Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.06 @ 18:48:56 Player: toady Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (76) 380 Value Destroyed (2566) 2566 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7126 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 224/300 Energy 98/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Heavy Treads High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Improved Sensor Array Advanced Targeting Computer Core Analyzer Improved Component Analysis Suite > --- WEAPON ----------- Wave Gun Precision Assault Rifle Improved Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Fusion Compressor Micro Fission Core Antigrav System Linear Gravjet Nuclear Pulse Thruster Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Sensor Array Launcher Guidance Computer Precision Assault Rifle Precision Assault Rifle KE Penetrator Magnetic Acceleration Cannon Powered Hammer [Rating: 85] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Flight Unit Cesium-ion Thruster Utility Improved Sensor Array Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power . | . . . . . . . . Propulsion 4 | . . . 1 1 1 1 . Utility 4 | . . . . 1 1 1 1 Weapon 2 | . . . 1 . . . 1 Parts Attached 129 | . 9 4 20 8 27 18 43 Power 12 | . 2 1 1 1 5 . 2 Engine 7 | . 2 1 . 1 3 . . Core 5 | . . . 1 . 2 . 2 Reactor . | . . . . . . . . Propulsion 39 | . 4 1 7 3 5 2 17 Treads . | . . . . . . . . Leg 25 | . 4 1 5 3 2 . 10 Wheel 6 | . . . . . 2 2 2 Hover 5 | . . . 2 . 1 . 2 Flight 3 | . . . . . . . 3 Utility 32 | . 1 1 6 2 5 7 10 Device 20 | . 1 1 3 2 4 5 4 Storage 4 | . . . 3 . . 1 . Processor 5 | . . . . . 1 1 3 Hackware 1 | . . . . . . . 1 Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 46 | . 2 1 6 2 12 9 14 Energy Gun 13 | . . . 5 2 3 1 2 Energy Cannon 7 | . 2 1 1 . 2 1 . Ballistic Gun 6 | . . . . . . 1 5 Ballistic Cannon 9 | . . . . . 3 4 2 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 10 | . . . . . 3 2 5 Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . . 1 2 1 3 Parts Lost 37 | . 1 3 2 . 4 1 26 Power 4 | . 1 1 . . . . 2 Propulsion 16 | . . . 2 . 2 . 12 Utility 8 | . . 1 . . . 1 6 Weapon 9 | . . 1 . . 2 . 6 Highest Loss Streak 17 | . 1 3 2 . 2 1 17 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 92 93 94 96 86 78 86 Engine 4 | . 11 10 10 2 4 . . Core 3 | . . . . 6 2 6 4 Leg 17 | . 28 28 20 32 10 . 25 Wheel 6 | . . . . . 11 19 1 Hover 1 | . . . 7 . 2 . . Device 14 | . 9 11 11 17 16 14 16 Storage 7 | . 14 14 11 9 7 6 4 Processor 4 | . . . . . 5 9 7 Energy Gun 9 | . 8 . 15 26 9 2 7 Energy Cannon 5 | . 6 19 17 . 3 3 . Ballistic Gun 2 | . 14 8 . . . . 4 Ballistic Cannon 3 | . . . . . 3 7 6 Impact Weapon 2 | . . . . . 4 4 1 Peak Build Rating 85 | 6 7 8 19 25 51 64 85 Average Rating 41 | 6 6 6 13 23 42 58 71 On Entrance 23 | 6 6 7 8 19 25 51 64 Naked Turns . | . . . . . . . . Heaviest Build 65 | 13 13 17 32 29 38 52 65 Greatest Support 114 | 20 20 20 30 43 56 84 114 Greatest Overweight (x) 16 | . . . 2 . 1 . 16 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 10 10 15 15 Average Capacity 11 | 8 8 8 10 10 10 14 13 Most Carried 15 | 5 8 8 10 10 10 12 15 Average Carried 9 | 2 4 7 8 9 9 10 12 Final Capacity 15 | 8 8 8 10 10 10 15 5 Final Carried 12 | 2 8 7 10 10 10 12 4 Class Distribution -------------------- 40% | Mutant 18% | Gunner 17% | Scavenger-Gunner 14% | Scavenger-Skirmisher 4% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Matter Collected 2280 | 200 202 75 138 122 276 344 923 Remotely . | . . . . . . . . Salvage Created 3056 | . 388 19 293 281 533 482 1060 Parts 147 | . 19 . 17 14 27 17 53 Haulers Intercepted 6 | . 1 . . . 2 1 2 Recyclers Shooed 9 | . 4 . 1 . 1 2 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 54 | . 8 1 7 7 7 6 18 Guns 30 | . 7 . 4 7 3 . 9 Cannons 22 | . 1 1 3 . 4 6 7 AOE 2 | . . . . . . . 2 Classes Destroyed 15 | . 5 1 1 2 5 1 . Worker 1 | . . . . . 1 . . Builder 5 | . . . . . 2 . 3 Hauler 6 | . 1 . . . 2 1 2 Recycler 4 | . 1 . 1 . . 1 1 Mechanic 1 | . 1 . . . . . . Operator 1 | . . . . . 1 . . Watcher 5 | . . . 1 . 3 . 1 Swarmer 15 | . 3 . 2 . 2 . 8 Grunt 24 | . 5 . 5 5 2 3 4 Brawler 2 | . . . . . 1 . 1 Duelist 1 | . . . . 1 . . . Sentry 2 | . . . . 1 . 1 . Hunter 3 | . . . . . . 1 2 Programmer 6 | . . . . . 2 1 3 Assembled 1 | . . 1 . . . . . Best Kill Streak 5 | . 3 1 4 3 5 3 5 Combat Bots Only 4 | . 3 1 2 3 3 3 4 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Hostile Shots Fired 562 | . 60 24 35 23 41 75 304 Missed 196 | . 21 8 15 8 11 30 103 Damage Taken 6640 | . 440 303 210 246 658 655 4128 Core 1232 | . 47 46 50 61 11 10 1007 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 88 | 100 . 62 87 88 98 98 . Volleys Fired 201 | . 57 6 18 16 23 33 48 Largest 4 | . 2 2 3 3 3 3 4 Hottest 289 | . 80 120 198 191 191 195 289 Shots Fired 518 | . 114 12 53 49 67 72 151 Gun 332 | . 102 3 25 49 39 10 104 Cannon 186 | . 12 9 28 . 28 62 47 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 213 | . 57 3 . . 18 39 96 Thermal 305 | . 57 9 53 49 49 33 55 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 28 | . 7 2 14 11 28 6 14 Robot Miss Streak 6 | . 4 1 4 5 3 4 6 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 303 | . 66 6 31 34 51 40 75 Core Hits 166 | . 25 2 25 35 28 16 35 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | . . . 2 . 1 2 6 Burn 2 | . . . 2 . . . . Blast 9 | . . . . . 1 2 6 Melee Attacks 75 | . . . . . 36 22 17 Impact 74 | . . . . . 35 22 17 Slashing 1 | . . . . . 1 . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7591 | . 750 86 524 539 1351 1087 3254 Guns 3866 | . 628 16 291 539 527 146 1719 Cannons 2590 | . 122 70 233 . 503 941 721 Explosions 881 | . . . . . 71 . 810 Melee 250 | . . . . . 250 . . Ramming 4 | . . . . . . . 4 Kinetic 2591 | . 241 16 . . 302 535 1497 Thermal 4746 | . 509 70 524 539 799 552 1753 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 250 | . . . . . 250 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 18 | . . . . 2 8 3 18 Average Corruption 6 | . . . . 2 6 3 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 39 | . . . . 3 14 6 16 Message Errors 5 | . . . . . 2 1 2 Matter Fused 10 | . . . . . 4 1 5 Heat Flow Errors 5 | . . . . . 2 1 2 Energy Discharges 7 | . . . . 1 2 2 2 Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 4 | . . . . 1 2 . 1 Misfires 3 | . . . . 1 . 1 1 Alerts 1 | . . . . . 1 . . Misdirections 2 | . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 231 | . . . 10 . 133 49 39 Projectiles 92 | . . . 10 . 13 49 20 Explosions 29 | . . . . . 10 . 19 Melee 110 | . . . . . 110 . . Knockbacks 18 | . . . . . 5 6 7 Impact 2 | . . . . . 2 . . Kinetic 15 | . . . . . 3 6 6 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 221 | . . . . . 122 . 99 Shots 3 | . . . . . 2 . 1 Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 410 | . 351 105 198 410 213 181 198 Average Temperature 97 | . 107 35 117 166 67 47 93 Received Heat Transfer 1045 | . 273 . 75 126 93 145 333 Effects 4 | . 2 . . 2 . . . Shutdowns 1 | . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . Interference 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . 3 . . Impact Corruptions 5 | . . . . . 4 . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . . . 1 . 4 3 1 Heat Transferred 7258 | . 1406 148 1062 951 1398 740 1553 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Peak Influence 288 | . 247 15 205 288 254 184 279 Initial 86 | . . 5 5 86 39 32 11 Average 107 | . 84 8 58 156 106 69 172 Maximum Alert Level 1 | . 1 . 1 1 1 . 1 Low Security (%) 83 | 100 84 100 96 62 90 100 60 Level 1 16 | . 15 . 3 37 9 . 39 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 . 1 1 3 3 4 Investigation 2 | . . . . . . 1 1 Extermination 4 | . . . . . 2 1 1 Reinforcement 7 | . 1 . 1 1 1 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Distress Signals 2 | . . . . . 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 118 | . 15 11 13 8 18 10 43 Peak Tracking Total 16 | . 3 16 4 3 3 3 13 Tactical Retreats 11 | . 2 . 2 . 2 1 4 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Traps Triggered 7 | . 1 . . 1 3 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Disabled 8 | . . . . . 5 2 1 Max in Single Turn 3 | . . . . . 3 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Accessed 25 | . 3 . 2 2 8 5 5 Terminals 16 | . 3 . 2 2 4 3 2 Fabricators 4 | . . . . . 2 1 1 Repair Stations 2 | . . . . . 1 . 1 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . 1 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 51 | . 7 . 7 3 14 10 10 Successful 26 | . 3 . 3 2 6 8 4 Failed 25 | . 4 . 4 1 8 2 6 Catastrophic 8 | . 1 . . 1 4 1 1 Database Lockouts . | . . . . . . . . Manual 16 | . . . . 2 7 5 2 Terminals 32 | . 7 . 7 3 7 6 2 Fabricators 7 | . . . . . 4 1 2 Repair Stations 6 | . . . . . 2 . 4 Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . . . . 3 2 Garrison Access 1 | . . . . . 1 . . Terminal Hacks 13 | . 3 . 3 2 1 3 1 Record 1 | . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 2 | . . . 1 . . 1 . Open DSF 3 | . . . . . 1 1 1 Emergency Access Points 1 | . . . . . . 1 . Unreport Threat 1 | . 1 . . . . . . Locate Traps 2 | . 1 . 1 . . . . Dispatch Records 1 | . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks 3 | . . . . . 2 1 . Network Status 2 | . . . . . 2 . . Build 1 | . . . . . . 1 . Repair Station Hacks 3 | . . . . . 1 . 2 Scan Component 2 | . . . . . 1 . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . . 3 1 Insert Component 2 | . . . . . . 1 1 Analyze 2 | . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . . . . 2 1 . Terminals 3 | . . . . . 2 1 . Botnet 3 | . . . . . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 23 | . 3 . 2 1 8 5 4 Full Trace Events 2 | . . . . . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 128 | . . . . . . 128 . Total Part Build Rating 16 | . . . . . . 16 . Parts Repaired . | . . . . . . . . Time 56 | . . . . . . . 56 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 1 Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Turns Passed 5825 | 6 490 185 784 532 1621 970 1237 Spaces Moved 3480 | 3 207 133 259 315 1152 674 737 Core 177 | . . . . . . . 177 Treads . | . . . . . . . . Legs 1511 | 3 207 133 132 315 242 . 479 Wheels 1654 | . . . . . 910 674 70 Hover 128 | . . . 127 . . . 1 Flight 10 | . . . . . . . 10 Fastest Speed 34 | 120 120 120 120 120 100 100 34 Average Speed 107 | 120 120 120 128 120 104 100 102 Slowest Speed 850 | 120 120 120 260 120 190 100 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 23 | 2 37 43 24 25 29 16 14 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 69 | . . . . . 31 20 18 Terrain Destroyed 145 | . . . . . 44 33 68 Melee 66 | . . . . . 31 19 16 Projectile 45 | . . . . . 4 14 27 AOE 34 | . . . . . 9 . 25 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total 5026 | 7 345 146 669 435 1461 864 1099 Wait 964 | 1 55 2 346 85 184 94 197 Move 3473 | 2 206 132 258 314 1151 673 737 Hop . | . . . . . . . . Pick Up 83 | . 12 2 15 4 14 11 25 Fast Attach 34 | . 4 . 2 3 10 5 10 Attach 47 | . 1 3 7 2 6 5 23 Detach 18 | . . . 2 1 5 2 8 Swap 49 | . 4 1 11 3 11 8 11 Drop 80 | 4 6 . 10 7 21 11 21 Fire 201 | . 57 6 18 16 23 33 48 Melee 75 | . . . . . 36 22 17 Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 7 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 9) 497 | -10/Materials | Entered Mines 588 | -10/Mines | Assembled infested the area 639 | -10/Mines | Lost 3 parts (1p1u1w) 657 | -10/Mines | Discovered new exit (range 8) 682 | -10/Mines | Entered Materials 682 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 981 | -9/Materials | Build established: Gunner 1385 | -9/Materials | Discovered new exit (range 7) 1466 | -9/Materials | Entered another Materials area 1466 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1814 | -8/Materials | Discovered new exit (range 9) 1846 | -8/Materials | Build established: Scavenger-Skirmisher 1998 | -8/Materials | Entered Factory 1998 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3424 | -7/Factory | Build established: Mutant 3582 | -7/Factory | Discovered new exit (range 5) 3586 | -7/Factory | Discovered new exit (range 15) 3618 | -7/Factory | Identified exit to Factory 3619 | -7/Factory | Entered another Factory area 3619 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4078 | -6/Factory | Fabricated Quantum Rifle? 4575 | -6/Factory | Discovered new exit (range 8) 4589 | -6/Factory | Entered another Factory area 4589 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5028 | -5/Factory | Build established: Scavenger-Gunner 5502 | -5/Factory | Crushed by falling debris 5605 | -5/Factory | Cargo convoy interrupted 5629 | -5/Factory | System corruption reached 10% 5679 | -5/Factory | Core integrity fell below 50% 5721 | -5/Factory | Lost 17 parts (2p8n3u4w) 5764 | -5/Factory | Core integrity fell below 20% 5826 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05785_ Acquired Hpw. Shock Rifle. 05788_ Slammed into K-01 Serf. 05795_ System corrupted: Heat flow error (+176). 05804_ Connecting with Repair Station... >>Scan(KE Penetrator) Scanning KE Penetrator... Ready to Repair: KE Penetrator Rating: 6 Time: 56 >>Repair Repairing KE Penetrator... ETC: 56 05810_ System corrupted: Matter fused (-7). 05822_ Slammed into H-66 Slayer. 05823_ Penetrated by Slug. 05826_ W-25 Informer sends out distress signal. 05826_ Slug penetrates Wall. 05826_ Penetrated by Slug. 05826_ Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########### | | ???????????????????????????????????????# """ """ | | ???????????????????????????????????????# """ """ | | ???????????????????????????????????????# """ """ | | ???????????????????????????????????????# | | ???????????????????????????????????????# ! | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????##################/#####+## | | ???????????????????????# + / | | ???????????????????????# #### # ## | | ???????????????????????# #??# # #? | | ???????????????????????# #??######### #? | | ???????????????????????# ############ ##### #? | | ???????????????????????#^ # ## #??##+## | | ???????????????????????#g # """ ## #??# | | ???????????????????????# # """ ## #??# | | ???????????????????????# # """ #? ???# | | ???????????????????????# h# """#? ???# | | ???????????????????????# g g h R"#? ???#! | | ???????????????????????# g # """#? ???# | | ???????????????????????#u # #? ???# | | ??????????????????????## ###########? ???# | | ??????????????????????# #?????????? ???# | | ??????????????????????# @ #??????####+######## | | ????????????????? w #??????# #??? | | ???????????? Y R #??????# #### | | ???????????## #??????# """" !# | | ????????????# ##### #??????# """" # | | ????????????#####?????# #??????# """" ! + | | ??????????????????????####+####??????# """" # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????###+####+#### | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ??????#######??????????????????????????# #???????? | | ??????# ############################ #### ##?? | | ###### %% #?? | | +?? | | ### #?? | | ????# ###########################+#### #?? | | ??????###=####??## % ###??????????????? #?? | | ??????#=[! #??# [! ###??????????????? #?? | | ??????#%!]"""#??# ! #???????????????? #?? | | ??????#!!!"""#??# % #?????????????????#?? | | ??????#[=*"""#??# """ #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 8 Core Analysis 9 Offensive Hacking 10 Item Schematics ----------------- Arm. Huge Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Quantum Rifle | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed GhostIonicInterpreter Manual? 0 Play Time 04:06:46 Cumulative 56.4 hours Start 2025.01.06 @ 07:13:13 End 2025.01.06 @ 18:48:56 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfc80f2f-ddf3-4eed-84d5-d825c63f7211