . 3 . . . . . 4 Highest-Rated Group 150 | . . . . . . 93 . . . . . 150 Highest-Rated Ally 40 | . . . . . . 31 . . . . . 40 Total Orders . | . . . . . . . . . . . . . Ally Attacks 33 | . . . . . . 33 . . . . . . Total Damage 462 | . . . . . . 462 . . . . . . Kills 3 | . . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 2 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Turns Passed 9895 | 2 231 576 476 928 575 3346 400 101 219 711 1216 1114 Spaces Moved 6654 | 2 331 714 396 891 347 1292 317 89 156 400 792 927 Core 177 | . . 1 . 8 . 47 . . . . 2 119 Treads 1999 | . . . . . 314 782 32 . 30 400 441 . Legs 355 | 2 36 . . . . 317 . . . . . . Wheels 1976 | . . 75 225 . . 19 285 89 126 . 349 808 Hover 1188 | . . . 145 883 33 127 . . . . . . Flight 959 | . 295 638 26 . . . . . . . . . Fastest Speed 31 | 120 37 31 31 38 120 110 100 100 100 160 100 50 Average Speed 125 | 120 50 46 74 73 158 217 109 100 119 175 145 111 Slowest Speed 1250 | 120 200 250 120 550 180 1250 160 100 160 180 200 850 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 7 | . . 7 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 50 | 2 74 51 42 27 97 38 54 13 4 66 92 90 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 Known Exits Taken 1 | . 1 . . . . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 . . 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . . . . 1 3 3 Spaces Dug 140 | . . 55 . . . . . 31 19 . 35 . Terrain Destroyed 359 | . . 88 . 5 . 81 . 52 19 10 104 . Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . 1 . . . . . . . . AOE 358 | . . 88 . 4 . 81 . 52 19 10 104 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Low Low Zio Total 7589 | 1 374 870 499 1055 368 1593 345 93 180 403 830 978 Wait 231 | . 2 56 . 35 . 127 . . . . 11 . Move 6629 | 1 330 699 395 891 346 1291 316 88 155 399 791 927 Hop 7 | . . 7 . . . . . . . . . . Pick Up 63 | . 3 5 10 12 1 7 5 . 6 . 6 8 Fast Attach 69 | . 3 20 14 8 8 13 1 . . . 2 . Attach 49 | . 4 1 6 12 1 5 2 . 5 . 5 8 Detach 6 | . 5 . . . . . . . . . . 1 Swap 25 | . . 2 3 5 1 4 . 1 4 . 1 4 Drop 79 | . 7 9 19 10 8 13 3 . 2 . 1 7 Fire 400 | . 20 71 51 72 3 122 18 4 8 4 13 14 Melee 9 | . . . . . . . . . . . . 9 Ram 1 | . . . 1 . . . . . . . . . Kick 3 | . . . . . . 3 . . . . . . Crush 8 | . . . . . . 8 . . . . . . Escape Stasis 10 | . . . . 10 . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 1 exit: Dee) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 6) 115 | -10/Materials | Discovered new exit (range 12) 177 | -10/Materials | Discovered new exit (range 11) 198 | -10/Materials | Identified exit to Materials 234 | -10/Materials | Entered another Materials area 234 | -9/Materials | Evolved 2 slots: Propulsion x2 313 | -9/Materials | Build established: Mutant 371 | -9/Materials | Destroyed 7 combat bots 378 | -9/Materials | Lost 4 parts (1p2n1w) 695 | -9/Materials | Discovered new exit (range 3) 706 | -9/Materials | Lost 7 parts (1p3n3w) 743 | -9/Materials | Core integrity fell below 50% 799 | -9/Materials | Discovered new exit (range 16) 810 | -9/Materials | Entered another Materials area 810 | -8/Materials | Evolved 2 slots: Utility x2 1112 | -8/Materials | Build established: Hacker-Mutant 1133 | -8/Materials | Discovered new exit (range 4) 1202 | -8/Materials | Identified exit to Storage 1275 | -8/Materials | Discovered new exit (range 16) 1286 | -8/Materials | Entered Factory 1286 | -7/Factory | Evolved 2 slots: Utility x2 1807 | -7/Factory | Discovered new exit (range 13) 1919 | -7/Factory | Core integrity fell below 50% 1977 | -7/Factory | Lost 6 parts (1p2n1u2w) 2162 | -7/Factory | Lost 4 parts (1n1u2w) 2214 | -7/Factory | Sucked down chute 2214 | -7/Factory | Entered Waste 2214 | -7/Waste | The area was eerily silent 2656 | -7/Waste | Found Damper Plating 2711 | -7/Waste | Discovered new exit (range 13) 2743 | -7/Waste | Found Damper Plating 2789 | -7/Waste | Entered Factory 2943 | -7/Factory | Build established: Scavenger-Mutant 3912 | -7/Factory | Core integrity fell below 20% 4030 | -7/Factory | Garrison activated, responded to threat 4620 | -7/Factory | Build established: Mutant 5275 | -7/Factory | Build established: Scavenger-Mutant 5904 | -7/Factory | Build established: Mutant 5988 | -7/Factory | Discovered new exit (range 8) 6135 | -7/Factory | Entered Lower Caves 6507 | -7/Lower Caves | Encountered a Warlord checkpoint 6523 | -7/Lower Caves | Discovered new exit (range 12) 6535 | -7/Lower Caves | Entered another Lower Caves area 6604 | -7/Lower Caves | Discovered new exit (range 22) 6636 | -7/Lower Caves | Entered Factory 6636 | -6/Factory | Evolved 2 slots: Utility x2 6679 | -6/Factory | Discovered new exit (range 15) 6855 | -6/Factory | Entered Lower Caves 6946 | -6/Lower Caves | Encountered a Warlord checkpoint 7143 | -6/Lower Caves | Learned Factory trap positions 7480 | -6/Lower Caves | Discovered new exit (range 14) 7566 | -6/Lower Caves | Entered another Lower Caves area 7593 | -6/Lower Caves | Discovered new exit (range 6) 8176 | -6/Lower Caves | Spotted B-75 Beast 8181 | -6/Lower Caves | Destroyed B-75 Beast 8211 | -6/Lower Caves | Discovered new exit (range 15) 8234 | -6/Lower Caves | Learned Factory stockpile data 8262 | -6/Lower Caves | Encountered a Warlord checkpoint 8338 | -6/Lower Caves | Attracted the attention of an 0b10 base 8411 | -6/Lower Caves | Lost 6 parts (1p2n1u2w) 8431 | -6/Lower Caves | Learned Research garrison access intel 8782 | -6/Lower Caves | Entered Zion 8888 | -6/Zion | Found Prototype Device 8889 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 9203 | -6/Zion | Imprinted 9205 | -6/Zion | Declared Zion's savior 9493 | -6/Zion | Identified exit to Deep Caves 9509 | -6/Zion | Visited the Megawrench Repair Shop 9509 | -6/Zion | Megawrench repaired 6 parts 9786 | -6/Zion | Attacked by Zionites 9786 | -6/Zion | Spotted 9I-5MJ(B) 9786 | -6/Zion | Spotted 4N-GDJ(B) 9810 | -6/Zion | Core integrity fell below 50% 9826 | -6/Zion | Core integrity fell below 20% 9848 | -6/Zion | Found Relay Coupler [Programmer] 9849 | -6/Zion | Found Relay Coupler [Programmer] 9852 | -6/Zion | Found Relay Coupler [Programmer] 9856 | -6/Zion | Lost 9 parts (1p1n2u5w) 9856 | -6/Zion | Found Relay Coupler [Programmer] 9896 | -6/Zion | Destroyed by N4-RYR(M) with Barrage Gun Last Messages --------------- 09806_ Chain reaction triggered in Angular Momentum Engine. 09814_ Destroyed Particle Charger. 09815_ Magnetic Acceleration Cannon destroyed. 09815_ Knocked back. 09821_ WO-7RO(M) destroyed. 09825_ Phasing Sabre destroyed. 09825_ Magnetic Acceleration Cannon destroyed. 09827_ Dropped Hcp. Storage Unit. 09828_ Dropped Energy Well. 09835_ Slug penetrates Wall. 09843_ Dropped Neutrino Core. 09844_ Dropped Coolant Injector. 09848_ Acquired Relay Coupler [Programmer]. 09855_ Dropped Relay Coupler [Programmer]. 09856_ Acquired Relay Coupler [Programmer]. 09863_ System corrupted: Heat flow error (+175). 09869_ Slug penetrates Wall. 09887_ 3&UXJ1/J88N/I&LYGTKOC:< T&OGHB/HFOI 09894_ 9I-5MJ(B) misfires. 09895_ Lrn. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ??????????????????????????????????#??????????????? | | ????????????????????????????????????????#????????? | | ???????????????#?????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????# ???????????????????? | | ???????????????????????#??# #???????????????????? | | ??????????????????????????# #?#######??????#????? | | ??????????????????????????# #?# """"##??????????? | | ??????????????????????????# #??#"" ""#???###????? | | ??????????????????????????# #??# ! !#??## #????? | | ?????????????#????????????# #### #?## #????? | | ??????????????????????????# ## ## !##### #????? | | ???????????#??????????????# ## # *# ## ##???? | | ??????????????????????????# ## ### #???? | | ??????????????????????????# # #### #???? | | ????????????????????????### #?## #???? | | ####??????????????????### #?## #???? | | "############??###### BB ### #???? | | " !! """#?## ##; @BB #??#? | | ""### ;; #???? | | ""# ;;zBB ""#???? | | =% c M# BB ###???? | | ;# ;#### ##????? | | ####### #### ##?## ##???? | | " """ #??### ##?## M ### #???? | | """"""""""""#?## #??# ##???? | | "############?# ##??# #????? | | ####????????????# #???# ##???? | | ????????????????# ##??## #???? | | ????????????????# #??## ##???? | | ????????????????# #### # # ##?#?? | | ????????????????# # # #???? | | ????????????????# # " #???? | | ????????????????## # # ##???? | | ?????????????????## ##########????? | | ??????????????????## #### #?????????????? | | ???????????????????###########??# #?????????????? | | ????????????????????????????????# #?????????????? | | ???????????????????????????????## ##????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????## ##????????????? | | ??????????????????????????????## #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 65 Energy Generation 21 Energy Capacity 815 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Power Amplification 20 Additional Mass Support 6 Armor Coverage 2400 Resistance: EM 90 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 16 Recoil Reduction 4 Matter Filtering 30 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 40 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Sniper Turtlemind Challenges ------------ None Game ------ Seed ImpulseBombardmentMaul Manual? 0 Play Time 01:04:03 Cumulative 48.4 hours Start 2021.07.25 @ 21:31:50 End 2021.07.25 @ 22:35:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 45 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 311d3c8a-3aa9-47b0-9be9-15792e6676b1