Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.04 @ 21:36:11 Player: MrProgressor Result: Destroyed by ME-RLN with Improved Arc Thrower Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (967) 967 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (285) 285 TOTAL SCORE: 4577 Bonus ------- High Alert Combat Kills 43 Follower Combat Kills 242 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 20% Temperature Hot (236) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Melee Analysis Suite Improved Melee Analysis Suite Makeshift Hacking Suite > --- WEAPON (2) ------- Ripper > --- INVENTORY (5) ---- Deuterium Engine High-capacity Battery (250) Improved Sensor Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Trap Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Nuclear Core High-capacity Battery EM Disruption Field Power Maul Power Maul [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Terrain Scan Processor Device Seismic Detector Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Propulsion Shielding Weapon Power Maul Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Power Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . . 2 . 1 . . Utility 3 | . . . . 2 1 . . Weapon . | . . . . . . . . Parts Attached 64 | 4 7 6 5 15 19 7 1 Power 11 | . 2 1 . 2 5 1 . Engine 7 | . 2 1 . 2 2 . . Core 4 | . . . . . 3 1 . Reactor . | . . . . . . . . Propulsion 24 | 2 3 1 1 10 6 1 . Treads 2 | 2 . . . . . . . Leg 4 | . . . . . 4 . . Wheel . | . . . . . . . . Hover 7 | . . . . 4 2 1 . Flight 11 | . 3 1 1 6 . . . Utility 17 | 1 1 2 1 2 5 4 1 Device 7 | 1 1 1 . . 2 2 . Storage . | . . . . . . . . Processor 6 | . . . . 1 3 1 1 Hackware 2 | . . . 1 . . 1 . Protection 2 | . . 1 . 1 . . . Artifact . | . . . . . . . . Weapon 12 | 1 1 2 3 1 3 1 . Energy Gun 2 | 1 1 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | . . 2 2 1 . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 2 . . Slashing Weapon 3 | . . . 1 . 1 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 . . Corrupted Parts 1 | . . . . . . 1 . System Corruption 1 | . . . . . . 1 . Parts Lost 31 | . . . . 10 19 2 . Power 5 | . . . . 2 3 . . Propulsion 14 | . . . . 4 9 1 . Utility 8 | . . . . 3 5 . . Weapon 4 | . . . . 1 2 1 . Highest Loss Streak 9 | . . . . 5 9 2 . To Critical Strikes 2 | . . . . . 2 . . Average Backups 4 | 6 5 4 4 4 4 3 3 Power . | 1 1 1 1 . . 1 1 Propulsion . | 4 1 1 . . . . . Utility 1 | . 1 2 2 2 1 2 2 Weapon . | 1 1 . 1 . 1 . . Tool/Special . | . . . . . . . . Unused Backups 10 | . 3 1 . . 4 . 2 Power 1 | . . . . . . . 1 Propulsion 4 | . 2 . . . 2 . . Utility 2 | . 1 . . . . . 1 Weapon 3 | . . 1 . . 2 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 72 | . 96 100 90 92 80 21 29 Engine 6 | . 13 14 11 6 4 . . Core 1 | . . . . . 2 2 . Leg 1 | . . . . . 4 . . Hover 9 | . . . . 1 25 2 . Flight 12 | . 22 28 35 34 . . . Device 13 | . 22 24 20 6 12 3 . Processor 8 | . . . . 7 18 3 14 Hackware 1 | . . . 1 9 . 2 7 Protection 1 | . . 3 . 8 . . . Energy Gun 2 | . 14 9 . . . . . Ballistic Gun 5 | . 14 18 12 9 . . . Impact Weapon 2 | . . . . . 5 2 . Slashing Weapon 4 | . . . 9 9 5 3 7 Peak Build Rating 45 | 9 9 16 17 34 45 16 15 Average Rating 20 | 6 8 9 15 22 35 10 14 On Entrance 11 | 6 9 9 9 17 29 5 11 Avg Prop Armor Cover (%) 16 | . . . . 14 16 . . Naked Turns . | . . . . . . . . Heaviest Build 15 | 14 14 8 11 15 13 10 3 Greatest Support 48 | 40 40 8 16 36 48 9 3 Greatest Overweight (x) 2 | . 2 . . 1 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 8 5 5 5 5 5 5 5 Most Carried 7 | 7 7 5 5 5 5 5 5 Average Carried 4 | 6 5 4 4 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 7 | 7 5 5 5 5 4 5 3 Class Distribution -------------------- 42% | Mutant 21% | Scavenger-Mutant 18% | Scout 7% | Scavenger-Sprinter 5% | Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Matter Collected 1040 | 219 127 92 13 216 235 95 43 Remotely . | . . . . . . . . Salvage Created 1652 | 24 82 92 13 389 650 284 118 Parts 75 | 2 3 10 . 26 30 4 . Haulers Intercepted 2 | . . . . 1 1 . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . . . . 9 2 Prevented 6 | . . . . . . 1 5 Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 29 | . 2 6 . 13 7 1 . Melee 20 | . . . . 13 6 1 . Guns 8 | . 2 6 . . . . . Classes Destroyed 12 | 1 3 . 1 2 3 2 . Worker 2 | . 1 . . . 1 . . Tunneler 1 | 1 . . . . . . . Hauler 2 | . . . . 1 1 . . Recycler 2 | . . . . . 2 . . Minesweeper 1 | . . . . . . 1 . Operator 2 | . . . 1 . 1 . . Watcher 6 | . 1 . . 1 4 . . Swarmer 18 | . 2 6 . 10 . . . Grunt 7 | . . . . 3 4 . . Brawler 1 | . . . . . 1 . . Programmer 3 | . . . . . 2 1 . Samaritan 1 | . . . . . . 1 . Best Kill Streak 6 | 1 3 3 1 6 2 1 . Combat Bots Only 6 | . 2 3 . 6 2 1 . Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Hostile Shots Fired 335 | . 24 27 2 152 95 20 15 Missed 131 | . 10 12 2 65 32 4 6 Hits 204 | . 14 15 . 87 63 16 9 Melee 14 | . . . . . 14 . . Projectile 190 | . 14 15 . 87 49 16 9 Critical Strikes 14 | . . 1 . 2 9 1 1 Damage Taken 3153 | . 116 126 . 1054 1284 329 244 Core 1088 | . 31 44 . 313 295 186 219 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 53 | . . 10 . 43 . . . Regen/Repaired (Parts) 5 | . 5 . . . . . . Core Remaining (%) 78 | 100 . 70 100 43 . . . Volleys Fired 27 | 2 12 13 . . . . . Largest 2 | 2 2 2 . . . . . Hottest 60 | 60 60 60 . . . . . Shots Fired 52 | 4 22 26 . . . . . Gun 52 | 4 22 26 . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 27 | 2 12 13 . . . . . Thermal 25 | 2 10 13 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 5 | 4 5 5 . . . . . Robot Miss Streak 4 | . 3 4 . . . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 114 | 4 8 14 1 36 37 9 5 Core Hits 38 | 1 5 6 1 14 9 . 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 3 . Critical Strikes 9 | . . . . 3 2 3 1 Smash 4 | . . . . . 1 3 . Sever 5 | . . . . 3 1 . 1 Melee Attacks 132 | . . . 2 58 58 9 5 Impact 43 | . . . . . 34 9 . Slashing 89 | . . . 2 58 24 . 5 Piercing . | . . . . . . . . Sneak Attacks 13 | . . . 1 3 7 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . Damage Inflicted 4977 | 47 123 178 101 1671 1916 650 291 Guns 348 | 47 123 178 . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 4629 | . . . 101 1671 1916 650 291 Ramming . | . . . . . . . . Kinetic 235 | 26 103 106 . . . . . Thermal 113 | 21 20 72 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 1588 | . . . . . 938 650 . Slashing 3041 | . . . 101 1671 978 . 291 Piercing . | . . . . . . . . Highest Corruption 20 | . . . . . 19 20 20 Average Corruption 19 | . . . . . 14 19 20 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 35 | . . . . . 4 27 4 Message Errors 13 | . . . . . 3 8 2 Matter Fused 8 | . . . . . 1 7 . Heat Flow Errors 2 | . . . . . . 2 . Energy Discharges 5 | . . . . . . 5 . Data Loss (minor) 6 | . . . . . . 4 2 Data Loss (major) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 1043 | . . . . 129 385 469 60 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 1043 | . . . . 129 385 469 60 Knockbacks 4 | . . . . . 1 3 . Impact 4 | . . . . . 1 3 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 409 | . 16 80 . 4 409 241 290 Average Temperature 78 | . 8 31 . 3 156 108 256 Received Heat Transfer 1018 | . . . . 126 411 135 346 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . . . . . 2 2 . Combat Hostiles 2 | . . . . . 1 1 . Parts Fried 7 | . . . . . 4 3 . Impact Corruptions 27 | . . . . . 9 18 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 250 | 50 50 150 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Maximum Alert Level 2 | . . . . 2 1 . . Low Security (%) 79 | 100 100 100 100 56 67 . . Level 1 16 | . . . . 10 32 . . Level 2 3 | . . . . 32 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 557 | 5 81 90 15 557 243 . . Initial 223 | . . 9 2 1 223 . . Average 117 | 1 43 28 3 225 173 . . Influence Increases 2049 | 5 166 140 51 891 669 85 42 Destroy 0b10 Robot/C 700 | . 40 120 . 260 240 20 20 Destroy 0b10 Robot/NC 90 | 5 10 . 5 10 45 10 5 Destroy Leader 166 | . 12 20 . 34 80 10 10 Allied During Kill 39 | . . . . . 32 . 7 Successful Hack 87 | . 14 . . 31 42 . . Disable Machine 15 | . . . . . 15 . . Destroy Structure 7 | . . . 1 1 5 . . Partial Spotted 165 | . 60 . 15 60 30 . . Lose Combat Pursuer 780 | . 30 . 30 495 180 45 . Influence Decreases 2012 | 5 140 158 54 404 983 263 5 Entered New Map 363 | . . 17 6 4 269 67 . Time Decay 1138 | 5 140 141 48 150 464 185 5 Lost Part 301 | . . . . 100 190 11 . Lost Ally 60 | . . . . . 60 . . Purge Threat 150 | . . . . 150 . . . Squads Dispatched 13 | . 1 . . 6 6 . . Investigation 6 | . . . . 3 3 . . Extermination 2 | . . . . . 2 . . Reinforcement 5 | . 1 . . 3 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Distress Signals 6 | . 2 . 1 2 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 113 | . 8 6 3 59 27 5 5 Peak Tracking Total 16 | . 4 3 3 16 6 3 4 Tactical Retreats 20 | . 1 . 2 9 7 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 4 | . . . . . . 2 2 Traps Extracted . | . . . . . . . . Installed 5 | . . 1 . . . 2 2 Triggered 4 | . . . . . . 2 2 Most Traps Carried 2 | . . 1 . . . 2 2 Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Accessed 24 | . 4 1 3 7 9 . . Terminals 14 | . 3 . 2 6 3 . . Fabricators 2 | . . . . . 2 . . Repair Stations 3 | . 1 . . . 2 . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . 1 . . . Total Hacks 78 | . 15 1 8 29 25 . . Successful 35 | . 6 1 4 12 12 . . Failed 43 | . 9 . 4 17 13 . . Catastrophic 7 | . 1 . 1 3 2 . . Database Lockouts . | . . . . . . . . Manual 39 | . 12 . 5 16 6 . . Terminals 53 | . 13 . 4 25 11 . . Fabricators 3 | . . . . . 3 . . Repair Stations 6 | . 2 . . . 4 . . Recycling Units 4 | . . . 4 . . . . Scanalyzers 7 | . . . . . 7 . . Garrison Access 4 | . . . . 4 . . . Terminal Hacks 15 | . 2 1 . 9 3 . . Robot Analysis 2 | . 1 . . 1 . . . Prototype ID Bank 3 | . . . . 2 1 . . Open Door 1 | . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . Branch Access Points 2 | . . . . 1 1 . . Alert Level 3 | . . . . 2 1 . . Unreport Threat 1 | . . . . 1 . . . Registered Prototypes 1 | . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 3 | . 2 . . . 1 . . Scan Component 2 | . 1 . . . 1 . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer 5 | . . . . . 5 . . Insert Component 2 | . . . . . 2 . . Analyze 3 | . . . . . 3 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 2 . 3 3 2 . . Terminals 8 | . 2 . 1 3 2 . . Assimilate 3 | . 2 . . 1 . . . Botnet 5 | . . . 1 2 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 2 . . . . Reject 1 | . . . 1 . . . . Recyclers 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 21 | . 3 . 3 7 8 . . Full Trace Events 6 | . 1 . . 3 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . . 3 . . Authchips . | . . . . . . . . Time 67 | . . . . . 67 . . Total Robot Build Rating 12 | . . . . . 12 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Total Allies 5 | . 1 . . . 3 . 1 Largest Group 3 | . 1 1 1 . 3 . 1 Highest-Rated Group 165 | . 10 10 10 . 90 . 165 Highest-Rated Ally 165 | . 10 10 10 . 30 . 165 Total Orders 5 | . . 3 2 . . . . STAY 1 | . . . 1 . . . . FOLLOW 1 | . . . 1 . . . . EXPLORE 2 | . . 2 . . . . . RETURN 1 | . . 1 . . . . . Ally Attacks 15 | . . . . . 14 . 1 Total Damage 467 | . . . . . 450 . 17 Kills 6 | . . . . . 5 . 1 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . 1 . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Active Infowar (turns) 2275 | 18 302 460 249 131 1075 40 . Optics 975 | . . . . . 975 . . Sensors 799 | . . . . . 799 . . Terrain 1199 | 18 198 440 217 131 195 . . Traps 668 | . . . . . 668 . . Seismic 1277 | . 297 330 249 84 277 40 . Robot Analysis Total 2 | . 1 . . 1 . . . Derelict Logs Recovered 3 | . . 1 . . . 2 . Drone Launches 2 | . . 2 . . . . . Drone Recoveries 1 | . . 1 . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Turns Passed 3304 | 62 302 460 249 300 1161 679 91 Spaces Moved 4522 | 29 462 836 368 440 1257 1014 116 Core 1006 | . 1 . . . 39 850 116 Treads 46 | 29 17 . . . . . . Legs 77 | . . . . . 77 . . Wheels . | . . . . . . . . Hover 1312 | . . . . 7 1141 164 . Flight 2081 | . 444 836 368 433 . . . Fastest Speed 29 | 160 37 37 29 29 44 50 50 Average Speed 49 | 160 43 37 31 31 58 61 50 Slowest Speed 200 | 160 200 37 34 114 120 120 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 32 | . 6 16 . 10 . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 3 69 93 30 53 25 85 11 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . 1 . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 3 | . . 1 . . . 2 . Spaces Dug 7 | . . . 1 1 5 . . Terrain Destroyed 7 | . . . 1 1 5 . . Melee 7 | . . . 1 1 5 . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Total 5323 | 39 537 945 495 531 1578 1055 143 Wait 500 | 4 48 92 117 2 216 8 13 Move 4454 | 28 449 803 367 422 1256 1013 116 Hop 29 | . 6 16 . 7 . . . Pick Up 37 | 1 5 2 1 9 13 5 1 Fast Attach 36 | 1 3 4 2 9 10 6 1 Attach 14 | . 1 . 1 6 5 1 . Detach 3 | . . . . 1 1 1 . Swap 30 | 3 4 6 3 7 7 . . Drop 54 | . 9 8 2 10 16 6 3 Fire 27 | 2 12 13 . . . . . Melee 128 | . . . 2 58 54 9 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 6 | . . . . . . 4 2 Trap 5 | . . 1 . . . 2 2 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -8/Materials (discovered 5 exits: *Fac x3 / Sto x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 63 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 16) 153 | -10/Materials | Discovered new exit (range 7) 201 | -10/Materials | Discovered new exit (range 4) 333 | -10/Materials | Discovered new exit (range 10) 355 | -10/Materials | Repaired Flight Unit 365 | -10/Materials | Entered Mines 365 | -10/Mines | Accompanied by 1 ally 426 | -10/Mines | Found a hidden stash of uninstalled traps 431 | -10/Mines | Found the Drone Emporium 434 | -10/Mines | Found Prototype Device 434 | -10/Mines | Identified Sensor Drone Bay 581 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 669 | -10/Mines | Learned location of Mines (-9) 675 | -10/Mines | Discovered new exit (range 4) 678 | -10/Mines | Discovered new exit (range 4) 710 | -10/Mines | Discovered new exit (range 5) 825 | -10/Mines | Entered Materials 825 | -9/Materials | Accompanied by 1 ally 825 | -9/Materials | Evolved 2 slots: Propulsion x2 871 | -9/Materials | Build established: Scavenger-Mutant 1047 | -9/Materials | Discovered new exit (range 15) 1074 | -9/Materials | Entered another Materials area 1074 | -8/Materials | Evolved 2 slots: Utility x2 1229 | -8/Materials | Identified exit to Storage 1229 | -8/Materials | Identified exit to Factory 1319 | -8/Materials | Core integrity fell below 50% 1374 | -8/Materials | Entered Factory 1374 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1404 | -7/Factory | Lost 5 parts (2n2u1w) 1487 | -7/Factory | Discovered new exit (range 13) 1572 | -7/Factory | Identified exit to Lower Caves 1596 | -7/Factory | Discovered new exit (range 7) 1726 | -7/Factory | Identified exit to Factory 1888 | -7/Factory | Fabricated L-41 Fighter (x3) 2082 | -7/Factory | Lost 3 allies 2305 | -7/Factory | Lost 3 parts (1p2n) 2370 | -7/Factory | Lost 5 parts (3n1u1w) 2464 | -7/Factory | System corruption reached 10% 2524 | -7/Factory | Lost 9 parts (1p4n3u1w) 2535 | -7/Factory | Entered Lower Caves 2635 | -7/Lower Caves | Encountered a Warlord checkpoint 2758 | -7/Lower Caves | Build established: Mutant 2803 | -7/Lower Caves | Core integrity fell below 50% 3155 | -7/Lower Caves | Discovered new exit (range 9) 3214 | -7/Lower Caves | Entered another Lower Caves area 3252 | -7/Lower Caves | Discovered exit to Factory (range 5) 3265 | -7/Lower Caves | Spotted B-75 Beast 3303 | -7/Lower Caves | Core integrity fell below 20% 3305 | -7/Lower Caves | Allies destroyed B-75 Beast 3305 | -7/Lower Caves | Destroyed by ME-RLN with Improved Arc Thrower Last Messages --------------- 03243_ Dropped Dirty Bomb Trap. 03245_ L-41 Fighter triggered Dirty Bomb Trap. 03245_ An explosion rips through the floor. 03246_ SPCOSRSW5HAAA 7HG,QPT,7AM#F9EE H 03266_ Dropped Dirty Bomb Trap. 03267_ Installed Dirty Bomb Trap. 03288_ System corrupted: Component data lost. 03299_ Knocked back. A strange signal echoes through the caves. 03302_ B-75 Beast misfires. 03302_ Critical hit (Meltdown: +310). 03302_ Knocked back. 03304_ B-75 Beast Lyr. Medium Armor Plating severed. 03305_ B-75 Beast destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????####??????????? | | ??????????????????????????????????##% ##?????????? | | ?????????????????????????????????## #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# %#?????????? | | ?????????????????????????????????## #?????????? | | ???????????# ????????????????????## # ######????? | | ???????????# #####??????????????# # ##???? | | ???????????# #????????####?# #???? | | ????????????# #######?# ## #???? | | ??????????#### ;;;;;;##?# ###??? | | ???????# $ $; #?## #### ## #??? | | ???????# ; ???####?## """##?? | | ???????# ##;!!*; ???????## = "##? | | ???????# ;#!=!=*######### ##" % "#? | | ?????????? =%]@;;## ###" *= "##? | | ?????????? ## ! ## #?#"""! %##?? | | ?????????????????????# %% p #?# ##%%"#?? | | ?????????????????????## ######?##### =##?? | | ??????????????????????# ##?????????# ##?? | | ??????????????????????# ##??????### #?? | | ??????????????????????## ## ##????## #?? | | ???????????????????? ### ###### ##?? | | ???????????????? #?# < ##??? | | ??????????????# ### ##???? | | ??????????????? ???# ###### ##????? | | ??????????????? ?????## #???###?????? | | ??????????????? ???????## "#???????????? | | ????????????????????????#### #######???????????? | | ???????????????????????????####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 64 Melee Accuracy 11 Recoil Reduction 2 Offensive Hacking 11 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Repaired ---------- Flight Unit | 75% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorBorgMeganuke Manual? 0 Play Time 01:57:52 Cumulative 356.8 hours Start 2026.10.04 @ 16:24:37 End 2026.10.04 @ 21:36:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09c2dfc4-9e41-4da5-bc77-b7bb24722d91